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View Full Version : Weird green squares when underwater in external view.


Hotjoe
10-13-13, 06:15 PM
Getting these weird algea colored pixellations underawater when in external view. They pretty much obscure almost everything underwater about 95% of the screen. Ive installed some mods, so many its hard to keep track of :haha:

Any ideas?

Oleander
10-13-13, 06:44 PM
It sounds like a particle error, or one of the mods has corrupted files. Which mods are you using?

You can try turning the particle density down in the graphics menu to see if that helps.

lodebeard
10-13-13, 07:13 PM
I had this problem and for the life of me I cant remember how I fixed it. It was caused by a mod though. I'll see if I can backtrack.

I think for me it was a conflict with one of the DynEnv 2.9 plugins. I would try disabling everything except your environment mods and see if the bug occurs with all your environmental mods on. If it does occur in this state, then try disabling the environment mods one at a time until you find the culprit.

gap
10-13-13, 07:26 PM
Getting these weird algea colored pixellations underawater when in external view. They pretty much obscure almost everything underwater about 95% of the screen. Ive installed some mods, so many its hard to keep track of :haha:

Any ideas?

I bet you have DynEnv's Enhanced Visibility submod (high version) enabled, don't you?
If so, enable the No Underwater Impurity Patch after the former mod. You can find it here (http://www.subsim.com/radioroom/showpost.php?p=2016079&postcount=1).

Hotjoe
10-14-13, 09:22 PM
I bet you have DynEnv's Enhanced Visibility submod (high version) enabled, don't you?
If so, enable the No Underwater Impurity Patch after the former mod. You can find it here (http://www.subsim.com/radioroom/showpost.php?p=2016079&postcount=1).

Yep, I did! And this worked. Thank you so much.