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msumpsi
10-23-13, 06:20 AM
Hello everybody, i know that as the war progressed in the Atlantic the Allies were able to develop an active sonar that could operate above the range of human hearing so that the impulse sent in search of the submarine could not be hear by the crew, but i have read that as the beam passed through the hull of the submarine there was a rattleling noise on the hull that the crew could listen to.

I was patroling in 1942 out the Med coast and i came across a tribal destroyer and i dove deep and vey silent but i could not hear the ping or any signal that i was locked by the ASDIC despite that the destroyer had a very accurate estimation of were i was and he kept throuing deph charges just on top of me like for more than 30 minutes. Luckly i believe he did not have knoledge of how deep i was, which was 190 m but i have no idea how he kept me locked for so long since i was not hearing any ping or any noise rattleling the hull of my submarine. I was wondering if anyone could give me an insight into this situation cause for me to be ale to survive it is very important to know when i am locked by active Sonar so i can act accordingly.

Any help would be appreciated, thanks Marcos.

Rammstein0991
10-23-13, 06:52 AM
Probably a result of programming, you'll find in the SH series opponents sometimes do things they shouldnt be able to, especially with mods.

desertstriker
10-23-13, 09:01 AM
ALWAYS remember that you are playing a computer that while it should not know some things it always knows those things. like when you play solitaire or Hearts on the computer (or god forbid poker or chess) it knows exactly what cards you have and has already calculated the outcomes of every possible move you can make. the way SH3 got around this is that it introduced crew experience so there would be a chance of error like the DCs not being set at the right depth IE to shallow or you might get that elite crew who will get you nearly 99% of the time. Though depending on the type od destroyer you came across he might not have had active sonar but those ships will behave like they do a game limitation i think.

After 1941 things in SH3 get almost exponentially more difficult.

TECHNICOLOR
10-23-13, 02:13 PM
Always and I mean Always try to stay far away from destroyers.At least 3 km.

Dread Knot
10-23-13, 02:17 PM
Always and I mean Always try to stay far away from destroyers.At least 3 km.

By 1945 the ASW gets so thick, you want to be at least 3 km from your own U-Boat.

Rammstein0991
10-23-13, 03:35 PM
I've had destroyers sail right past me when I was at periscope depth sitting with the engines off, maybe I just got lucky, idk. :hmm2: