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Minoslas
09-26-13, 04:23 AM
Wags little update incomming DCS: W 1.26 Update 1

http://forums.eagle.ru/showthread.php?t=114584
Much of our efforts are currently on DCS 1.2.6 Update 1 . One of the biggest focuses of this update is on game stability. When the change log is final, it will be posted.

Matt

Minoslas
10-02-13, 05:44 AM
http://forums.eagle.ru/showpost.php?p=1892527&postcount=2
DCS 1.2.6 Update 1 - Change Log

DCS World
Fixed crash when loading mission from a public server.
Fixed crash after jumping from aircraft during an "Autostart".
Fixed crash when try to lock ground target when using Easy Radar mode.
Fixed crash after collision of two aircraft.
Fixed crash when player gets close to column with delayed start.
Fixed crash after plane switches to glide path.
Kuznetsov ATC can now recover multiple flights without causing collisions.
Fixed IR pointer when using Combined Arms.
Corrected SSE: Empty Error message on coalition.addGroup().
Glide slope ring and К, Г marks for landing mode are now present for airfields with full Russian ILS system.
Restored Flight tasking commands when not in Game Mode. Attack air defenses: LWIN-D. Attack ground units: LWIN-G. Attack your locked target: LWIN-Q.
Fixed 'Value' in trigger 'Bomb in zone' trigger action.
Fixed missing text: "2, rolling" when starting taxi.
Corrected R-73 DLZ for AI. They should no longer launch outside their DLZ.

DCS: Black Shark 2
IT-23 symbology aspect has been corrected.
Fixed joystick commands for kneeboard.
Fixed missing target markers on Ka-50 Easy Radar.
Fixed simulator crash when loading standard arcade mission for Ka-50 when using Easy Avionics mode.

Lock On: Flaming Cliffs 3
Su-33 falling through the flight deck when landing on the carrier has been fixed.
F-15C and Su-33 unable to connect twice to tanker in network play has been fixed.
F-15C Tanker AP won't disengage when online has been fixed.
F-15C ADI LNAV "Jiggle" has been fixed.
Autopilot. ALTITUDE HOLD, BAROMETRIC OR RADAR ALTITUDE HOLD issues have been fixed.
Several A-10A switches have had their position set to on: PAC Switch, Inverter Switch, AC Gen Switches, Radar Altimeter Switch, Anti Skid Switch, Fuel Boost Pump Switch, and Engine Fuel Flow Switches.

DCS: Combined Arms
Fixed crash occurring when Targeting Panel of selected unit is viewed.
Keyboard input script has been corrected.

DCS: A-10C Warthog
Fixed tanker not completing refueling when in network play.

DCS: Mi-8MTV2
Corrected beacon light connection to electrical bus.
Fixed "floating" UV-26 indication textures.
Added "RI-65 is operative" voice message when turning on the VWS.
Implemented “Game Mode” flight model.

DCS: UH-1H Huey
Fixed M134 minigun fire audio.
AI UH-1H can now fire M134 minigun.
Fixed autostart.
Flexible sight line of sight is now controlled separately from view camera control.

Minoslas
10-03-13, 06:06 AM
http://forums.eagle.ru/showpost.php?p=1893540&postcount=3
Also today, our official product specifications are as follows:

Minimum system requirements: OS 64-bit Windows Vista, 7 or 8; CPU: Core 2 Duo 2.0 GHz; RAM: 4 GB; Free hard disk space: 10 GB; Video: 512 MB RAM card, DirectX 9.0c - compatible; Sound: DirectX 9.0c - compatible; requires internet activation.

Recommended system requirements: OS 64-bit Windows Vista, 7 or 8; CPU: Core i5+; RAM: 8GB; Hard disk space: 10 GB; Video: Shader 3.0 or better; NVIDIA GeForce GTX560 DirectX 9.0c or better; Sound: DirectX 9.0c - compatible; DirectX: 9.0C; requires internet activation.

Of note, we no longer support 32 bit OS systems

Minoslas
10-04-13, 07:58 AM
future inflight control editor

http://forums.eagle.ru/showpost.php?p=1894716&postcount=52
In-mission control input manager is currently in testing.
https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash4/1264310_645644598790765_666305237_o.jpg

Minoslas
10-06-13, 07:51 AM
russian forum news, working on new 6DoF cockpits to FC-3 (google translator)

http://forums.eagle.ru/showpost.php?p=1886764&postcount=427
MiG booths soon be changed.

http://forums.eagle.ru/showpost.php?p=1888576&postcount=436
Both?
Yes, there are three..

Minoslas
10-08-13, 10:24 AM
DCS: W 1.2.6 Update 2

http://forums.eagle.ru/showpost.php?p=1899257&postcount=4
We have released an update 2 to DCS version 1.2.6.18933. Please use the auto updater and Module Manager as primary tool for updates and module installation.


DCS 1.2.6.18933 Update 2 Change Log

DCS World
Fixed a crash caused by AI in certain conditions.
Fixed crash caused by fullscreen mode failing to initialize when using multimonitor presets (fall back to windowed mode in case of fail).
Multiplayer. Fixed client crash caused by AWACS being killed.
Kh-22 missile 3D model corrected.
Su-25T. Laser Rangefinder doesn't turned OFF when Route mode selected is fixed.


DCS: A-10C Warthog
Fixed crash caused by Mission Prepare.

Flaming Cliffs 3
F-15C. Extra chaff loading has been corrected.
F-15C. Fixed Navigation Mode not updating after aerial refueling.
Fixed Kuznetsov aircraft carrier ATC not providing permission to take off.
Corrected position of smoke outlet of smoke generators.
Su-27. Sorbcya ECM pod 3D model - Fixed navigation light position.
Su-27. 3D model - Fixed canopy texture issue.
Su-27. Adjusted landing gear light cone.
Su-27. Fixed bug with tail numbering for Su-27 "Air Force Standard" scheme.
Su-27. Corrected landing gear animation.


DCS: Mi-8MTV2 Magnificent Eight BETA
Corrected upper blister sections of the cockpit 3D model.
Updated animation of radio channel selectors.
Added animations for the RI-65 voice warning system control panel.
Added thumb button to the rotor brake lever.
Added wheel brake lever to the cyclic control handle.
Adjusted wheel brake sound.
Added bomb release command (B) to the default input profile.
Fuel shut off valves defaulted to off during cold start.
Corrected armament keys for joystick.
Corrected altimeter pressure limits.
Fixed audio volume adjustment when opening/closing blisters.
Removed audio volume adjustment when opening/closing fuselage door.
Fixed camera position issue caused by multiple presses of the Flight Engineer position command.
6 DOF now works correctly when switching to the right pilot position.
Corrected operation of dust protection device heating, engine heating.
Added rudder trimmer option.
Circuit breakers. Common turning-off functionality for auto-stop.

DCS: UH-1H Huey BETA
Fixed sticking commands in the left pilot position.

Minoslas
10-22-13, 03:21 AM
Kinney Interactive update, F-35 canceled.
http://forums.eagle.ru/showpost.php?p=1911246&postcount=22
I received word today that they decided to terminate the project.

Minoslas
10-22-13, 01:26 PM
DCS: World Changelog 1.2.6 Update 3

http://forums.eagle.ru/showpost.php?p=1911915&postcount=5
DCS 1.2.6.19532.290 Update 3 - Change Log for Update 3

DCS World:
Fixed static aircraft submerged in ground on some airfields.
FARP ATC will now respond to "Abort Takeoff" if the player starts with engines running.
Fixed GUI error after attempting to delete a unit under some conditions.
A Ground Vehicle Group can now be placed from ME menu.
Multiplayer: Fixed crash when one player performs belly landing.
Su-25T: Fixed crash when Kh-25MPU is launched when seeker deflection is too great.
New Su-25T quick missions has been added (EN).
Flaming Cliffs 3:
The Kuznetsov aircraft carrier ATC will now give permission for landing.

Su-25: DCS Flaming Cliffs
Interactive training lessons has been added (EN).

DCS: A-10C Warthog:
Fixed missing texture for LITENING II IR pointer beam.
Yaw SAS channels will no longer disable when switching between EGI and HARS.
Fixed A-10C landing gear damage (main tire and rim were removed while main gear was floating as if it was still there)

DCS: UH-1H Huey (Beta):
Fixed typo and changed picture in UH-1H module installer.
Fixed crash when firing Miniguns if "Lights=1" set in options.lua file.
Fixed loss of ADF indication with no change in signal strength.
Added input command for controls of the pilot's sight*

* You may need to delete the user input files for UH-1H for these changes to take effect

Minoslas
10-23-13, 09:33 AM
Yo-Yo plan an new DCS:W expanded future special effects video(old video: http://youtu.be/XsILOlhheTM)

http://forums.eagle.ru/showpost.php?p=1912666&postcount=5
This video was baked very, very fast. So fast, that it was finished in California just before all necessary video content was transferred from Moscow. Anyway, if nobody does not mnd, we plan to make director's cut with right video and added P.S. material.

Minoslas
10-30-13, 02:51 AM
Oculus Rift support Update

http://forums.eagle.ru/showpost.php?p=1917782&postcount=925

Early implementation of stereo view. Once the team in Moscow gets their SDK, progress should move forward enabling OR.

https://scontent-b.xx.fbcdn.net/hphotos-ash4/1390627_659181310770427_1928210161_n.jpg

Minoslas
11-07-13, 03:04 AM
Su-33 / Tu-22M3 Update

https://scontent-b.xx.fbcdn.net/hphotos-prn2/1460122_10153497957845341_1090328663_n.jpg
https://scontent-a.xx.fbcdn.net/hphotos-ash3/1457554_10153497959650341_1720353592_n.jpg
https://scontent-a.xx.fbcdn.net/hphotos-ash3/1391609_10153497960950341_404681248_n.jpg

Cybermat47
11-07-13, 03:36 AM
Looks good. Perhaps I should learn how to fly the Frogfoot soon :hmmm:

Oberon
11-07-13, 06:41 AM
Looks good. Perhaps I should learn how to fly the Frogfoot soon :hmmm:

In Soviet Russia Frogfoot flies you! :nope:

http://www.militaryfactory.com/aircraft/imgs/sukhoi-su25-frogfoot_7.jpg

Arclight
11-07-13, 07:48 AM
It does, really. Only time I take that thing off AP is during landing and take-off. :hmmm:

Herr-Berbunch
11-07-13, 08:18 AM
It does, really. Only time I take that thing off AP is during landing and take-off. :hmmm:

They're the only times I crash it. :haha:

Minoslas
11-15-13, 08:57 AM
ED Facebook

New GBU-31(V)3/B penetrator on F-15E

https://scontent-b.xx.fbcdn.net/hphotos-ash4/1385573_10153502581515341_603466375_n.png
https://scontent-b.xx.fbcdn.net/hphotos-prn2/1460166_10153502584470341_96610925_n.png

SU-25T WIP cockpit update

https://scontent-a.xx.fbcdn.net/hphotos-prn2/1424338_10153539598655341_48255034_n.jpg
https://scontent-b.xx.fbcdn.net/hphotos-prn2/1450689_10153539598580341_2023135766_n.jpg

Minoslas
11-15-13, 01:43 PM
http://forums.eagle.ru/showthread.php?t=116764
Perhaps not as "sexy" as other DCS World game elements, we are working on a new GUI for the Mission page. The current page is less than user friendly and particularly baffling when trying to locate Combined Arms missions.

Here is an early image of the new GUI that we think will make finding single missions much more easy.


https://scontent-b.xx.fbcdn.net/hphotos-prn2/1441252_667731749915383_1900324061_n.jpg

Minoslas
11-25-13, 11:52 AM
DCS: World: 1.2.6 update 4:

http://forums.eagle.ru/showthread.php?p=1934309#post1934309
Right now we have good progress with 1.2.7 version but have decided to release small update 1.2.6 with 2 noticeable fixes.
Fixed StarForce protection bug with false virtual machine error.
The bug which prevented with normal work on the PC with Nvidia Optimus technology is fixed.

Minoslas
12-11-13, 06:47 AM
Preliminary changelog 1.2.7
http://forums.eagle.ru/showpost.php?p=1940605&postcount=1

Note: As a preliminary change log, the list below may be added to and/or items removed prior to release.

DCS World
Improved network play stability.
Track file are now automatically created when a crash is detected. In order to help the team find and correct MP issues that we are not always in position to produce during testing, 1.2.7 introduces the writing of tracks even when the game crashes. These tracks can be provided to the testers and developers in order to reproduce the conditions that caused the crash and correct it. This feature is a big step towards solving possible future and current problems that are often difficult to hunt down. When playing on a server and you experience a crash, put up an MP crash post and include that track in your post. Same thing goes for server owners.
CBU-87/103. Decreased the count of graphic effects for improving FPS.
ECM effectiveness against air defense systems has been significantly increased.
Adjust Control window for in-game input adjustment were added. Adjust Control button can be find in the system panel by pressing ESC.
VHF AM radio frequencies now correctly increased by 10 Mhz.
The input modifiers are separated for each input layer (for each aircraft).
Corrected night detection ranges of ground units with IR sensors.
Reworked the Dynamic Launch Zone (DLZ) of SAMs. It will now take to account the target’s data instead of the earlier fixed zone.
Kh-25ML (AS-10) new flight dynamics implemented.
Increased explosive mass to all HE rounds. Explosive now mass equals the round mass. This was decided because HE rounds lack fragmentation and were very weak on regards to proximity damage.
R-27R/T, R-27ER/ET. Corrected drag and lift. Adjusted DLZ data.
Corrected a far LOD of projectile's green tracer.
Added engine smoke for most aircraft.
Added SAM launchers elevation above target LOS. To preventing the missile crashing to surface when target flying very low the SAMs will be launch missiles slightly above LOS of SAM to target.
Added AI MQ-9 Reaper.
Changed Tu-22M3 payloads. If you have custom payloads of Tu-22M3 please delete custom file C:\Users\<USER NAME>\Saved Games\DCS\MissionEditor\UnitPayloads\Tu-22M3.lua to prevent conflict.
Added new GBU-31(V)3 penetrating bomb.
AIM-9M/P, MIM-72G. Decreased lift and drag factors.
Spanish squadrons added to the log book.
AGM-84E changed warhead type from blast-fragmentation to penetration.
Added new Su-33 model.
Bombs are now visually loaded into the bomb-bays for the B-52, B-1B, and Tu-22.
B-52 and B-1B now have CAS tasks.
Support for Microsoft Sidewinder Force Feedback 2 stick is now working again for all modules. Tuning is ongoing.
Support for Logitech G940 FFB stick is now working again for all modules except Mi-8MTV2 rudder trim. Tuning is ongoing. You must set FFB shake in the FFB Tune Menu to 100%.
Adjusted valid store options for A-10A:
Added: AGM-65H – Station 3 & 9 on LAU-117 and LAU-88 (2 and 3 each).
Added AGM-65G – Station 3 & 9 on LAU-117.
Added LAU-131 – Stations 2, 3, 4, 8, 9, 10.
Added LAU-68 - Stations 2, 3, 4, 8, 9, 10.
Added MK-82/MK-82AIR – Option to load on TER for stations 3, 4, 8, 9.
Added BDU-33 – TERs on stations 3, 4, 5, 6, 7, 8, 9.
Added BDU-50LD/HD on all stations.
Made ALQ-131 – available on both 1 & 11.
Made AIM-9M/P – available on both 1 & 11.
Added 600 US GAL drop tank – Station 4, 6, & 8
Added ALQ-184 - Stations 1 and 11.
Removed LAU-61 – all stations.
Removed Mk-20 Rockeye – all stations.
Removed AGM-65K – LAU-88 option for station 3 & 9.
Adjusted valid stores for A-10C:
Added STN 6 weapons as STN 5 & 7, minus JDAM/WCMD. TER authorised on STN 6 for BDU-33 only.
Added ALQ-131 – available on both 1 & 11.
Added ALQ-184 - Stations 1 and 11.
Adjuted valid stores for F-5E:
Added LAU-68 – Stations 3, 4, 5, & 6.
Adjusted valid stores for F-15E:
Added AGM-65G – Station 2 & 18.
GBU-31(V)3/B – Stations 2, 7, 9, 10, 11, 13, 18 only.
GBU-31(V)1/B - Stations 2, 7, 9, 10, 11, 13, 18 only.
MK-84 - Stations 2, 7, 9, 10, 11, 13, 18 only.
GBU-10 - Stations 2, 7, 9, 10, 11, 13, 18 only.
GBU-27 - Stations 2, 7, 9, 10, 11, 13, 18 only.
Removed AIM-120 from stations 7, 9, 11, 13 (can only be carried on MELs where CFTs are removed).
Removed AIM-7 from stations 7, 9, 11, 13 (can only be carried on MELs where CFTs are removed).
Adjusted valid stores for F-16A (USAF) – Assumed Block 15OCU:
Added AGM-65H –Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65D - Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AIM-7 – Station 3 & 8.
Added Mk-82AIR – Station 3, 4, 7, and 8 as singles and on TERs.
Added ALQ-184 - Stations 6.
AGM-119B – Station 3, 4, 7 & 8.
Removed AGM-88 – Not carried by the A model.
Removed AIM-120C - Not carried by the A model.
Removed AGM-154C - Not carried by the A model.
Removed GBU-12 - Not carried by the A model.
Removed GBU-10 - Not carried by the A model.
Removed LANTIRN - Not carried by the A model.
Removed AGM-65E - Not carried by the A model.
Removed AGM-65K - Not carried by the A model.
Adjusted valid stores for F-16A-MLU:
Added AGM-65H –Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65D - Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65G - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added AGM-65K - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added Mk-82AIR – Station 3, 4, 7, and 8 as singles and on TERs.
Added GBU-38 - Station 3, 4, 7, and 8.
Added GBU-31(V)1/B - Station 3, 4, 7, and 8.
Added GBU-12 – TER (2 only) on stations 3 & 8.
Added LITENING II – Station 5R.
Added AGM-119B – Station 3, 4, 7 & 8.
Added AGM-154C - Station 3 & 8.
Removed LANTIRN – MLUs upgraded for SNIPER/LITENING.
Removed MK-20 Rockeye.
Removed AGM-65E.
Removed AIM-9P.
Adjusted valid stores for F-16C Block 52:
Added AGM-65H –Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65D - Station 3 & 8 on LAU-117 and LAU-88 (max of 2 per LAU-8, Station 4 & 7 LAU-117.
Added AGM-65G - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added AGM-65K - Station 3 & 8 on LAU-117, Station 4 & 7 on LAU-117.
Added Mk-82AIR – Station 3, 4, 7, and 8 as singles and on TERs.
Added GBU-38 - Station 3, 4, 7, and 8.
Added GBU-31(V)1/B - Station 3, 4, 7, and 8.
Added GBU-31(V)3/B - Station 3, 4, 7, and 8.
Added CBU-103 WCMD - Station 3, 4, 7, and 8.
Added CBU-105 WCMD - Station 3, 4, 7, and 8.
Added GBU-12 – TER (2 only) on stations 3 & 8.
Added GBU-27 - Station 3, 4, 7, and 8.
Added LITENING II – Station 5R.
Added ALQ-184 - Stations 6.
AGM-154C - Station 3 & 8 only.
AGM-88 - Station 3 & 8 only.
Added 600 US GAL drop tank. Station 4 & 7 (cleared for ferry flights only)
Removed LANTIRN – No longer in service, replaced by SNIPER/LITENING for current block aircraft.
Removed MK-20 Rockeye – No longer in service – replaced by CBU-87/97 on current blocks.
Removed AGM-65E.
Removed AGM-65K – LAU-88 option for station 3 & 8.
Adjusted valid stores for F/A-18C:
Added AGM-65G – LAU-117 on Station 2 & 8 (as stand-in for AGM-65F).
Added GBU-38 - Station 2, 3, 7, and 8.
Added GBU-31(V)1/B - Station 2, 3, 7, and 8. (as stand-in for GBU-31(V)2/B)
Added GBU-31(V)3/B - Station 2, 3, 7, and 8. (as stand-in for GBU-31(V)4/B)
Added MK-82 – Single on Station 2, 3, 7, and 8.
Added MK-82 – TERs on Station 2, 3, 7, and 8.
Added Mk-82AIR – Single on Station 2, 3, 7, and 8.
Added MK-82AIR – TERs on Station 2, 3, 7, and 8.
Added MK-82AIR – VERs on Station 2, 3, 7, and 8.
Added LAU-68 – Station 2, 3, 7, & 8.
Added LITENING II – On station 5 (used by USMC).
AGM-65D – Not used by USN/USMC.
AGM-65K – Not used by USN/USMC.
Adjusted valid stores for Tornado GR4:
Added GBU-27 – Station 9 & 4 (as stand-in for Enhanced Paveway III).
Added GBU-12 – 5, 6, 7, & 8 (as stand-in for Paveway IV).
Added LITENING – Station 5.
Removed BL-755 – No longer in service, not carried by GR4 (GR1 only).
ALARM – Remove from station 2 & 11 – not carried on these stations, ALARM launchers which mirror the SRAAM launchers on the wing root stations are not modeled.
Adjusted valid store options for the B-1B:
Added: Mk-84, CBU-87, CBU-97, GBU-31, GBU-31(V)3/B, GBU-38.


DCS: Black Shark 2
Reworked the 4th mission of Deployment campaign. Changed insurgents force, some vehicles, AFAC task, added some explosions, etc.
Corrected 8th mission of Deployment campaign. Closest airdromes assigned to red coalition.
Flaming Cliffs 3
Corrected EOS scan volume and removed gyro-stabilization. The EOS in FC3 is based on the MiG-29 that does not include an elevation adjustment function.
For Russian aircraft TWS, a 3 seconds delay has been added before autolock to allow the pilot time to move the TDC off the target before autolock occurs. In such a case, the autolock feature is disabled until mode reset or break lock function (backspace) is activated.
F-15C Track While Scan (TWS) mode will now center elevation scan on the PDT.
Several A-10A switches have had their position set to on: PAC Switch, Inverter Switch, AC Gen Switches, Radar Altimeter Switch, Anti Skid Switch, Fuel Boost Pump Switch, and Engine Fuel Flow Switches.
A-10A. Maverick lock ranges have been corrected (including SA-9/Strela).
A-10A. CBU CCIP and CCRP impact point corrected.

DCS: A-10C Warthog
Added 2 new, fictions Canadian skins: RCAF 409 Squadron and RCAF 442 Snow Scheme.
Aircraft can once again receive a complete aerial refueling transfer.
TACAN dial controls have been corrected.
Command bars now working correctly during an ILS approach.
The liquid oxygen regulator is no longer dependent on electrical power.
The ADI pointers have been corrected as well as the pitch steering bar stow function.
Added mouse-clickable mirrors that allow them to be stowed or un-stowed.
Corrected data when entering altitudes in the CDU and altitude alerts; the numbers changed when entered in the system.

DCS: Mi-8MTV2 Magnificent Eight
Added Mi-8 Spring Tension campaign EN and RU. Beta.

DCS: P-51D Mustang
Added Israeli skin by Mario “Markindel”.

DCS: UH-1H Huey
Corrected missions for UN Pilot campaign.
Added M134 minigun as door gun option.
Added new M134 and M60 payload icons in the ME payload editor menu.
Implemented AI fire control logic for left pilot, left and right door gunners.
Added hint indicator for status and ROE setting of AI gunners.
Implemented countermeasures (flare dispenser) system.
Implemented external sling model and hooking assist system.
Implemented correct throttle model including ignition, STOP, IDLE, and IDLE RELEASE functionality.
Implemented “hot start” dynamics as a result of throttle mismanagement during engine start (WIP).
Corrected main rotor shaft assembly tilt angle.
Corrected collective control animation of the main rotor assembly (WIP).
Visual cyclic and collective pitch angles of the rotor blades now derived from FM data rather than raw control settings.
Fixed flight model bug causing erroneous “warping” in translational lift.
Cockpit doors can now be opened/closed with mouse click over the door handles.
Added seatbelts to pilot 3D models.
Added new door gunner human 3D models.
Added recoil visual effect when firing M60 and M134 door guns.
Implemented airframe configuration panel in the UH-1H Helicopter Group menu of the ME to control setting of external hardpoints, IR suppression kit, engine lifespan.
Fixed and updated Elbrus Rescue mission.
Changed the logic of door gunner commands so that the “3” and “4” keys affect left and right door gunners, respectively.*
Added “External Cargo” input category.*

*Changes in input commands require resetting input profiles to new default settings. To do so, delete (or rename if you wish to keep a backup) the saved input configuration folders (files) located in \WINDOWS DRIVE\User\User Name\Saved Games\DCS\Config\Input\UH-1H\.

Minoslas
12-12-13, 05:34 AM
More updates 1.2.7. changelog:

http://forums.eagle.ru/showthread.php?t=117324
DCS World
New and improved ship wakes.

Tchocky
12-12-13, 03:11 PM
In-game control assignment updates.

Thank CHRIST

Minoslas
12-25-13, 07:47 AM
DCS: World 1.2.7 Beta patch release:

http://forums.eagle.ru/showthread.php?t=117734
DCS 1.2.7 Open Beta - Now Available


http://www.digitalcombatsimulator.com/en/downloads/world/dcs_world_open_beta/

We will first release DCS 1.2.7 as an Open Beta using a web installer. This open beta install will be complete version that resides in parallel to your release DCS World (1.2.6) install and have separate configuration files located in Saved Games\DCS.openbeta\. Once you download the open beta, you will use the Module Manager to install your modules. We particularly hope that this, combined with the automatic track crash generator, will help us resolve remaining network issues prior to the final release version of DCS 1.2.7. This is an optional beta, and if you do not wish to take part, you certainly do not have to.

The primary purpose of the Open Beta is to improve the quality of release versions (particularly before we send it to Steam and other online services). We want to ensure that no new bugs are introduced and that network play is operating well. Despite the best efforts of our test team, items will get missed unless we have a much larger testing pool with a large variety of hardware and game setting configurations. The larger testing pool also allows us to better stress-test network games given the large number of players available. That being said, the two objectives for the Open Beta are:

1- Identify and report NEW bugs. This is a big reason why we have the Open Beta as a completely separate installation. This allows you to compare the current 1.2.6 version with the 1.2.7 Open Beta to ensure that a bug is in fact new (not in 1.2.6).

2- Network testing. While missions may run fine with less than a dozen players, we need testing that exceeds 20 players to stress-test network play.

Some other notes:

1- Ideally, no modifications (mods) should be used for the Open Beta. Any mod can invalidate test results. If you feel a mod is vital to run your mission, you must specify any and all mod used in the mission when submitting a report.

2- When you discover a bug / crash, first please confirm that it is a new bug. If it is, please enter it in the DCS Open Beta Test Reports forum located here: http://forums.eagle.ru/forumdisplay.php?f=311. Please use the correct reports sub forum. Attach any produced track crash and the log files created when you have a crash (located in /Users/<name>/Saved Games/DCS/Logs) along with a description of the crash and DXDiag readout saved as a TXT file (WinKey+R, enter "DXDIAG", Save All Information, Save TXT File to Desktop, Attach). Eagle staff, moderators, and our test team will be reviewing these reports and entering the valid ones into our internal bug tracking database.

Reports may be assigned the following tags in the thread title by Eagle staff and moderators (please do not enter these yourself):

[REPORTED] When a valid report is discovered and entered into the internal bug tracking database.
[RESOLVED] When a report has been fixed.
[CLOSED] When a report is invalid (such as reports that are not new bugs to 1.2.7) will be closed with an explanation.

Duplicate reports will be merged by Eagle staff and moderators.

and First update

http://forums.eagle.ru/showpost.php?p=1955432&postcount=1
DCS 1.2.7 Update 1 - Change Log
Corrected problem when jumping from an aircraft to a ground unit (Combined Arms).
Corrected crash caused by reloading of rockets in the Mi-8MTV2.
Corrected debriefing window translation error for "All".
Corrected radio items only being added after switching to a new unit.
Corrected missing airfield names in client landing messages.
Corrected dual GBU-12 loading for the F-16.
Corrected Radio Menu not being available for the A-10C and Ka-50.
Removed the toe brake axis assignments for the F-15C. These will return with the updated F-15C.
Corrected an error in the Mi-8MTV2 campaign.
Corrected the Mi-8MTV2 SPUU-52 zero indication.
Corrected SPUU-52 circuit break connection for the Mi-8MTV2.
Corrected UH-1H damage model zones.
Corrected inability to disable the controller indication for the UH-1H and Mi-8MTV2. Set in Options / Special.
Mi-8MTV2 rudder trim now working for the Logitech G940 FFB stick.
Corrected activation keys for Flaming Cliffs 3.
Corrected anti-radiation missiles from detonating right after launch.
Corrected crash that could result from closing the Mission Editor in certain conditions.
Corrected crash that could possibly result from closing the simulation from the taskbar.
The Ka-50 Shkval display renders smoke again.
Su-25 and A-10A registry serials are now fixed.
Mi-8. Animation of stick cover has been corrected. Added curtain to the door, texture of seats, bolts to the stick, a cover to the bomb sight, and corrected textures of IR suppression devices. Corrected several additional textures.
Added Mi-8MTV2 country skins for France and Germany.
R-73. Slightly decreased drag and lift.
R-27 series. Slightly decreased drag.
Corrected F-16A MLU skins.
UH-1H. Updated flight dynamics.
Corrected bug that could result that AI aircraft will no longer take defensive action against incoming missiles.
Fixed bug with stuttering of FPS that was disappearing with mouse button press.

Minoslas
12-28-13, 05:36 AM
First pics of Su-24M AI new 3D model in progress

https://scontent-a.xx.fbcdn.net/hphotos-prn1/1545733_689481027740455_1453857251_n.jpg
https://scontent-a.xx.fbcdn.net/hphotos-prn2/1505209_689481021073789_179776634_n.jpg

Minoslas
12-30-13, 09:39 AM
First pics WIP 3D model Mig-29

forums.eagle.ru/showpost.php?p=1958569&postcount=628
https://scontent-b.xx.fbcdn.net/hphotos-prn2/1506878_690249110996980_416436474_n.jpg
https://scontent-b.xx.fbcdn.net/hphotos-frc3/1503403_690249117663646_1678805488_n.jpg

Minoslas
01-11-14, 01:44 PM
ED news

http://forums.eagle.ru/index.php
Dear users!
Due to scheduled maintenance of the primary server, the DCS website, Module Manager, and Multiplayer (master server) services will be unavailable on Tuesday, January 14 starting at 06:00 UTC for a period of no more than 6 hours. The server's IP address will change, so we highly recommend that you update your DNS cache (run "ipconfig /flushdns" in Windows).

Our apologies for the inconvenience.

Minoslas
01-21-14, 09:49 AM
DCS: World Update: 1.2.7.22998.348 Update 2

http://forums.eagle.ru/showpost.php?p=1974538&postcount=3
AIM-7M missile. Corrected motor data: thrust, time and fuel flow.
Reduced smokiness level for many planes.
Ka-50 Deployment campaign. Corrected mission #5 Night Hunt.
Fixed ARM missile explodes right after launch.
Czech, German, French and Russian localisation updates.
Fixed JTAC doesn't answer.
Fixed bug with hiding mission editor layers cause graphic artifacts and the mission editor.
Fixed bug with A2A refueling of AI.
Fixed crash at ground unit sounds.
CA. Fixed bug with IR pointer and laser when spot freeze in the space, when exiting binocular view.
JTAC callsign will display in F10 menu.
Su-27. RLS lock lamps blinks correctly.
Multiplayer. Fixed client’s crash when switching slot after changing radio receive mode.
Added more compatibility with earlier DCS mission.
Corrected JTAC assignment procedure in ME.
FC3. Localizer bar on HSI for russian airplanes is fixed.
Mi-8. Server crash, when client fires GUV id fixed.
UH-1H. Corrected animation of door gunners.
UH-1H. Corrected AI targeting of door gunners.
Fixed error when player try contact JTAC.
Mi-8MTV2. Pedals work with keyboard.
Fixed crash when SA-6 missile hits the target.
Fixed bug with wrong course set of Patriot template.
The Su-33 location on carrier deck is corrected.
Fixed gun sound freezes, if aircraft is damaged.
Mi-8: R-863 radio fix.
CA. Fixed bug if player take control after shot AI, tank ignores rearm-time for gun.
CA. Tanks ammo count and reload time are adjusted.
CA. Corrected AP shots 105, 120, 125mm.
UH-1H. Corrupted cockpit night illumination is fixed.
F-15C. The holes in the cockpit external model are eliminated.
UH-1H. The tail rotor drive shaft arguments are corrected.
UH-1H. Updated fight dynamics.
UH-1 and Mi-8. Corrected some weights.
UH-1H. Multiplayer. Tail rotor is absent on network phantom bug is corrected.
UH1H. Tail rotor direction fix.
UH-1H. Tail rotor rotation in multiplayer is corrected.
UH-1H. Corrected hints of crew control.
UH-1H. Spinup time decreased.
Mi-8. Adjusted wheels friction.
Mi-8. The engine’s IR suppressor will impact to engine dynamics.
The ALQ-131 weight is adjusted.
The ALQ-184 weight and drag are adjusted.
UH-1H. Updating UH-1H instant missions
P-51D. Added new P-51D takeoff training track.
Corrected sound effect of Mach cone.
Mi-8. Multiplayer. Network phantom lacks engine exhaust and tail rotor bugs are corrected.

Minoslas
01-23-14, 03:40 PM
Wags update FC-3 press release

http://forums.eagle.ru/showthread.php?t=119545
Press Release

DCS: FLAMING CLIFFS 3 COMING SOON!

DUXFORD, UK, January 23rd, 2014 – The Fighter Collection and Eagle Dynamics will release DCS: Flaming Cliffs 3 as a digital download for $49.99 in the first quarter of 2014.

DCS: Flaming Cliffs 3 (FC3) is the next evolution of the Flaming Cliffs series that operates as part of DCS World. Feel the exhilaration of flying multiple fighter and attack aircraft from both the United States and Russia in engaging and dangerous combat missions. Jump into the American F-15C air superiority fighter and A-10A close air support attack jet; or the Russian Su-27, Su-33, and MiG-29 fighters and the Su-25 attack jet to test your flying skills.

The FC3 aircraft provide an easy learning curve for new players and focus on a broad range combat missions. FC3 adds many new features and improvements to previous versions of the Flaming Cliffs series. FC3 is a module of DCS World, which makes it compatible with all other DCS World titles like A-10C, Black Shark 2, P-51D, Combined Arms, UH-1H Huey and Mi-8MTV2 Magnificent Eight.

Trailer video: http://www.youtube.com/watch?v=ae3uc0jD3AM

New Key Features for the Flaming Cliffs Series:

• No longer is an installation Lock On: Modern Air Combat required!
• A DCS World module that is compatible with all other DCS titles.
• New Advanced Flights Models (AFM) for the A-10A and Su-25. New AFM coming for the Su-27 and F-15C coming soon!
• New 6 degrees of freedom (6DOF) cockpit and model for the F-15C, A-10C, Su-27 and Su-33. New MiG-29 cockpit coming soon!
• New campaigns and single player missions.
• Improved flight dynamics for air-to-air missiles.
• Updated and improved HUDs and other cockpit systems.
• Resource Manager that adds logistics control to missions.
• Expanded theatre of operations map into eastern Georgia.
• Countless other improvements in the areas of the mission editor, special effects, new models, improved terrain detail and AI.

About DCS World
DCS World is a vehicle combat simulation game created by Eagle Dynamics. DCS World uses a powerful engine that delivers realistic and engaging gameplay. The battlefield includes a spectacular mission area - the location of the Georgian conflict in 2008. Fly the Su-25T in a massive, semi-dynamic campaign to achieve dominance in the skies over Georgia! DCS World serves as the basis for which all DCS aircraft operate within.

The huge variety of aircraft, land units and warships are included from countries such as the United States, Russia, the United Kingdom, France, Germany, Spain and others. Units are controlled by sophisticated Artificial Intelligence (AI) and they have an amazing level of detail. This all allows for the creation of engaging, real-world combat missions in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of combat and civilian units.

About The Fighter Collection
The Fighter Collection, as well as developing software for the entertainment and serious game markets, also operates, rebuilds and maintains Europe's largest collection of airworthy WWII fighters and is based at Duxford Airfield, in the UK. For more information visit our websites: http://www.fighter-collection.com/

Contact: dcs@fighter-collection.com

Minoslas
01-24-14, 10:23 AM
DCS: World 1.2.7 Final available (and improved autoupdater):

Changelog :
http://forums.eagle.ru/showthread.php?t=119581

Asso, ED confirm future Beta versions incoming on the future.

http://forums.eagle.ru/showpost.php?p=1977484&postcount=59
New betas will follow soon. If you'd like to test new versions, keep open beta on your disk.

Minoslas
01-28-14, 02:09 PM
Glowind Facebook :o

https://www.facebook.com/glowingproductions?ref=stream
Released!

A while ago (around October 2013) I worked with Eagle Dynamics to make a tv commercial video for DCS World/Flaming Cliffs 3. I made 2 videos, each 30 seconds long. The Flaming Cliffs 3 version was for the Russian market, while the DCS World version was for the US market.

This video contains all footage used in both videos. I had to wait a while before going public with this video, but here it is.

Feel free to subscribe for more videos!

http://www.youtube.com/watch?v=5eR1Tvwt9iU&list=UU3TveouV6D2BWVIey36qIOQ&feature=c4-overview

Minoslas
01-29-14, 10:02 AM
New WIP Project 1164 Atlant [Slava] Class Cruisers (AI) on develop to DCS: World

https://www.facebook.com/media/set/?set=a.10153539598095341.1073741837.441639040340&type=1
https://scontent-a-mxp.xx.fbcdn.net/hphotos-prn1/t1/71556_10153822521090341_1619187299_n.png
https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash3/t1/1661437_10153822521110341_789621607_n.png
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash3/1010811_10153822521115341_1990450449_n.png
https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-ash3/t1/1560471_10153822521295341_120627661_n.jpg

Minoslas
02-05-14, 02:53 PM
New pic Mig-29 WIP.

http://forums.eagle.ru/showpost.php?p=1988580&postcount=9197
New screenshot of new model Mig29 (WIP) by Skylark
http://forums.eagle.ru/showpost.php?p=1988572&postcount=649
https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-prn1/t1/1622103_709999725688585_24309620_n.jpg

Minoslas
02-07-14, 10:00 AM
DCS: World 1.2.7 Update

http://forums.eagle.ru/showpost.php?p=1989994&postcount=3
DCS 1.2.7.23803 Release Update 1 Change Log EN
Multiplayer. Improved server stability.
Combined Arms. Multimonitor Setup. Compass scale will shows in right position.
A-10C. CADC will works after repair.
F-15C. TWS. Added command 'Return To Search/NDTWS'. 'Unlock TWS Target' renamed to 'Target Unlock' command.
UH-1H manual updated.
Group fails to spawn if group ID is not specified for coalition. Fixed.
Su-25T. The CCIP mark will movable in the all height of HUD.
Fixed wrong location and name of the video file after video rendering.
A-10A. Corrected cockpit shape and textures.
ATGM launchers doesn't launch second missile. Fixed.
Some minor graphics tunes.

Minoslas
02-07-14, 12:35 PM
http://forums.eagle.ru/showpost.php?p=1990204&postcount=1423
Progress...
https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-ash4/t1/1511173_711262865562271_173214160_n.jpg

Minoslas
02-09-14, 02:03 PM
ED Facebook page

https://www.facebook.com/eagle.dynamics
Roland WIP
https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash3/t1/1779858_10153863154830341_1870308126_n.jpg
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-prn2/t1/1610013_10153863154835341_1968705724_n.jpg

Minoslas
02-13-14, 09:31 AM
http://forums.eagle.ru/showpost.php?p=1994836&postcount=2
Su-24M WIP.

https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-frc3/t1/p180x540/1897902_10153876894710341_1141656551_n.jpg
https://scontent-b-ams.xx.fbcdn.net/hphotos-ash3/t1/p180x540/1911896_10153876894715341_1270093224_n.jpg

Minoslas
02-16-14, 01:34 PM
more progress of Oculus Rift into DCS: W

http://forums.eagle.ru/showpost.php?p=1997187&postcount=1494
So, I got permission for Oculus to say a bit more...

Both myself and the team in Moscow have the HD Prototypes that are 1080P. (1920x1080)
Split to 960x1080 per eye. It also has reduced latency. This version already provides a much better experience than the DK1 with 640x800 per eye (split).

Alex has been working with it the last week and we already have DCS up and running on the Rift to include:

Head tracking
Re-centering hot key
Automatic Rift detection
Stereo 3D
Fixed HUD projection for 3D
In-mission GUI
Using Rift for view control in Replays
F2 view working with Rift control
Adjustments for distortion and chromatic aberration

More to still do, but things are shaping up well.

-Matt

Minoslas
02-19-14, 02:43 PM
http://forums.eagle.ru/showthread.php?t=120893
Press Release

NEW CUSTOMER BONUS SYSTEM!

DUXFORD, UK, February 19th, 2014 – The Fighter Collection and Eagle Dynamics will reward our loyal customers with a new bonus system that will provide discounts with DCS product purchases.

When purchasing a DCS product a full price (not on a discount sale, or discounted price), customers will receive a 20% bonus based on the price of the purchased DCS product! A bonus is applied to only the first purchase of a specific DCS product.

If you purchase two DCS products at full price, you will receive a DCS bonus of 25% based on the value of the order.

This bonus escalates with the purchase of additional DCS products:

• 3 DCS products: 30%
• 4 DCS Products: 35%
• 5 DCS Products: 40%
• 6 DCS Products: 45%
• 7 DCS Products: 50%
• 8 DCS Products: 55%
• 9 and more DCS Products: 60%

Customers that purchased DCS products at full price prior to the start of the bonus program can register their products and receive a bonus of 20% of the purchased price.

These bonuses will be credited on the customers’ personal Bonus Accounts of the DCS website. Customer bonus funds can only be redeemed for the purchase of DCS products from www.digitalcombatsimulator.com.

The bonuses for previous purchases can be reviewed at:
English: http://www.digitalcombatsimulator.com/en/personal/account/
Russian: http://www.digitalcombatsimulator.com/ru/personal/account/
Note: Bonus accounts are based on the local currency of purchases.

About DCS World
DCS World is a vehicle combat simulation game created by Eagle Dynamics. DCS World uses a powerful engine that delivers realistic and engaging gameplay. The battlefield includes a spectacular mission area - the location of the Georgian conflict in 2008. Fly the Su-25T in a massive, semi-dynamic campaign to achieve dominance in the skies over Georgia! DCS World serves as the basis for which all DCS aircraft operate within.

The huge variety of aircraft, land units and warships are included from countries such as the United States, Russia, the United Kingdom, France, Germany, Spain and others. Units are controlled by sophisticated Artificial Intelligence (AI) and they have an amazing level of detail. This all allows for the creation of engaging, real-world combat missions in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of combat and civilian units.

About The Fighter Collection
The Fighter Collection, as well as developing software for the entertainment and serious game markets, also operates, rebuilds and maintains Europe's largest collection of airworthy WWII fighters and is based at Duxford Airfield, in the UK. For more information visit our websites: http://www.fighter-collection.com/

Minoslas
03-08-14, 05:05 AM
Su-33 6DoF Cockpit WIP

https://scontent-b-lhr.xx.fbcdn.net/hphotos-prn2/t31/1973462_10153954824170341_1584188498_o.jpg

Minoslas
03-25-14, 09:33 AM
Spring Discount:
http://forums.eagle.ru/showpost.php?p=2026745&postcount=1
rom March 26th to March 31st, Eagle Dynamics will have discounts up to 60% off the following DCS products:

DCS: P-51D Mustang. $39.99 now $15.99 (60% off)

DCS: UH-1H Huey. $49.99 now $19.99 (60% off)

DCS: Flaming Cliffs 3. $49.99 now $19.99 (60% off)

DCS: A-10C Warthog. $39.99 now $27.99 (30% off)

DCS: Black Shark 2. $39.99 now $27.99 (30% off)

DCS: Black Shark 2 Upgrade. $29.99 now $20.99(30% off)

DCS: Mi-8MTV2 Magnificent Eight, Pre-Purchase Beta. $49.99 now $39.99 (20% off)

DCS: Combined Arms. $29.99 now $23.99 (20% off)

A-10A: DCS Flaming Cliffs. $14.99 now $11.99 (20% off)

Su-25: DCS Flaming Cliffs. $14.99 now $11.99 (20% off)

http://www.digitalcombatsimulator.com/en/shop/

Note: As these are products on sale, purchases during this sale will not be applied to the DCS Customer Bonus System.

Chizh confirm the next Su-25T 6DoF will be release on the 1.2.8. Russian forum (google translation).
http://forums.eagle.ru/showpost.php?p=2026114&postcount=185
Originally Posted by Mista View Post
1 year has passed since I started this thread ... Where is the long-awaited 6dof-cabin Su-25T c eliminated shoals))?
New 3D cabin Su-25T will be in the near patch

Minoslas
03-26-14, 02:39 PM
DCS: World Preliminary Changelog
http://forums.eagle.ru/showthread.php?t=122086
1.2.8 Preliminary Change Log


Note: As a preliminary change log, any and all items listed below are subject to change between now and 1.2.8 release. Additionally, more items may be added between now and release.

DCS World
• Added Su-25T 6 DOF cockpit.
• Added initial Oculus Rift support, this does not include front end GUI yet.
• AGM-114L/K: Increased speed to about 1.4M.
• TACAN added to Lochini International (25X; TBS).
• Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.
• MQ-1 Predator: The radar has been removed.
• Corrected wingtips vortex position for flyable aircraft.
• Corrected HE warheads for unguided rockets.
• SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.
• SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.
• MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.
• Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.
• Su-25T: SPO-15 sound is now muted when electric power is OFF.
• "LockOn" label has been deleted from FC3 module description in Main Menu.
• User images in Kneeboard will no longer disappear after window switching.
• ME: Fixed toolbar becoming inactive in some conditions.
• ME: Corrected location of the buttons in mission goals window.
• Added internal cargo trigger.
• Reworked chaff and flare rejecting logic for AA and SAM missiles.

DCS Mi-8MTV2 Magnificent Eight
• Corrected campaign and single missions.
• Emergency jettison switches are now wired correctly.
• Fixed swapped buttons on the UV-26.
• Hardpoint racks and additional armor can now be disabled.

DCS: UH-1H Huey
• ADF AN/ARN-83: Audio signal can now be heard in all modes.
• Fixed animation of control lamp on flare dispenser control panel.
• Fixed side M134 bracket arms clipping with side doors.
• Added 3D model for wipers motor in cockpit.
• Barrel block of M134 minigun now rotates in correct direction.
• Pilot and co-pilot sights are now removed from the "civilian" variant.
• Added additional armor option to the ME.
• Fixed blurred texture of the tail rotor when damaged.

DCS: Flaming Cliffs 3
• Added F-15C Advanced Flight Model (AFM)
• Added Su-33 6DOF cockpit.
• Su-25: SPO-15 sound is now muted when electric power is OFF.
• A-10A: "Minimum Speed" sound is no longer heard during repairs.
• MiG-29: EOS has had its detection range reduced to realistic performance levels.

DCS: P-51D Mustang
• Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.
• Decreased count of tracers in the guns.

DCS: Ka-50 Black Shark 2
• Corrected gun shell cases appearance point.

DCS: Combined Arms
• Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.
• Added SAM unit acquisition/search radar display.
• Added ability to control naval units from the Command Map.
• Laser ranging and automatic barrel elevation for tanks.
• Increase destructiveness of 155mm artillery round.
• Control of air units now possible for clients in multiplayer.

Minoslas
03-28-14, 10:13 AM
ED March Newsletter, interesting future develops :)

Dear Pilots!
In this news letter we have several interesting DCS developments and the announcement of our DCS Spring Sale!

DCS Spring Sale

Eagle Dynamics E-Shop.

Friday, 25th March 2014

From March 26th to March 31st, Eagle Dynamics will have discounts up to 60% off the following DCS products:

DCS: P-51D Mustang. $39.99 now $15.99 (60% off)
Trailer

DCS: UH-1H Huey. $49.99 now $19.99 (60% off)
Trailer

DCS: Flaming Cliffs 3. $49.99 now $19.99 (60% off)
Trailer

DCS: Black Shark 2 Upgrade. $29.99 now $20.99(30% off)
Trailer

DCS: A-10C Warthog. $39.99 now $27.99 (30% off)
Trailer

DCS: Black Shark 2. $39.99 now $27.99 (30% off)
Trailer

DCS: Mi-8MTV2 Magnificent Eight, Pre-Purchase Beta. $49.99 now $39.99 (20% off)
Trailer

DCS: Combined Arms. $29.99 now $23.99 (20% off)
Trailer

A-10A: DCS Flaming Cliffs. $14.99 now $11.99 (20% off)
Trailer

Su-25: DCS Flaming Cliffs. $14.99 now $11.99 (20% off)
Trailer


Note:
As these are products on sale, purchases during this sale will not be applied to the DCS Customer Bonus System.


2014 is already shaping up to be a very exciting year for DCS with some great developments:

1 - The impending release of DCS version 1.2.8. You can read the preliminary change log at the end of this letter.

2 - We are making great progress on implementing our new graphics engine into DCS version 1.3.0 later this year. The new engine brings several important improvements, notably: improved visual qualities, DX11 effects, improved performance, and the ability to support multiple maps including the long-awaited Nevada Test and Training Range (NTTR) map!

3 - While we continue to update several of our existing aircraft like the F-15C, Su-27, Su-33 and MiG-29, the team is also hard at work on new aircraft including the Fw-190 and F/A-18C Hornet.

4 - Our third party partners have also been very busy! 2014 will see the release of several new third party aircraft including the BAE Hawk, MiG-21Bis and F-86F Saber.

5 - In additional to our traditional focus on aircraft, we are also gradually expanding and improving the ground combat component of DCS World. Not only does this include continued improvements and additions to Combined Arms, but also work towards our first DCS level armor vehicle simulation.
Exciting times!

Minoslas
03-31-14, 08:57 AM
http://forums.eagle.ru/showpost.php?p=2030883&postcount=5
Updated Su-24M WIP images.
https://scontent-b-vie.xx.fbcdn.net/hphotos-prn2/t31.0-8/1960833_737951682893389_179687776_o.jpg
https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-ash3/t31.0-8/1932572_737951516226739_1516260732_o.jpg
https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-ash3/t31.0-8/1962222_737951552893402_2136156955_o.jpg
https://scontent-b-vie.xx.fbcdn.net/hphotos-frc3/t31.0-8/1962222_737951602893397_1671285853_o.jpg

New preliminary changelog DCS: World 1.2.8 additions
http://forums.eagle.ru/showthread.php?t=122086

DCS: World
Added FREE TF-51D for DCS World!
Improvements to the multiplayer scoring system.

DCS: Flaming Cliffs 3
Russian fighters. The angular size of HUD indication was reduced to real volumes.

Minoslas
04-04-14, 04:18 AM
DCS: World 1.2.8 changelog final... Beta available to download

http://forums.eagle.ru/showpost.php?p=2033920&postcount=5
DCS World
Added FREE TF-51D for DCS World! This is the P-51D with the weapons, radios and rear tank removed with a jump seat added in the back. This does not include dual controls.
Added Su-25T 6 DOF cockpit.
Added initial Oculus Rift support, this does not include front end GUI yet.
AGM-114L/K: Increased speed to about 1.4M.
TACAN added to Lochini International (25X; TBS).
Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.
MQ-1 Predator: The radar has been removed.
Corrected wingtips vortex position for flyable aircraft.
Corrected HE warheads for unguided rockets.
SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.
SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.
MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.
Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.
Su-25T: SPO-15 sound is now muted when electric power is OFF.
"LockOn" label has been deleted from FC3 module description in Main Menu.
User images in Kneeboard will no longer disappear after window switching.
ME: Fixed toolbar becoming inactive in some conditions.
ME: Corrected location of the buttons in mission goals window.
Added internal cargo trigger.
Reworked chaff and flare rejecting logic for AA and SAM missiles.
Improvements to the multiplayer scoring system.
Fixed Command Start not functioning for AI aircraft.

DCS Mi-8MTV2 Magnificent Eight
Corrected campaign and single missions.
Emergency jettison switches are now wired correctly.
Fixed swapped buttons on the UV-26.
Hardpoint racks and additional armor can now be disabled.
Full function ADF (MV) ARK-9, ADF (UHF) ARK-UD
added instruments: magnetic compass, G-metr, outdoor thermometer

DCS: UH-1H Huey
ADF AN/ARN-83: Audio signal can now be heard in all modes.
Fixed animation of control lamp on flare dispenser control panel.
Fixed side M134 bracket arms clipping with side doors.
Added 3D model for wipers motor in cockpit.
Barrel block of M134 minigun now rotates in correct direction.
Pilot and co-pilot sights are now removed from the "civilian" variant.
Added additional armor option to the ME.
Fixed blurred texture of the tail rotor when damaged.
Added Sling Load mission capabilities
Update DCS UH-1H Flight Manual_EN

DCS: Flaming Cliffs 3
Added F-15C Advanced Flight Model (AFM)
Added Su-33 6DOF cockpit.
Su-25: SPO-15 sound is now muted when electric power is OFF.
A-10A: "Minimum Speed" sound is no longer heard during repairs.
MiG-29: EOS has had its detection range reduced to realistic performance levels.
Russian fighters. The angular size of HUD indication was reduced to real volumes.

DCS: P-51D Mustang
Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.
Decreased count of tracers in the guns.

DCS: Ka-50 Black Shark 2
Corrected gun shell cases appearance point.

DCS: Combined Arms
Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.
Added SAM unit acquisition/search radar display.
Manpads controlled by players.
Added ability to control naval units from the Command Map.
Laser ranging and automatic barrel elevation for tanks.
Increase destructiveness of artillery rounds.
Control of air units now possible for clients in multiplayer.
All ground group shoots on one target.
Corrected time reloading for artillery.

Beta link (1.2.7 Beta can update by autoupdater): http://www.digitalcombatsimulator.com/en/downloads/world/dcs_world_open_beta/

Minoslas
04-09-14, 05:42 AM
F-15C Flamming Clifft segregate module is "near".
http://www.digitalcombatsimulator.com/en/shop/modules/f-15c_dcs_flaming_cliffs/

Minoslas
04-10-14, 03:55 AM
Wags put a term update list and modules:
http://forums.eagle.ru/showthread.php?p=2039947#post2039947
The below is provided to explain the various fidelity levels of flight dynamics and cockpit systems modeling available in our various DCS aircraft simulation products. We provide this to you to help better understand what your are purchasing:

Standard Flight Model (SFM). This has not changed and defines a more data-driven means of achieving flight dynamics, in conjunction with some scripting. SFM was used in the Lock On series and is still used in the Flaming Cliffs 3 Su-33 and MiG-29. However, we do plan to update these at a later time.

Advanced Flight Model (AFM) and AFM+. An AFM uses multiple points of force application and calculation on the relevant flight surfaces. This simulates edge of envelope conditions well and avoids scripted behaviors as used in an SFM. This system also partially implements the aircraft's flight augmentation systems. DCS aircraft that use AFM includes the Su-25T. A further evolution of the AFM is what we term the AFM+ and this uses the same calculations as AFM but adds limited modeling of the hydraulic and fuel systems. Examples of AFM+ in DCS include the Su-25 and A-10A.

Professional Flight Model (PFM). This is generations beyond an AFM/AFM+ and is based upon:

• Use a wider array of wind tunnel tests CFD methods for aerodynamics parameters calculations.
• A higher level of aircraft construction details for forces calculations. For example: our landing gear model includes individual kinematics of retracting/extending is used to calculate its movement, servo-piston forces, etc. In such cases, we truly use real lengths, arms, etc. This also includes such items as a realistic simulation of airflow along the airframe due to the propeller or helicopter rotor thrust.
• Realistic simulation of Flight Control, CAS and Autopilot systems.
• Realistic simulation of Hydraulics, Fuel, Electrical, Engine and other systems influence flight characteristics.
• Unprecedented access to test data packs.

This is combined with much more detailed and accurate accounting of the physical forces on the aircraft and airfoils. DCS examples of the PFM include the A-10C, Ka-50, P-51D, UH-1H, Mi-8MTV2, F-15C and Su-27 (in development) for DCS Flaming Cliffs, and the Fw190-D9 (in development).

External Flight Model (EFM). Used by our partner developers, the EFM uses only a part of PFM - rigid body physics and contact model. What forces and moments are applied to this rigid body from aerodynamics and any other sources except the contact forces is up to EFM developer.

Standard Systems Modeling (SSM). A DCS module using SSM is characterized as including just the most essential cockpit systems and using keyboard and joystick commands only to interact with the cockpit. Examples of SSM in DCS include all of the Flaming Cliffs 3 aircraft.

Advanced Systems Modeling (ASM). An ASM enabled aircraft goes into great depth to model the intricacies of the various cockpit systems, to include functionality for almost all the buttons, switches, dials, etc. A key element of an ASM cockpit is the ability to interact with it using your mouse. ASM DCS examples include the A-10C, Ka-50, P-51D, UH-1H and Mi-8MTV2.

In the coming weeks, we will be updating our store pages to use these product definitions.

The content of the module matrix

Su-25T Advanced Flight Model (AFM) Standard Systems Modeling (SSM)
Su-25 Advanced Flight Model + (AFM+) Standard Systems Modeling (SSM)
A-10A Advanced Flight Model + (AFM+) Standard Systems Modeling (SSM)
F-15C Professional Flight Model (PFM) Standard Systems Modeling (SSM)
Su-27 (In Development) Professional Flight Model (PFM) Standard Systems Modeling (SSM)
Su-33 Standard Flight Model (SFM) Standard Systems Modeling (SSM)
MiG-29 Standard Flight Model (SFM) Standard Systems Modeling (SSM)
A-10C Professional Flight Model (PFM) Advanced Systems Modeling (ASM)
Ka-50 Professional Flight Model (PFM) Advanced Systems Modeling (ASM)
UH-1H Professional Flight Model (PFM) Advanced Systems Modeling (ASM)
Fw190-D9 (In Development) Professional Flight Model (PFM) Advanced Systems Modeling (ASM)
Mi-8MTV2 Professional Flight Model (PFM) Advanced Systems Modeling (ASM)
P-51D Professional Flight Model (PFM) Advanced Systems Modeling (ASM)

Minoslas
04-10-14, 03:56 PM
http://forums.eagle.ru/showpost.php?p=2040710&postcount=6
Camera depth of field WIP. This will be a selection in Options.
https://scontent-b-mad.xx.fbcdn.net/hphotos-ash3/t31.0-8/1801135_742760405745850_6523815239396538941_o.jpg
https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-frc3/t31.0-8/10001197_742760395745851_3490107758024897255_o.jpg
https://scontent-b-mad.xx.fbcdn.net/hphotos-prn2/t31.0-8/10006047_742760322412525_3796815472090072620_o.jpg
https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash3/t31.0-8/1909350_742760455745845_1486718607851930959_o.jpg

Minoslas
04-11-14, 05:09 AM
DCS 1.2.8.26442 Open Beta RC1 Change Log
http://forums.eagle.ru/showpost.php?p=2041137&postcount=6
DCS World
Rockets has an abnormal affect by wind is fixed.
Su-25T. Digital drums on baro altimeter will works.
Su-25T. Pipper will displayed on the HUD when select mode Free-Fall Bombing in the "Invisible zone" and minor adjustments to HUD.
Su-25T. Tuned mirrors.
GUI Error, when you try to Record video is fixed.
Trash bin icon removed for TF-51D in MM.

DCS Flaming Cliffs 3
A-10A: Bombs fall with undershoot in CCRP mode is fixed.
Su-33. Mirrors will have an image reflection.

F-15C: DCS Flaming Cliffs
The PTC work is changed.
Sustained load factors corrected.
Speed brake automatic retraction by AoA corrected.
The accounted radius of wheels and traction corrected.
Added damage of engines.
Added disengage of PTC when gear extension.
Check ARI on the ground.
Cockpit update.
Navigation lights reflections swapped.
Changes to HUD AoA display.

DCS UH-1H
Cargo camera can be enabled after cargo hooking.
Cargo rope disappear Bounding box edited.
Helicopter will not destroy tank after colliding with it.
“Beta” label removed in the Main menu for UH-1H.

DCS Mi-8MTV2
External electric power supply bugfix.
ARK-9 fine tuning knobs will works.
Blade of main rotor gone off when runway start from a ship is fixed.

DCS Combined Arms
New Main Menu theme.
Flyable AC can detect laser ranger emission produced by controllable ground units.
Minimum attack distance for ATGMs has been fixed.
BTR-RD. 9M113 missile model reference corrected.
Corrected infantry descent on helicopters.

Minoslas
04-18-14, 04:57 AM
DCS 1.2.8.26834 Open Beta RC2 Change Log disponible.

http://forums.eagle.ru/showpost.php?p=2046133&postcount=7
DCS World
Su-25T. Digital reading of desired course on the HSI is corrected.
Fixed flashing icons on F10 map.
Aircraft can be activated from the Command Bar if selected Uncontrolled mode.
Fixed setLandObject - now sets ID for all objects.
Fixed several issues in the input system.
Su-25T cockpit. Corrected some issues with shape and textures.
Fixed SSE functions for getting objects by name.
Radio for ground units now works.
Fixed possible crashes and memory leaks in the renderer.
Fixed crash if allocation was made in third party code.
TF-51D. Autorudder works.
KC-135. No longer disappears in mid air after take-off.
Render. Fixed overflow of vertex buffer.
AI aircraft. Pinpoint strike. Fixed attack of map objects.
AI planes will no longer land on occupied runways.
Corrected Tu-22M3 model bugs.
Fixed saving of failures during the mission for clients.

DCS Combined Arms
Corrected textures of MANPADS.
Fixed shaking of MANPADS when aiming.
3D. Added new model and animation of ATGM 9M113.
The lock and tracking range of SAM radars is increased.
SAM radars no longer detect helicopters on the ground.
The maximum range of tank laser rangefinders decreased to 4000 m.
Elevation of missile launchers corrected to prevent sinking missiles after launch.
Tank ballistics computer improved.
Added Command Panel for tactical commander to the F7 View.
Ship Control. Removed formation and altitude settings.

DCS Flaming Cliffs
Russian fighters. BVR. Corrected range of target marks on the HUD.
Fixed issue with Su-33 take-off from carrier.
F-15C. Modified damage model of airfoils.
F-15C. Modified aircraft characteristics on descent.
F-15C. Increased gear and flaps drag.
F-15C. Tuned roll instability at altitudes above 30,000 ft.
F-15C. Tuned engine thrust at IDLE and drag.
F-15C. Tuned engine altitude performance.
F-15C. Added engine, CAS and AFCS failures.
F-15C. Added English Flight Manual.
F-15C. Increased elevator mixing at high AOA.
F-15C. Fixed wing fuel tanks destruction.
F-15C. Temporary deleted disengagement of PTC when gear extended.
F-15C. Increased tank volume for negative load factor.
F-15C. Modified collision model.
F-15C. Changed engine nozzle program at MIL.
F-15C. Fixed speedbrake extension not showing in multiplayer.

DCS Mi-8MTV2
Taxi light switch command added (‘RCtrl + L’ by default).
Fixed right landing light.
Additional equipment weight will be accounted in total weight.
Fixed incorrect track replay with pedal trimmer.
Landing lights retract and rotate using key commands.
Electrical system corrections.
Fixed electric ground power.
Fixed crash in en_SpringMi8-12.miz of campaign.
Fixed automatic rectifier engaging.

DCS UH-1H
Removed gunsight reticle in civilian variant.
3D. Fixed gaps in cockpit model.
3D. Windows glass shape edited.
Flight manual corrected.

Minoslas
04-18-14, 05:23 AM
http://forums.eagle.ru/showpost.php?p=2045930&postcount=16
NASCAR... bah.

Some fun CA possibilities...
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-prn1/t31.0-8/1548005_746422368712987_735317373657362191_o.jpg

Minoslas
04-25-14, 03:32 AM
DCS: World 1.2.8 Beta Release Candidate 3 update:

http://forums.eagle.ru/showpost.php?p=2051135&postcount=8
DCS World
IR missiles. The lock range increased.
AI aircrafts: The killed pilot will not disappear from the cockpit.
The uncontrolled aircraft on the ramp will not ejecting the nonexistent pilot after taking damage.
TF-51D. Quick Start missions corrected.
Su-25T. Cockpit. Autopilot lamps are working now.
Su-25T. Autopilot override key commands changed to [LAlt + A].
Su-25T. Glideslope error ring and director ring are placed correctly.
FFB function with ALT-TAB corrected.

DCS FC3
Added English flight manual of F-15C.
Some issues with copy protection of A-10A and FC3 are fixed.
Fixed some FFB issues.
The blackout at high G is fixed.
Su-25. The plate of airbases list in the cockpit are corrected.
Su-25. Missed cockpit textures behind the right shoulder was added.
Su-25. The gaps in the gunsight are removed.
Su-27/33, MiG-29. HUD. Glideslope error ring and director ring are placed correctly now.
F-15C. 3D models of pilot and parachute are corrected.
F-15C. Added hydraulic failures influence.
F-15C. Ailerons maximum deflection angles are increased.
F-15C: Elevator maximum deflection angles are corrected.
F-15C. Obsolete autopilot commands are removed.
F-15C. Added engine destruction by fire.
F-15C. Added working fuel quantity indicator.
F-15C. Flaps are down at hot start on ground.
F-15C. Wing fuel tanks can be damaged.

DCS Combined Arms
Missing lifebar for ground units on F10 view fixed.
Tank’s fire solution issue are fixed.
Command bar. After target designation the aircraft will attack units if even they are moving.
Aircraft can be activated from Command Bar in Uncontrolled mode.
Fixed options “Computer firing solution”.
Helicopters can easily destroy heavy tanks colliding with them is fixed


DCS Mi-8MTV2
Fix TV3-117 engine start failure (after engine cut-off, and then again engine starting)
Impact of a surface to the helicopter wheels is corrected.

DCS UH-1H
Flight manual corrected.
__________________

Minoslas
04-28-14, 08:25 AM
DCS: World 1.2.8 Final Changelog
http://forums.eagle.ru/showpost.php?p=2053590&postcount=1
DCS 1.2.8.27203 Change Log

DCS World
Added FREE TF-51D for DCS World! This is the P-51D with the weapons, radios and rear tank removed with a jump seat added in the back. This does not include dual controls.
Added Su-25T 6 DOF cockpit.
Added initial Oculus Rift support, this does not include front end GUI yet.
AGM-114L/K: Increased speed to about 1.4M.
TACAN added to Lochini International (25X; TBS).
Corrected detection ranges of ground target by aircraft sensors. This can determine spotting of enemy ground units when Fog of War mode is enabled.
MQ-1 Predator: The radar has been removed.
Corrected wingtips vortex position for flyable aircraft.
Corrected HE warheads for unguided rockets.
SAM Hawk: Decreased altitude detection range from 25 to 22 km. Increased missile battery control time from 60 to 80 seconds.
SAM SA-11 Buk. Increased max speed from 3.2 to 3.4M.
MPQ-53 and SA-10 SR radars: Decreased minimum RCS detection level of target from 0.15 to 0.04 sq.m.
Fixed client crash when attempting to add task 'Fire At Point' for a dynamically created group.
Su-25T: SPO-15 sound is now muted when electric power is OFF.
"LockOn" label has been deleted from FC3 module description in Main Menu.
User images in Kneeboard will no longer disappear after window switching.
ME: Fixed toolbar becoming inactive in some conditions.
ME: Corrected location of the buttons in mission goals window.
Added internal cargo trigger.
Reworked chaff and flare rejecting logic for AA and SAM missiles.
Improvements to the multiplayer scoring system.
Fixed Command Start not functioning for AI aircraft.
GUI Error, when you try to Record video is fixed.
Fixed flashing icons on F10 map.
Aircraft can be activated from the Command Bar if selected Uncontrolled mode.
Fixed setLandObject - now sets ID for all objects.
Fixed several issues in the input system.
Radio for ground units now works.
Fixed crash if allocation was made in third party code.
AI aircraft. Pinpoint strike. Fixed attack of map objects.
AI planes will no longer land on occupied runways.
Corrected Tu-22M3 model bugs.
Fixed saving of failures during the mission for clients.
IR missiles. The lock range increased.
AI aircrafts: The killed pilot will not disappear from the cockpit.
The uncontrolled aircraft on the ramp will not ejecting the nonexistent pilot after taking damage.
FFB function with ALT-TAB corrected.

DCS Mi-8MTV2 Magnificent Eight
Corrected campaign and single missions.
Emergency jettison switches are now wired correctly.
Fixed swapped buttons on the UV-26.
Hardpoint racks and additional armor can now be disabled.
Full function ADF (MV) ARK-9, ADF (UHF) ARK-UD.
Added instruments: magnetic compass, G-metr, outdoor thermometer.
External electric power supply bugfix.
Blade of main rotor gone off when runway start from a ship is fixed.
Taxi light switch command added (‘RCtrl + L’ by default).
Fixed right landing light.
Additional equipment weight will be accounted in total weight.
Fixed incorrect track replay with pedal trimmer.
Landing lights retract and rotate using key commands.
Fixed crash in en_SpringMi8-12.miz of campaign.
Fixed automatic rectifier engaging.
Fix TV3-117 engine start failure (after engine cut-off, and then again engine starting)
Impact of a surface to the helicopter wheels is corrected.

DCS: UH-1H Huey
ADF AN/ARN-83: Audio signal can now be heard in all modes.
Fixed animation of control lamp on flare dispenser control panel.
Fixed side M134 bracket arms clipping with side doors.
Added 3D model for wipers motor in cockpit.
Barrel block of M134 minigun now rotates in correct direction.
Pilot and co-pilot sights are now removed from the "civilian" variant.
Added additional armor option to the ME.
Fixed blurred texture of the tail rotor when damaged.
Added Sling Load mission capabilities
Update DCS UH-1H Flight Manual_EN
Cargo camera can be enabled after cargo hooking.
Cargo rope disappear Bounding box edited.
Helicopter will not destroy tank after colliding with it.
“Beta” label removed in the Main menu for UH-1H.
Removed gunsight reticle in civilian variant.
3D. Fixed gaps in cockpit model.
3D. Windows glass shape edited.

DCS: Flaming Cliffs 3
Added F-15C Advanced Flight Model (AFM)
Added Su-33 6DOF cockpit.
Su-25: SPO-15 sound is now muted when electric power is OFF.
A-10A: "Minimum Speed" sound is no longer heard during repairs.
MiG-29: EOS has had its detection range reduced to realistic performance levels.
Russian fighters. The angular size of HUD indication was reduced to real volumes.
A-10A: Bombs fall with undershoot in CCRP mode is fixed.
Su-33. Mirrors will have an image reflection.
Russian fighters. BVR. Corrected range of target marks on the HUD.
Fixed issue with Su-33 take-off from carrier.
Su-25. The plate of airbases list in the cockpit are corrected.
Su-25. Missed cockpit textures behind the right shoulder was added.
Su-25. The gaps in the gunsight are removed.
Su-27/33, MiG-29. HUD. Glideslope error ring and director ring are placed correctly now.

DCS: P-51D Mustang
Left smoke generator will no longer be present when user added to loadout through in-game menu {LAlt + '}.
Decreased count of tracers in the guns.

DCS: Ka-50 Black Shark 2
Corrected gun shell cases appearance point.

