View Full Version : Lost on map
Maxtorym
11-26-13, 03:02 PM
Good day everyone.
I play with DTW UI and Real navigation.... now my problem is that im lost on the map en the coordinator is saying that i am sailing on land but i am on sea!!!!
What is the problem here?
I was sailing back to port but it wasnt there?!
Regards
Santini
11-26-13, 03:09 PM
If you are truly befuddled, save and load and your celestial will be retaken
Maxtorym
11-27-13, 12:05 PM
works fine that way.
Santini
11-27-13, 12:13 PM
Yeah, if you ever truly get lost, you either hunt for landmarks or wait out the weather DSO you can shoot the stars
SnipersHunter
11-27-13, 12:37 PM
Lol never had this problem before
Targor Avelany
11-27-13, 03:03 PM
I've had and it is fun as heck.
You pretty much assume that Navigator is unable to determine course (because whatever numbers he is crunching in dead-reckoning show absolute garbage) and you do what Steve said: if the storm is really bad: you very carefully waiting it out, usually below the surface, maybe drifting a bit, maybe moving at a very low speed..
If the weather is not that bad, then you try to find landmarks and identify your location.
One thing I wish the Navigator could do is to base their calculations on the landmarks. From another stand point of view: once you have an incorrect location mark from the navigator, you can manually position it based on your own visual observations.
Highbury
11-27-13, 06:08 PM
One thing I wish the Navigator could do is to base their calculations on the landmarks. From another stand point of view: once you have an incorrect location mark from the navigator, you can manually position it based on your own visual observations.
I seem to recall B-17 the Mighty 8th had something similar. Your Navigator could get lost and you would have to figure out your position and correct it.
Something similar for SH would be very good, not sure if that kind of modding is possible though...
Targor Avelany
11-27-13, 06:20 PM
I seem to recall B-17 the Mighty 8th had something similar. Your Navigator could get lost and you would have to figure out your position and correct it.
Something similar for SH would be very good, not sure if that kind of modding is possible though...
It is kind of there already :)
That is the opposite side of the coin for the problem described above. For me, I find that imperfections in the gameplay can be a lot of time compensated by a little imagination without any complicated mods.
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