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View Full Version : Sleeping Crew !


Aras
10-14-13, 05:18 AM
Just decided to check the weather and visibility on my own and climbed to the conning tower to get some fresh air, to see that my crew is sleeping ! A Crush Dive order is issues just after as a punishment, it was fun to watch them to get inside in hurry :arrgh!: Never get rusty :)

http://s11.postimg.org/43sb1q98z/image.png
http://s21.postimg.org/sjtbdgs47/image.png
http://s13.postimg.org/gk89i6oef/image.png
http://s22.postimg.org/yqeiozhg1/image.png

After locking to the ship with Uzo :
http://s21.postimg.org/rt9rz64if/image.png

What would you do if you were in my place

sublynx
10-14-13, 06:12 AM
I think your watch crew just earned them 5 extra shifts of torpedo moving and maintenance...

http://www.uboataces.com/images/u-boat-torpload.gif

If they continue like that with airplanes or destroyers you won't last through to 1945 :stare:

Gustav Schiebert
10-14-13, 05:14 PM
... A Crush Dive order is issues just after as a punishment

Bit of a harsh punishment?

"Take her down to 500m, LI!"

Aras
10-15-13, 12:48 AM
Bit of a harsh punishment?

"Take her down to 500m, LI!"

:har: My intention was awaking these sleepy man with half opened half closed eyes, not to kill them.

desirableroasted
10-15-13, 12:59 AM
It happens. If you do not go up on top once an hour to do a thorough search for 10 or so (real) minutes, you miss a lot of stuff.

Or not.

I just brought home 65K tons. yet I laze around in my bunk all day.

Rammstein0991
10-22-13, 09:38 PM
Much better way to scare them...hover your face 2 inches from theirs when they wake up...:haha:

Hinrich Schwab
10-23-13, 10:35 AM
Ah! I see the crew having a "Bernard" moment. The issue is the game rendering engine having a longer draw range before coming into "detection range." The player can see the ship as clear as day because it is in draw distance, but because it is outside visual detection range, you cannot lock on or do anything. Your only option is learning how to read the stadia lines on your UZO or periscope and do it yourself. :up:

Aras
10-24-13, 05:26 AM
Out of Visual Detection ! It was around 3700 - 3800 meters away

Hinrich Schwab
10-24-13, 08:04 AM
Out of Visual Detection ! It was around 3700 - 3800 meters away

I know it sounds crazy, but depending on the mods and weather conditions, I have seen the same thing happen. :doh:

sublynx
10-24-13, 09:34 AM
At least H.sie's hardcode fixes fix night visibility to something like 3000 meters at moderate to good visibility.