DCS: Combined Arms
Corrected color of bullet tracers for 23 and 30mm SPAAG and 2A42.
Added SAM unit acquisition/search radar display.
Manpads controlled by players.
Added ability to control naval units from the Command Map.
Laser ranging and automatic barrel elevation for tanks.
Increase destructiveness of artillery rounds.
Control of air units now possible for clients in multiplayer.
All ground group shoots on one target.
Corrected time reloading for artillery.
New Main Menu theme.
Flyable AC can detect laser ranger emission produced by controllable ground units.
Minimum attack distance for ATGMs has been fixed.
BTR-RD. 9M113 missile model reference corrected.
Corrected infantry descent on helicopters.
3D. Added new model and animation of ATGM 9M113.
The lock and tracking range of SAM radars is increased.
Elevation of missile launchers corrected to prevent sinking missiles after launch.
Added Command Panel for tactical commander to the F7 View.
Command bar. After target designation the aircraft will attack units if even they are moving.
Aircraft can be activated from Command Bar in Uncontrolled mode.
Fixed options “Computer firing solution”.
Helicopters can easily destroy heavy tanks colliding with them is fixed.

Minoslas
05-25-14, 07:31 AM
http://www.digitalcombatsimulator.com/en/news/dcs_at_duxford_may_24th_and_25th_2014/
DCS At Duxford - May 24th and 25th 2014
Tuesday, 20 May 2014
DCS At Duxford - May 24th and 25th 2014 Once again DCS will be at Duxford! For the first of 3 air shows this year you can come along and try DCS for free.

We will have sneak previews of the soon to be released VEAO Hawk and the Leatherneck Mig-21 as well! Be the among the first to try these before release!

Fancy trying one of the other modules that you haven't brought yet? We will have them there for you to try!

We hope to see as many of you there as possible! As usual the Crew from Virtual Aerobatics and VEAO will be on hand along with 2 of the Virtual Horsemen for those Aerobatics fans out there!

We hope to see you in Hanagar 2 with The Fighter Collection at IWM Duxford!
http://www.digitalcombatsimulator.com.images.1c-bitrix-cdn.ru/upload/iblock/cd7/1074735_489299561144883_657337190_o.jpg

Minoslas
05-25-14, 07:33 AM
http://forums.eagle.ru/showthread.php?p=2072849#post2072849
DCS 1.2.8.27915 Open Beta changelog

DCS World
- AI planes don't attack the targets assigned at the starting point when using Late activation: fixed.
- Static BMP-3 no longer able to apply smokescreen.
- TF-51D: Default input added for Game Mode.
- TF-51D: K-14 related commands deleted from axis settings.
- AI helicopters no longer sees “invisible” units.
- DE localization. Mixed languages and translations mistakes in the options menu fixed

DCS: Flaming Cliffs 3
- Radar now can be turned ON after player enters to plane by [RAlt+J].
- FPS in F-15C campaign improved .

DCS: P-51D (TF-51D)
- Starter action time increased in Autostart script.

DCS: Mi-8MTV2
- 19th mission in “Spring Tension” campaign corrected.

Combined Arms
- Fixed server crash when player attempts to set aircraft route.
- MANPAD’s indication and lock range tuned.
- CA Unit Control - RTB ability added.
- Fixed crash when MP-client takes control SAM Osa (SA-8 ) with disabled AI.

Minoslas
05-28-14, 12:46 PM
DCS: World Update (previous was beta test version)
http://forums.eagle.ru/showpost.php?p=2076799&postcount=2
DCS 1.2.8.27915 changelog

DCS World
- AI planes don't attack the targets assigned at the starting point when using Late activation: fixed.
- Static BMP-3 no longer able to apply smokescreen.
- TF-51D: Default input added for Game Mode.
- TF-51D: K-14 related commands deleted from axis settings.
- AI helicopters no longer sees “invisible” units.
- DE localization. Mixed languages and translations mistakes in the options menu fixed

DCS: Flaming Cliffs 3
- Radar now can be turned ON after player enters to plane by [RAlt+J].
- FPS in F-15C campaign improved .

DCS: Mi-8MTV2
- 19th mission in “Spring Tension” campaign corrected.

Combined Arms
- Fixed server crash when player attempts to set aircraft route.
- MANPAD’s indication and lock range tuned.
- CA Unit Control - RTB ability added.
- Fixed crash when MP-client takes control SAM Osa (SA-8 ) with disabled AI.

Minoslas
06-03-14, 03:12 PM
Eagle Dynamics and oculus rift go to E3 with the F-86F Sabre and Fw-190D-9

http://forums.eagle.ru/showthread.php?t=125315
Press Release
EAGLE DYNAMICS AT E3 2014

DUXFORD, UK, June 3rd 2014 –Eagle Dynamics at the Oculus booth for E3 2014.

Showing its latest Digital Combat Simulator (DCS) titles, Eagle Dynamics will be pleased to showcase exciting cockpit experiences on the Oculus Rift DK2 (Development Kit 2). Eagle Dynamics is excited about this opportunity to display the amazing combination of its true-to-life cockpits with the virtual sense of presence possible only with Oculus VR.

By press appointment only, Eagle Dynamics will also be available to demonstrate two new aircraft in development: The F-86F Sabre and the Fw190-D9.

ABOUT DCS WORLD
Digital Combat Simulator World (DCS World) is a free-to-play digital battlefield game, focusing on a military aircraft simulation. It includes a FREE TF-P1D Mustang and a Su-25T attack aircraft. DCS World includes a vast mission area of the Caucasus region that encompasses much of Georgia - the location of the 2008 conflict. Further maps will be available in 2014. Additionally, DCS World includes:

• Powerful mission and campaign editors
• Multiplayer
• Massive inventory of air, land and sea combat units and weapons
• Advanced AI
• Fast mission generator
• Dynamic weather and seasons
• Training missions
• Mission replay system
• Pilot log book

This all allows the creation of engaging, real-world combat missions in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of combat and civilian units. DCS World allows both realistic game play and more relaxed game play to suit the player.

Download DCS World for free from: www.dcs-world.com

About The Fighter Collection
The Fighter Collection, as well as developing software for the entertainment and serious game markets, also operates, rebuilds and maintains Europe's largest collection of airworthy WWII fighters and is based at Duxford Airfield, in the UK. For more information visit our websites: http://www.fighter-collection.com/

Contact: dcs@fighter-collection.com

Minoslas
06-05-14, 03:41 AM
http://forums.eagle.ru/showthread.php?t=125345
Press Release

DCS SUMMER SALE 2014 IS HERE!

Eagle Dynamics is pleased to announce its Summer Sale for 2014 with discounts up to 60% off. The sale will last from 5 to 18 June 2014.

Eagle Dynamics e-shop: http://www.digitalcombatsimulator.com/en/shop/

DCS: P-51D Mustang. $39.99 now $15.99 (60% off)
DCS: Flaming Cliffs 3. $49.99 now $19.99 (60% off)
DCS: A-10C Warthog. $39.99 now $15.99 (60% off)
DCS: Black Shark 2. $39.99 now $15.99 (60% off)
DCS: Black Shark 2 Upgrade (not compatible on Steam). $29.99 now $11.99 (60% off)
DCS: Combined Arms. $39.99 now $15.99 (60% off)
DCS: UH-1H Huey. $49.99 now $29.99 (40% off)
DCS: Mi-8MTV2 Magnificent Eight, Pre-Purchase Beta. $49.99 now $34.99 (30% off)
A-10A: DCS Flaming Cliffs. $14.99 now $8.99 (40% off)
Su-25: DCS Flaming Cliffs. $14.99 now $8.99 (40% off)
F-15C: DCS Flaming Cliffs. $24.99 now $19.99 (20% off)

Note: As these are products on sale, purchases during this sale will not be applied to the DCS Customer Bonus System.

ABOUT DCS WORLD

Digital Combat Simulator World (DCS World) is a free-to-play digital battlefield, focusing on military aircraft simulation. It includes a FREE TF-51D and an Su-25T attack aircraft. DCS World includes a vast mission area of the Caucasus region that encompasses much of Georgia - the location of the 2008 conflict. Further maps will be available in 2014.

Additionally, DCS World includes:

• Powerful mission and campaign editors
• Multiplayer
• Massive inventory of air, land and sea combat units and weapons
• Advanced AI
• Fast mission generator
• Dynamic weather and seasons
• Training missions
• Mission replay system
• Pilot log book

This exceptionally detailed and realistic world simulation engine guarantees an engaging, real-world combat experience in this flashpoint region. DCS is a true "sandbox" simulation that can and will cover multiple time periods covering many types of aircraft and ground vehicles. DCS World allows both realistic game play and more casual play styles to suit the player.

Download DCS World for free from: www.dcs-world.com

About The Fighter Collection

The Fighter Collection, as well as developing software for the entertainment and serious game markets, also operates, rebuilds and maintains Europe's largest collection of airworthy WWII fighters and is based at Duxford Airfield, in the UK. For more information visit our websites: http://www.fighter-collection.com/

Minoslas
06-08-14, 07:59 AM
Changes on Steam:
http://forums.eagle.ru/showthread.php?p=2085202#post2085202
7 June 2014

Dear all,

We learned from Valve/Steam that they will be unable to continue merging DCS keys purchased outside of the Steam Store. As such and as of today, please note that any keys purchased outside of the Steam Store can no longer be used to activate DCS products on Steam.

We will be working with Steam to merge all keys purchased prior to today. We can make no promises as to when or if this will happen though… that is out of our hands.

Please note though that keys purchased on the Steam store will work on DCS World downloaded from the DCS Store.

Thanks

Minoslas
06-21-14, 03:29 PM
http://forums.eagle.ru/showpost.php?p=2097158&postcount=9
A couple of early work in progress shots of new grass, the AI MiG-15bis and depth of field OPTION.

Again, these are WIP!

https://scontent-b.xx.fbcdn.net/hphotos-xpa1/t31.0-8/10482482_779598572062033_1764750563591740829_o.jpg
https://scontent-a.xx.fbcdn.net/hphotos-xaf1/t31.0-8/10358944_779598465395377_8791272349702653894_o.jpg
https://scontent-a.xx.fbcdn.net/hphotos-xaf1/t31.0-8/10397207_779598448728712_2858915770963441471_o.jpg
https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10494406_779598615395362_2406612209138386272_o.jpg

Minoslas
07-14-14, 12:23 PM
Changes on Reward System.
http://forums.eagle.ru/showpost.php?p=2117306&postcount=2
Today we made several changes to the bonus system that we hope you will all appreciate:

http://www.digitalcombatsimulator.com/en/faq/bonus_rules/

The customer has the opportunity to receive a bonus for existing orders (paid before February 20th, 2014) pertaining to products participating in the bonus program, with the same rules applied (p.2-3) as under the new order. Customers must use these bonuses prior to January 1st, 2015. Visit: Personal section / My account to register the orders.

A product can be paid by use of bonuses no more than 30% (thirty percent) of the full product price. We retain the right to change this percentage at any time and at our discretion.

The following rules are applied to bonuses accrued for purchases made after February 20th, 2014: 100% of the bonus will be cancelled without return and/or recovery in case the customer does not make a purchase within one year from the date of the last purchase from the DCS e-shop.

Minoslas
07-25-14, 02:57 AM
DCS World 1.2.9 Preliminary Change Log
http://forums.eagle.ru/showpost.php?p=2126790&postcount=1
Please note that version 1.2.9 was created simply to launch DCS: F-86F Sabre and DCS: Fw 190 D-9 Dora. We also hope to see some new third party projects released in 1.2.9. As such, this version is NOT intended as bug fixing version... that will be for DCS World 2.0.0.

Items:

• DCS: F-86F Sabre release
• New MiG-15bis AI aircraft
• Oculus DK2 support
• Fixed label visibility for external view saved being carried over from previous multiplayer sessions
• Logitech G940 joystick trimming repaired
• Added additional radio frequencies to each airfield to support F-86F and Fw 190 D-9 radios
• Corrected rear gun aiming for the Tu-22M3
• Corrected A-10A HUD jittering when firing the gun
• Corrected mission 8 of the Ka-50 Deployment Campaign

Minoslas
09-03-14, 08:35 PM
Winter is coming!!! :up:
http://forums.eagle.ru/showthread.php?t=129630

Minoslas
09-10-14, 02:10 PM
Chrzh request info to some airport..... we go destinate to persian gulf?
http://forums.eagle.ru/showpost.php?p=2171712&postcount=36

To All

We look for photos of airports from list below:

Dhafra AFB
Bandar Abbas AFB
Bandar Lengeh Airport
Fujarirah Airport
Havadarya Airport
Qeshm Airport
Khasab Airport
Abu Musa Island AFB
Lesser Tunb Island AFB
Greater Tunb Island AFB
Dubai World Central Airport
Dubai International Airport
Sharjah International Airport

At first the runway's lighting system is needed.

Minoslas
09-17-14, 07:03 AM
DCS: World 1.2.10 Update 1 changelog

http://forums.eagle.ru/showpost.php?p=2178959&postcount=1
DCS World 1.2.10 Update 1
With the release of DCS: MiG-21bis by Leatherneck Simulations, we have also release Update 1 of DCSW 1.2.10. In addition to supporting the release of DCS: MiG-21bis by Leatherneck Simulations, our other purpose of this update is to update the DCS: F-86F Sabre and DCS: Fw 190 D-9 Dora modules.

Change Log 1.2.10 Update 1

DCS World
Corrected AI skill possibilities.
Corrected an exhaust nozzle animation of aircraft in multiplayer.
The rocket launcher B8V20 is updated.

DCS Flaming Cliffs
Corrected mission Su-27-Sukhoi Surprise-Coop4.miz
Su-33: Corrected landing gear struts closure after take-off in multiplayer.

DCS Fw 190 D-9
Flight dynamics corrected. Stabilizer to rudder influence.
Added panel and sight shaking.
Added windshield damage.
The SC50 bombs can be released after rearming.
Input scripts corrected.
Added input command for MG131 machineguns fire, separately of MG151 guns.
EZ42 Gun Sight improvements. Gunsight power switch (on right side of gunsight) it function was to switch on/off both gyroscopes not the whole gunsight.
EZ42 Gun Sight improvements. Both gyroscopes need approximately 1.5 min to get right lead calculation. So they must be switch on in advance before fight.
The cockpit light intensity is corrected.
Radio Power consumption is reduced.
Magnetos bug is fixed.
Gun’s heating model is adjusted.
Engine’s minimum RPM is adjusted.
Tail gear lock mechanism bug is fixed.
Speed indicator is corrected.

DCS F-86F
Excessive oxygen consume is fixed.
IFF is on at cold start is fixed.
Cockpit canopy operation and repair are fixed.
Wrong pressure instrument readings during descent is fixed.
External drop tanks not feeding the engine is fixed.
Added new canopy 3D model.
AIM-9B data and model corrected.
Corrected description in Encyclopedia.
Corrected cockpit and external 3D models.
AIM-9 tone remains after switching from missiles to gun is fixed.
Unstable lock on target above the horizon is fixed.
Joystick buttons assignment is fixed.
Hydraulic system failure influence on landing gear extension/retraction is fixed.
Corrected nose wheel steering behaviour.
Kneeboard point name are fixed.
Mission briefing/kneeboard waypoint discrepancy is fixed.
Corrected attitude indicator model and operation.
Radio compass indicator model errors are fixed.
AN5760 altimeter errors are fixed.
Updated sounds.
Weapon input corrected.
Rocket jettison operation corrected.
FFB effect disappearing after player crashes and restores is fixed.
Engine oil pressure dependency of altitude is fixed.
Player hypoxia corrected.
Lighting Panel is fixed.
Input scripts corrected.
Incockpit hints corrected.
Trim speed is decreased.
A-4 Sight - Input Settings improvements.
Added input category AN/ARC-27 UHF Radio.
Added input category AN/APX-6 IFF Transponder.
Added input category AN/ARN-6 Radio Compass.
Joystick button No.5 has duplicate assignment in default Easy profile is fixed.
Corrected some switches animation logic.
Corrected landing gear sequence animation.
Added engine’s compressor stall.

DCS UH-1H
Corrected IFF audio/light, Flare Counter Reset, Chaff Counter Reset switch logic.
DCS Mi-8MTV2
Autopilot fixed.

Autoupdate Update:
Version 2.4.2:
- fixed removing of obsolete directories

Version 2.4.1:
- new download infrastructure

Version 2.3.9:
- repair mode installs VC runtimes
- shorter connect timeout when servers are not available

Version 2.3.8:
- check for updates once per 24 hours, unless forced
- fixed 'checking install..' stage taking too long on the next run after being cancelled
- fixed a case when error message could be below other windows

Herr-Berbunch
09-17-14, 04:07 PM
Chrzh request info to some airport..... we go destinate to persian gulf?
http://forums.eagle.ru/showpost.php?p=2171712&postcount=36

Just asked a friend who's a Emirates 777 pilot out of Dubai. :up:

Minoslas
11-06-14, 06:09 AM
Changelog DCS: World 1.2.11 Open Beta

http://forums.eagle.ru/showpost.php?p=2222580&postcount=1
With DCS 1.2.11 we launch Su-27 for DCS World and bring some major fixes for existent projects.
DCS Fw 190 D-9 no longer in beta stage.
Only in open-beta for a while.

DCS World
Added Su-27 as separate module
Incockpit rotaries have limits now (with mouse wheel usage)
Crash on exit after using receive mode for radio communications is fixed
Crash if the ship deactivates itself is fixed
Crash when performing task: landing, after late activation is fixed
Crash if the object deactivates itself is fixed
Crash when group (target) is deactivated by a trigger is fixed
Crash with input initialization errors is fixed
Crash after reload mission by [LShift+R] is fixed
Crash on mission exit if message transmitting in progress is fixed
An animation freeze of aircraft wheels at big speed is fixed

DCS Fw 190 D-9
Manuals updated
Added Fw 190 campaign by SiThSpAwN

DCS Flaming Cliffs
New flight dynamics of Su-27
HUD indication of russian fighters are improved
Added HUD repeater mod on the HDD of MiG-29 and Su-27/33
F-15C, Su-27. Wheel brakes in controls indicator are added
Added electric power switch [RShift-L] to all FC aircraft
Su-27 AI. Flaps deflection is corrected

DCS MiG-21bis
KPP Director Needle is now horizontal (previously anchored on left side)
Fixed bolts not moving with canopy/disappearing after jettison.
Fixed Pilot Oxygen + Emergency Oxygen usage levels.
Fixed various issues with the AC bus.
Fixed RSBN needle issues on/around the 0 position.
Partially fixed the KPP reset functionality.
Fixed warehouse not listing ASO-2 or SPS-141 if stores are limited.
Fixed various instances of shaking in hangars during windy weather.
Drastically altered afterburner fuel consumption.
Added inner and outer markers to altimetre
Fixed limited altimeter pressure scale width (scale now moves from 670 -> 790 mmHg)
Fixed limited altimeter pressure scale knob movement
Fixed Compressed Air usage.
Attempted to alleviate sim freezing on aircraft start/initialization
Overhauled Gear & Suspension to yield more stable taxiing, landing and takeoff behaviour.
Implemented Ground DC Power.
Fixed various instances of the Canopy not disappearing when jettisoned or after ejection.
Fixed instances of multiple canopies spawning during ejection.
Partially Fixed bouncing/rocking after crash-landing the aircraft.
Removed Red Padlock Recon sight by default.
Fixed various instances of grammatical and spelling errors in most training missions.
Fixed incorrect instructions and mission behaviour in A-G Bombardment training mission.
Fixed ADI Aircraft Symbol reversal when OFF.
Fixed incorrect barometric altimeter pressure indication.
Fixed throttle grip only moving in one direction when using the mouse.
Revised buggy axis assignments for TDC Range and Target Size


Today Su-27 will be available in the open-beta. At next week we'll share it to main DCS version for all.

Minoslas
12-02-14, 11:37 AM
DCS: W 1.2.12 Open Beta incoming

http://forums.eagle.ru/showthread.php?p=2246568#post2246568
With DCS 1.2.12 we launch DCS: Bf 109 K-4 Kurfürst for DCS World and bring some major fixes for existent projects.
1.2.12 will be available as Open Beta for a while.

DCS Bf 109 K-4 module added

DCS World
Fixed bug with ground units jumps to the bridge
The helicopters will not be detected on the fighter radar in BVR mode if helicopter will flies slower threshold speed (140 km/h) at the terrain background, even if the fighter flies lower than helicopter (radar look-up).
General sound corrections
French DCS User Guide added
New 3D models of Su-24M and Su-24MR
Some weapon 3D models are corrected
Some ground unit 3D models are corrected
Added MLRS Uragan
Fixed issue with rotaries on different aircraft rotates without limits by mouse wheel
IFV Marder 20mm belts fix
Flares and signal flares trajectory fixed
9K57 Uragan has been added

DCS A-10C
Russian flight manual updated
A-10C. CDU. INS allign info overlaps with info from other pages
Corrected missions and campaign
Fixed issue with anti-skid system not engaged during autostart sequence
ILS power can be disabled by mouse click
Fixed issue with AM and FM radio presets incorrect when switching counterclockwise
VHF radio preset channel selector works correct via keyboard
Yaw trimmer knob jump when hold and drag by mouse is fixed

DCS Combined Arms
The ground units HUD info has been modified
Driver cockpit has been added to all controllable ground units
Driver cockpit has been added to ammo trucks, HMMVW 1025 and UAZ-469
New realistic sights have been added for ground vehicles:
Tanks
- M1A2 Abrams
- Leopard 2A5
- Leclerc
- T-80UD
IFV/APC
- BMP-2
- BMP-3
- BRDM-2
- BTR-80
- M2A2 Bradley
- MCV-80 Warrior
- MT-LB
SAM/AAA
- Gepard
- M168 Vulcan
- M48 Chaparral
- M973 Avenger
- Strela-10 (Gopher)

Stinger MANPAD and Igla MANPAD sights have been modified

IFF system has been added for IR SAM and AAA units:
- M168 Vulcan
- M48 Chaparral
- M973 Avenger
- Strela-10 (Gopher)
- Stinger MANPAD
- Igla MANPAD

Reticle have been removed from iron sights
Game window focus loss during turret control was fixed
Simulator crash on controllable unit submergence has been fixed
HE rounds ballistic and sights’ reticles have been coordinated
Units with disabled AI remain disabled on player enter/leave the unit
Antenna dish is folding down on all clients/server when the player leaves the unit.
Rotation to reload/rearm position for turrets has been added
Manual reload/rearming start/abort has been added for player controlled unit
Binocular view has 3 zoom levels now
Alternative (switch by 3rd mouse button) turret rotation mode has been tuned. Maximum turret rotation speed can be reached with any zoom level
Potentially fixed track consistence problem when sight’s zoom level has been changed during track replay
Fire secondary weapon command added (for some coax machineguns).


DCS Flaming Cliffs
Su-27. Flight dynamics corrected
Su-27. 3D model corrected
Su-27. Gear corrected
Su-27. Adjusted keyboard controls
Su-27. HUD indication field is corrected
Su-27. Updated campaign
Su-27. Wrong IAS indication is fixed
F-15C. Missing pylons are restored
F-15C. 3D model and collision model are corrected


DCS Fw 190 D-9
Gun synchronizator fixed
Russian flight manual updated

DCS: Mi-8MTV2
Created default joystick profiles for:
- Logitech G940 Joystick;
- Logitech G940 Throttle;
- Sidewinder Force Feedback 2 Joystick (+ correct FFB);
- CH PRO PEDALS USB (removed all axes except Z for pedals);
- Saitek X52 Flight Control System and Saitek Pro Flight Rudder Pedal (Real Mode);
- HOTAS Warthog.
Baro altimeter - pressure scale behavior improved
UV-26 Command for changing dispensing board now works
UV-26. The flares now still present when additional armour and weapons are removed
Bad clipping of aiming reticle - Fixed
6DOF cockpit limits has been tuned
5.5V Lights rheostat is functional now


DCS: UH-1H
Created default joystick profiles for:
- Logitech G940 Joystick;
- Logitech G940 Throttle;
- Sidewinder Force Feedback 2 Joystick (+ correct FFB);
- CH PRO PEDALS USB (removed all axes except Z for pedals);
- Saitek X52 Flight Control System and Saitek Pro Flight Rudder Pedal (Real Mode)

DCS: MiG-21bis
Fixed double Gunsight Glass with low view distance options setting.
Added custom cockpit texture support (E.g. Select Gray, Finnish, Chinese or Green versions from drop-down menu!)
Fixed control surfaces reset on respawn
RSBN shows last selected channel, no longer resets upon loss of signal
Oxygen consumption fix for high altitude flight
Fixed gear lock sound (bug introduced in 1.2.11)
Improved radar contacts retrieval functionality
Improved exterior lighting
Fixed autolaunching KH-66 Grom missile bug.
Fixed the fire button not being pressed after removing it’s protective cover.
Additional suspension improvements.
Pyrotechnical Gun Charges recharge after rearm

Minoslas
12-04-14, 04:41 AM
DCS: World December NewsLetter

DCS: Bf 109 K-4 Kurfürst Available for Download

The Fighter Collection and Eagle Dynamics are pleased to announce that the DCS: Bf 109 K-4 Kurfürst beta is now available for download from the DCS E-Shop

Like previous DCS World titles, DCS: Bf 109 K-4 Kurfürst features a painstakingly reproduced model of the aircraft, including the external model, fully interactive cockpit, mechanical systems, and a Professional Flight Model (PFM). Along the lines of our DCS: P-51D Mustang and DCS: Fw 190 D-9 Dora titles, DCS: Bf 109K-4 Kurfürst places you behind the controls of a powerful, propeller-driven, piston engine combat aircraft. Designed long before “fly-by-wire” technology was available to assist the pilot in flight control or smart bombs and beyond visual range missiles were developed to engage targets with precision from afar, the Kurfürst is a personal and exhilarating challenge to master. Powerful and deadly, the last production model of the only single-engined German fighter to see service throughout World War II, the Kurfürst provides an exhilarating combat experience to its drivers, and a worthy challenge to all fans of DCS: P-51D Mustang.

Key Features of the DCS: Bf 109 K-4:

Unmatched flight physics that allow you to truly feel what it's like to fly this legend.
Highly detailed, six-degrees-of-freedom (6 DOF) cockpit.
Interact with cockpit controls with your mouse.
Accurate Bf 109 K-4 model, squadron markings, and weapons.
Detailed modelling the Bf 109 K-4 instruments, weapons, engine, radios, fuel, and electrical systems.
Fly along with fellow DCS: Fw 190 D-9 Doras as you battle DCS: P-51D Mustangs in single and multiplayer games.
DCS Bf 109 K-4

DCS World 2 Status
Work continues on DCS World 2 with progress on file structure, clouds and other effects, changes to the front-end GUI, and of course improvements to performance. We are still striving for a late-December 2014 release, but if debugging takes longer than we hope, it is possible that the release could be pushed to January/February 2015. As always, stated dates and timeframes are our best estimates and not promises.

Nevada Test and Training Range (NTTR) and Strait of Hormuz Map Status
Our map team is solely focused on the NTTR map right now. As mentioned in the last newsletter, the team has been having to do a lot of work adapting terrain textures and shadows since the map assets were moved from the terrainviewer tool to DCS World 2. How the terrainviewer tool and the DCS World handle light and shadows is quite different and made the NTTR map in DCS World look an odd yellow hue. In this way, the NTTR map has certainly been a test-bed for us using the new maps tools. While this and other map issues are being worked on, our map 3D modelers have had the time to add Las Vegas McCarren International airport. If time allows, we also hope to also add Tonopah Air Force Base (located in the northwest corner of the rand and it would provide great CONTANT PEG missions).

NTTR
In parallel, we are also working on RED FLAG campaigns for both the F-15C and A-10C in cooperation with the author Steve Davies and pilots that have flown multiple RED FLAGs.
After the NTTR map is complete, the team will return to the Strait of Hormuz map.

3rd Party Single Player Campaign DLC
Much as we are doing with 3rd party partner aircraft (and maps), we are developing a new copy protection system that will allow talented campaign builders to create and sell DCS campaigns through the DCS e-shop. As with DCS 3rd party aircraft and maps, each campaign will have to meet high quality standards and be part of an official license agreement with TFC/Eagle Dynamics.
We see this as a great incentive for 3rd parties to help increase the amount of quality mission content.

DCS: L-39 Albatros and DCS: MiG-15bis

DCS MiG-15bis
We have had to revise our production estimates on this project, and we now believe the project will be available in Q2 of 2015. By February 2015, we hope to provide you further updates.
Development of the MiG-15bis has been going well but not fast enough to release a quality product by the end of December 2014. Rather than push it out too soon, we are going to keep it in the oven a bit longer and release it in the first quarter of 2015.

VEAO Hawk Update

DCS Hawk
The VEAO Simulations team have been busy getting the Hawk ready for release. This includes new training missions for general flight, basic and advanced navigation and weapons systems. The technical team have been busy integrating the Starforce copy protection system and are ironing out some bugs ready for release. The EFM (External Flight Model) is in steady development and will be ready for the VEAO testing team early in the New Year with access to the public in the Beta build Q2 2015.

AvioDev DCS: C-101 Update

The C-101EB model is the primary jet trainer and aerobatic display aircraft of choice for the Spanish Air Force, whilst the C-101CC model, with its 7 hardpoints and uprated engine, is a venerable light attack aircraft, seeing combat with the Honduras Air Force against drugs traffikers.

With the two types sporting distinct yet similar cockpit layouts, combined with systems commonality, we anticipate there will be something for everyone in this package, from initial jet training and advanced aerobatics, to the light attack role.

C-101

AvioDev have been hard at work completing the C-101EB and C-101CC versions. The EB model is complete, with the light attack version close behind.

The AvioDev Technical Team comprises of type rated pilots and engineers, helping to ensure the highest possible accuracy and realism.

AvioDev are striving for a January 2015 release. EFM version is scheduled for afterwards.

Features of the EB and CC models include:

Highly accurate systems simulation
Complete electrical system modelling
Complete circuit breaker simulation (all systems fail correctly)
TARSYN gyro system replicated to exacting detail
Accurate flight director system
Custom air data simulation (airspeed indicators/altimeters behaviors, etc.)
Custom navigation system simulation
Complete fuel system modelling
Complete hydraulic system modelling (SFM limitations apply)
Flight controls/landing gear can sustain damage if poorly handled
Accurate pressurization system (SFM limitations apply)
Accurate oxygen system (SFM limitations apply)
Icing model (SFM limitations apply)
Fully adjustable cockpit and exterior lighting
Additional features of the CC model include:

HUD/Gun sight
Complete weapons system modelling
Custom ADF navigation radio system
AoA indexer and AoA indicator
Standby airspeed and altimeter incorporating unique physics
Radio altimeter
Advanced flight director system
Change to the User End License Agreement (EULA)

The following change has been made to the EULA:
5. RETURNS AND EXCHANGES

All charges incurred when purchasing download DCS products from the DCS Store are not refundable nor can they be exchanged in whole or in part, regardless of the payment method.
NTTR

Free DCS World

DCS E-Shop

Sincerely,
The Eagle Dynamics Team

Minoslas
12-17-14, 05:51 AM
New update today

http://forums.eagle.ru/showpost.php?p=2264770&postcount=1
Sorry, but we skiped an update 13.

DCS 1.2.14 - Change Log

The main task of 1.2.14 version is integrating support of payware campaigns.

Also there are some bugfixes.
Su-27. Unlimited fuel option will work
S-25L missiles will not remains at hardpoints after jettison
S-25L missile. Added reworked 3D model.
MiG-29S chaff/flare indicator is fixed
Bf 109 K-4. FM tuning.
Bf 109 K-4. Adjusted landing gear points
Bf 109 K-4. Aileron damage will affect to flight control
Bf 109 K-4. Corrected Quick Start missions
Bf 109 K-4 FM. Extended landing gear brings the nose heavy effect
Bf 109 K-4. Water radiator params corrected
F-15 Quick Start missions. Corrected Tu-22 payload
Leopard 2. Corrected scripts of Denmark skins
WWII aircraft. Added ground roll sound
WWII aircraft. Expanded aerodynamic sounds depending on AoA
Mi-8MTV-2. 20th mission of campaign is corrected
A-10C. Refueling READY light was ON after a short delay at any mission start is fixed


1.2.14 will be available in open-beta today.

Minoslas
12-24-14, 04:21 AM
New patch to DCS: World (open beta version)

http://forums.eagle.ru/showpost.php?p=2270516&postcount=5
DCS 1.2.14.35605 Update 1 - Change Log
Crash when tank kills Reaper after taxiing to hangar is fixed
MiG-29S. Payload marks, T1 and T2 symbols will not move with the targets in TWS2 mode on the HUD
Multiplayer. The expended weapon will not be visible on the client AC for other clients
Su-25T. Restored missing waypoint numbers on the HUD
Ground units. The issue with absent opportunity to assign the target point for some vehicles is fixed
Bf 109 K-4. LODs are corrected
Crash when damaged helicopter tries to land by waypoint action is fixed
The issue with flickering of ground textures that is visible from AC cockpit is fixed
Input settings. The incorrect name of input layer ($aircraft) is fixed

Update will be available in open-beta today.

Minoslas
01-20-15, 11:20 AM
Froogle put a video of ED, piloting UH-1H on DCS: World 2 and Nevada NTTR (and some interesting news)
http://youtu.be/dOLevVN3dyI

Minoslas
02-25-15, 05:57 AM
DCS: World 1.2.15 Open Beta available to download / update

http://forums.eagle.ru/showthread.php?p=2328207#post2328207
In the Open Beta today!

Changelog of 1.2.15

DCS: MiG-15bis beta release

DCS World
Update to the sound system and sounds of variious aircraft.
Excessive delay of AI aircraft launching follow-on air-to-air missiles shots have been addressed.
Ejected pilot now has the correct national flag instead neutral.
Implemented radio frequencies for the VVS (USSR) 1940th.
S-24 rockets will now use the APU-68 launcher on all aircraft that uses this rocket.
Fixed the crash when disembarked troops would be killed by explosions near it.
WWII aircraft. Adjusted shaking on the ground.
WWII aircraft. Fixed pilot not dying of oxygen starvation.
Su-24MR. Corrected payloads and hardpoints.
Crash with accidentally hit [RSHIFT+\] ("Communications: Receive Mode") is fixed.
Multiplayer. Incorrect airbase names that appear on the F10 map on the info panel after connecting to the server a second time is fixed.

DCS: Flaming Cliffs 3
Corrected German Flight Manual.
Added previous waypoint selection with [LAlt + '~'].
Radar will not tracking the locked target with ECM even through mountains.
Su-27. Landing lights will now reflect off ground surfaces.
Su-27. Corrected speed indication based on wind.
Su-27. Longitudinal acceleration indicator on the HUD is fixed.
Su-27 The Ultimate Argument campaign. Fixed several bugs.
F-15C. Adding missing cockpit lights and switch animations according to electrical power status.
F-15C. AAR Tanker will now fill to 100%.
F-15C. ADI and HYDRAULIC control lamps will now not light when the battery switch is set to off.
F-15C. Automatic rudder trim based on wind is fixed.
F-15C. FLOOD mode will no longer provide a lock indication in MP.

DCS: Combined Arms 1.5
Different engine sounds for ground units has been introduced.
Ships will now follow commanded routes.

DCS: A-10C Warthog
Update the German Flight Manual.

DCS: Bf 109 K-4 Kurfurst
English Flight Manual corrected.
Flight dynamics and the undercarriage have been tuned. Cockpit dashboard shaking has also been tweaked.
Several skin have been corrected.
Propeller tweaking.
Corrected propeller cross-section semi-transparent shape when rotating.
Corrected the Level Of Detail (LOD) models.
Corrected the pilot bail out animation.
Fixed oxygen pressure gauge behavior.
Adjusted circuit charging.
Adjusted exhaust thrust.
Fixed landing flaps analog axis scale.
Adjusted fuel level warning level and minor syntax changes.
Introduced weapon fusing parameters.
Expanded engine start routine, minor syntax changes, removed some obsolete methods, and fine tuned the DB 605DB motor to specs.
Fixed reversed radiator mode command.
Bf-109 now available for all countries in ME.

DCS: P-51D Mustang
English Flight Manual corrected.
Too high oil pressure corrected.
Left and right parts of engine cover can now receive damage.

DCS: Fw 190 D-9 Dora
Corrected propeller cross-section semi-transparent shape when rotating.
Corrected several skins.
Corrected several quick start and single missions.
Flaps will no longer move if there is no power.
Fixed sound of raising flaps continuing if the power is off.
Fixed trimmers electric drive behavior when appropriate circuit breaker was switched off with the drive operating.
Friction coefficient was added to electric drive. Calculation were made more stable.
Worn type gear (irreversible) was added to electric drive logic.
Flaps and trimmers now have worn gear type.
Adjusted dynamics for gear, flaps and trimmers.
Left and right parts of engine cover can now have damage.

DCS: F-86F Sabre
Added engine stall sound.
In-cockpit turbulence vibration sound adjusted.
Updated turbulence sound.
Added new cockpit depressurization sound.
Corrected pilot shape and parachute.
Reduced wing nose-up moment at transonic speeds.
Hydraulic system corrections.
ARN-6 frequency band will no longer be switchable without electrical power.
The wrong fuel quantity in the Simulator Rearm panel has been eliminated.

DCS: MiG-21bis
"Ghost weapon still on the pylons" bug has been fixed.
Fixed nose cone with PPS engine surge.
Separated main and aux Pitot tube freezing algorithms.
Engine sound if FORS/MAX switch is used has been fixed.
Improved oxygen use timing.
Precision improvement to RSBN/PRMG NAV data (location/direction).
Fixed radar lights in shut-down/out-of-order states.
Fixed radar test mode correct reset.
Fixed R-60 lights.
Improved ASP, gun, A-A mode.
Improved engine air-temperature dependency.
Flight model refined improvements, especially in supercritical regimes.
Engine over-speed limit removed in simulation mode, engine damage simulated.
Fuselage over-speed drag limit removed in simulation mode.
Ground steering (taxi) more restrictive in simulation mode.

IMPORTANT:
Star Force ProActive has recently implemented a deactivation option for DCS: MiG-21bis. In order to avoid an unneeded activation of previously activated module due to Start Force protection changes, please:
Deactivate the module
Exit DCS
Start DCS again
Activate the module after starting a MiG-21BIS mission

NOTE for Windows 8 users: It is possible that you will receive a warning notifying you that module can't write to registry after it activates. Confirm this notification and let the mission start. You won't get into the cockpit this time. Exit the mission and restart DCS. Load another MiG-21BIS mission: you should be in the cockpit this time.

DCS: Mi-8MTV2 Magnificent Eight
Cooling for the STG-3 starter-generator (APU start) has been installed. Now the starter is cooled much like in reality (consequently, it can burn out because of overheating)
Minor bugs fixed.

DCS: C-101
Power loss on sudden GPU disconnect
Update key bind list
GPU connection in flight
Pitot/static icing model updated (accounts for precipitation and accumulation rate)
Engine icing model added (accounts for precipitation and accumulation rate)
Ladders/chocks visible in certain situations in flight
Slip indicator sensitivity in flight
Landing lights can fail
Added TACAN at Tbilisi
FD glide slope tracking
EGT tweaked to more realistic values
Power consumption model added
Battery model added. Discharge model uses Peukert's Law
Smoke crash bug (caused by invalid pylon definitions)
Oil pressure needle added back into model
Click spot for show/hide stick restored
Click spot for landing gear lever
Mirror image orientation
TARSYN fast erect
Oil pressure now reacts to negative g
Backup ADI roll index added
Fuel transfer logic fixed
Compass light added
Limit speeds now relative to IAS
g meter reset rate changed
ITT needle OFF position fixed
IAS instrument re-written
Nav stations updated/tweaked
Various texture and model updates


Public ETA of 1.2.15 = Friday

Minoslas
03-10-15, 06:33 PM
DCS: World 1.2.16 available on OpenBeta, and release of VEAO Hawk T.M1

http://forums.eagle.ru/showpost.php?p=2345792&postcount=1
In the Open Beta today!

Changelog of 1.2.16

VEAO DCS: Hawk T.1 module beta release

DCS World
Fixed missing image Bf-109K4 in ME if module not installed.
Fixed error in radio speech scripts AI planes for some countries.
Su-24: Corrected 3D model and LOD’s
Su-24: fixed ground objects lighting
Execution of.exe files in mission is disabled
FAB-50 and FAB-100 bomb textures updated
Numerous scripting functions for Cargo Static Objects fixed (partially)
Fixed broken update for MiG-21Bis

DCS: Flaming Cliffs 3
Su-27: fixed ground objects lighting
Su-27: ‘Fortress Mozdok’ campaign: mission #9 (EN locale) fixed

DCS: F-86F Sabre
Corrected rate of fire for guns
Some joystick commands for Arcade mode fixed

DCS: MiG-15Bis
Added pilot’s 3D model
Updated 3D external model.
Updated 3D model of cockpit.
Added rack damage with high force (only for 600L fuel tanks).
AGK-47B cage handle now automatically return to off position, when released.
Corrected tooltips for AGK-47B cage handle.
Deleted unused option in “Special” tab.
Corrected input (deleted duplicated combos, command for landing gear lever neutral position added, etc.).
The adjustment of gunsight brightness is inverted.
DGMK-3 Desired heading and current heading are inverted.
Corrected autostart procedure.
Cockpit air valve now closing during repair.
Timer’s minute needle now moving counterclockwise.
FAB-50 and FAB-100: bomb parameters corrected
Gear damage and moment limit adjusted

Minoslas
03-13-15, 11:40 AM
new update beta (1.2.16.37730)
http://forums.eagle.ru/showpost.php?p=2348976&postcount=2
Today we'll release new open-beta - 1.2.16.37730.701.

There are fixed crash with Tu-22M3 model.

Minoslas
03-16-15, 07:44 AM
DCS: W 1.2.16 has release.

http://forums.eagle.ru/showpost.php?p=2351696&postcount=3
DCS 1.2.16.37730.701 is available in public.
Please use autoupdater.

Minoslas
03-22-15, 05:06 PM
ED search a chinese localization team to translate DCS: World.

http://forums.eagle.ru/showthread.php?p=2357452#post2357452
Dear community,

Eagle Dynamics is expanding into the Chinese market and we looking for a voluntary Chinese localization team.

Team member requirements:
At least 18 years old
Excellent Chinese language skills
Excellent English language skills
Determined and motivated team-players
Possible aviation background (knowledge of Chinese aviation terms)
What we offer?
A moderate workload within an international team
Access to the close beta of our simulations
If you think you have what it takes, please contact us via e-mail: matthias@digitalcombatsimulator.com

Eagle Dynamics

Minoslas
04-03-15, 09:07 AM
Return the Eagle Dinamics wiki

http://forums.eagle.ru/showthread.php?t=42300&page=7
Wohoo!

Our official Eagle Dynamics Wiki (http://en.wiki.eagle.ru) already restored.

The wiki works at same manner as Wikipedia - all users can edit existed pages, create new articles etc.

We'll provide technical support and moderation control.

Registration already opened! Sign in and contribute!

Minoslas
04-09-15, 07:19 AM
http://forums.eagle.ru/showthread.php?p=2370952#post2370952

https://scontent.xx.fbcdn.net/hphotos-xaf1/v/t1.0-9/1960077_932764520078770_8993608380060669434_n.jpg? oh=96f61fc26c9af5e0d38fc8f30ffb6d6f&oe=55A11956
Spring is here and it’s time to reward yourself with some new DCS modules at great savings! Take advantage of this sale that runs from Thursday April 9th at 12:00 Moscow time to Monday April 13th at 12:00 Moscow time.

http://www.digitalcombatsimulator.com/en/shop/
DCS: Flaming Cliffs 3: $39.99 to $11.99 (70% off)
DCS: A-10C Warthog: $39.99 to $11.99 (70% off)
DCS: Black Shark 2: $39.99 to $11.99 (70% off)
DCS: P-51D Mustang: $29.99 to $8.99 (70% off)
DCS: Fw 190 D-9 Dora: $49.99 to $14.99 (70% off)
DCS: Bf 109 K-4 Kurfürst: $49.99 to $14.99 (70% off)
DCS: Combined Arms: $19.99 to $5.99 (70% off)
F-15C for DCS World: $9.99 to $2.99 (70% off)
Su-27 for DCS World: $9.99 to $2.99 (70% off)
Su-27 The Ultimate Argument Campaign: $9.99 to $2.99 (70% off)
A-10A for DCS World: $9.99 to $2.99 (70% off)
Su-25 for DCS World: $9.99 to $2.99 (70% off)
DCS: MiG-15bis: $49.99 to $29.99 (40% off)
DCS: F-86F Sabre: $49.99 to $14.99 (70% off)
DCS: UH-1H Huey: $49.99 to $14.99 (70% off)
DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $14.99 (70% off)
DCS: C-101 Aviojet: $59.99 to $17.99 (70% off)
DCS: MiG-21bis: $49.99 to $24.99 (50% off)
Hawk T.1A for DCS World: $39.99 to $19.99 (50% off)

Minoslas
04-14-15, 09:23 AM
DCS: World 1.2.16.38741.722 available update on the release version

Minoslas
04-15-15, 10:05 AM
Eagle Dynamics new web page:
http://www.digitalcombatsimulator.com/en/

Minoslas
04-30-15, 09:31 AM
DCS April Newletter


https://scontent.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/11180606_944864298868792_2576541115947307031_n.jpg ?oh=675e386277eff5edde18602ca9cc101e&oe=55D44027
DCS World Website Update

The new and improved DCS World website is now live. The website has been reformatted to make it more organized, look better, and more mobile device friendly. Please visit the revamped new site at:

www.DigitalCombatSimulator.com

DCS World 2

Each day we are making more progress in moving DCS World 2. Since the previous newsletter, the team has made great progress on AI landing logic, an all-new multiplayer interface that includes such features as Favorites and Filters, new smoke effects, improvements to the lighting and shadows, replaced the general ground texture with a higher resolution one, increased new terrain graphics performance, the ability to load and work with different maps in the Mission Editor, improvements to the Graphical User Interface (GUI), dedicated server, and a new protection system.

We often read questions regarding how the current Black Sea map will look in DCS World 2. Rather than try to describe this in words, we have included a non-edited gameplay video of the freely available Su-25T Instant Action mission “SAM Killer”. We hope this will paint a clear picture.

Video: https://youtu.be/xaKkwChLE5c

We are burning the midnight oil and we will release an alpha of Nevada Test and Training Range map once we feel it is ready. Before we can do so though, there are still several items that need to be addressed. These will also include: completing the new multiplayer interface, performance optimization, various unified .exe issues, remaining crashes, and some night lighting issues.

DCS: L-39 Albatros

The next aircraft module to be released by Eagle Dynamics will be the L-39 Albatros. The front and back cockpit are nearing completion as you can see in the included video. This video also gives you another look at the Black Sea map in DCS World 2.

Video: https://youtu.be/Xo6chhW9pPk
Primary aspects to still complete are an all-new external model and the completion of the cockpit systems and flight dynamics.

The biggest innovation for this aircraft, and a big part of our reason choosing it, was the inclusion of multiple network players in the same aircraft. This technology has been a big focus of the team as of late. This has also been a big reason for our re-design of the multiplayer interface. It is to be determined if this features will be part of the initial beta release.

DCS World 2: Nevada Test and Training Range (NTTR) Map

https://scontent.xx.fbcdn.net/hphotos-xfp1/v/t1.0-9/20894_944862505535638_1584792944394459404_n.jpg?oh =3b7ef3c0fc7ef04a05c419057da72fa1&oe=55CA76E0

We are further improving the Nevada map and moving it closer to Alfa. Items being worked on include adding the various TACAN and VORTAC stations, improving the mountain textures, improving ground object shadowing, and adding collision models to most ground objects.

Included is a video demonstrating the urban density possible with DCS World 2 and the tremendous sense of speed it provides when flying at low altitude. No, no time acceleration is used.

Video: https://youtu.be/LMOzd89daiU

DCS: Strait of Hormuz Map

https://scontent.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/11203007_944863892202166_6211969023499711684_n.jpg ?oh=f4d37a36a4d4b974ae0f335af89976a5&oe=55CC1D49

When not working on the Nevada map, our map team is making steady progress on the Strait of Hormuz Map. Most of the airfields are now placed and a great deal of work is being done on manually improving the elevation mesh and textures. However, this map still has a long way to go with items such as airfield taxi routing, water textures, airbase lighting, ground object placement, navigation aids, and ATC still needed to be addressed.

DCS: Combined Arms 1.5

https://scontent.xx.fbcdn.net/hphotos-xtf1/v/l/t1.0-9/11124708_944862125535676_1514700114859508855_n.jpg ?oh=240bbe426ce3cc3897d19c03bc2660bf&oe=55DE268A

A lot of new work is going into Combined Arms in regards to improved user control (particularly from the external unit movement control), intercom messages, and improved AI. While a bit too early to show off these new features in this newsletter, we hope to be showing these advancements off soon.

DCS: P-47D and DCS: Spitfire

https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xaf1/v/t1.0-9/10985963_944863302202225_6361396854196335922_n.jpg ?oh=cad0b94b1bfc93ce73fb4fb547084099&oe=55982812&__gda__=1436019875_b5a3d7cdc0ee46269b75abf980ce2af 2

Work continues on the object models, cockpit systems and flight models, but there is nothing new to show this month.

DCS: F/A-18C Hornet

https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/11011914_944861592202396_5917782994185127096_n.jpg ?oh=98a1a97f7f7cbbd8a46be0688e70a59f&oe=55DBFF60&__gda__=1439021834_6df9b87f11e0d6a2a89ea91ba0989a5 6

Work is mostly focused on the air-to-ground radar that is making good progress; the team is now starting to create the various sub-modes such as the expanded modes. We have included a couple of images that show samples of the new air-to-ground radar technology that is based on radar reflectivity logic.

https://scontent.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/11204438_944862898868932_6924794552352459605_n.jpg ?oh=a2bb59b84d14cb6a9378079fdc1767c4&oe=55CF4266

Future Newsletters

When there is sufficient new news to justify a newsletter, they will be provided. However, there is no set schedule.

Minoslas
04-30-15, 01:21 PM
New 1.2.16 Update 2 Open Beta available:

http://forums.eagle.ru/showpost.php?p=2386055&postcount=7
Open Beta update to ver. 1.2.16.39472

DCS 1.2.16 Update 2 - Changelog

DCS World
Briefing pictures added to some German missions.
Wingman incorrectly performs radio command ‘Go to Route’ - fixed.
Added missing pictures for S-125 SNR and P-19 radar in Encyclopedia for RU localization.
Helicopter AI shooting on ground targets - fixed
Added Su-25T missions for FR localization.
FPS loss when cluster bombs use - fixed.
Some documentation updated - corrected ReadME files, deleted outdated changelogs.

DCS Fw 190 D-9
Updated RU Flight Manual.

DCS MiG-15bis
Black line coming out of mig-15 cockpit in f2 view removed.
Corrected fuel transfer speed from external tanks.
Single missions added

DCS: Mi-8MTV2
Removed the light spots on ground when taxi/landing lights disabled.

Minoslas
05-28-15, 09:02 AM
Eagle Dynamics Facebook, new objects and some improvement on the object dinamic

https://www.facebook.com/eagle.dynamics
The mark flags and tyres. Could be use for landing site markings.
----
Yes. Flags work as weathercock and fluttering.
https://scontent.xx.fbcdn.net/hphotos-xta1/t31.0-8/1534903_10155665795205341_2406355498200307112_o.jp g

Minoslas
05-28-15, 03:49 PM
DCS: World Sumer Sales

http://forums.eagle.ru/showthread.php?t=143705
DCS World Summer Sale!

Summer is upon us and it’s time beat the heat with some new DCS modules! From Friday May 29th (00:30 Moscow time) to Monday June 8th (08:00 Moscow time), we will be offering 60% off on most DCS World modules.

http://www.digitalcombatsimulator.com/en/shop/

DCS: Flaming Cliffs 3: $39.99 to $15.99 (60% off)
DCS: A-10C Warthog: $39.99 to $15.99 (60% off)
DCS: Black Shark 2: $39.99 to $15.99 (60% off)
DCS: P-51D Mustang: $29.99 to $11.99 (60% off)
DCS: Fw 190 D-9 Dora: $49.99 to $19.99 (60% off)
DCS: Bf 109 K-4 Kurfürst: $49.99 to $19.99 (60% off)
DCS: Combined Arms: $19.99 to $7.99 (60% off)
F-15C for DCS World: $9.99 to $3.99 (60% off)
Su-27 for DCS World: $9.99 to $3.99 (60% off)
Su-27 The Ultimate Argument Campaign: $9.99 to $3.99 (60% off)
A-10A for DCS World: $9.99 to $3.99 (60% off)
Su-25 for DCS World: $9.99 to $3.99 (60% off)
DCS: MiG-15bis: $49.99 to $19.99 (60% off)
DCS: F-86F Sabre: $49.99 to $19.99 (60% off)
DCS: UH-1H Huey: $49.99 to $19.99 (60% off)
DCS: Mi-8MTV2 Magnificent Eight: 49.99 to $19.99 (60% off)
DCS: C-101 Aviojet: $59.99 to $23.99 (60% off)
Hawk T.1A for DCS World: $39.99 to $15.99 (60% off)
DCS: MiG-21bis: $49.99 to $24.99 (50% off)

Minoslas
06-17-15, 07:27 AM
Eagle Dinamics June Newsletter. Bad news has DCS: World 2 delayed. Good nes, progres on NTTR, Spitfire mk IX, Mig-29 FC-3, L-39 Albatros and F/A-18C.


http://www.digitalcombatsimulator.com/images/newsletter/20150617/Cover720.jpg

DCS World 2 Status

Despite our best efforts over the past six months, DCS World 2 has not yet achieved the quality level and features that we require for an open alpha release. Rather than release an alpha version that is potentially a disappointment for many users, we feel it best to keep it in the oven a bit longer to bake it more thoroughly. We fully realize that this is disappointing for some, but I can assure you that it pales in in comparison to our own. No one wishes to release our new baby out into the world more than us.

Some of the biggest remaining items that we need to address before an open alpha include:

New multiplayer GUI system that allows multiple players in the same aircraft and multiple player aircraft in the same flight. This is critical for multi-seat aircraft like the L-39, UH-1H, Hawk, etc.
Completing the move to use of a single executable. This will allow us to do long-desired features such as a satellite view in the Mission Editor, 3D objects in the Encyclopedia and Mission Editor, faster mission loading times, and a more stable product.
With the move to DX11, we are continuing to find ways to increase performance. This is even more important with the coming wave of VR gear that demands extremely high framerates.
We wish to improve several more of the effects before the open alpha. Although we have new smoke, contrails, lighting, shadow, and missile trail effects, there are more we wish to improve like better explosions and over-wing vapor.
Lastly, there are a few remaining crash bugs we need to resolve.
So, although we have been making tremendous progress in developing DCS World 2, there are a few more items that still need to be addressed in order to meet our quality standards. We can only ask for patience because we believe that it will all be worth the wait and DCS World 2 will usher in a new chapter in the world of Digital Combat Simulator.

DCS: Nevada Test and Training Range (NTTR) Status

http://www.digitalcombatsimulator.com/images/newsletter/20150617/NTTR2.jpg

While much of the team has been hard at work on getting DCS World 2 ready, our map team and engineers have been busy improving the NTTR map and fixing bugs. While we have made the significant step of moving the map into full testing, there are several important areas that need to be addressed before we can release it as an open alpha to everyone. Some of these items include:

Functional Air Traffic Control
Ground unit road movement
Performance improvements
Static object issues
TACAN and ILS
A couple of crash situations
When the map is available as an open Alpha, our plan is to still make this map available for free to those that purchased A-10C Warthog while it was in beta (prior to 21 February 2011). It will also be available for purchase from our e-shop for $39.99 USD.

DCS WWII

http://www.digitalcombatsimulator.com/images/newsletter/20150617/SpitIX.jpg

The Spitfire has begun internal testing within DCS World. The Spitfire has progressed past the P-47 due to the level of info in ED's hands for the Spitfire while research continues on the P-47. The model has been added to DCS World internally and testing of the Merlin 66's performance has started; next will be the prop performance. The Spitfire version will be an early production Mark IXc LF with clipped wings. As a possible bonus, it's planned (but subject to change) to have the option to select the long wing version; however, you will lose the benefit of the clipped version and its roll rate.

MiG-29 for Flaming Cliffs 3

http://www.digitalcombatsimulator.com/images/newsletter/20150617/MiG-29-12-06-2015-4.jpg

To round out the collection of updated aircraft for Flaming Cliffs 3, the team is working on updating the MiG-29. This will include both a new, high-resolution 6 DOF cockpit and a new external model. After the F-15C, Su-27 and Su-33 Professional Flight Models (PFM) are complete, we also plan a PFM for the MiG-29.
The MiG-29 will have the same level of cockpit systems fidelity as the other Flaming Cliffs aircraft.
This will be a free update for Flaming Cliffs 3 owners.

http://www.digitalcombatsimulator.com/images/newsletter/20150617/MiG-29-Cockpit.jpg

DCS: L-39 Albatros

http://www.digitalcombatsimulator.com/images/newsletter/20150617/L-39C_01.jpg

The L-39C Albatros is making good progress with new cockpit systems being integrated on almost a daily basis. The new L-39C external model is also nearing completion (the L-39ZA is further behind) as well as the Professional Flight Model (PFM).

http://www.digitalcombatsimulator.com/images/newsletter/20150617/L-39C_betails.jpg

DCS: F/A-18C Hornet

Work continues on the building the Hornet cockpit and air-to-surface radar technology. Most of the recent cockpit work has involved texturing and animation of cockpit elements.

http://www.digitalcombatsimulator.com/images/newsletter/20150617/F-18-cockpit.jpg

Minoslas
06-22-15, 05:58 PM
The week newsletters return on Stream format, that can be uploaded to youtube after end to the community review.

http://forums.eagle.ru/showthread.php?p=2419909#post2419909
Weekly DCS World Stream

Dear all,

After the success of the Twitch Stream yesterday, we are going to attempt to do a weekly Twitch stream (when the software is cooperating and I am not traveling). Currently, I am thinking that it will be on Sundays at 1800 UTC time. With the kinks worked out, the streams will be archived for later viewing and users are free to re-broadcast.

It’s my hope that the first weekly stream will be this Sunday, 28 June.

I will also be doing an open Q&A on the channel chat the half hour prior to the stream starting.

More details to follow…

Thanks,
Matt

Aditionaly to the week review, the ED team answerd questions, half hour previous the Stream. The community can pur your questions here: http://forums.eagle.ru/showthread.php?t=144519

Minoslas
06-26-15, 04:05 PM
MudSpike publish a revies to the user campaing "THE ENEMY WITHIN", a campaing flying by BEACHAV8R on DCS: W 2.0
http://www.mudspike.com/dcs-world2-the-enemy-within/

http://www.mudspike.com/wp-content/uploads/2015/06/EW-001.jpg
http://www.mudspike.com/wp-content/uploads/2015/06/EW-002.jpg
http://www.mudspike.com/wp-content/uploads/2015/06/EW-007.jpg
http://www.mudspike.com/wp-content/uploads/2015/06/EW-025.jpg
http://www.mudspike.com/wp-content/uploads/2015/06/EW-070.jpg
http://www.mudspike.com/wp-content/uploads/2015/06/EW-080.jpg
http://www.mudspike.com/wp-content/uploads/2015/06/EW-085.jpg

Minoslas
06-27-15, 06:00 PM
Next Wags Stream on DCS: W 2.0 Sunday June 28 / 18:00 UTC

http://forums.eagle.ru/showpost.php?p=2423053&postcount=2

The next stream will be a on Sunday, June 28th at 1800 UTC. Although there will probably be some new elements, this stream will for the most part duplicate the previous test stream now that we worked out some kinks. This time should also work better for most viewers.

http://www.twitch.tv/wagmatt

This stream will also be archived for later viewing for those that cannot make it.

Thanks,
Matt

Minoslas
06-28-15, 02:24 PM
Wags upload Stream 28 june DCS: W 2 / NTTR:

http://www.twitch.tv/wagmatt/b/673478911

Minoslas
06-28-15, 03:57 PM
Some detaill extracted to June 28.

1º Module manager and options boton has moved to the upper position of the main menu. The rigth menu has been reordened.
https://scontent.xx.fbcdn.net/hphotos-xpt1/t31.0-8/11696295_974602939228261_4853052075079097362_o.jpg

2º Wags have "installede" a Belsimtek F-5E and a F-15C. (and Flamming Clifft 3). New modules?
https://scontent.xx.fbcdn.net/hphotos-xpf1/t31.0-8/11699039_974598825895339_8785379573084917339_o.jpg

3º New options view.
https://scontent.xx.fbcdn.net/hphotos-xfa1/t31.0-8/241022_974602862561602_3089976101652471307_o.jpg

4º New radionavgation beacons added to the caucassus map.
https://scontent.xx.fbcdn.net/hphotos-xfa1/t31.0-8/11412054_974601689228386_3465541718227207935_o.jpg

5º Great quantity of new countries and first show on the editor theater selector pannel of the Straigh of Hormuz Theater.
https://scontent.xx.fbcdn.net/hphotos-xpf1/t31.0-8/10517275_974601645895057_6663964701035963725_o.jpg

6º NTTR nevada theater has been extendes to all directios with respecto to the 21 Stream map dimensions. I suppouse 100-200 km or more, but Wags tell the california size can be extended to reach the pacific. wags tell NTTR map can be 64 Gbs size. :shock:
https://scontent.xx.fbcdn.net/hphotos-xat1/t31.0-8/11105244_974595595895662_8631423595963256120_o.jpg

Comparative pic of the NTTR map on the 21 June Stream. The Death valley mountains (I suppouse) has gained on definition and detaill.
https://scontent.xx.fbcdn.net/hphotos-xfa1/t31.0-8/11411769_971104596244762_1719572782845923807_o.jpg

Minoslas
06-28-15, 06:09 PM
I review otherwise the Stream and on 11:14 minute, Wags tell after NTTR release, the theater map will gain more updates with mew textures, resolution mesh and airbases (Tonopa Airbase has planned), other will be the south part of the map with the National training centre (Fort Irwin) to use them with a Combined arms area to make training / mission and Campaign (vs Opposing Force / 11th Blackhorse Cavalry Regiment?). Other parts can will be update has the Saint George country, with Airport and better detail zone on east NTTR map.

Minoslas
07-01-15, 01:39 PM
Next DCS: W Stream, now helos

http://forums.eagle.ru/showthread.php?t=144516
The next live Stream will be on Saturday, July 4th at 1800 UTC. The Q&A will start at 1730 UTC.

Helos, helos, helos!

http://www.twitch.tv/wagmatt

After the Stream concludes, I will post a copy to Youtube

Thanks

Minoslas
07-19-15, 02:00 PM
Wags interview of thedevildoggamer on DCS: W 2 (first 45 min)

http://www.twitch.tv/thedevildoggamer/v/7943279

In summary (by mwd2):
- Open Alpha will have DCS World 2.0 + NTTR (payware or free for A-10C Beta User) + Caucasus + Su-25T + TF-51D (no split to bring DCS World 2.0 earlier!)
- Dedicatet Server after the OpenAlpha (no date)
- All Aircrafts in DCS World 1.0 will work in DCS World 2.0
- each client in a Multicrew-Aircraft need a Licence for this aircraft
- tree blocking of sights and weapon impact later (dependent on the performance!)
- Low Detail Area on NTTR: No Objects
- NTTR should get an overhaul (hopefully) after release Strait of Hormuz
- Spitfire (external model) fly in DCS World 2.0
- the Team is working at MP issue, fix crashes and optimization - if these done, they will release it just the next day.

Minoslas
07-22-15, 06:00 PM
Next Streaming info:

http://forums.eagle.ru/showpost.php?p=2437574&postcount=9
The next live Stream will be on Sunday, July 26th at 1800 UTC. The News and Q&A will start at 1730 UTC. Channel chat opens at 1700 UTC.
Time conversion: http://www.worldtimebuddy.com/

This stream will focus on DCS: L-39 Albatros.

http://www.twitch.tv/wagmatt

Thanks

Minoslas
07-26-15, 02:22 PM
Wags 26 July Stream.

DCS: W 1.5 has DCS: W 2.0 engine minus NTTR and new maps. All others new features, DX11 engine, new effects, new GUI, unified exe, 3D engine on map editor en encyclopaedia, New IA, etc, coming on September with the L-39C (L-39ZA coming later free).

Q&A
http://www.twitch.tv/wagmatt/v/8631641

L-39 Flight
http://www.twitch.tv/wagmatt/v/8634072

Minoslas
07-27-15, 07:18 AM
New Open beta version 1.2.16 on DCS: World

http://forums.eagle.ru/showpost.php?p=2440349&postcount=8
In the Open Beta today!

Changelog of 1.2.16.42215


DCS World
Corrected English commands' localization
Corrected German localization
Russian Installation Guide added
French version of Oil War Campaign updated
Credits list updated for all languages
Fixed crash during fall of the aircraft, when using some triggered events
Weapon Type options list of Fire-At-Point task for Ground Vehicles and Ships has been corrected
Plugin section in options.lua now initialized before first launch
Added antiship task to A-10A, AH-1W, AH-64, F-86F, MiG-29, Su-27, Su-33, F-4E
Added/corrected antiship payloads to A-10A, A-10C, AH-1W, AH-64, F-4E, F-86F, Ka-50, Mi-24V, Mi-28N, MiG-29, Su-27, Su-33
Fixed crash on deactivation tanker after completion of refueling
Fixed alpha channel for trigger zone in ME

Combined Arms
Added joystick commands for turret and sight
Chinese CA manual added
Restored circle of attack zone for artillery
DCS Flaming Cliffs
Corrected German localization of Su-27 campaign
Added German localization of F-15, A-10A, MiG-29, Su-33 campaigns
German localization of the training missions corrected
Su-27 engine temperature behavior is corrected
Su-27 fuel tank-sequencing procedure is corrected
Fixed missing training install button for Flaming Cliffs module in ES locale
Fixed sound bug in Mig-29S "Over the Hump" campaign

DCS F-86
Russian localization of Controls/Tooltips implemented
Russian localization of the single and instant missions added
Missing briefing image added for F-86F Take-off instant mission

DCS Bf 109 K-4
Reversed keyboard adjustment for gunsight brightness

DCS P-51D
Russian localization of the single and instant missions added
Chinese Flight Manual added
Corrected the briefing image for P-51D Take-off Batumi instant mission in Spanish version

DCS Mi-8MTV2
Russian localization of Controls/Tooltips added
FOV (Field Of View) option was added into Special Menu settings
Corrected embarkation category of the radio menu
Fixed embarking through radiomenu
Implemented trigger activation while changing frequency for ARC-9 and ARC-UD (it means that changing frequency can work as a condition for triggers in DCS)
Engine resource in ME can be set by entering digits (not only by analog sliders)

DCS Fw-190
Russian localization of the single and instant missions added
Chinese Flight Manual added
Russian Quick Start Manual updated

DCS MiG-15
Controls/Tooltips corrected
Fixed minor ASP-3N bugs occurring while working
English Flight Manual added

DCS UH-1H
Added training menu tab for RU locale
Unlimited ammo option now works for machineguns
A few minor bugs fixed.

Minoslas
07-28-15, 05:11 PM
Small stream by Wags over Las vegas during night on the L-39C (interesting look some improvements on the training aircraft)
Edit: Stream was deleted :(

Minoslas
09-20-15, 08:01 AM
ClanOfAces russian squadron put a stream of a L-39 over caucasus map on DCS: World 1.5

the FPS counter has active, maintaing 60 Frames per second.

The testing computer configuration:
Intel Core i7 3820 3.6 GHz
8 GB RAM 1333 MHz
Nvidia 780 GTX

and show DCS: W internal configuration (all full?).

https://youtu.be/zZYB4I7gyoc

Minoslas
09-28-15, 03:00 PM
Preliminary Changelog DCS: World 1.5

http://forums.eagle.ru/showpost.php?p=2487386&postcount=1
Dear all,

What follows is a preliminary changelog of DCS World 1.5. Because 1.5 is being built from a new branch of our code, we cannot account for changes made in earlier branches. As such, we had to create much of this changelog based on memory and older bug tracking reports.

Because of this and that we will probably be adding or modifying items, this changelog is very preliminary and subject to change during the Open Beta period. Also please note that we are still awaiting changelog items for most of the BST modules.

As items are added or modified, they will be highlighted in red.

As for the status of releasing the 1.5 Open Beta, we have good news: we created the 1.5 branch (release version) today. Just as soon as we complete smoke testing, we will release it.

Sincerely,
The Eagle Dynamics Team


DCS World 1.5.0 Changelog

General
New unified executable. Separate executables are no longer used for the front end and simulation.
New graphics engine with the following features: DirectX 11 Support, optimized for GPU rather than CPU, improved lighting and shadowing, and improved graphical effects like contrails, flares and missile trail smoke, improved water
Improved VR support with Direct Display mode and VR front end GUI, but still very much work-in-progress until hardware reaches consumer release versions
Corrected track synchronization errors

Note: Once DCS World 1.5 is out of Open Beta, we will update the DCS World User Manual to reflect all of the following changes

Main Menu
Moved Options to icon at top of Main Menu.
Moved Module Manager to icon at top of Main Menu
Created Log-in / Log-out dialog at top of Main Menu
New Login dialog with the possibility to stay logged in
Options
Changed System / Graphics “Scenes” to “Terrain Textures”. Also changed to Low and High settings.
Added “Ultra” setting to Visib Range. This is for high-end systems only.
Added separate Low and High settings for Heat Blur.
HDR now simply has On or Off settings.
Depth of Field settings added.
Lens Effects settings added.
Clouds settings added (no affect until new clouds are implemented).
Anisotropic Filtering settings added.
Model Visibility settings added.
Flat Terrain Shadows settings added.
Tree Shadows setting removed.
TSAA setting removed.
Cockpit Shadows setting removed.
Search option added to Controls
F2 view camera effects settings added to Misc.

Instant Action
New Instant Action missions selection dialog.

Campaigns
New Campaign selection dialog.

Multiplayer
New dialog interface
Favorites
Filtering based on Ping, Server Name, Map, Mission Name, Players, and Time.
Added server descriptions.
Added mission lists with shuffle option
Added options to show message events: Kill, Takeoff/Landing, Crash and Ejecting
Added option to allow object export
Added option to Pause on mission load
Added option to Pause a server with no client.
Client can now enter any nickname (up to 5) and select one of them
Ships are now synced correctly

Log Book
Log book now accounts for individual aircraft statistics and not just as a whole

Encyclopedia
3D interactive unit models for Aircraft, Helicopters, Ships, Vehicles, and Weapons

Training
New Training missions selection dialog

Mission Editor
Added map display options, MAP, SAT (satellite) and ALT (elevation shading and iso lines)
Added new Trigger Actions: Begin Playing Actor, Stop Playing Actor, Start Player Seat Lock, and Stop Player Seat Lock
Added new Advanced Waypoints Actions for Options: ECM Use, Restrict Air-to-Air Attack, Restrict Jettison, Restrict Afterburner, Restrict Air-to-Ground Attack, AA Missile Attack Range, and No Report Waypoint Pass.
USAF Aggressors are a special country that have all aircraft, helicopters, ships, and vehicles accessible to them.
Added Fire at point task now has a quantity value allowing users to define the number of shots fired at the target.
Changed All text boxes (Mission briefings, do script, etc) character limit has been increased to approx 16,000 characters.
Adding aircraft to a group set to spawn on ramp now places the new aircraft at the closest available spot to the lead aircraft.
Changed Triggered messages to now "stack" below currently displayed messages no longer over-writing a message that is currently being displayed.
Added "Clearview" variable to triggered messages to use the old method of displaying messages.
Added MANPAD units can now be transported via embarking actions like other infantry. (Side note currently you can't add them to a group with an existing embarking task, you have to create the group as you want it THEN create the embarking task if it contains a MANPAD)
Fixed Bombs not producing a "shot" event.
Unit.getPlayerName() is now functional on ground units and will return a player’s name if they are directly controlling the unit via Combined Arms.
Many new countries have been added. These countries are not yet populated with units, although they have access to all static object and fortifications objects available, along with aircraft that are DCS modules. These countries include: Austria, Belarus, Bulgaria, Czech Republic, China, Croatia, Finland, Greece, Hungary, India, Iran, Iraq, Japan, Kazakhstan, North Korea, Pakistan, Poland, Romania, Saudi Arabia, Serbia, Slovakia, South Korea, Sweden, Switzerland, Syria, and USAF Aggressors. These countries are also added to the logbook with a few already populated with ranks and squadrons.
Sound files triggered to play over a radio frequency now works correctly.
Static ships will no longer only face east. They will respect the direction specified in the mission editor.

Artificial Intelligence (AI)
Aircraft use smarter holding point logic for landings
AI planes now land in two-ships and can a make straight approach even if starting velocity is too high at landing IP. The first pair lands using a direct approach and second will maintain a holding pattern. After first pair lands, the second pair will make their approach.
AI using cranks after BVR shots to extend F and A poles
Improved AI weapon system logic. AIs will more accurately estimate AAM percentage chance of kill (Pk). This is intended to prevent situations where missiles bled energy pursuing targets with low Pk.
Improved AI logic of follow-on missile (AIM-120B/C, R-27 series, AIM-7, AIM-54 and R-33) shot if it determines the prior shot has been trashed
Added antiship task to Su-17, Su-25 and MiG-27
4 v 2 ACM tactics have been improved. Both elements will now take part in the fight
AI formations will now make altitude changes more smoothly, thus allowing with wingmen to more easily stay in formation
Cruise missiles have much better terrain following guidance now
Improved AI use of JDAMs. AI can now drop bombs on multiple targets on a single pass.
Fixed Patriot so it now re-arms if near a warehouse
Changed M-109 reload time to be less insane. Was 7000 seconds, now 3600 seconds.

Models
New F-5E
New L-39C
AIS pod added to payload of Western aircraft (no special function at this time)
LANTIRN pods on F-16 corrected for older missions
New Model for TPZ
New model for Roland ADS
Added APC Tigr 233036 (Available to Russia)
Added APC Cobra (Available to Georgia)
Building fires are now local to the weapon impact location

http://forums.eagle.ru/showpost.php?p=2487387&postcount=2
Weapons
Lift of R-73 and AIM-9M was increased from 0.5-0.4 to 0.9-0.8
Increased luminosity size of smoke for S-8TsM and Hydra WP smoke marker rockets
Increased maximum structural G limit of AIM-9M from 35 to 40 G
Gun Smoke effect tuned

Black Sea Map
Added higher-resolution texture created by Mustang
Increased damage value for hardened targets like ammo depot, command center and aircraft shelters by 1.5 to 2.0 of their previous values.
Ground units falling through bridges has been largely eliminated

F-15C
Infinite fuel after aerial refueling has been fixed
Transonic Roll-off eliminated
Wing rock effects implemented
Rudders have more authority
PTC operation corrected: trimming no longer required in transition from SL to 40000', 'wind up' effects corrected much faster, correct operation on-ground.
High altitude, medium and high AoA behavior is corrected (related to TRO above)
Slow speed, high AoA behavior is corrected
Throttle movement range compression is mostly corrected (full movement range is useable, FTIT/RPM barely changes as altitude increases)
Two wing tanks now have less drag than the belly tank
Selectable bingo bug is implemented
Afterburner stages lighting off are now subtly audible
Conditions of oscillatory and flat spin are corrected

MiG-29
New 6DOF cockpit for Flaming Cliffs 3. New external model is in progress.

Su-27
Engine model update. Introduced RPM calculation based on flight conditions (temperature, velocity, altitude). Core engine temperature and trust envelope was corrected.
Corrected speed indication on HUD when below 80 KPH.
P-51D
Gunsight cable added to cockpit 3d model
The 3-in-1 instrument "engine gauge" of the P-51D is missing the „SQ. IN.“ label
In-game manual fixed
Sperry AN 5735-1 Directional Gyro missing markings at 45 and 315 degrees
AN 5825 Vertical Speed Indicator errors
Smoke Generator Typo fixed
Mi-8MTV2
Virtual flight engineer has been implemented
SARPP-12 system (System of Automatic Registration of Flight Data) now has animated panel
Fully implemented model of KO-50 kerosene powered defroster
(P-503B) cockpit voice recorder is now animated
Activated all circuit breakers
Signal flare system is now made fully operational
Annunciator "СТВОРКИ ОТКРЫТЫ" (Cargo bay doors open) now functional
Siren is implemented
«АВТОМАТ. СБРОС» (automatic release) switch is now functional
The external resistance for voltage control of STG-3 starter-generator is now implemented. Circuit breaker is located on the right hand electric panel
The external resistance "VS-33А" «I — РЕГУЛИРОВАНИЕ НАПРЯЖЕНИЯ — II» (I - voltage control - II) is now implemented

Details of these improvements can be found in this thread: http://forums.eagle.ru/showthread.php?t=143573

F-86F
Rudder authority increased
In-game manual added
Fixed incorrect tank jettison button hint in russian localization
Emergency ignition switch is now normal two-position switch instead of spring-loaded
Gun Selector now OFF instead of ALL GUNS at cold or runway start
When guarded, rocket release selector now is always in OFF position
New cockpit lights added

Bf-109K-4
New skins
New normal map
Minor 3D issues
Flap warning buzzer sound level tuned
Control stiffening for Rudders
Campaign fixes
Gaps between fuselage and cockpit (when viewed in cockpit) fixed
Loading screen and wallpaper renders fixed
General FM improvements

Fw-190D-9
Fuel system warning light errors
Normal full oxygen pressure
SZKK4 texture errors
Corrected skins
New normal map

Hawk
HUD clipping fixed - HUD no longer shows outside HUD glass
Training Mission cold start - Updated to have voice over by instructor and typos fixed
Small graphical artifact on canopy model - this was a remnant of the canopy handle
Kneeboard has been implemented
Wrong number of stations on loadout screen in ME when Hawk module isn't installed.
Code optimization for DCS 1.5.0
Graphical optimization for DCS 1.5.0
Night lighting updated for 1.5.0

Combined Arms
Tanks with laser rangefinder. An automatic calculation fire solution taking into account range, wind speed, own tank speed, angular speed of target LOS is now implemented. (RShift+L)
Added Arcade (isometric) View
Uragan MRLS can now be controlled by player
Added Sights for Challenger 2 and LAV-25
Added Sights for M6 Linebacker (M2 Bradley sight for the gun, Avenger sight for SAM)
Synchronization issues in Multiplayer is fixed
Fixed sight visibility limitation while zooming in fog conditions
Fixed air target radio emissions detection with RWR, if the target is not visible for ground radars due to curvature of earth
Added Sights for T-72 and T-90 MBT (from T-80)
Corrected SAM launch for Oliver Perry and Normandy
Added second reverse gear for M1A2 MBT
Added initial voice communications for Red and Blue tank crews. More to come.
Adjusted M1A2 engagement range

C-101
Mirror image orientation corrected
Mirror image is now hidden when retracted
External textures improved
New Liveries: Royal Air Force Fictional, Patrulla Águila 30 Anniversary, Matacán 100000 HOURS, Armée de l'Air Fictional
Several liveries corrections
Solved issue with GPU missing when there is wind
Fixed issue with both ailerons deflecting in same direction for AI
Collision model improved (now damage affects SFM aerodynamics)
Default payloads added to Mission Editor
Surfaces and controls are now animated when using keyboard
Several inputs added
Kneeboard added
Ejection Seat adjusting added
Sounds for GPU and ejection seat fixed and added
Input options issues fixed
GUI image in payload section corrected
LoD optimization improved
It's now possible to open the canopy with keyboard/joystick assignment
Ejection sequence corrected
Theme music added
Pilot 3D model added in cockpit view
PSD C-101 Template 2048 added

MiG-21bis
Implemented RU Game Localization
Replaced multiple existing inputs with toggle inputs.
Added 9 New Keyboard Inputs: ASP Target Size, KPP Pitch Set, RSBN/PRGM Channel Select, Radio On/Off, Radio Volume & Chl Selection
Fixed various instances of the Radio not working.
Fixed the Radar operating without electrical power
Increased missile smoke visibility
Fixed the “SPRD Appears on F6 View after use” bug
Introduced special option for ASP pipper gameplay features.
Improved drag chute physics, including chute use in stall/spin recovery (Animation is however still limited)
Corrected Rudder Authority (“Rudder overpowering ailerons”)
Added UUA Sensor animation
Improved Over-G weapon jettison (Dynamic Weight Calculation, per-pylon/weapon limit)
Improved regulated Afterburner throttle control
Partially fixed visible weapons remaining on destroyed/missing wings
Fixed A-A missile lock tone bug
Corrected wing thickness & angle
Various corrections on all weapon pylons
Rebuilt frontal canopy for smooth fuselage transition
Re-Drew rivet and panel lines on rear fuselage
Added red floodlights in cockpit
Dozens of minor 3D/2D issues
Fixed various Cockpit graphics issues
Corrected various ASP calculation issues (Incorrect lead, “CCIP”)
Added 8-10 new default liveries
New specular maps
Sculpted rear fuselage into a new normal map
Added new SPRD Rocket booster model and texture
Corrected placement of SPRD Rocket booster on aircraft
Further optimized external model and textures
Revised gear door textures
Corrected AoA vane animation
Temporarily removed 'Canopy Icing' checkbox pending visual implementation

Localization
Mi-8MTV2. Russian Training Missions added.
Bf 109. Russian Single Missions added.
German Bf-109 K-4 manual added.

Minoslas
09-29-15, 01:55 PM
New additions to the 1.5 changelog

http://forums.eagle.ru/showthread.php?p=2487386#post2487386

DCS World 1.5.0 Changelog

General

- 0.7.0.0 Rift support with Direct Display mode and VR front end GUI, but still very much work-in-progress until hardware reaches consumer release versions

Bf-109K-4

-New Options for setting rudder and aileron trim tabs in options menu

C-101

- Several cockpit textures issues fixed
- Parking brake implemented
- Startup training mission with English voice overs included

a couple of notes about 1.5:

- We won't build 32-bit binaries anymore. The users of 32-bit systems will stop getting the updates. Steam users will have to switch to a special 'beta' to keep using 32-bit DCS (locked at 1.2.16).
- Netcode improvements will come later
- ServMan support is currently broken but will be restored. This will require some minor work on ServMan part. ServMan maintainters are welcome to PM me.
- The infamous network 'integrity check' was removed and will be replaced with a different tech.

While release build creation and final testing are underway, here are a few images of the new MiG-29 cockpit.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xtf1/t31.0-8/12017444_1022194744469080_1764746335494859119_o.jp g
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/12091398_1022194747802413_2885042734599515908_o.jp g
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xap1/t31.0-8/12091395_1022194751135746_7515626806589331175_o.jp g

Minoslas
09-29-15, 02:49 PM
More updates:

http://forums.eagle.ru/showthread.php?p=2489002

Mi-8MTV2
Added sling load system - tactical, emergency and auto unhooking
Added cargo indicator
Added dust effect appearing upon contact of cargo with ground
Added possibility to change rope length in mission editor (7-30m)
Added snap view for cargo

F-86F
Reduced the maximum possible G at an altitude above 5 km (made it closer to the official documents), this allows it to maintain airspeed and provide the “feeling” of stall entry
All electrical bus consumers now have a minimum voltage at which the consumer continues function

MiG-15bis
Available load factor was reduced for some altitude bands, this has made closer to official documents
Fixed logic of the ARC-5 NDB switches
Fixed stick shake during takeoff
View adjustment speed was increased
Increased performance reduction with damaged stabilizer
Added step throttle control

Minoslas
09-30-15, 11:51 AM
More updates, but a problem with the install files.

http://forums.eagle.ru/showthread.php?p=2490208#post2490208

Multiplayer
Clients can now be assigned to the same flight group

Mission Editor
Player no longer needs to be flight lead in an aircraft group

Artificial Intelligence (AI)
Improved AI logic of helicopters:
Fixed Mi-24 firing ATGM
Fixed SH-60 firing AGM-119
Improved helicopters landing - no more pitch oscillations
Improved helicopters group landing - no more break up (роспуск)
Fixed various issues with take-off, landing and taxiing
Helicopters with ski can now take-off from runway
Improved big helicopters behavior on taxiway
Improved vertical take-off
Improved helicopters behavior with sling load:
fixed take-off with sling load heavier than allowed
fixed sling load oscillations after net lags in multiplayer
added in air cargo hook from sloped surfaces

Su-27
New Su-27 skins added

MiG-15bis
MiG-15bis EN cockpit added

http://forums.eagle.ru/showpost.php?p=2490208&postcount=4
Being that it is September 30th today, I wanted to give you a little update. The team spent all day today trying to assemble and release the Open Beta, but despite our best efforts, we had some assembly failures. Just as soon as we can resolve these errors, we will release the Open Beta.

Thanks

Minoslas
09-30-15, 01:05 PM
More updates:

http://forums.eagle.ru/showpost.php?p=2487387&postcount=2

UH-1H
Added cargo indicator
Added snap view for cargo

F-86F
Adjusted spin characteristics

Localization
Added Chinese localization (simplified Chinese)

Minoslas
09-30-15, 01:35 PM
Wags put them. ED team take overtime to release 1.5.

http://forums.eagle.ru/showpost.php?p=2490483&postcount=306
Team members needed to release the 1.5 and L-39 Open Betas are still in the office and will be working through the night.

Minoslas
10-01-15, 02:59 PM
DCS: W 1.5 info
http://www.digitalcombatsimulator.com/en/downloads/world/beta/

Dear all,

We are pleased to announce that DCS World 1.5.0 is now available via the Auto Updater for the DCS World Open Beta.

You can download the DCS World Open Beta here: http://www.digitalcombatsimulator.com/en/downloads/world/beta/

As an Open Beta, THERE WILL BE BUGS! If you find one, we ask that you first review the bug reporting FAQ here: http://forums.eagle.ru/showthread.php?t=147710

If you find a valid bug, please report per the guidelines to the correct sub-forum here: http://forums.eagle.ru/forumdisplay.php?f=437

Thanks and have fun!

Minoslas
10-02-15, 11:37 AM
HotFix 1 (1.5.0.45280) available by autoupdater.

http://forums.eagle.ru/showpost.php?p=2496791&postcount=9
DCS 1.5 open beta hotfix 1
Fixed launching in Steam
Fixed login when username contains special characters
Fixed third-party modules: MiG-21, Hawk
A-10C TAD map fixed

Minoslas
10-02-15, 03:07 PM
Air combat vs 120 aircrafts on DCS: W 1.5, with Max detail graphics. After, the video maker intent a +200 aircraft combat but have FPS problems.
https://youtu.be/G6ovIY7OTGs

Minoslas
10-04-15, 05:43 PM
DCS: World 1.5 (beta) installation files and Torrent available:
http://www.digitalcombatsimulator.com/en/downloads/world/beta/

Minoslas
10-23-15, 10:15 AM
Hotfix 3 (1.5.0.46175.67):

http://forums.eagle.ru/showpost.php?p=2529447&postcount=8
DCS 1.5 Open Beta hotfix 3

General
‘render3D' option in /Config/autoexec.cfg restored.
Empty ["condition"] variable in mission causes no flyable A/C fixed.
Fixed possible data lost when missions created in old versions saved in 1.5.0.
Advanced Actions panel compatibility with old 1.2.16 missions fixed
Bug with music continues playing when entering training mission is fixed.
Quick Logout fixed
The cloud render in the main menu will not capture PC time in background of the Module manager.
Fixed Unreadable and garbled characters in the MiG-15bis SPECIAL options menu for DE locale.
Some localization updates.
Fixed FPS counter when Oculus Rift used
DX11 crashes fixed

AI
MLRS will move to get valid fire position.
Fixed bug with MLRS wrong fire direction on F10 view.

Multiplayer
Mouse cursor will hide when not in use.
MP chat panel position can be changed by mouse.
Fixed crash to desktop after using backspace key too many times in multiplayer chat.
Fixed bug when some units and buildings were not visible to clients in multiplayer.
Error at the click on server list is fixed.

MiG-29
MiG-29. Cockpit updated.
AoA, Fuel quantity and G indicators updated

UH-1H
UH-1H. Door gunners will engage enemy.

L-39C
L-39. Will possible to assign key for "Throttle - Idle/Stop" action.

Mi-8MTV2
Added clickable controls: flight clock heating, battery heating, emergency and general lighting.
Flashlight added (LAlt+L by default).

MiG-15bis
MiG-15 pilot: G-tolerance increased

F-86
Gun/missile selector switch: cycle clickable fixed

Minoslas
10-23-15, 10:56 AM
DLC campaing to Ka-50 available

http://forums.eagle.ru/showpost.php?p=2529524&postcount=1
The Fighter Collection and Eagle Dynamics are proud to announce the “Republic” campaign for DCS: Black Shark 2. "Republic" is a hand-crafted campaign that tells the story of you as a Black Shark attack helicopter pilot. The campaign is non-linear and has story arcs that branch based on your mission results.

Features of the Black Shark 2: “Republic” Campaign:
20 handmade missions with voice-overs
Hundreds of complex triggers that create an interactive combat environment
Fully detailed mission briefings and mission maps
Storyline briefings
Please note that ownership of DCS: Black Shark 2 is required to play this campaign.

The Campaign can be purchased in the DCS e-shop for 9.99 USD



The DCS: Black Shark 2 module is required to be installed and activated into the DCS World for the campaign.

Required DCS 1.5 and higher.

Localisation: EN

https://youtu.be/OIzTi0bxyJo

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xaf1/t31.0-8/12182755_1032269000128321_5276487953816969390_o.jp g
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xfp1/t31.0-8/12034392_1032269003461654_5416221376005349900_o.jp g
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xlf1/t31.0-8/12045215_1032269006794987_141188952271453743_o.jpg
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/12045730_1032269050128316_3376924258083435889_o.jp g

Minoslas
11-01-15, 03:05 PM
Wags request info to the comunity

http://forums.eagle.ru/showthread.php?t=151627&page=3
What single element would most improve your enjoyment of DCS World? Yes, we realize you want ALL of them, but what is the one the ranks highest?

Minoslas
11-07-15, 02:50 PM
New Update Autoupdater available:
Version 2.5.4:
- HTTP/2 support
- Use custom SSL backend (should fix problems with overly aggressive antiviruses like BitDefender)

Version 2.5.3:
- Redirect to a web-page when service access is limited.

Version 2.5.2:
- Improved handling of the "disk full" condition

Version 2.5.1:
- Czech language code renamed from CZ to CS

Version 2.5.0:
- Stability improvements
Version 2.5.4:
- HTTP/2 support
- Use custom SSL backend (should fix problems with overly aggressive antiviruses like BitDefender)

Version 2.5.3:
- Redirect to a web-page when service access is limited.

Version 2.5.2:
- Improved handling of the "disk full" condition

Version 2.5.1:
- Czech language code renamed from CZ to CS

Version 2.5.0:
- Stability improvements


DCS: World 1.5.1.43772.87 available

http://forums.eagle.ru/showpost.php?p=2546251&postcount=7
DCS 1.5.1.46722.87 Open Beta Changelog

General
Ground AI units now can path find around obstacles.
Multiplayer events now correct show in chat.
Multiplayer scores is counting now.
Added NDB and RSBN icons on F10 map.
GAZ-Tigr armour corrected.
Fixed broken repair Su-25T.
Fixed issue when AI get stuck taxiing if object is in front of a 'junction' for their route.


L-39C
Fixed messed up textures when you change cockpit language between mission run.
Fixed error on return from back seat to spectators in multiplayer mode.

Mi-8MTV2
Second hooked cargo can be unhooked in normal way.
Fixed endless descent marker smoke in multiplayer.

UH-1H
Fixed radar altimeter digital reading brightness.
Removed small gaps in cockpit model.
Fixed opacity of top green windows.

Ka-50
Removed duplicated HMS ring on multimonitor configuration.
Fixed ABRIS map.

Bf-109K-4
Fixed CTD after spin.

Minoslas
11-13-15, 12:58 PM
DCS: W 1.5.1 Update 1

http://forums.eagle.ru/showpost.php?p=2553798&postcount=8

DCS World
Encyclopedia. Added new entries. More to come.
Payload and refueling ingame panel corrected.
The broken trees blending, when seeing it from cockpit is fixed.
Restored Heat Blur effects for helicopters.
The dust effect for wheeled vehicles corrected.
Crash with moving vehicle group is fixed.
Game options. The cockpit status bar option added to the gameplay panel in the game option window.
Game options. The HUD language option is restored.
Game options. The pressing of button in the CONTROLS panel will recognized correctly.
Game options. The EXTREME settings of VISIB RANGE option are corrected.
Multiplayer. The status bar IAS indication of AI aircraft is restored.
Multiplayer. The Spectator external views option is added to MISC panel of game options.
Multiplayer. The JOIN REQUEST panel that allows to get request for second player in the cockpit of a multicrew aircraft is corrected.
ME. Crash in the "Warehouse in airport" panel is fixed.
Amount of ASM Bazalt has been corrected for "Moscow" cruiser.
SAM Buk (SA-11) animation now coincides with actual turret position.


DCS L-39
Radio and RSBN. Channel frequency will be automatically adjusted to ATC with hot runway start.
Radio. 118-140 range for R-832M and multirange spinboxes is already added to ME.

DCS MiG-15bis
G-Load overlay indicator removed from cockpit.
The airframe damage decals are corrected.

DCS F-86F
A left wing frame structure appearing when wing bends is removed.

Localization
Chinese localization added (WIP). There is still much to do.
Note: The Chinese localization is still WIP and a subject to change, so at the moment it has a number of issues with correct Chinese characters displaying. Some parts cannot be displayed in Chinese (now it’s a few elements of the CA interface as well as callsigns). We are sorry for any inconvenience.

Minoslas
11-14-15, 06:22 AM
Stive Daves explain the magnitude of the future NTTR F-15 / A-10C Campaings to DCS: W

http://forums.eagle.ru/showpost.php?p=2552503&postcount=28
Thanks for the write up, Beach.

It's probably worth explaining a little more about the genesis for the Red Flag campaigns and the way in which they were created.

It was Matt's idea to create the campaigns (there are two: F-15C and A-10C). We thought that I could write a fictional narrative and associated mission briefings centered around attending RF, while Matt could employ his fiendishly good mission building skills to make the narrative come alive in the air.

Before we started, we went to an expert who had attended multiple RFs, including as overall mission commander. He gave us the insight that was required to create something that is as close to the real thing as you can get.

At an unclassified level, the expert gave us a typical plan for the overall two-week exercise, described all the 'evolutions' that take place during an RF, outlined the typical learning outcomes, and showed us the way in which they are administratively and tactically run. He talked us through the range space, showed us where and how the 'war' is 'fought', and gave us scenario outlines that we could use to create an RF in DCS.

It's this insider knowledge that, in my mind, makes these two campaigns so unique and exciting.

From there, Matt and I sketched out the broad plan for the 12 or so missions, defining objectives, components and mission flow, before Matt set about actually creating the sorties in his usual 'balls to the wall' style. I test flew the missions and then wrote the narrative and put together the mission planning materials.

After that, we created the custom radio scripts and Matt put in the triggers, ensuring that the missions fly and feel authentic. And we test flew again to ensure that they were not too difficult... but, as Beach says, there is no quarter given for buffoonery.

Beach hasn't really discussed the supporting documents that come with the campaigns, but suffice you say that for the F-15C campaign, we ended up with
26 Pages of tactical briefings

These are short summaries that you can read before each mission if you don't want to spend too much time going through the narrative.

These briefings are presented on the mission summary page before each mission, so you don't have to have anything open other than DCS.
100 pages of narrative and briefings

This amounts to about 22,000 words and was designed to really draw you into the campaign, help you suspend disbelief, and give you all of the details you'll need to successfully complete each mission.

It contains the fictional narrative, tactical summaries of what happened 'the day before' and what is expected to happen 'today', as well as very detailed briefings for the forthcoming evolution: mission flow, timings, players, goals, radio call signs, tactical plans, threat assessments, motherhood briefings, mission administration and so on.

It is also illustrated, with lineup cards for each mission that you can print and use, and maps of the NTTR airspace.

The use of the tactical briefings means that if you just want to fly and have fun, you can do that.

But, if you're like me (and like the real life guys flying RF), the 100-page version will ensure that you'll spend as much time (if not more) reading the briefings and planning in the mission editor than you will actually flying...

What I believe we ended up with the is the most rounded, most authentic, and most engaging of any of the campaigns I have flown in the DCS suite. Of course, you could accuse me of bias, but you can make up your own minds...

For me, the most satisfying thing about the missions Matt crafted is that they really do push home the importance of operating as part of a large force, which is one of the fundamental objectives of Red Flag. If you go out to the range space as a singleton, you'll die quickly and you will fail the mission. If you lose SA early, you will die and fail the mission. If you violate your range space, you will fail the mission. But if you work with the other players, hit your ToTs, stay on station for your vul times, fly the CAPs properly, maintain SA and do what the mission plan asks of you, you'll likely succeed.

I don't care that this is a simulation of, er, a simulation - as Beach says, flying back down the Sally Corridor having completed a mission gives you a real sense of accomplishment.

Anyway, just wanted to make sure that you guys have a complete picture of what's coming your way.

and ED work with Vive to integrate HTC VR and VR game controllers on DCS: World

http://forums.eagle.ru/showpost.php?p=2546158&postcount=185
DCS World is now working in Vive and we are currently testing the VR game controllers for cockpit interaction.

Minoslas
11-20-15, 08:01 AM
New 3D models on the ED Facebook
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpf1/t31.0-8/12238385_10156306323300341_5074601326901234732_o.j pg
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xtl1/t31.0-8/12240921_10156306322740341_7159065926786980382_o.j pg
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xlp1/t31.0-8/12248078_10156306323735341_4349074345850929280_o.j pg
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/12095144_10156306322900341_4602104976540988700_o.j pg
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/12239410_10156306323600341_5356131809925967662_o.j pg
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xtp1/t31.0-8/12238226_10156306323775341_281992039652365421_o.jp g

Minoslas
11-23-15, 10:59 AM
DCS: World 1.5.1 Update 2

http://forums.eagle.ru/showpost.php?p=2564015&postcount=9

DCS World
Encyclopedia. A number of corrections.
Crash when you try take control Su-25, without DRM protection activation is fixed.
Multiplayer chat icon (envelope) can be hidden/unhidden by LCTRL-LSHIFT-Y kombo.
Fixed bug with AI Wingmen colliding with each other while taxiing to the player waiting them on the runway .
The laser rangefinders of russian tanks will paint laser warning sensors during ATGM launch.
Partial fix for ATI R9 3xx videocard.


DCS A-10C
Z-fighting objects on FLIR view are eliminated.


DCS FC3
Added Chinese cockpit textures for Su-27.
Deviation bars on ADI will work in the new MiG-29 cockpit.
MiG-29 rudder pedals animation in the cockpit is corrected.
P-51D
A start on runway with maximum wind crash is fixed.

DCS F-86F
Skin "US AirForce FU-178", corrected tail number texture.
Flaps actuators corrected.

DCS Mi-8MTV-2
Fixed bug with progress of 11th mission Mi-8.

DCS L-39
Corrected the throttle button geometry.
Corrected incockpit pilot’s skin.


DCS MiG-21Bis
Windows Registry entry moved to HKCU/Eagle Dynamics.
All keys have had activations replenished.
Note: It is recommended to manually update and follow these steps:
Cancel any automatic update prompt.
Deactivate module.
Delete all Leatherneck Simulations’ MiG-21Bis Windows Registry entries.
Execute manual update.
Restart Windows, and activate module.
If successful, users should not be asked to reactivate after future updates.
LOD models optimized.
Incorrect ASO texture replaced.
Radome axis of movement fixed.
Double cockpit in low graphic settings fixed.
TacNumbers holes fixed.
Added more variation of Russian TacNumbers
Added Eastern Arabic TacNumbers.
Changed material setting from mirror to aluminum.
Landing gear’s external lights now come on only at full extension.
Remodeled external pilot’s visor and is now transparent with specular.
Navigation lights during the day are now bigger in “Bright” mode.
Missing panel lines and sealant on external canopy/windscreen added.
Missing rivets on right-side drag chute tube added.
Missing screws on top-side wing fuel tank panels added.
UVs for middle fuselage flipped 180 degrees to fix NMp errors.
Liveries adjusted for UV flip.
New normal and specular textures.

Localization
RU localization updated
DE localization updated
Chinese localization added (WIP). There is still much to do.
Note: The Chinese localization is still WIP and a subject to change, so at the moment it has a number of issues with correct Chinese characters displaying. Some parts cannot be displayed in Chinese (now it’s a few elements of the CA interface as well as callsigns). We are sorry for any inconvenience.

Minoslas
11-24-15, 08:00 AM
Autoupdate update:

Version 2.6.3:
- Web-seeding: torrents download from http when can't find data among peers

Version 2.6.2:
- Tweaked torrenting options
- Ask to switch to HTTP if torrents are no-go.

Version 2.6.1:
- BitTorrent is the default download method

Version 2.5.5:
- Improved retry logic
- Even better error reporting

Minoslas
11-29-15, 11:30 AM
Q&A November 29 and Polychop Gazelle fly
https://youtu.be/4nAlY3YOhOY

Minoslas
11-30-15, 10:31 AM
DCS: World 2.0 Alpha with access to NTTR nevada availabe.
http://www.digitalcombatsimulator.com/en/downloads/world/2.0/

http://www.digitalcombatsimulator.com/upload/iblock/00b/Cover.jpg

Minoslas
12-06-15, 02:46 PM
ED update 2 month ago the Steam DLC list

Aircraft and Helos:
-DCS: F/A-18C Hornet
-DCS: F4U-1 Corsair
-DCS: AJS-37 Viggen
-DCS: P-47D Thunderbolt
-DCS: Spitfire Mk IX
-DCS: SA342M Gazelle
-DCS: F-5E Tiger II
-DCS: F-14 Tomcat
-DCS: M-2000C

Theaters:
-DCS: NEVADA Test and Training Range Map
-DCS: Strait of Hormuz Map
-DCS: Iwo Jima Map

Campaings
-A-10C: Enemy Within Campaign
-A-10C: Red Flag Campaign
-F-15C: Red Flag Campaign

F/A-18C, P-47D and Spitfire Mk IX , Nevada and Hormuz, and the A-10C and F-15C has produced by Eagle Dynamics. F-5E has maked by Belsimtek, M-2000C by RAZBAM, SA342 by Polychop, A-10C: Enemy within campaing by Baltic Dragon and F-14, F4U-1, AJS-37 and Iwo Jima Map by Leatherneck (I suppouse)

Only a DLC has not name (I supouse as the normandy WW2 theater or Me262). 2016 comming with great news, and I think that only the begin.

Steam DCS: W DLCs:
https://steamdb.info/app/223750/dlc/

Minoslas
12-11-15, 12:09 PM
DCS: World 1.5.2 incoming

http://forums.eagle.ru/showpost.php?p=2594391&postcount=10
DCS 1.5.2.48110.121 Changelog

DCS World
Memory leak is fixed.
Fixed crash when player give order of reconnaissance task to wingman
Create Fast Mission Generator. Incorrect number of wingman when generating mission is fixed.
ME. Uragan BM-27: Indication for minimum engagement distance is corrected.
ME. Condition box for Naval Groups corrected.
Encyclopedia. Air To Air R-3S and R-3R missiles added.
Corrected position of Batumi and Gelendzhik NDBs.
VOR beacons fixed.
A server crashed after an exit if a client cargo had been unhooking is fixed.
Corrected performance of Super 530D and Magic 2 missiles.

DCS A-10C
RWR switch off when starting from runway or parking hot positions is fixed.
Manually entered coordinates of initial positions are working now.
Elevation data for init position added.

DCS FC3
Su-27 Cockpit. Chinese textures updated.

DCS F-86F
Rudder trim is functional now.
Fire Warning Light Test Switch Bugs are fixed.
Canopy open/close controls corrected.
Input command for clock start/stop/reset button are functioning now.

DCS MiG-15bis
Marker receiver activates over all NDBs fixed.
Adjusted G-tolerance of pilot without G-suit.
Russian training missions added.

DCS L-39
Sound will be heard when radar altimeter goes below warning level.

DCS Mi-8MTV2
Anti-icing system is corrected.

DCS Ka-50
Crash on leaving control of Ka-50 is fixed.

Schroeder
12-12-15, 06:45 AM
Could they pretty please stop messing with the skins. It's getting so annoying that I have to reinstall them every time an update gets released and sometimes even have to search for where I have to put them now because their location was (unnecessarily?) changed.:/\\!!

Schroeder
12-13-15, 08:35 AM
BTW I have an issue with the SU25t since the last update. In some single missions the cockpit view doesn't get centered correctly anymore.

This is what it should be:
http://foto.arcor-online.net/palb/alben/54/1012554/3366656636613632.jpg


And this is what I have now:
http://foto.arcor-online.net/palb/alben/54/1012554/3632373339363436.jpg

The pilot is always looking too high.
I've had this already happening in older versions but there it could be rectified by starting a mission in which the view would center correctly. After that the view would also be correct in the missions with the issue but that doesn't work anymore since the last update. The missions with correct view are all the practice missions while the combat missions (command post strike, presents and long day) have the faulty view.:hmm2:

Minoslas
12-18-15, 11:11 AM
New DCS: W Newsletter

http://forums.eagle.ru/showpost.php?p=2604242&postcount=6

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xta1/v/t1.0-9/12391987_1056890777666143_8008142690293356375_n.jp g?oh=822b2b298356f29067b4859dada7fb28&oe=57140198

A-10C: The Enemy Within Campaign, Now Available

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xta1/v/t1.0-9/942885_1056890807666140_178662659308691849_n.jpg?o h=5826acf53056a6ebdc522f3580a260be&oe=56D8188A

Created by “Baltic Dragon”, The Enemy Within is a story - driven campaign that puts you in cockpit of an A-10C Warthog, sent as a part of small US detachment to Georgia in order to help contain a growing threat from a terrorist organization calling itself the “Caucasus Liberation Army” (CLA). As the story unfolds, you will be faced with a variety of challenges, including close air support, precision strikes, combat search and rescue, anti-ship strikes and even air to air combat. Striving to be as realistic as possible, the units featured in the campaign are based on their real-life counterparts. It also uses a sophisticated radio control system, meaning that you have to tune your on-board radios to the correct frequency to be able to hear more than 670 voiceovers included in the campaign. There are also over 80 pages on FRAGOs (fragmentary orders, based on the ones used by US Air Force), 50 pages of briefings and 40 maps and recon photos designed to help you successfully finish all the 21 missions.

Purchase from: http://www.digitalcombatsimulator.com/en/shop/campaigns/

https://youtu.be/RgzjBz6SWtA

DCS: A-10C Warthog SALE!

To commemorate the launch of The Enemy Within Campaign, you can reduce the price of DCS A-10C up to 50%(!), by spending your bonus points. Starting Friday, December 18th at 1500 GMT and lasting until Monday, December 21st at 0900 GMT.

Purchase from: http://www.digitalcombatsimulator.com/en/shop/modules/dcs_a10c_warthog/

DCS: M-2000C Coming Next Week!

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xtf1/v/t1.0-9/12341470_1056890770999477_7917332566776252400_n.jp g?oh=3169abf7aa1f7577b361766af44a1750&oe=5720AF22

RAZBAM’s DCS: M-2000C is now undergoing final testing prior to its Open Beta release next week. This Open Beta will work with both DCS versions 1.5 and 2.0.

Once the Open Beta is released, the pre-purchase sale price will end, so get your copy now and treat yourself to this outstanding new entry to DCS World.

Purchase from: http://www.digitalcombatsimulator.com/en/shop/modules/m2000c/

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/12366485_1056890767666144_4337454219920074947_n.jp g?oh=f36fd7c9c374fb0b618aed3eb6d83f05&oe=570CFC0D

DCS World 2.0 Open Alpha Update 1

We are now preparing the first update to the Open Alpha of DCS World 2.0. Highlights of this update include:
L:39 updates: SPU communications fixed, flashing lights on ADF dials, ADF frequency dials in rear cockpit getting stuck
Signal flare brightness increased
Fixed multiplayer client loss when changing slots
Localization fixes for Russian, German and Chinese
F-86F: Improved rudder control, corrections to manual, AN/ARN-6 CONT position now selectable, added input for accelerometer and fast gyro slaving, updated rudder trim
Mi-8MTV2: Corrections to manual, added window heating regulator
Fw-190: Fixed left gun not firing
MiG-15Bis: New Chinese livery for MiG-15
Bf-109: Updated wind sound
UH-1H: Added UHF ARC51 channel frequency table, fixed ARC51 presets
Encyclopedia corrections
Entire flight refuels when player refuels now
Corrected missile plume visual from certain angles
Further stabilization fixes
Corrected Moskva attack distances
Adjusted display of airfield ATC frequency on F10 map
Fixed crash as a result of client cargo unhooking
Corrected VORTAC frequencies
New imposter data test parameters
Corrected S-8 rocket smoke
Added KAB-1500LG to encyclopedia
Adjusted BMP-3 100mm gun
Reduced memory allocations
Improved Combined Arms “Arcade Camera” view
Corrected AI A-10C and A-10A landing gear damage
Changed MAXFPS to 180

Happy holidays and have a wonderful New Year’s!
The Eagle Dynamics Team

Minoslas
12-19-15, 10:55 AM
DCS: World 2.0.0.480 Available

http://forums.eagle.ru/showpost.php?p=2604225&postcount=5
DCS World
AI A-10A & A-10C: Corrected behavior with damaged landing gear
Uragan BM-27. Indication of minimum engagement range is corrected.
Missing map in Create Fast Mission generator is restored.
Fixed bug with incorrect number of wingmen in Create Fast Mission generator.
Corrected vertical scroll bar in the Briefing panel.
Missile's engine plume will not disappears from some point of view.
AI aircraft no more get fuel by tanker without contact to tanker.
Multiplayer. Clients without CA will be able to open the players list, if server is CA-player.
Multiplayer. Client will get a loss in scoreboard when he changes slot.
Multiplayer. Mission name was added in MP server interface
Signal flare light will be brighter.
Crash when attempting to call Object.destroy() in landing event handler is fixed.
ME. Aerobatic task parameters are corrected.
Expanded Lua scripting documentation

DCS CA
Ground Units. Arcade commander view fixed.

DCS F-86F
Flight manual updated.
Added input key commands for accelerometer and fast slaving gyro.
AN/ARN-6 CONT. position is selectable.
Rudder control is adjusted. Aircraft can operate with crosswind.

DCS Mi-8MTV2
Flight manual updated.

DCS Fw 190 D9
Port (Left) gun will fire.

DCS L-39
ADF frequency dial in rear cockpit will not stuck on some values.
Corrected lights on ADF dials.
SPU commutation fixed.

Black Shark 2 Republic Campaign
Air Rain mission. Increased landing zone radius up to 120 m. Removed manpads from airdrome air defence.
Cleanup mission. The enemy manpad will be killed by friendly forces after some time, if he will not killed by player.

Minoslas
12-21-15, 11:55 AM
DCS: World 2.0.0.48596.56 available
http://forums.eagle.ru/showpost.php?p=2608171&postcount=6
DCS World
Fixed bug with missing models extracted shells.

MiG-21bis
Fixed crash on radar enabling.

Schroeder
12-24-15, 06:56 AM
BTW I have an issue with the SU25t since the last update. In some single missions the cockpit view doesn't get centered correctly anymore.

Problem solved. It had something to do with the intros of the missions. After removing the intros the view centers correctly. Odd...:hmm2:

Minoslas
12-25-15, 09:46 AM
DCS 1.5.2.48726.137 Update 1 available:
http://forums.eagle.ru/showpost.php?p=2613088&postcount=11
Introduced DCS M-2000C by RAZBAM

DCS World
Old style scrollbar in Mission Briefing fixed.
AI aircraft no more get fuel by tanker without contact to tanker.
Multiplayer. Clients without CA will be able to open the players list, if server is CA-player.
Multiplayer. Client will get a loss in scoreboard when he changes slot.
Multiplayer. Mission name was added in MP server interface.
Multiplayer. Fixed setting server event flags.
Signal flare light will be brighter.
Crash when attempting to call Object.destroy() in landing event handler is fixed.
ME. Aerobatic task parameters are corrected.
R550 Magic 2. Increased detection range of standard target from 15 to 20 km (like AIM-9M).
Counter-Countermeasure probability of some IR missiles is slightly increased. Less value - increase immunity (there are complex, nonlinear dependence!):
- Mika T from 1 to 0.2
- R550 Magic 2 from 1 to 0.5
- R-27T from 1 to 0.5
- R-27ET from 1 to 0.5
- R-73 from 1 to 0.5
- AIM-9M from 1 to 0.5
- 9M333 Strela-10 from 1 to 0.5
- 9M39 Igla from 1 to 0.5
- FIM-92C from 1 to 0.5

DCS L-39
ADF frequency dial in rear cockpit will not stuck on some values.
Corrected lights on ADF dials.
SPU commutation fixed.

DCS F-86F
Flight manual updated.
Added input key commands for accelerometer and fast slaving gyro.
AN/ARN-6 CONT. position is selectable.
Rudder control is adjusted. Aircraft can operate with crosswind.

DCS Mi-8MTV2
Flight manual updated.

Minoslas
12-25-15, 07:15 PM
Update to DCS: W 2.0.0.48763.61 Available
http://forums.eagle.ru/showpost.php?p=2614299&postcount=7
Introduced DCS M-2000C by RAZBAM

DCS World
Chat messages about game events can be disabled in server settings.
Updated Lua scripting documentation.
Encyclopedia: corrected some stuff.
Quick start missions added for RU locale.
Localizations updated
Fixed GUI error when cleaned input category in settings (RU locale).

Minoslas
12-29-15, 12:43 PM
DCS: World Version 1.2.16 release update to 1.5.2. (via autoupdater)

http://forums.eagle.ru/showpost.php?p=2620687&postcount=12
DCS World 1.5.2 released for main public game version!

Please use DCS Updater to update current DCS 1.2.16 to DCS 1.5.2.

Note. All products (modules) should be installed via ingame Module Manager only. Dedicated installers will not be provided anymore.

http://www.digitalcombatsimulator.com/upload/iblock/7b5/DCS-World_v1.5-cover_700x1000px_3.png

Minoslas
01-08-16, 12:01 PM
DCS: World Newsletter (January, 8, 2016), Wibter bonus, L-39ZA, Su-33 PFM and Mig-29.

http://forums.eagle.ru/showthread.php?t=158106

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xft1/v/t1.0-9/12508929_1068228089865745_8382851283201241466_n.jp g?oh=03698f4105ec72fba8298f905a1cd7d2&oe=57121D09

DCS Winter Bonus Spectacular

Got a bunch of bonus DCS bonus points to use? Here is your chance! Starting 08 January at 1500 GMT time and lasting until 11 January 2016 at 0900 GMT, use your bonus points to discount most DCS module up to 50%!

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xfl1/v/t1.0-9/7493_1068228073199080_9197090991230362992_n.jpg?oh =ebc64207d22c37508ccf129245ee6bbc&oe=56FF4640

Visit our e-shop for Modules at http://www.digitalcombatsimulator.com/en/shop/modules/ and our Campaigns at http://www.digitalcombatsimulator.com/en/shop/campaigns/

DCS: L-39 Albatros Update

We have been making great progress on the L-39 Albatros Open Beta and we are now nearing the end of the open beta with the upcoming release of the L-39ZA version and the interactive training missions.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xaf1/v/t1.0-9/12508967_1068228053199082_4128153820753255921_n.jp g?oh=8869ac2a2f702b9bb76ef12caad76def&oe=5714F005

Su-33 and MiG-29 Update for DCS World

Both the Su-33 and MiG-29 are getting some love! We are working on the Professional Flight Model (PFM) for the Su-33. This will be based on the Su-27 PFM, but will be adapted for weights, the tail hook, and its distinctive aerodynamic features. Once we complete the flight model of the Spitfire IX, we will begin work on a new flight model for the MiG-29. Speaking of the MiG-29, we are also completing work on an all-new external model!

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/12509842_1068228059865748_3660985320135512228_n.jp g?oh=346ceafc9b4fd63789867d2889b3e221&oe=574113BF

Happy New Year!
The Eagle Dynamics Team

Minoslas
01-15-16, 12:02 PM
Interview by Matt Wagner on FlightSim by DCS:W, future Theaters after Hormuz and WW2, by ED and 3rd parties, and pilot-able first person modules ships on a far future (The interview was previous to RAZBAM M2000 release)
http://www.flightsim.com/vbfs/content.php?16344-Interview-With-Matt-Wagner-DCS

DCS: World Newsleter 15 January 2016 (check e-mails)
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/v/t1.0-9/12508915_1071830626172158_2970705342416057394_n.jp g?oh=4d8295634b3882214273ed1e814a4676&oe=57060CD8
F-15C 16-2 Red Flag Campaign Available

Starting today, the F-15C 16-2 Red Flag Campaign is available for purchase and download from: F-15C 16-2 Red Flag Campaign (http://www.digitalcombatsimulator.com/en/shop/campaigns/f-15c_16-2_red_flag_campaign/)

Note that this campaign requires ownership of either Flaming Cliffs 3 or F-15C for DCS World, along with the DCS: NEVADA Test and Training Range map. For those that pre-purchased the Nevada map and elected to receive this map for free, you will now be able to activate this campaign from the DCS World 2.0 Module Manager.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xal1/v/t1.0-9/12376437_1071830636172157_2900574956945505013_n.jp g?oh=210d1be87cc94eebde258fa9ac6a3838&oe=573F485F

The F-15C 16-2 Red Flag Campaign is a depiction of flying the F-15C Eagle during a typical Red Flag exercise in the skies over Nevada. This campaign includes extensive briefing, map, and lineup card PDF files for each mission and was designed in consultation with the renowned author Steve Davies, the authority on the F-15C.

All of the missions are based on input from real F-15C pilots that have flown in Red Flag exercises and will provide you a challenge that will test even the most skilled virtual pilots.

Video: https://youtu.be/xzXgRGcgLwM

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/12417617_1071830629505491_283566649065633927_n.jpg ?oh=d700bff1840db1cbd1fd32cf8d6c0e7a&oe=570D3762

F-15C and Nevada Map Bonus Event

To kick off the release of the new F-15C Red Flag campaign, we are offering you 50% off both modules using available bonus points. This bonus event will run Friday, January 15th at 1500 GMT and lasting until Monday, December 25th at 0900 GMT.

Purchase from: F-15C for DCS World (http://www.digitalcombatsimulator.com/en/shop/modules/f-15c_dcs_world/) and DCS: NEVADA Test and Training Range Map (http://www.digitalcombatsimulator.com/en/shop/terrains/nttr_terrain/)

DCS: NEVADA Test and Training Range Map Update

We continue working on improvements to the Nevada map that includes fixing bugs and implementing new features. The following will be available in the coming months:

Add Tonopah Air Force Base
Add additional casino/hotels to the Las Vegas strip
Add additional airfields and landing strips to the central (detailed) portion of the map
Add the National Training Center (NTC)
Improved grass and ground clutter
Other smaller improvements
When these additional features are added and the module is final, the cost of the map will likely increase. However, these new features will be free to those that already own the map.

Sincerely,
The Eagle Dynamics Team

DCS: World 2.0.0.49135.72 Update available:
http://forums.eagle.ru/showpost.php?p=2644476&postcount=8
DCS 2.0.0 Update 4 (2.0.0.49135)

DCS World
Russian, German and Chinese localization updated
net.get_slot() and net.set_slot() docs documentation updated (API/DCS_ControlAPI.txt)
Fixed crash on pre-sp1 win7
Taxiing PAI behavior improved
Crash when CBU BL755 explosion effect appears fixed
Rare sound initilaization glitch fixed

DCS UH-1H
Fixed UH1H-Dyn.dll loading.
RU locale added to QuickStart mission

DCS F-15C
RU QuickStart missions added

DCS Su-27
RU QuickStart missions added

RAZBAM Mirage-2000C
External model corrected for multiplayer clients

“F-15C 16-2 Red Flag” campaign support added

Minoslas
01-17-16, 05:52 AM
Briefings 16-02 Red Flag F-15C Campaing available (added to DCS: W 2.0.0 on the last patch)
http://www.digitalcombatsimulator.com/en/downloads/documentation/f-15c_16-2_red_flag_briefings/

Minoslas
01-22-16, 04:54 AM
DCS: World 1.5.2.49392 Update 2 available

http://forums.eagle.ru/showpost.php?p=2652491&postcount=13
DCS 1.5.2.49392 Update 2

DCS World
MP. Multiplayer protocol was changed. Current version is not compatible with old ones.
MP. Fixed bug with invisible servers in the MP lobby.
Encyclopedia. New entries added. French, Chinese, Russian localisation corrected.
Export API is now registered as Export.* in the GUI state, fixed the documentation.
CN localization - A-10C and Ka-50 single missions added.
RU localization update.
CN S-300PS 54K6 cp added to the available unit list.
CN Il-78, An-30 added in the Chinese unit list.
CN Il-76/78 Chinese liveries added/updated.
Korean language support added.
Russian installation guide updated / Russian images added
Mission Generator. Fixed error that occurred with attempt to move of blue node.
AI helicopter behavior in the RTB or Bingo task is corrected.
The triggers “object in zone", "object out of zone” will be working correctly for helicopters with cargo.
AI Helicopters. Crash on deactivation during landing on the ship fixed.

DCS MiG-15bis
CN MiG-15 training missions added.

DCS F-86F
DCS F-86F Flight Manual RU.pdf added

DCS UH-1H
Fixed UH1H-Dyn.dll loading (for this reason, the game does not start for some players).

DCS L-39
Fix of multi crew interaction between two clients on server.

DCS Mi-8MTV2
Added cockpit fans.

DCS Combined Arms
CA slots will be displayed in the list of roles.

RAZBAM DCS M-2000C
Fixed TACAN range units
Fixed clicking sound when in easy comm mode
Increased drag of wing tanks
Corrected rate limit of servo-actuator dynamics
Made multiple corrections to engine performance
Corrected gear lever handle operation and animation
Corrected fuselage drag for more correct performance
Corrected multiple missing inputs (gear up/down, airbrake up/down individual inputs)
Corrected flickering for HUD symbology when WOW going on/off
Fixed the issue where an engine sound could be heard even though aircraft is cold
Added engine out due to extended periods of negative vertical acceleration and fuel accumulator is exhausted
Hydraulic pressure 1 and 2 gauge animated
Cabin altitude gauge animated and calculation updated
Fixed Select altitude off by one
Fixed control surfaces moving even when no hydraulic pressure available (either normal or emergency)
Fixed cover switches being able to switch even with cover on
Added flameout logic for loss of airflow into the engine and various mass flow correction for ambient conditions and aircraft state
Fixed issue with left/right main gear modeled slightly differently (caused pulling to one side on takeoff/landing)
FBW disconnect switch now FBW gain mode switch (see link below)
Corrected control effectiveness at extreme angles of attack
Correct burner diameter
Adjusted vertical tail effectiveness at extreme angles of attack
Added transonic drag effects
Afterburner glow and flame now based on actual burner stage combustion temperature (not AB throttle position)
Input file fixes in preparation for localization
Gear modeling improvements
Added keyboard control for all flight controls (pitch, roll, yaw, throttle)
Default view improvement (based on input from community with minor alterations)
AP heading fixes when command was cross 0 North while transition to commanded heading
Engine nozzle position logic fixes
Affect lift on portion of wing where air brake is when extended
Filter on longitudinal acceleration
Altimeter setting now functional
Added animation to lights to be shown in multiplayer
Fixed intake cones position mismatch
Fixed nose gear door 3D collision bug
Sustained turned rate improvements
Autopilot control and engagement envelope logic corrected
AA FBW mode now proper config with center tank loaded
Added joystick mappable commands for FBW commands and seat adjust
Fuel flow schedule fixes
Buddy lasing functional (and ability for M-2000C to use JTAC)
Updated manual
M-2000C viewable in multiplayer for those that don't own it
New Liveries
Fix for kneeboard not showing up
Small gun snake logic fix
FPM marker caged below 50 knots
HUD alignment fixes
Fix for Mach indicator on HUD getting out of sync
Inversed light for Landing Gear handle fixed
Master Warning/Caution system fixed
Unnecessary folder in CoreMods fixed
Error in INS code fixed
Missing icons for M-2000C fixed

VEAO DCS Hawk
Hawk radios talking to ground crew now working.

Minoslas
01-29-16, 08:11 AM
From vk.com: https://vk.com/eagle.dynamics

New Kutnesov carrier 3D model in progress to DCS: World
https://pp.vk.me/c630419/v630419284/171be/qjqSdQ5nrV4.jpg
https://pp.vk.me/c630419/v630419284/171b5/KOBEGTkt2CU.jpg
https://pp.vk.me/c630419/v630419284/171ac/oQN81Lz2bI4.jpg
https://pp.vk.me/c630419/v630419284/171e2/NwP2mPPgUGY.jpg
https://pp.vk.me/c630419/v630419284/1720f/_RTUKuKfUgc.jpg

Minoslas
01-29-16, 10:11 AM
DCS: World Newsletter January 29 2016 (pics and videos on the weblink)

http://forums.eagle.ru/showpost.php?p=2659915&postcount=14


Dear Pilots!

2015 was an important year for DCS World with the introduction of new Eagle Dynamics Modules like DCS: L-39 Albatros, DCS: NEVADA Test and Training Range, and both Su-27 and Ka-50 campaigns. Just as important, we launched our new graphics engine, the ability to support multiple maps, introduction of cooperative multiplayer in the same aircraft, and a rapidly growing number of high quality 3rd party developers. These accomplishments have laid the foundation for great things in 2016 and beyond.



We also launched the new DCS World website that you can view here:
http://www.digitalcombatsimulator.com/en/index.php

On both our Youtube channel and Facbook page, we released many new videos of modules and news updates. Here are some of our favorite highlights:

Our fundamental goals for DCS World remain unchanged: we aim to build a deeply immersive and accurate world simulation engine that allows you to enjoy the highest levels of fidelity in aircraft operations from WWII onwards, in wonderfully detailed and varied areas of the globe while offering an ever more credible ground simulation experience.



DCS World 2.0 in 2016 will offer new clouds and weather effects; improved HDR; deferred lighting (more light sources); new FLIR system; an improved Air Traffic Control (ATC) system; enhanced explosions, over-wing vapor, and rain on canopy; procedural grass and vegetation; improved multiplayer with dedicated server support; a new Air Combat Generator with enhanced user control of air-to-air generated missions; new custom overlays option for the Mission Editor, and a new Virtual Reality (VR) tab in Options which will improve the DCS World experience in VR.

Aircraft Modules

Eagle Dynamics’s first goal in 2016 is to wrap up the L-39 Albatros with the addition of the L-39ZA version along with the addition of interactive training missions. We will also continue to improve the cooperative multiplayer experience in the L-39 as a testbed for this technology.



In parallel we continue to work on the F/A-18C Hornet. We are currently working on the cockpit and setting up its functionality. Later in 2016 we plan to release the Hornet as an “Early Access” product that will allow you to participate in early testing.

Our goals for DCS World War II remain unchanged and are still focused on a stable of WWII aircraft in addition to a 1944 map of Northern France with period ground units. We hope to finish the Spitfire IX in mid-2016 followed by the P-47D at the end of the year. We will also continue to fine-tune the P-51D, Fw 190 and Bf 109.



To complete the update to all DCS: Flaming Cliffs 3 aircraft, we plan to add a new 3D external model for the MiG-29 with the incorporation of the Professional Fight Models (PFM) to both the Su-33 and MiG-29.



In the first half of 2016, several new 3rd party aircraft modules will also be launched. These include the F-5E Tiger II by Belsimtek, the SA342 Gazelle by Polychop Simulations, and the AJS-37 Viggen by Leatherneck Simulations.

Map Modules

DCS: NEVADA Test and Training Range map is being enhanced with the addition of:
Tonopah Air Force Base
New casino/hotels in the Las Vegas strip
A number of airfields and landing strips in the central (detailed) portion of the map
The National Training Center (NTC)
Improved grass and ground clutter
Plus a host of minor improvements

We have also been working on the DCS: Strait of Hormuz map with the primary focus on F/A-18C operations. For this release we are working on our new T5 dynamic mesh terrain technology that we believe will bring this map a new dimension in quality and detail.

The third map being worked on is the 1944 Northern France map. We see this period map as a cornerstone element to create an immersive World War II air combat experience.

Aircraft Carriers



We see 2016 as a big year for aircraft carrier operations as we plan to release both Nimitz-class aircraft carrier and Kuznetsov-class aircraft carrier modules. Both of these modules will be incredibly detailed models with working elevators, interior hanger bays, animated ship systems, and the ability to walk around inside the ships. These will be optional modules that would replace the existing ships currently in DCS World.

New Campaigns

As we release maps and aircraft, we will also continue to offer new campaign modules. These will include both training and combat scenario campaigns.

Summary

We see 2016 as a very exciting time for DCS World with the growth in maps, aircraft, and features. When we include all the new aircraft and map modules being developed by our talented 3rd parties, 2016 will be an exceptional and fun time in the skies of DCS World.



Sincerely,
The Eagle Dynamics Team

Minoslas
02-03-16, 03:40 PM
Baltic Dragon RAZBAM Mirage 2000C campaing first trailer on DCS: World
https://youtu.be/sjoB9tCdF64

Minoslas
02-05-16, 09:33 AM
DCS 2.0.1 available to update and A-10C: 16-2 Red Flag Campaign release

http://forums.eagle.ru/showpost.php?p=2667468&postcount=9
A-10C: 16-2 Red Flag Campaign release


DCS 2.0.1 Changelog

DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo - fixed
Added pop-up notification for available modules to install
ILS freq in ME will match the F10 Airdrome Data
MP. Mouse moving on briefing screen also controls background camera view - fixed.
Mi-8MTV2. AI will use taxi lights
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
MP. "Pause when empty" function on server config was added
MP. The possibility to copy of server and mission text was added
MP. Added imposter settings indication
The taxi lights and weapon lighting elements will light up objects on the ground
Absent rotor blade of static Mi-8 is restored
Model of static Ka-50 is corrected
ME. The “Clone” button added to Mission goals panel
9А4172 Vikhr ATGM. Speed corrected
DCS L-39
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Barometric altimeter pressure settings corrected

DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft

DCS FC3
Su-25 "Revanche" campagne. Script error after first mission of is passed

DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

DCS F-86
Wrong FFB trimming behavior is fixed
Wheel brakes are tuned
Circuit breaker for Engine ignition and others will work
Canopy switch fixed
MP. landing and taxi lights on net phantom is corrected
Nose wheel Synchronization mechanics is turned ON by default
DCS MiG-15bis
Pressurization effect on the ground is corrected
Corrected cockpit model at low graphics settings
Corrected FFB shake
Barometric altimeter limits are corrected
Corrected control system

DCS CA
Mouse pointer will not be visible in binocular view

DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected

DCS M-2000C by RAZBAM
Add emergency compass
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequency
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Canopy lock feature enabled
New cockpit texture with missing labels

DCS NTTR
AGM-65 will able to lock map objects
MP. Client without Nevada map will not be able to join to server

Minoslas
02-05-16, 09:54 AM
DCS: World Newsletter Febriary 5, 2016

http://forums.eagle.ru/showpost.php?p=2667485&postcount=15

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xat1/v/t1.0-9/942809_1082470395108181_5651878597075737448_n.jpg? oh=90981c4a2d020950620602e409f1e094&oe=573B6B1B
NOW AVAILABLE: A-10C: 16-2 Red Flag Campaign and DCS 2.0.1 Update

The second 16-2 Red Flag campaign for DCS World 2.0 and the DCS: NEVADA Test and Training Range map 2.0.1 is now available. This time the focus is on the A-10C Warthog.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/12642715_1082470391774848_239310027634072311_n.jpg ?oh=64722590b966d3edc7c2c9fd9e34c375&oe=57382CE1

Store page: http://www.digitalcombatsimulator.com/en/shop/campaigns/

The A-10C: 16-2 Red Flag Campaign is a depiction of flying the A-10C “Warthog” during a typical Red Flag exercise in the skies over Nevada. This campaign includes extensive briefing, map, and lineup card PDF files for each mission and was designed in consultation with the renowned author Steve Davies.
All of the missions are based on input from pilots that have flown in Red Flag exercises, and it will provide you a challenge that will test even the most skilled virtual pilots.

Features:
10 handcrafted missions that depict the types of missions an A-10C pilot would fly in a Red Flag
Highly detailed mission briefings, mission maps, and lineup cards as PDF files
Custom voice-overs and hundreds of triggers
Created in partnership with the author Steve Davies and pilots that have flown Red Flags

Video: https://youtu.be/3CLfKDR16c0

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/12670306_1082470398441514_6526638835508408404_n.jp g?oh=8901d30a56660528c920e5ddbeedc167&oe=572886DC

Note: this campaign requires ownership of DCS: A-10C Warthog and the DCS: NEVADA Test and Training Range map. For those that pre-purchased the Nevada map and elected to receive this map for free, you will now be able to activate this campaign from the DCS World 2.0 Module Manager.

DCS: A-10C Warthog Sale

In conjunction with the release of the new A-10C campaign, we are offering a 30% sale on DCS: A-10C Warthog. This sale will start on Friday, 05 February at 1500 GMT and last until Monday, 08 February at 0900 GMT.

Red Flag Hog Bundle

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/12644994_1082470435108177_5225233290153727482_n.jp g?oh=c3b9adcd1c26003a72f2ae8029742bdb&oe=57366982

For even bigger savings for those that do not own A-10C Warthog and DCS: NEVADA Test and Training Range map, we are offering a bundle of these two modules, along with the A-10C: 16-2 Red Flag campaign for $65.00.
This deal will start on Friday, 05 February at 1500 GMT and last until Monday, 08 February at 0900 GMT.

Special offers: http://www.digitalcombatsimulator.com/en/shop/special_offers/

Sincerely,
The Eagle Dynamics Team

Minoslas
02-08-16, 02:41 PM
NTTR (16-2 Red Flag Campaign) official music by Btd
https://soundcloud.com/btd/soundtrack-for-dcs-campaign

Minoslas
02-12-16, 04:29 PM
Today Newsletter, 50% discount on ED products to Feb 15, and two new pics of Dubai, Hormuz Theater on progress. DCS: World 1.5.3 has delayed to next week.

http://forums.eagle.ru/showpost.php?p=2675690&postcount=17

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xfl1/v/t1.0-9/12741893_1086499771371910_6529272375018678735_n.jp g?oh=c8d2703705ee4837a53c8aeca0751411&oe=57308B99
Got a bunch of DCS bonus points to use? Here is your chance! Starting 12 February at 1500 GMT time and lasting until 15 February at 0900 GMT, use your bonus points to discount for all DCS modules (which participating in the bonus program) up to 50%!

Visit our e-shop for Modules at: http://www.digitalcombatsimulator.com/en/shop/modules/ and our Campaigns at http://www.digitalcombatsimulator.com/en/shop/campaigns/

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xfl1/v/t1.0-9/12745430_1086499784705242_6811949153891823102_n.jp g?oh=5ac2d1bed3c40ebd1f8597abf7eab482&oe=57378EEA


https://scontent-mad1-1.xx.fbcdn.net/hphotos-xfp1/t31.0-8/12697479_10156585703875341_3294165454742214055_o.j pg
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xtf1/t31.0-8/12696954_10156585703880341_6229693655206275313_o.j pg

Minoslas
02-16-16, 08:07 AM
Changes on DCS: W airport data:

http://forums.eagle.ru/showpost.php?p=2678739&postcount=1
AIRDROME DATA

This table will reflect recent changes in airdromes data.

https://docs.google.com/document/d/1YLbioEyGUpo015lcOhV1HsYGLUJCPFwwmybnBd_mKAE/edit?usp=sharing


2016-02-15
In the next patch will be changed the frequencies of Inner and Outer NDBs of Senaki airdrome.

Minoslas
02-17-16, 11:45 AM
DCS: World 1.5.3 available on Beta, L-39ZA added, but VEAO Hawk and Mig-21Bis has problems with that version.

http://forums.eagle.ru/showpost.php?p=2681227&postcount=14
DCS 1.5.3.50355.19 today in the Open-beta

Added L-39ZA into L-39 module


DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo - fixed
Script error after first mission of "Revanche" campagne is fixed
ILS freq in ME will match the F10 Airdrome Data
MP. Mouse moving on briefing screen also controls background camera view - fixed.
MP. "Pause when empty" function on server config was added
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
Illumination ammunition will painting objects on the ground and aircraft
Small correction of Batumi NDB location
Speed of ATGM Vikhr corrected
Crash with missile explosion effect is fixed
AI helicopters will attack from assigned direction
AGM-86 collision in flight fixed
AI MiG-31 dive corrected
Corrected parachute texture for Russian pilot model
Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI".


DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft
DSMS error after weapon drop fixed

DCS L-39
Added L-39ZA
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Game flight model corrected
Barometric altimeter pressure settings corrected
Corrected hydraulic pressure drop when wheel brake applied
Training missions added.
Fixed bomb release sequence
SARPP - switching off when IAS is less than 120 km/h

DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

DCS Mi-8MTV2
Mi-8MTV2: AI will use taxi lights

DCS F-86F
Wrong FFB trimming behavior is fixed
Wheel brake moment corrected
Circuit breaker for Engine ignition and others will work
MP. landing and taxi lights on net phantom is corrected
Nose wheel steering behaviour corrected
Autostart and autostop commands added for joysticks
Updated cockpit model


DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected

DCS Bf 109-K4
Implemented cockpit camera movement options regarding gunsight retaining movement
Corrected Flight manual
Reduced flaps control wheel to 8 turns total.

DCS MiG-15bis
Added pressurization effect
Corrected cockpit appearance in low graphic settings
Corrected FFB shake
Corrected control system
Barometric altimeter limits are corrected
Fixed stall speed, modified spin dynamics
Fine-tuned buffet onset AOA and stall AOA.
Tuned shake AOA

DCS CA
Mouse pointer will not be visible in binocular view

DCS M-2000C by RAZBAM
Add emergency compass
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequency
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Canopy lock feature enabled
New cockpit texture with missing labels

DCS UH-1H
Fixed progress in 9th and 14th missions of “UN Pilot” campaign

DCS C-101 by AvioDev
Localization project included. Spanish and Chinese for the time being. Other languages will follow
Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
Fixed some label names in clickable cockpit
PSD templates uploaded to DCS web page

Known issues
Hawk module temporary doesn’t work.
MiG-21bis module required new activation.

Minoslas
02-19-16, 12:56 PM
DCS: World 1.5.3 now has release:

http://forums.eagle.ru/showpost.php?p=2681227&postcount=14
DCS 1.5.3.50487.22 Today in release


Added L-39ZA into L-39 module


DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo - fixed
Script error after first mission of "Revanche" campagne is fixed
ILS freq in ME will match the F10 Airdrome Data
MP. Mouse moving on briefing screen also controls background camera view - fixed.
MP. "Pause when empty" function on server config was added
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
Illumination ammunition will painting objects on the ground and aircraft
Small correction of Batumi NDB location
Speed of ATGM Vikhr corrected
Crash with missile explosion effect is fixed
AI helicopters will attack from assigned direction
AGM-86 collision in flight fixed
AI MiG-31 dive corrected
Corrected parachute texture for Russian pilot model
Senaki-Kolhi NDBs. Changed frequency and callsign: Inner NDB from 129 to 688 kHz, "I" to "B". Outer NDB from 156 to 355 kHz, "TI" to "BI"
Su-27 The Ultimate Argument campaign. Corrected mission 18.
AI Mi-8MTV2 can hit the target with GUV AP-30
Different helicopter groups can be spawned on the same FARP
Fixed crash on launch AGM-65
Fixed crash on Mi-8 GUV fired


DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft
DSMS error after weapon drop fixed
ILS can be switched off by keyboard combo or joystick button

DCS L-39
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Game flight model corrected
Barometric altimeter pressure settings corrected
Corrected hydraulic pressure drop when wheel brake applied
Training missions added.
Fixed bomb release sequence
SARPP - switching off when IAS is less than 120 km/h

DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state - fixed

DCS Mi-8MTV2
Mi-8MTV2: AI will use taxi lights

DCS F-86F
Wrong FFB trimming behavior is fixed
Wheel brake moment corrected
Circuit breaker for Engine ignition and others will work
MP. landing and taxi lights on net phantom is corrected
Nose wheel steering behaviour corrected
Autostart and autostop commands added for joysticks
Emergency speed brake lever removed
Toe brakes animation added
AN/APX-6 IFF Transponder Dial Stop implemented
Attitude indicator pitch trim knob is now functional

DCS Flaming Cliffs 3
F-15. Hydraulic failure now lead to pressure drop and loss of control


DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected
Corrected missions

DCS Bf 109-K4
Implemented cockpit camera movement options regarding gunsight retaining movement
Corrected Flight manual
Reduced flaps control wheel to 8 turns total
Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel
Reduced drag

DCS MiG-15bis
Added pressurization effect
Corrected cockpit appearance in low graphic settings
Corrected FFB shake
Corrected control system
Barometric altimeter limits are corrected
Fixed stall speed, modified spin dynamics
Fine-tuned buffet onset AOA and stall AOA.
Tuned shake AOA
Sealed canopy can’t be opened/closed even with stopped engine
Control stick can be hidden

DCS CA
Mouse pointer will not be visible in binocular view

DCS UH-1H
Fixed crash in 14th mission of “UN Pilot” campaign
Fixed progress in 9th and 14th missions of “UN Pilot” campaign


DCS M-2000C by RAZBAM
Add RAZBAM-made missile definitions
Add VTB (radar) screen display export (including key binding)
Add preliminary force-feedback compatibility (untested)
Add emergency compass
Add preliminary approach-hold autopilot mode (lightly tested)
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Add aux gunsight (HAUSSE switch, available in all modes except approach)
Add early implementation of approach hold autopilot
Add gear raise/lower rate variability
Add aerodynamic loss of wing lift effects due to beta
Add bingo fuel bug clickable tumblers (not functional, yet)
Add clickable canopy handles & lock (be careful to lock it before
takeoff!)
Add more cockpit switches enabled
Fix RWR-related crash
Fix in-flight refueling
Fix RWR ranging logic (based on priority)
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix V/UHF radio knob controls PANNE light
Fix rudder and vertical tail effectiveness calculations (particularly at high betas)
Fix default.lua input definitions (naming, categories)
Fix NWS light logic
Fix NWS system pressure logic
Fix authority of autopilot pitch controller
Fix consistency of heading card and autopilot logic
Fix canopy open/close by keyboard command
Fix no communications in a few quickstart missions
Fix 6DoF head limits
Fix ground attack quickstart missions, had impossible payloads
Fix taxi light switch position logic
Fix multiple canopy bugs
Fix afterburner popping sound issue
Fix main gear clipping ground
Fix fuel cutoff switch issue (lightly tested, still has related known
issues)
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequencies
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Update cockpit textures
Update control authority of rudder in normal FBW, full authority in spin mode
Update spin mode behavior to account for yaw acceleration
Update NWS gain calculations
Update external model with various minor improvements
Update fuselage drag calculations
Update clickable canopy logic
Update FBW pitch PID gain & control logic
Update landing gear mass
Update low-speed pitch authority
Update FBW alpha limiter
Update RWR display (rings, removed counter, added cross)
Fixed Armament Panel bug.
Fixed Mirror bug.
Fixed miscellaneous bugs.

DCS C-101 by AvioDev
Localization project included. Spanish and Chinese for the time being. Other languages will follow
Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
Fixed some label names in clickable cockpit
PSD templates uploaded to DCS web page


DCS MiG-21bis by Leatherneck
Fixed Fuel Gauge working without PO-750 No. 2 Inverter
Added Weapon Selector Left/Right input command
Fixed RSBN Rangefinder showing horizontal instead of oblique angle
Corrected nosecone damage model in LoD2
Corrected Navigation Light intensity in Low.
Corrected Pilot Helmet protrusion through visor.
Added Specular and Normal map to static covers
Corrected Canopy Stand location
Added shortcut mapping to briefing window and mirror
Fixed R-55 and R-3S IR missile tones
Corrected R-3R lock tone
Fixed various instances of RWR playing indefinitely (possibly not all -- provide track if you catch this bug!)
Changed unlock behaviour of button on stick
Fixed incorrect radio channels after cycling through them with keyboard
R-55 can now only be carried on Pylons 1 & 2
Fixed Non-Dispensing Chaff
Fixed inverted Radar symbology
Fixed various instances of SPS (RWR) Sound Synchronization
Fixed various instances of ASO-2 not working
Fixed RN-24 damage and effectiveness.
Fixed clickable area for Aileron Boosters
Hypoxia is no longer induced under optimal conditions
SPRD no longer works after jettison
Fixed SARPP recording when system turned off
Corrected Suction Relief doors moving when engine off
Fixed Throttle Start/Stop position toggle
Fixed Crash when PRMG Channel > 16
Fixed persistent A/C shaking after taking off with blown tires
Pneumatic Air no longer leaks indefinitely when using brake on axis
Corrected input for booster aileron switch
Corrected Aileron Booster behaviour

JamesTodd
02-23-16, 07:42 AM
I want to know the specifications of this DSC from hardware point of view.
Which type of hardware does it supports?
Is it compatible with any kind of the development boards?

pcb manufacturing and assembly china (http://www.7pcb.com/)

Minoslas
02-25-16, 01:36 PM
The actual requirements of DCS: World as:

DCS: W 1.5 (Release and beta)
http://www.digitalcombatsimulator.com/en/downloads/world/stable/
Download version
Minimum system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i3; RAM: 8 GB; Free hard disk space: 30 GB; Video: 2 GB RAM card, DirectX11 - compatible; requires internet activation.

Recommended system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+; RAM: 16GB; Hard disk space: 30 GB; Video: NVIDIA GeForce GTX780 / ATI R9 290 DirectX11 or better; Joystick; requires internet activation.

DCS: W 2.0 (alpha) to test Nevada NTTR map
http://www.digitalcombatsimulator.com/en/downloads/world/alpha/
Minimum system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i3; RAM: 8 GB; Free hard disk space: 60 GB; Video: 2 GB RAM card, DirectX11 - compatible; requires internet activation.

Recommended system requirements: OS 64-bit Windows 7/8/10; DirectX11; CPU: Core i5+; RAM: 16GB; Hard disk space: 60 GB; Video: NVIDIA GeForce GTX780 / ATI R9 290 DirectX11 or better; Joystick; requires internet activation.

DCS: W 2.0 will be convert in release version with out of alpha, integrating caucasus map (on conversion progress to T-4 NTTR engine).

Minoslas
02-26-16, 11:39 AM
Changelog DCS: W 2.0.1 Update 1

http://forums.eagle.ru/showpost.php?p=2692308&postcount=10

DCS 2.0.1 Update 1

Added L-39ZA into L-39 module

DCS World
Helicopter gets damaged when using a short length of rope is fixed
Helicopter AI can't unhook the cargo on the ground is fixed
The rope displayed incorrectly at the joint with the cargo fixed
MP. Mouse moving on briefing screen also controls background camera view fixed.
MP. "Pause when empty" function on server config was added
F10 view airfield resource menu will not overlay to mission editor after the mission
Default cockpit language layer not default but alphabetical
Illumination ammunition will painting objects on the ground and aircraft
Speed of ATGM Vikhr corrected
Crash with missile explosion effect is fixed
AI helicopters will attack from assigned direction
AGM-86 collision in flight fixed
AI MiG-31 dive corrected
Corrected parachute texture for Russian pilot model
AI Mi-8MTV2 can hit the target with GUV AP-30
Different helicopter groups can be spawned on the same FARP
Fixed crash on launch AGM-65
Fixed crash on Mi-8 GUV fired
Fixed error when “Make HTML” button pressed in Options Controls menu


DCS A-10C
RWR does not indicated being tracked is fixed
RWR will works after player occupied AI aircraft
DSMS error after weapon drop fixed
ILS can be switched off by keyboard combo or joystick button

DCS L-39
Throttle position will synchronized in multiplayer
RKL-41 was corrected
Accelerometer Reset Knob will able to reset negative-G recording pointer
Avionics state will synchronized in forward and rear cockpits
Game flight model corrected
Barometric altimeter pressure settings corrected
Corrected hydraulic pressure drop when wheel brake applied
Training missions added.
Fixed bomb release sequence
SARPP switching off when IAS is less than 120 km/h

DCS P-51D
P-51D/TF-51D: Bank-and-Turn indicator pointer is very oscillated in D&C state fixed

DCS Mi-8MTV2
Mi-8MTV2: AI will use taxi lights

DCS F-86F
Wrong FFB trimming behavior is fixed
Wheel brake moment corrected
Circuit breaker for Engine ignition and others will work
MP. landing and taxi lights on net phantom is corrected
Nose wheel steering behaviour corrected
Autostart and autostop commands added for joysticks
Emergency speed brake lever removed
Toe brakes animation added
AN/APX-6 IFF Transponder Dial Stop implemented
Attitude indicator pitch trim knob is now functional

DCS Flaming Cliffs 3
F-15. Hydraulic failure now lead to pressure drop and loss of control

DCS Fw 190 D-9
Rudder will not works after its knocked off
MW50 pressure gauge corrected

DCS Bf 109-K4
Implemented cockpit camera movement options regarding gunsight retaining movement
Corrected Flight manual
Reduced flaps control wheel to 8 turns total
Redesigned trim and flaps wheels behaviour to cope with Saitek Trim Wheel
Reduced drag

DCS MiG-15bis
Added pressurization effect
Corrected cockpit appearance in low graphic settings
Corrected FFB shake
Corrected control system
Barometric altimeter limits are corrected
Fixed stall speed, modified spin dynamics
Fine-tuned buffet onset AOA and stall AOA.
Tuned shake AOA
Sealed canopy can’t be opened/closed even with stopped engine
Control stick can be hidden
DGMK current and desired course logic corrected

DCS CA
Mouse pointer will not be visible in binocular view

DCS M-2000C by RAZBAM
Add RAZBAM-made missile definitions
Add VTB (radar) screen display export (including key binding)
Add preliminary force-feedback compatibility (untested)
Add emergency compass
Add preliminary approach-hold autopilot mode (lightly tested)
Add mirror (functions like rear-view camera for now)
Add Super 530D TOF (time of flight) and TTI (time to impact) HUD calculations
Add temporary switch definitions for controls binding
Add text to Selective Jettison switch cover
Add aux gunsight (HAUSSE switch, available in all modes except approach)
Add early implementation of approach hold autopilot
Add gear raise/lower rate variability
Add aerodynamic loss of wing lift effects due to beta
Add bingo fuel bug clickable tumblers (not functional, yet)
Add clickable canopy handles & lock (be careful to lock it before
takeoff!)
Add more cockpit switches enabled
Fix RWR-related crash
Fix in-flight refueling
Fix RWR ranging logic (based on priority)
Fix cockpit knobs that didn't act like knobs
Fix HSI & ADI (Boule) giving incorrect heading
Fix ECM box displaying invalid number on rearm
Fix center pylon placement
Fix HUD geometry
Fix alignment of HUD elements
Fix interception ring logic
Fix GBU release crash
Fix to sustained turn rate
Fix for trim commands not having correct authority
Fix for AP not functioning in area of low ground elevation
Fix keyboard & joystick default.lua (hopefully this is the one...)
Fix incorrect flight model tail airfoil shape
Fix for calculations of tail aerodynamics & rudder effectiveness
Fix for total wind velocity using wrong value
Fix for incorrect fuel tank centroid
Fix flight model shuddering on ground
Fix HUD declutter switch
Fix missing text on IFF panel
Fix missing panel lighting
Fix V/UHF radio knob controls PANNE light
Fix rudder and vertical tail effectiveness calculations (particularly at high betas)
Fix default.lua input definitions (naming, categories)
Fix NWS light logic
Fix NWS system pressure logic
Fix authority of autopilot pitch controller
Fix consistency of heading card and autopilot logic
Fix canopy open/close by keyboard command
Fix no communications in a few quickstart missions
Fix 6DoF head limits
Fix ground attack quickstart missions, had impossible payloads
Fix taxi light switch position logic
Fix multiple canopy bugs
Fix afterburner popping sound issue
Fix main gear clipping ground
Fix fuel cutoff switch issue (lightly tested, still has related known
issues)
Fix various miscellaneous bugfixes
Update gun snake logic
Update input definitions
Update transonic drag modeling
Update roll/yaw coupling
Update manual
Update folder structure
Update default VOR frequencies
Update panel lighting (notice backlight interaction with shadows/sunlight now)
Update cockpit textures
Update control authority of rudder in normal FBW, full authority in spin mode
Update spin mode behavior to account for yaw acceleration
Update NWS gain calculations
Update external model with various minor improvements
Update fuselage drag calculations
Update clickable canopy logic
Update FBW pitch PID gain & control logic
Update landing gear mass
Update low-speed pitch authority
Update FBW alpha limiter
Update RWR display (rings, removed counter, added cross)
Fixed Armament Panel bug.
Fixed Mirror bug.
Fixed miscellaneous bugs.
Add IFF interrogation
Add ECS system early implementation
Add radar warm-up period
Add pilot model head movement with respect to cockpit view state
Add visor position command
Add effective yaw rate limiting
Add clickable cockpit clock hinging
Add LOX flow indicator (constant breath rate for now will be updated)
Add fuel bingo dial functionality
Add afterburner dynamic glow
Add ADI slip ball animation
Add fuel dump logic
Add A/B cutoff logic
Add emergency fuel cutoff logic (known issues)
Add clickable mirror to toggle rendering
Update missiles definitions
Update controls bindings
Update various radar logics
Update sustained turn rate calculations
Update wing/controls surface effectiveness with excessive pitch rate
Update G-limit wing failure snap logic
Update collision model
Update LOX & GO2 consumption rate calculations
Update seat switch models
Update A/P PID gains
Update airbrake actuator speed
Update roll/yaw coupling
Update PANNES lights logic
Update N dial tens tumbler animation
Update manual
Fix missile trails not existing
Fix CL 2x GBU rack misalignment (hopefully for the final time)
Fix removed controls bindings (Nav/Waypoint selection)
Fix crash due to absurd aerodynamics calculation
Fix miscellaneous pitch controller bugs
Fix TACAN X/Y is now two-position switch, no longer an axis
Fix for negative speed and alpha >90 deg causing aircraft to stagnate
Fix seat adjustment values exceeding ranges
Fix for CONF light logic (A-A mode only okay with centerline tank only when it is empty)
Fix volume knob logic
Fix comm radio volume knobs being switched
Fix default pedal adjustment position
Fix external lights light casting
Fix aux sight misalignment
Fix radar was available with weight on wheels

DCS C-101 by AvioDev
Localization project included. Spanish and Chinese for the time being. Other languages will follow
Axis animations reversed (mirror, pedals adjustment, shoulder harness control handle, etc.)
Fixed some label names in clickable cockpit
PSD templates uploaded to DCS web page

DCS MiG-21bis by Leatherneck
Fixed Fuel Gauge working without PO-750 No. 2 Inverter
Added Weapon Selector Left/Right input command
Fixed RSBN Rangefinder showing horizontal instead of oblique angle
Corrected nosecone damage model in LoD2
Corrected Navigation Light intensity in Off.
Corrected Pilot Helmet protrusion through visor.
Added Specular and Normal map to static covers
Corrected Canopy Stand location
Added shortcut mapping to briefing window and mirrors
Fixed R-55 and R-3S IR missile tones
Corrected R-3R lock tone
Fixed various instances of RWR playing indefinitely (possibly not all -provide track if you catch this bug!)
Changed unlock behaviour of button on stick
Fixed incorrect radio channels after cycling through them with keyboard
R-55 can now only be carried on Pylons 1 & 2
Fixed Non-Dispensing Chaff
Fixed inverted Radar symbology
Fixed various instances of SPS (RWR) Sound Synchronization
Fixed various instances of ASO-2 not working
Fixed RN-24 damage and effectiveness.
Fixed clickable area for Aileron Boosters
Hypoxia is no longer induced under optimal conditions
SPRD no longer works after jettison
Fixed SARPP recording when system turned off
Corrected Suction Relief doors moving when engine off
Fixed Throttle Start/Stop position toggle
Fixed Crash when PRMG Channel > 16
Fixed persistent A/C shaking after taking off with blown tires
Pneumatic Air no longer leaks indefinitely when using brake on axis
Corrected input for booster aileron switch
Corrected Aileron Booster behaviour

Minoslas
03-11-16, 07:41 AM
new DCS: 1.5.3 Beta update 1

http://forums.eagle.ru/showpost.php?p=2707665&postcount=16
DCS 1.5.3.51171 changelog

DCS World
Campaign panel. Fw 190 campaign will be presented in the campaign panel
The campaign will have progress if it is in the directory for multilanguage campaigns
Options panel. Error when "Make HTML" button pressed fixed
US pilots 3D models on the Kuznetsov deck are removed
Multi monitor viewport looks OK even if GUI is setup using custom coordinates
Ground Units: MLRS' wind correction has been fixed. BM-30 “Smerch” 9M55F rocket with single HE warhead has been added for test. The old one (9M55K) is still used as primary.
MP. Bug resulting to loss when server occupied a slot is fixed
Stinger and Igla manpads will shoot
Missing georgian Stinger manpad is restored
Bug with wingman Ka-50 (AI) can't start engine at first try is fixed
Battlefield Commanders menu will be available even if CA is not installed
Fixed crash with use scroll bar "Max launch range" after the destruction of the unit
AI S-3B Tanker will take off correctly
Obsolete P-37 radar model deleted from Caucasus
Removed duplicate missions of Belsimtek modules
Encyclopedia corrections

DCS MiG-15bis
DGMK current and desired course logic corrected
ARK frequency scale corrected
Slightly increased loads at subsonic and transonic speeds

DCS Fw 190 D-9
Water-methanol mix added to old default missions
Added MW/B4 weight to aircraft total weight

DCS Bf 109 K-4
Artificial horizon cage ring operation corrected
Added combined wheel brakes axis command
Added default snap views
Synced radiator flaps in MP games between player and his net phantom
Added MW/B4 weight to aircraft total weight
Jettisoned canopy will appear in cockpit after repair

DCS F-86F
Missing Parking Brake handle is restored
Input presets updated
Wrong behavior of several 3-pos switches is corrected
Fixed Accelerometer issues
F-86: accelerometer label "stores"
F-86: Throttle Grip clicable and animation, windshield anti-icing lever
F-86: switches sound, parking brake
F-86: fine-tuned stall and spin dynamics.
F-86: clicable and input for Rotating Grip on throttle
F-86: ARN-6 "CW" mode
F-86: axis commands in input, normal trim switch clicable fixed
Speed brake airflow sound

DCS FC3
F-15C. Misplaced aircraft centreline symbol on HUD is corrected
MiG-29. Added G/AoA limit sounds
Su-25. Corrected position for the Mode Switch

DCS Hawk T1 by VEAO
Autostart and Autostop commands now working

DCS M-2000C by RAZBAM
Added radar antenna elevation axis.
Added network argument for pilot visor and internal AB glow
Added more dependencies for damage (gear box to inner wing, engine to fuselage, etc...)
Added random failure of stores modeling due to over-G using AA mode when you should be in Stores mode
Added engine RPM governing and afterburner random fluctuations due to engine damage
Added Afterburner malfunction if engine health less than 75%.
Modified default UnitPayloads to use Matra Missiles.
Modified Aero effects due to nose damage
Modified Aero effects due to damage not linear anymore (square root of damage)
Fixed controls indicator.
Fixed TDC axis not working.
Fixed TDC bug making it immobile when a target is locked.
Fixed TACAN mode switch to multi-position instead of axis.
Fixed strobe lights.
Fixed stick position logic in AP mode and correct engagement/disengagement threshold.
Fixed logic for aux intake doors.
Fix for engine thrust point from engine instead of from aircraft CG
Fix for bingo giving incorrect warning and default of 1200kg.
Tuning for negative G behavior of slow speed FBW mode.
Tuning for tolerance for engine flameout.
More aerodynamic tuning at extreme envelope
Gear and brake behavior tuning
Various performance tuning
Updated the user manual (radar section).
Updated Radar Screen
Gear using common rate limiter now
Improvements the braking moment to prevent loss of control down the runway
Initial parachute in external model
Initial parachute control and aerodynamic modeling
Parachute dynamic/random movement
Possible fix for damage elements regaining health during flight
Fix for fuel dump losing fuel in internal tank
Fix for fuel cutoff still allowing afterburner to work
Added parachute commands and clickable for lever
Add radar elevation and azimuth control
Add radar antenna stabilization
Add new type of engine shutdown button keybind
Update and rework ECS oxygen systems
Update autopilot pitch control dynamics
Fix FBW side acceleration terms
Fix roll/heading trim control in autopilot
Fix bug with default.lua slats keybinds
Fix minor FBW test lights bug
Fix autopilot using true MSL, not uses indicated altitude
Fix fuel dump incorrectly showing in fuel rate indicator
Fix (Caucus -> Caucasus...this is what happens around voting season) mission names
Fix radar contact movement in PPI mode
Fix minor bugfixes

DCS CA
PPI target acquiring on net client fixed
Alternative turret control mode has almost invisible cursor in IR vision mode
Alternative control mode reset on mission exit has been fixed
Fixed crash when player uses "G" command
IR-view inside cabin will not inherit state from previous mission

Minoslas
03-13-16, 11:58 AM
ED work on integrate CV1 (oculus) and vive (HTC) into DCS: World

http://forums.eagle.ru/showthread.php?p=2709652#post2709652
Dear all,

As both the Rift and Vive near release, we continue improving VR support. We have both CV1 and Vive Pre kits and we are doing our best to create a great VR experience in DCS.

Last week in fact we added the "laser pointer" mouse to interact with cockpits. When the pointer is over a cockpit interaction element, it will turn green. We also greatly improved the presentation of the menu UI to make it look nicer and more readable. We are also now using Rift release code 1.XX.

There are still a few areas we want to improve, but overall, I think y'all will will have a great time with it. We see VR as seastate change for seated simulation. I do all my DCS "fun time" in VR now. Be it Rift or Vive, both will provide a very immersive experience.

Thanks,
Matt

Minoslas
03-14-16, 08:07 AM
DCS: World 1.5.3 Update available

http://forums.eagle.ru/showpost.php?p=2710913&postcount=16
DCS 1.5.3.51218 goes to public with upper changelog.
http://forums.eagle.ru/showpost.php?p=2707665&postcount=15

Minoslas
03-18-16, 08:19 AM
DCS: World 1.5.3 Update 2 (Beta) available:

http://forums.eagle.ru/showpost.php?p=2715260&postcount=17
DCS 1.5.3 Update 2 today

A-10C BFT Campaign will be available

DCS World
Game will be able re-save older mission files correctly
MP. Double ejecting of net-phantom pilot is eliminated

DCS F-86F
Mach number indicator needle smooth movement
Tooltips corrected
Input commands of sight ranging corrected
G-LIMIT LIGHT indicator corrected

DCS MiG-15bis
Mach number indicator needle smooth movement
Added padlock

DCS Ka-50
The overcast clouds will not be rendered in ABRIS

DCS C-101EB
Autostart/Autostop sequences added
ES and CN localization updates, mainly regarding autostart/autostop sequences
Fixed pilot body drawing and helmet animation
Rear pilot’s head is now visible from cockpit view
Front pilot left arm (throttle animation) added in outside view
Several 3D and textures corrections in cockpit instruments (altimeter needle, etc)
New interface background picture added
Cockpit reflections improved
Encyclopedia improvements
Fixed pedals adjustment
Several mission updates
Right battery behavior fixed
Instrument lights fixed (interaction between cockpit flood lights and external model cockpit lights)

Minoslas
03-18-16, 09:47 AM
Newsletter march 18 2016, release Maple Flags Mission A-10C Basic Flight Training (BFT).
http://forums.eagle.ru/showpost.php?p=2715334&postcount=22


https://scontent-mad1-1.xx.fbcdn.net/hphotos-xtl1/v/t1.0-9/1233452_1106711289350758_3926763422361817526_n.jpg ?oh=cd5faa19edbb86c67bd505dc91dad021&oe=5754D336

Release of A-10C: Basic Flight Training (BFT) Campaign
The A-10C Basic Flight Training Qualification campaign puts you in the cockpit of the A-10C Warthog, and it will test your ability to fly the aircraft successfully. Based on real world qualification requirements, you will fly 12 performance check rides to execute against pre-defined performance objectives. If successful, you will earn a “Qualified” rating and proceed to the next performance objective.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/10399920_1106711292684091_2093923320318994608_n.jp g?oh=1d47bdb4bc90900b5741ee969f31e998&oe=574FECCE

You will be rated on the following areas, and these results will form your final rating:
General knowledge, airmanship, and safety.
Pre-takeoff and takeoff.
Navigation and maneuvers.
Approach and landing.
Communications and task prioritization.
The campaign covers a number of key areas that include Start-Up and Shutdown, Takeoffs and Landings, Traffic Patterns, Basic and Advanced and Aerobatic Maneuvers,Emergencies, Formation Flying, and Instrument Flight Plan Navigation.

There are over 2,300 voiceovers and over 170 pages of briefing material. This includes the A-10C Amplified Checklist, Maps, Diagrams, and Mission Data cards.

Purchase from: http://www.digitalcombatsimulator.com/en/shop/campaigns/

Trailer video:
https://youtu.be/4LPAz9Ooxdg

DCS: A-10C Warthog Bundle Deals
With the release of the A-10C: BFT campaign, we are offering a bundle deal that includes both DCS: A-10C Warthog and the A-10C: BFT campaign for $44.99 USD.
A second bundle we are offering is DCS: A-10C Warthog with the DCS: NEVADA Test and Training Range map for $59.99.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xal1/v/t1.0-9/10455028_1106711286017425_4362359526014900536_n.jp g?oh=a46d279f3cd242a4c0d5b6f1ba55b568&oe=57916BD1

These bundle deals will start on 18 March 2016 at 1500 GMT and last until 21 March at 0900 GMT.

Purchase DCS: A-10C Warthog from: http://www.digitalcombatsimulator.com/en/shop/modules/dcs_a10c_warthog/

Purchase DCS: NEVADA Test and Training Range map from:
http://www.digitalcombatsimulator.com/en/shop/terrains/nttr_terrain/

DCS World 1.5.3 Update 2
Also on 18 March 2016, we will release the second update to version 1.5.3 of DCS World. Please note 1.5.3 Update 2 is the support for the new A-10C: BFT campaign.

Changelog: http://forums.eagle.ru/showpost.php?p=2715260&postcount=17


Have a Warthog weekend!
The Eagle Dynamics Team

Minoslas
03-25-16, 11:14 AM
DCS: W Newsletter 25 March, very interesting develop news and in the future, a Garmil G430 to some aircrafts, the start of civil aircrafts into DCS: W?

http://forums.eagle.ru/showpost.php?p=2722709&postcount=21

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/10402895_1112194265469127_4223097668810938936_n.jp g?oh=2c75be4f94d503f9dc9873db1b2401e4&oe=57860993

Easter Weekend Flash Sale

Happy Easter weekend everyone! In celebration of the holiday, we are happy to announce a 30% off Flash Sale on all DCS modules except DCS: NEVADA Test and Training Range and DCS: L-39 Albatros! If you however live in the Eurasian Economic Union (Russia, Armenia, Belarus, Kazakhstan, and Kyrgyzstan), save up to 50% on all modules except DCS: NTTR, DCS: L-39, DCS: Hawk, DCS: C-101, DCS: MiG-21bis using bonus points.

This flash sale will start on 25 March 2016 at 1500 GMT and last until 28 March 2016 at 0900 GMT.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpl1/v/l/t1.0-9/12801681_1112194282135792_8013221755812817563_n.jp g?oh=8abc0ae784139b4f9797240629e0c069&oe=578FBD4A

Aircraft:
http://www.digitalcombatsimulator.com/en/shop/
Campaigns:
http://www.digitalcombatsimulator.co...hop/campaigns/

New Bundle Deals

For the Easter Weekend, we are offering the following new 50% off bundle deals:
DCS: A-10C Warthog + A-10C: Basic Flight Training Campaign for $29.99 USD.
DCS: A-10C Warthog + A-10C: 16-2 Red Flag Campaign for $29.99 USD.
DCS: A-10C Warthog + The Enemy Within Campaign for $29.99 USD.
F-15C for DCS World + Su-27 for DCS World + DCS: NEVADA Test and Training Range map for
$59.99 USD.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xfa1/v/t1.0-9/9610_1112194268802460_636432445995222904_n.jpg?oh= 4ac00dbf4dfe9f6d68587d73a0fd0928&oe=5781140B

Special offers:
https://www.digitalcombatsimulator.c...pecial_offers/


DCS World Update

Our current focus is on the merger of DCS World 1.5 with DCS World 2.0. This version, termed DCS world 2.5, will return us to a unified DCS version with the new graphics engine and be capable of supporting multiple maps. In addition to these features, we also plan to include an improved Caucasus map, new and improved explosions and clouds, improved network code, and the new procedural grass and ground clutter.

In parallel with DCS World 2.5, we continue to make progress on the DCS: Strait of Hormuz map, DCS: Normandy map, DCS: F/A-18C Hornet, DCS: Spitfire IX, the option to add a Garmin GNS 430 navigation device that can be installed on various aircraft, continued improvements to Combined Arms, new additions to the DCS: NEVADA Test and Training Range map, new campaigns, Kuznetsov and Nimitz-class aircraft carriers, Flaming Cliffs 3 aircraft updates, new effects, and other efforts mentioned in previous newsletters.

With both the consumer Rift and Vive Virtual Reality (VR) systems on the near horizon, we are also improving the DCS VR experience which includes better cockpit interaction, user interface, and performance.

We have a LOT on our plate right now, but as each effort reaches maturity, we will provide more information.

Some updated 3D models of weapon today:

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xfp1/t31.0-8/12909536_1112194722135748_1182095796525254063_o.jp g
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpa1/t31.0-8/12891698_1112194718802415_8783610774205059356_o.jp g
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https://scontent-mad1-1.xx.fbcdn.net/hphotos-xap1/t31.0-8/12891149_1112194775469076_7464685361742820267_o.jp g
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xfp1/t31.0-8/12888645_1112194778802409_3532349461029040998_o.jp g
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xtf1/t31.0-8/12593943_1112194782135742_5930152658845190473_o.jp g
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/12901125_1112194838802403_2853663867236716495_o.jp g
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xlt1/t31.0-8/12891736_1112194842135736_6275748316651317210_o.jp g

Minoslas
03-30-16, 01:23 PM
Baltic Dragon Mirage 2000C third trailer
https://youtu.be/82-JTJ5Uxms

Minoslas
04-01-16, 10:26 AM
April 1,l Newsletter, F-86F Sabre Final release and discount pack F-86F + NTTR, Mig-15Bis + NTTR

http://forums.eagle.ru/showpost.php?p=2730151&postcount=22


https://scontent-ams3-1.xx.fbcdn.net/hphotos-xpl1/v/t1.0-9/12523975_1118733064815247_2613781379247641324_n.jp g?oh=6b47977778203bbb07f253da0e0cd4c1&oe=5790DA39

Final Release of DCS: F-86F Sabre

Belsimtek and The Fighter Collection are pleased to announce that DCS: F-86F Sabre has left beta and updated to release status today. Although the module is now feature complete, we will of course continue to tune the aircraft and fix any bugs that may arise.

Purchase from: https://www.digitalcombatsimulator.com/en/shop/modules/sabre/

https://youtu.be/oQeKRwFBafU

DCS: F-86F Sabre is a highly realistic simulation of the legendary American single-seat fighter jet F-86 Sabre, developed by North American Aviation. With more than 9,800 airframes of all versions built, the “Sabrejet” is the most-produced U.S. jet fighter in history. The aircraft took part in air-to-air combat, strike missions and surveillance. In addition to these roles, the F-86F Sabre was also used as a target drone and as a test bed for systems and weaponry. The aircraft became known to the public as the “MiG Killer” during the Korean War in the early 1950s. The F-86 was supplied to more than 30 countries and stayed in operational service until the early 1970’s. The different versions of the Sabre scored more than 900 aerial combat victories – more than any other jet fighter! The F-86F-35, the model simulated in DCS: F-86F Sabre, belongs to one of the latest series of the “F” modifications, and carries the sophisticated A-4 gunsight. Its armament includes six 12.7-mm M3 Browning machine guns, up to two 500-pound AN-M64 or 750-pound M117 bombs, up to 16 5” HVAR rockets and two GAR-8 air-to-air missiles.

https://scontent-ams3-1.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/12923342_1118733078148579_4510971307977529700_n.jp g?oh=219955fe1f8753112fb378546e38c42e&oe=5785FF26

Since July 2014, when the Open Beta version of DCS: F-86F Sabre was offered for download, Belsimtek has undertaken great efforts to further improve the module. Since then, DCS: F-86F has received numerous improvements and is now much closer to the real F-86F-35! Our thanks go out to the enthusiasts – fans of this aircraft, who were directly involved in parts of the development process –, Belsimtek was able to take the DCS: F-86F Sabre to a whole new level. In particular, a lot of research went into recreating the original cockpit and associated systems to be much more accurate. In addition, a highly detailed 360+ page flight manual and nine training missions (the English missions will all receive voice-overs in the near future) are included. The flight dynamics were further developed and tuned so that now even advanced and critical regimes such as stall and spin are fully realistic. Using the original full technical documentation of the real F-86F Sabre during the development process, it was possible for the engine model and the flight dynamics to reach a very high level of accordance with the real flight characteristics of the aircraft.

The installation package includes both a quickstart and a full flight manual, in-game training missions in English and Russian language, and single combat missions. The quickstart manual enables the player to quickly learn basic procedures like take-off, landing and weapon usage without the need to delve deep into the full flight manual from the beginning.

Key Features of DCS: F-86F Sabre:
Unmatched flight physics that allow you to truly feel what it's like to fly this legend of the Korean War
Highly detailed, six-degrees-of-freedom (6 DOF) cockpit
Interact with cockpit controls with your mouse and other input devices
Accurate F-86F Sabre model, country markings, and weapons
Detailed modelling of the F-86F Sabre instruments, weapons, engine, radios, fuel, oxygen and electrical systems
Battle DCS: MiG-15bis in single and multiplayer games


Weekend Bundle Deals

This weekend we have a couple of bundle deals that include the DCS: NEVADA Test and Training Range map with both the F-86F and its nemesis the MiG-15bis.

https://scontent-ams3-1.xx.fbcdn.net/hphotos-xfp1/v/t1.0-9/1918959_1118733061481914_5020408098512717184_n.jpg ?oh=39907865f6f7874b9448d442dd9be0c2&oe=57820745

DCS: F-86F Sabre + DCS: NEVADA Test and Training range map for $75.00 USD
DCS: MiG-15bis + DCS: NEVADA Test and Training range map for $75.00 USD

http://www.digitalcombatsimulator.com/en/shop/special_offers/

Have a wonderful Sabre weekend,
Eagle Dynamics

Minoslas
04-01-16, 10:53 AM
DCS: World 1.5.3 Beta Update 3 available

http://forums.eagle.ru/showpost.php?p=2730164&postcount=18
DCS 1.5.3 Update 3 in the Open Beta today.

DCS World
Spanish names added for the airfields
Corrected gun strafing of AI for some cases
Corrected of AI group ship attack

DCS Ka-50
Damaging the right side will not always causes both hydros to fail.

DCS F-86F
Corrected input of speedbrakes in Game Mode (Easy Avionics)
Added M-117 bombs
Control stick gun trigger will have two-stage
Added corrected flight manuals EN and RU
Added training missions
Landing gear emergency implemented

DCS Hawk by VEAO
Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024)

DCS Mi-8MTV2
Engine failure trigger corrected

DCS CA
Fixed bug that cause server crash when client takes Stinger SAM

Minoslas
04-08-16, 10:35 AM
April, 8 DCS: World Newsleter

http://forums.eagle.ru/showpost.php?p=2737668&postcount=23

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/v/t1.0-9/12974431_1122844164404137_5408465577809938572_n.jp g?oh=a84e91d3b8207822bf72dd7183ebf39d&oe=577538A6

DCS: Bf 109 K-4 Kurfürst

We are now preparing to release the final version of DCS: Bf 109 K-4 Kurfürst. Over the last several weeks, we have been reviewing all user feedback and addressing a numbers of bugs and areas that require refinement. The creation of interactive training missions is also underway which includes all the normal procedures for engine start, taxiing, takeoff, landing and combat employment.

We have also opened a Bf 109 K-4 skin contest that you can read about here: Bf 109 K-4 skins contest (http://forums.eagle.ru/showthread.php?t=163110)

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpl1/v/t1.0-9/12938145_1122844101070810_766849358253929108_n.jpg ?oh=48b23105632b8a69b6940598bfa33d8b&oe=578C6A90

During the course of the competition, a number of interesting skins (including the skin variants of the aircraft captured by the Allies), have been created by you, the users. Well done!

DCS: Spitfire LF Mk.IX

Adjustment to the flight model of the Spitfire LF Mk.IX aircraft continue. As of late, most of our testing and refinements have focused on airframe, engine and propeller parameters in references to actual tests of the World War II aircraft at our disposal at The Fighter Collection.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xlp1/v/t1.0-9/12985417_1122844191070801_5040889743891348012_n.jp g?oh=ab761bc75c3d6aedc2fa4067bea91927&oe=57B58472

The flight tests carried out in the DCS World have shown that the Spitfire LF Mk.IX is a very easy and predictable aircraft to fly. An accurately implemented pneumatic system of the aircraft used for the brake and flap systems is particularly interesting. Earlier DCS World War II aircraft have not used such a system. Pilots of the DCS: Spitfire LF Mk.IX will be able to feel all the peculiarities of the pneumatics while taxiing and landing the aircraft.

DCS: Normandy 1944 Map

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/v/t1.0-9/12472569_1122844194404134_1298222471617587075_n.jp g?oh=d4a69c936f618e71da9c40b79e250e0e&oe=5773FB44

Development of the specially created "DCS: Normandy 1944" map for DCS World War II continues its development at a fast pace. Currently, the main effort is focused on airfields with different types of surfaces (a first for DCS World). For example: we are implementing SMT (Square Mesh Tracks) surfaces, which were widely used by the Allies for temporary airfields in Normandy following the landings. We are also developing the possibility to place airfields on the map using the Mission Editor (another first for DCS World).

Belsimtek News

After the successful, final release of the DSC: F-86 Sabre and DSC: MiG-15bis modules, the Belsimtek team is now focused on bringing DSC: F-5E Tiger II to Early Access within the next month. In the meantime, Belsimtek continues to edit the F-86F Sabre English manual and prepare DCS: Mi-8MTV2 for its final release.

DCS: F-5E Tiger II Progress Update
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpl1/v/t1.0-9/12931052_1122844117737475_7535823976753770016_n.jp g?oh=85da5b9034ad08dd65cb78c5b84bd50e&oe=57B7CD59

The external model is complete and includes several well-known color schemes.
The 3D cockpit is complete.
All aircraft systems are accurately simulated in high detail.
A new engine compressor model has been implemented based on accurate blade load calculations. The new model provides a very accurate simulation of compressor guiding unit functionality and an expanded range of engine operation modes (high and low compressor stalls and compressor operating in windmill mode).
The radar, optical sight, jettison system, gun use, launching of air-to-air missiles, air-to-ground rocket use, and flare and chaff countermeasures are integrated into the model and the aircraft's Weapon Control System (WCS). All the above-mentioned items are now operating as described in F-5E operations manuals.
The Professional Flight Model (PFM): operational range of altitude and airspeed, acceleration with various payloads and G loads (in sustained turns and at maximum angles-of-attack) are tuned based on available data of the flight dynamics of the real aircraft; the model behavior at critical angles-of-attack (stalling) and post-stall behavior (post-stall gyrations and spins) now match descriptions of the real aircraft.
Flight manual in Russian has been written.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xfa1/v/t1.0-9/12923151_1122844157737471_5809321281267609395_n.jp g?oh=0ca7595d34b6830b6c5f59e6f1c9fa96&oe=578C49E6

In order to present this module in for Early Access, several items will be in development during the Early Access period:
Adjustments to the operation of certain aircraft systems (for example: adjustment to pump capacity, hydraulic fluid mass-flow rates, electric grid loads, etc.)
Translation the flight manual to English. We take into account our mistakes during the development of previous modules.
Creation of the Quick Start manuals for both Russian and in English, based on the complete flight manuals.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xfa1/v/t1.0-9/12931229_1122844154404138_5387176989348442468_n.jp g?oh=c033cf6771be28de1dff053d0db113a0&oe=578127FE

DCS Bonus Spectacular

Here is your chance! Starting 8 April at 1500 GMT time and lasting until 11 April at 0900 GMT, use your bonus points to discount for all DCS modules (which participating in the bonus program) up to 50%!

Visit our e-shop for Modules (http://www.digitalcombatsimulator.com/en/shop/modules/), Campaigns (http://www.digitalcombatsimulator.com/en/shop/campaigns/) and Maps (http://www.digitalcombatsimulator.com/en/shop/terrains/)

Minoslas
04-08-16, 01:32 PM
DCS: World Update 3 release, CV1 1.3 Oculus rift support.

http://forums.eagle.ru/showpost.php?p=2730164&postcount=18
DCS 1.5.3 Update 3 will be pushed to public today.

DCS World
Spanish names added for the airfields
Corrected gun strafing of AI for some cases
Corrected of AI group ship attack
Added russian translaion of Ka-50 Republic campaign
Triggered messages will not stay in middle part of screen after radio menu has been disappeared
Fixed crash after recovering player's aircraft
Issue with appearing of briefing images from previous mission fixed
3rd parties radar detect late activation aircraft before they are activated fixed
Added Oculus 1.3 SDK suppport for CV1 Rift

DCS Ka-50
Damaging the right side will not always causes both hydros to fail
Shkval TV will be affected by candle (illumination) munitions
Added Russian localisation to Republic campaign

DCS F-86F
Corrected input of speedbrakes in Game Mode (Easy Avionics)
Added M-117 bombs
Control stick gun trigger will have two-stage
Added corrected flight manuals EN and RU
Added training missions
Landing gear emergency implemented
Corrected Hellenic Air Force skins
Guns heating and cooling adjusted
Input presets for "SideWinder FFB 2" fixed


DCS: FC3
Su-27. Extreme G-loads will lead to destruction of airframe
Su-25. Misaligned the reticle of gunsight and actual aim point is fixed

DCS Hawk by VEAO
Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024)

DCS Mi-8MTV2
Engine failure trigger corrected
Cargo rope will appears correct for new client

DCS CA
Fixed bug that cause server crash when client takes Stinger SAM

DCS L-39
L-39ZA: Radio button on throttle will clickable
Corrected views during ejecting sequence
Corrected flaps animation

DCS UH-1H
Fixed missing recoil on right minigun

Minoslas
04-15-16, 07:26 AM
2.0.2 update incoming

http://forums.eagle.ru/showpost.php?p=2745494&postcount=11
DCS 2.0.2 Changelog that will be published today.

DCS World
Spanish names added for the airfields
Corrected gun strafing of AI for some cases
Corrected of AI group ship attack
Triggered messages will not stay in middle part of screen after radio menu has been disappeared
Fixed crash after recovering player's aircraft
Issue with appearing of briefing images from previous mission fixed
3rd parties radar detect late activation aircraft before they are activated fixed
MP. Added Input adjustment panel
ME. Fog Thickness slider restored
Player aircraft will not explode when reach negative altitude
IR missile will lock illumination munitions
Simulation will not be affected by key commands during adjusting procedure into an input adjusting game panel
ATGM BGM-71E. Tuned performance. Max range about 3800m, motor time 1.5 sec, life time 23 sec.
SA-15, Tor SAM. Increased max range param at low altitude.
Added SF DRM panel call button in the module manager

DCS F-86F
Corrected input of speedbrakes in Game Mode (Easy Avionics)
Added M-117 bombs
Control stick gun trigger will have two-stage
Added corrected flight manuals EN and RU
Added training missions
Landing gear emergency implemented
Corrected Hellenic Air Force skins
Guns heating and cooling adjusted
Input presets for "SideWinder FFB 2" fixed
Landing gear indicators corrected
AN/ARN-6 Radio Compass Panel corrected
Throttle and wing flaps lever corrected
Added parking brake
Added missing "0" position to Mach meter
Airspeed indicator errors fixed
Input for manual ranging control corrected
Mach number indicator needle movement corrected
Added clickable and input for G-Limit Indicator Light
Added input for warning and emergency switches on oxygen panel
Added M-117 bomb

DCS Bf 109 K-4
Synced radiator flaps of clients in MP
Canopy will be opened after repair
The weight of MW50 mixture will be accounting in the aircraft weight

DCS Fw 190 D-9
The weight of MW50 mixture will be accounting in the aircraft weight

DCS FC3
Su-25. Misaligned the reticle of gunsight and actual aim point is fixed
F-15C. Aircraft centreline symbol on HUD corrected
MiG-29. G/AoA limit sounds corrected
Su-25. Corrected Mode switch on the stick
Su-27. Added airframe damage by high overloads
F-15C. Occasionally hang-up during mission loading fixed


DCS MiG-15bis
Added padlock

DCS L-39
L-39ZA: Radio button on throttle will clickable
Corrected views during ejecting sequence
Corrected flaps animation
Flaps position indication in the status bar corrected

DCS Mi-8MTV2
Engine failure trigger corrected
Cargo rope will appears correct for new client
Option "Mirrors" added

DCS Ka-50
Damaging the right side will not always causes both hydros to fail
Shkval TV will be affected by candle (illumination) munitions
Added Russian localisation to Republic campaign

DCS UH-1H
Fixed missing recoil on right minigun

DCS CA
Fixed bug that cause server crash when client takes Stinger SAM

DCS C-101 by AvioDev
Rear canopy works correctly now.
Toe brakes animation added.
Rear pilot head animation corrected, now reacts correctly to turns.
Added RU localization.
Added RU missions.
Several localization issues corrected.
Mirror mechanism corrected.

DCS Hawk T.1 by VEAO
Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab.
(High – 4096, Medium – 2048, Low 1024)
EFM fully integrated.
Set wheel brake left and right in Axis options - Nose wheel steering has been removed.
Toe brakes and rudder pedals animated.
Parking brake added.
Trim can be set using keyboard, joystick or using the switches in cockpit.
Rudder and aileron trim gauges animated.
Brake pressure gauges animated.
Keyboard control inputs working - throttle, pitch, roll and yaw.
Oxygen hypoxia effect tweaked.
Anti-skid function added – default operation is off until entering runway.
Pitot heat function updated.
Standby (emergency) brake and flaps functions added.
Visual buffeting added for stall and over-speed.
Low level high speed ground effect added (wind must be set in mission) EFM damage model implemented; when aircraft section destroyed, EFM is affected.
Aircraft no longer hovers above ground when gears damaged.
Auto-start sequence (Left Win+Home) updated to remove rotation light.
Auto-stop sequence (Left Win+End) updated.
Auto-start/stop sequence added to joystick assignments (under cheat section).
Updated cockpit textures High/Medium/Low. Set your preferred level in Options, Special, Hawk tab.
Radios partially functional; Ground crew and UHF AM New cockpit sounds.
New engine sounds.
Additional bugs no doubt introduced.
Aim-9M LAU-7 pylon added. Mission designers need to update their missions for this change.
Sidewinder tone for seek and lock now working.
Aden gun pod added, UPK removed. Mission designers need to update their missions for this change.
Single and Quickstart Missions updated for Aden.
Gun switch "on" will now open the gun switch cover on the joystick.
Weapons panel hot or missile panel hot will open fire button cover on joystick.
Air start option – Weapons now armed.
F2 view; flaps and RPM indicator now working.
Kneeboard joystick assignment for mark position and page changes fixed.
Detached Det cord showing inside of canopy now removed.
Training Start-up mission updated for EFM functions.
Safety pins removed by default.
Backlighting on main panel altered.
Engine Start/Re-light button clickable added to throttle model in-sim (click to start GTS).
Updated click spots to move with throttle movement.
Various texture label updates in cockpit.

Minoslas
04-15-16, 11:00 AM
Newsletter DCS: World April, 15

http://forums.eagle.ru/showpost.php?p=2745819&postcount=24

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/12987225_1126940783994475_7691585370549196820_n.jp g?oh=46db9d49f8f6c5076f73aaba3df83c33&oe=57B9630F

Weekend Bundles Deals

This weekend we offer two new bundles deals that are focused on DCS: P-51D Mustang:
DCS: P-51D Mustang + DCS: NEVADA Test and Training Range map for $59.99 USD.
DCS: P-51D Mustang + DCS: Fw 190 D-9 Dora for $59.99 USD.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/12963531_1126940793994474_4761756435919788744_n.jp g?oh=473cea8fc9a85cc449418705769ab8b7&oe=57B559DF
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xlf1/v/t1.0-9/13007099_1126940787327808_1124822283058858427_n.jp g?oh=8fdbad11606e2d7cdb99a20b88b101c1&oe=5775C7B2

This deal will start on 15 April 2016 at 1500 GMT and last until 17 April 2016 at 0900 GMT.

Special Offers (http://www.digitalcombatsimulator.com/en/shop/special_offers/)

DCS: Spitfire LF Mk.IX Update

Work continues on the Spitfire LF Mk.IX at a rapid pace! This week we integrated the long-awaited RAF pilot to the cockpit.

https://scontent-mad1-1.xx.fbcdn.net/hphotos-xat1/t31.0-8/12973287_1126940817327805_455411065696796708_o.jpg
https://scontent-mad1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/12967960_1126940827327804_8873562774623969156_o.jp g

Primary development on the flight dynamics is nearing completion and we believe you will be very happy with the results. We think it is our best work yet. Our efforts are now moving to the Hispano-Suiza HS.404 20 mm-caliber automatic cannons. These will include realistic ballistics for all main ammunition types used during WWII.

DCS World 2.0.2 Update

Today we will release the next update to DCS World 2.0, version 2.0.2. This will include all the new changes from DCS World 1.5.3 and some new fixes you can review here (http://forums.eagle.ru/showpost.php?p=2745494&postcount=11).

Minoslas
04-29-16, 10:17 AM
DCS: W 2.0.2 Update 1. Early Access Polychop Sa342 Gazelle

http://forums.eagle.ru/showpost.php?p=2760819&postcount=14
DCS World 2.0.2.52658 Update 1 changelog

The early access to DCS SA342 Gazelle beta by Polychop Simulation!


DCS World
Fixed crash on AI helicopters taxiing
MP. Fixed crash with reloading new mission on server
MP. Fixed a server crash caused by client connection during server exiting
GUI error when click restart a campaign fixed
Nellis and MaCaran ATCs will work


DCS Hawk T.1 by VEAO
Crash to desktop fixed
GTS start joystick and keyboard assignment fixed
Toe brake assignments to controller fixed
Radio crash to desktop fixed
Textures set to medium by default instead of high
Engine and cockpit sounds have been tweaked
Anti-skid on by default with warm start
Sidewinder seek tone fixed
VHF AM radios fixed
Stock missions updated for radios

DCS Mi-8MTV2
Corrected mirror option
Ground personnel can hear pilot with opened blister

Minoslas
04-29-16, 10:38 AM
April, 29 DCS: W Newsletter, Polichop Sa-342 Gazelle early access and bubble pack with NTTR.

http://www.digitalcombatsimulator.com/en/newsletters/newsletter29042016.html

http://www.digitalcombatsimulator.com/images/newsletter/20160429/Cover720.jpg

DCS: SA342 Gazelle

Polychop Simulations in cooperation with The Fighter Collection and Eagle Dynamics, are pleased to announce that DCS: SA342 Gazelle is now available for early access in the DCS E-Shop (http://www.digitalcombatsimulator.com/en/shop/modules/gazelle/)

The SA342 Gazelle is a light scout/attack and transport helicopter. It was introduced in 1968 as a result of cooperation between Aérospatiale and Westland Aircraft. Operated by 23 countries, the Gazelle has served in combat operations across the world including the 1991 Gulf War, 1982 Lebanon War, Syria, and other conflicts.

The Gazelle is powered by a single turbine engine that is connected to three glass-fiber reinforced plastic main rotor blades with a bearingless main rotor developed by Bölkow GmbH. It is also the first helicopter which features the famous Fenestron tail rotor.

The version featured in DCS is the anti-tank version that is armed with four HOT 3 anti-tank guided missiles. Later, free upgrades to this module will feature Gazelle versions armed with a GIAT machine gun, rocket pods, Mistral anti-aircraft missile, and sniper team in rear compartment.

http://www.digitalcombatsimulator.com/upload/iblock/d3c/Screen_160427_163035.jpg
https://youtu.be/mW3vAge9OzM

Purchase from: DCS: SA342 Gazelle by Polychop Simulations (http://www.digitalcombatsimulator.com/en/shop/modules/gazelle/)

Key Features of DCS: SA342 Gazelle:

Accurate and highly detailed six-degrees-freedom (6DOF) cockpit and external model
Mouse interactive cockpit with authentic systems modeling
Fully modeled weapon system including weapons sight and HOT 3
Exciting and challenging campaign
Interactive training missions
AFM (Advanced Flight Model) that simulates all flight phases and characteristics of the Gazelle
Inclusive flight manual
Gazelle skins covering many countries
Note: Today's release is only compatible with DCS World 2.0.2. Support for version 1.5.3 will be coming soon.

Weekend Bundle Deal

This weekend we offer new bundle deal with new DCS: SA342 Gazelle + DCS: NEVADA Test and Training Range map for $64.99 USD.

http://www.digitalcombatsimulator.com/images/newsletter/20160429/DCS_SA342_NTTR_letter.jpg

This deal will start on 29 April 2016 at 1500 GMT and last until 2 May 2016 at 0900 GMT.

Visit Digital Combat Simulator E-Shop Special offers (http://www.digitalcombatsimulator.com/en/shop/special_offers/)

Have a great weekend!
The Eagle Dynamics Team

Minoslas
05-10-16, 12:26 PM
Racoon, of ED team, confirm work of WW2 units (include bombers), that units has not part of WW2, will be part of DCS: W core.

http://forums.eagle.ru/showpost.php?p=2773214&postcount=193
This mean map is a landscape, flora, buildings... things like that. But we have a lot of different WWII units in production (spoiler: AI bombers as well) . So WWII units will not be a part of Normandy or any other map, but will be available for all maps.

Minoslas
05-14-16, 07:39 AM
DCS: World 1.5.3 and 1.5.3 Beta available.

http://forums.eagle.ru/showpost.php?p=2776747&postcount=21
DCS World 1.5.3 update 5 (version 1.5.3.52724)
SA342 Gazelle support added
F10 map aspect fixed for multimonitor configuraton
Multiplayer: Client get loss now when changed role in air
HAWK crash fixed

http://forums.eagle.ru/showpost.php?p=2776751&postcount=22
DCS World 1.5.3 Open Beta update (version 1.5.3.52875)
Automatic guns accuracy corrected
EN, RU, ES localization updated

Minoslas
05-15-16, 05:32 AM
MudSpike exclusive, show new ED Mig-29A external 3D model in progress to DCS: World.

https://forums.mudspike.com/t/exclusive-images-of-the-new-mig-29a-model-in-dcs/2014

https://forums.mudspike.com/uploads/default/original/2X/7/75142dd591d414632feeca1ae492191043ad85d2.jpg
https://forums.mudspike.com/uploads/default/original/2X/2/2af17744e6e3d8d30079c728d5f146dddc15b52a.jpg
https://forums.mudspike.com/uploads/default/original/2X/9/9391c691a00f6a73c3e4a4ea1f33e9f3de5b1793.jpg
https://forums.mudspike.com/uploads/default/original/2X/c/c88acb2aa0e7bde19f1c49afc536b707da5ac20a.jpg

Minoslas
06-05-16, 07:26 AM
Wags VIVE VR test video on the DCS: W A-10C
Some details of the video:
- Wags use DCS: World 2.5 unified version
- Caucasus theather, F-5E and F/A-18C module icons on the main page.
- New Caucasus theater show on the editor (7:25)
- Wags use vive mouse cursor to interact with controls on the A-10C.
- Surprises coming to the caucasus theater (Wags dont tell nothing more). (24:00)
- Planned updates to NTTR (Tonopah AFB, North las vegas airport (KVGT), Henderson airport (KHND), some strips on NTTR, some airports to south las vegas. Wags talk about get some airporte from Tonopah to Laughlin (I think he tell about KIFP (Laughlin Bullhead international airport).
- He talk about add all Fallon training range, but not the Fallon AFB (not sure if can update them to a next update or the F/A-18C module), and add NTC (National Training Center) southeast of las Vegas, very interesting to CA and if ED start to develop DCS: W lever tanks and IFVs.

https://youtu.be/1whs_XhoXZ0

Minoslas
06-09-16, 05:13 PM
L-39 Nevada contest has winners
https://www.facebook.com/eagle.dynamics/?fref=nf
Video by slamraamproductions - 1-st place in the DCS L-39 in Nevada video contest.

http://forums.eagle.ru/showthread.php?t=167521

https://youtu.be/Ph0HjcIWuNg

Minoslas
06-12-16, 05:50 PM
Thanks to MudSpike.

https://forums.mudspike.com/uploads/default/optimized/3X/3/1/31a9de4d834fab19ca6598042fb5c4b6af05289f_1_690x84. png

On the today Wags belsimtek F-5E Stream. Wags DCS: W 2.0 show the new Causasus and WW2 Normandy Theaters icons. Maintain the F-5E and F/A-18C Hornet module icon show on the previous Wags F-5E Stream.

Minoslas
06-24-16, 11:14 AM
DCS: World 1.5.4 Beta available

http://forums.eagle.ru/showpost.php?p=2820798&postcount=25
Today we'll release DCS 1.5.4 to Open Beta for open testing.

DCS World
Multiplayer. New integrity check system
Multiplayer. New extrapolation algorithm
Multiplayer. Added an input adjustment possibility
New Campaign Builder design with multi language support
ME. Payload panel. Added skin preview in the 3D view
ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
ME. Added the ability to place helicopters on the ground for the cold and hot start
Encyclopedia. New 3D view
Options panel. New design
Support of hot plug of input devices now
Module manager. Added DRM button for activation/deactivation
Returned moon in the sky
Corrected animation of airshow cone
Oculus Rift. RadioCommunications and triggered messages menu font increased
Oculus Rift. Kneeboard and terrain clipping issues fixed
Oculus Rift. Oculus Zoom action added to "UI layer" input options
Oculus Rift. VR settings can now be applied without restarting GUI

DCS FC3
Su-27. CN Flight Manual updated
Su-27. Added Russian training missions.

DCS Fw 190
The Challenge campaign. Updated a few missions / all the briefing images.
The Challenge campaign. Russian locale added.

DCS L-39
Fix of causeless fire in the hangar and formation below other aircraft
Added gauges with imperial scales

DCS A-10C
Oxygen QTY pointer will move not discrete when test oxygen button depressed

DCS UH-1H
Some improvements and bug fixes for Sling load operations
The hints now in Kneeboard (later it will fully removed from screen)

DCS Mi-8MTV2
Some improvements and bug fixes for Sling load operations
The hints (about Weapon status, sling load status) now replaced to Kneeboard
Now the ground crew can be called without setting an intercom, but opened Window
R-863 in default is tuned on ME frequency
Default position of the switch ДЕНЬ-НОЧЬ depends on the time of day
Fixed failures in ME
Added view on Cargo from pilot seats (LShift + LAlt + С), will tuned later
Fixed mirrors status during mission start
Parking brake fixed
After Hot start:
pitot heating initialize
SARPP init state
Air Inlet Particle Separator System is initialize
GMC-1A already slaved
Human radio modulation changed to AM
Tail Rotor Control Failure, repair fixed

DCS SA342
Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
Added SA342L separated manual
Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
Corrected Flight Model in turns
Corrected Flight Model in dives
Corrected HOT3 missile to explode as soon as wire is cut
Corrected Rotor torque behavior depending on speed
Corrected pitch and roll stick sensitivity
Corrected helicopter skids behavior at ground
Now helicopter can land in grass
Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
External copilot body is still visible when helicopter is set as static in ME, will be fixed later
Corrected campaign missions to keep player current stage
Corrected COMB warning at Alarm panel and manual accordingly
Corrected Flares now reload when rearming
Corrected Engine sound not to change while in Torque test
Corrected Trimming with Magnetic brake
Corrected wool wire to correctly reflect wind direction
Corrected NADIR VENT parameter to display absolute direction the wind comes from
Corrected SAS authority during turns

DCS C-101
Corrected mirror far vision.
Modified Special Options interface according to new appearance.
Changed EB and CC available tasks in ME.
Added CC Sea Eagle missile launch capability for AI.

DCS Hawk
W key fixed - both toe brakes on.
Fuel burn refined.
Sight glass 3d object fixed - work in progress.
Sight glass holders transparency fixed.
TrackIR view limits set.
Canopy glass external model more transparent.
Brake pressure increased to hold aircraft on full power.
Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on).
Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group.

If after a week we see no blocking bugs in the 1.5.4 open beta, we will move it to the public build the following Friday.
__________________

Schroeder
06-25-16, 02:20 PM
I have some issues now with the cockpit view of the Su 25T. When I look to the side my virtual head tilts. A bit confusing and not really fun to play like this. :doh:

Minoslas
07-01-16, 01:35 PM
DCS World 1.5.4 Open Beta Update 1 Available.

http://forums.eagle.ru/showpost.php?p=2828330&postcount=26
Update 1.5.4.54316.106 for DCS World 1.5.4 Open Beta.

DCS World
AI aircraft with type "uncontrolled" will able start from an aircraft carrier
Restored wingtip trails of propeller driven aircraft. Humidity factor added
Encyclopedia. Missing 3D models added, M1097 the 3d model name added
AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.
Empty "type" unit in ME and immortals this unit in sim (when launching mission ver 1.5.3 in open beta 1.5.4)
Crash during bombing buildings fixed
Crash while changing options fixed
User snapview saving restored
In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.

DCS L-39
L-39ZA. Gunsight will be always functional, independently by mount/unmount checkbox for L-39C.

Minoslas
07-12-16, 05:58 PM
Comparative pic of a A-50 AWACS on a runway on DCS W 2.5, compared with 1.5 on the caucasus theater. We can see new lightning, weather, sky and tree effects.

https://scontent.fmad3-1.fna.fbcdn.net/v/t1.0-0/s480x480/13669633_1178260142195872_2105448888235576282_n.jp g?oh=09d9811ac7c8c433a124db517e1b17d0&oe=5834C8C2

Meanwhile, Wags tack about 2.5 is coming on the next weeks

http://forums.eagle.ru/showpost.php?p=2838829&postcount=7
In the coming weeks, I think many of you will understand why 2.5 has been taking longer than expected. It will be worth it.

Minoslas
07-15-16, 11:17 AM
DCS: World 1.5.4.54855.129 Release version available

http://forums.eagle.ru/showpost.php?p=2842866&postcount=28
DCS 1.5.4.54855 update 1 today in release.

DCS World
Multiplayer. Server list sorting restored
GUI. Menu music will not restarts when changing activity in the menu
GUI. AIM-9M/P will be available in payload panel
AIM-9P updated 3D model
AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant.
Su-25T. ECM will not work without ECM pod installed
Track IR. Add option “TrackIR external views” enable/disable
Track IR. Vertical angle origin takes into account
GUI. Open/save dialogs will work faster
Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned
US pilot 3D models was removed from Kuznetsov carrier
Flood light in cockpits restored
Video recording function restored
A-10's AIM-9 missile mount corrected
Mortars will fire
Encyclopedia. Added some new weapon articles
Power lines restored
ATGM Vikhr will not be drop out of guidance channel with sidewind

DCS M-2000 by RAZBAM
EFM Fix. Aerobraking while landing
PCA Fix. Radar stuck in TAS on weapons change.
INS Fixes. Next/Prev Waypoint key bind
INS. ENC (Auto Navigation) Button: Activates/Deactivates automatic waypoint update.
INS. Keybinds for BAD, REC, MRQ, VAL and ENC.
INS. MRQ selection as navigation waypoint
INS. MRQ waypoint save
INS. BAD (Offset) Navigation
VTB. Weapons load display
Cockpit. New model
Cockpit. New textures

DCS Ka-50
Aircraft repair will working on FARP

DCS MiG-15bis
Missions converted to multilanguage

DCS F-86F
Missions converted to multilanguage

DCS Hawk by VEAO
Falling-out-the-sky issue resolved

Minoslas
07-16-16, 09:40 AM
Today I discover the FC-3 cockpit has been updated with connectors on some controls , some hundred connectors. A initial move to a "harcore" F-15C?

a video maked with the modelviewer.
https://youtu.be/GF4e6xEV5Dc

Minoslas
07-16-16, 02:27 PM
False alarm, confirmed by Skatezilla, sorry to all. The connector number was present some years ago.

I have check other cockpits (Su-27 and Mig-29A) very limited connectors and mising great quantity of control animations.

https://youtu.be/75uXRZEXNDQ

https://youtu.be/ZGLb6ym4Ua0

Minoslas
07-19-16, 11:14 AM
Racoon and Yo-Yo talk about the new damage model on develop by Eagle Dynamics, very interesting details has planned:
http://forums.eagle.ru/showthread.php?t=170625

Old damage model on Spitfire Mk IX
https://scontent.fmad3-1.fna.fbcdn.net/v/t1.0-9/13697244_1182433745111845_1568781722589874824_n.pn g?oh=f9c5b94f2b626eb853c0092f1cbe3ccd&oe=583356BA

New damage model on develop on Spitfire MkIX
https://scontent.fmad3-1.fna.fbcdn.net/v/t1.0-9/13692517_1182433741778512_4953741445218879750_n.pn g?oh=463a1d732c95372ed41c04f9c21a8c6a&oe=582A4526

ED has plans to a new P-51 version centered on Normandy theater.
http://forums.eagle.ru/showpost.php?p=2845701&postcount=4

Minoslas
07-22-16, 05:28 PM
1.5.4 Update 2 Updated / New 3D models
https://youtu.be/n3Bug-Xxhsw

Minoslas
07-23-16, 03:52 PM
Develop update of the Caucaus theater map update to T-5 map technology. Planned release of 2016 final.

https://www.facebook.com/eagle.dynamics/?notif_t=notify_me_page&notif_id=1469246157468880
Caucasus Map for 2.5 Update - 23 July 2016

Dear all,

I have a little news for you on the updated Caucasus map for DCS World 2.5. A key part of DCS World 2.5 will be the unification of the Caucasus and Nevada maps (and all other future maps). In order to do this, we first need to update the Caucasus map to the T4 map standard (as the Nevada map is).

Initially, we planned just to update the file structure and field textures, but we later decided to greatly expand on that. Because the Caucasus often servers as the first impression for new DCS World users, we feel it important to have a more substantial update that matches map quality to vehicle module quality. While the attached summer season images are still very much Work-In-Progress (with a lot of fixes, tuning and some pretty big changes to still come), they do provide a glimpse of where we are going.

In the attached images, you may notice the following: updated / higher resolution textures for almost all terrain surfaces, airfields, and ground objects; new tree system for both forests and “urban areas”; much greater population of forested areas; several new ground objects with improved geometry detail; deferred lighting system; new water renderer; procedural grass; corrected river and lake parallax; and improved shadows. We also hope to include a higher resolution terrain elevation mesh, but no promises on that. In previous images, we showed off how the updated map is looking from “squirrel cam” level, but today we thought we’d raise the camera up a bit.

Once the map update is near final with concreate poured, we can provide more details. However, prior to then, too much can still change to make any additional feature statements.
We share your desire to have “the great unification” happen as soon as possible, as it will make the lives of both developer and customer a lot easier. However, this map update is long overdue and will need to be completed before that can happen. We are still looking at this being completed by the end of 2016.

All in all, this is going to be a pretty extensive update to the map and we think will breath some new life into this region for both past and future missions. Best of all, we are providing this extensive map update for FREE.

Thanks

Small slideshow of in develop caucasus pics (more on ED Facebook)

https://scontent.fmad3-2.fna.fbcdn.net/t31.0-8/13738100_10157257173680341_3727716704447618142_o.j pg
https://scontent.fmad3-2.fna.fbcdn.net/t31.0-8/13724984_10157257173665341_2233953819358831448_o.j pg
https://scontent.fmad3-2.fna.fbcdn.net/t31.0-8/13725053_10157257173675341_6218646370702218008_o.j pg
https://scontent.fmad3-2.fna.fbcdn.net/t31.0-8/13710718_10157257173780341_7579112368189451981_o.j pg

Minoslas
07-29-16, 02:58 PM
Auto-updater Update

Version 2.6.18:
- Added option to disable webseed as a workaround when torrents crash (rare).
- Run the game after uninstalling a module with Module Manager


and new DCS: W 2.0 Alpha sincro

http://forums.eagle.ru/showpost.php?p=2858835&postcount=15
DCS 2.0.3.55457

Synchronisation with DCS 1.5.4
F-5E integrated.


DCS World
F10 map aspect fixed for multimonitor configuraton
Automatic guns accuracy corrected
EN, RU, ES localization updated
Fixed Xbox360 controller bug
UH-1, Mi-8. Fixed issue with absent crosshair on cargo indicator at small display resolutions
Wrong second track replay probably fix
ME. Lost audiofile-name from trigger action fixed
Corrected Japan database entry
Fw 190 & Bf 109 MW50 tank contents will change aircraft weight
MP. On the screenshots will be visible not only first line of multiplayer chat
Added auto mapping axes to X-55 Rhino
Fixed crash in Weather.dll
Fix of late activated ground units that did not start after activation
Conflict of cockpit skins of A-10C and F-86 fixed
Multiplayer. New integrity check system
Multiplayer. Reworked aircraft motion algorithms to improve resistance to lags
Multiplayer. Added an input adjustment possibility
New Campaign Builder design with multi language support
ME. Payload panel. Added skin preview in the 3D view
ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
ME. Added the ability to place helicopters on the ground for the cold and hot start
Encyclopedia. New 3D view
Options panel. New design
Support of hot plug of input devices now
Module manager. Added DRM button for activation/deactivation
Returned moon in the sky
Corrected animation of airshow cone
Oculus Rift. RadioCommunications and triggered messages menu font increased
Oculus Rift. Kneeboard and terrain clipping issues fixed
Oculus Rift. Oculus Zoom action added to "UI layer" input options
Oculus Rift. VR settings can now be applied without restarting GUI
AI aircraft with type "uncontrolled" will able start from an aircraft carrier
Restored wingtip trails of propeller driven aircraft. Humidity factor added
Encyclopedia. Missing 3D models for Weapon category added
AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.
Updated MiG-29A model.
Empty "type" unit in ME and immortals this unit in sim (when launch mission_ver153 on branch 154)
Crash during bombing buildings fixed
User snapview saving restored
Crash while changing options fixed
In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.
AI B-1 and F-14 will not be able to fly without wing
Damaged AI aircraft will return to the nearest airfield
Corrected dogfight logic of AI WWII fighters
Sun will not be visible through objects and cockpit
Manpad AI will not ignore time for lock target
Fixed bug with all single fired shells, they will not fly-trough targets
Multiplayer. Server list sorting restored
GUI. Menu music will not restarts when changing activity in the menu
GUI. AIM-9M/P will be available in payload panel
AIM-9P updated 3D model
AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant.
Su-25T. ECM will not work without ECM pod installed
Track IR. Add option “TrackIR external views” enable/disable
Track IR. Vertical angle origin takes into account
GUI. Open/save dialogs will work faster
Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned
Video recording function restored
A-10's AIM-9 missile mount corrected
Mortars will fire
Encyclopedia. Added some new weapon articles
ATGM Vikhr will not be drop out of guidance channel with sidewind
Su-25T. Added animation of baro altimeter failure flag
Input chat commands moved to separate UI layer

DCS C-101 by AvioDev
VSI fixed
Fixed markers lights test function.
Canopy functionality fixed
TARSYN synchronization panel clickability fixed
Annunciator panel fixed (front and rear)
Added canopy reflection effect (WIP)
Fixed seat adjustment switch (rear cockpit)
Fixed rear cockpit animation
Fixed red colour smoke
Fixed some cockpit textures
Fixed some external model bugs
Fixed Gun Pods code for CC
Corrected mirror far vision.
Modified Special Options interface according to new appearance.
Changed EB and CC available tasks in ME.
Added CC Sea Eagle missile launch capability for AI.

DCS Hawk by VEAO
Falling-out-the-sky issue resolved.
W key fixed – both toe brakes on.
Fuel burn refined.
Sight glass 3D object fixed – work in progress.
Sight glass holders transparency fixed.
TrackIR view limits set.
Canopy glass external model more transparent.
Brake pressure increased to hold aircraft on full power.
Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on).
Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group.
Controls indicator now shows with RCtrl+Enter (WIP).
Weapons selector has been fixed.
Flaps and gear down affect flight model better.
Rudder yaw sensitivity has been tweaked.
Aden gun pod texture updated.

DCS M-2000 by RAZBAM
FM Bug fixes
Magic not firing bug fix
STT radar lock loss bug fix
TAS CCIP
OBL INS Update
CCRP TAS bug fix

DCS L-39
L-39ZA. PUS-0 lamp logic for bombs corrected
L-39ZA. SERIES-2-4 rockets switch logic corrected
L-39ZA. Hardpoint lamp indicators logic corrected
AWACS item added to radiomenu
L-39ZA manual. Corrected the weapon status panel description
Fix of causeless fire in the hangar and formation below other aircraft
Added gauges with imperial scales
L-39ZA. Gunsight will be always functional, independently by mount/unmount checkbox for L-39C.

DCS A-10C
Fixed bug with WP bearing displays on HUD
Oxygen QTY pointer will move not discrete when test oxygen button depressed

DCS F-86F
Add new liveries (Canada,US Air Force (Green),US Air Force (Skyblazers),US Air Force (Squadron 39)

DCS FC3
Su-27. CN Flight Manual updated
Flaming Cliffs. Error when DRM button pressed fixed
Su-27. Incorrect Mechanical Devices Indicator fixed

DCS UH-1H
Some improvements and bug fixes for Sling load operations
The hints now in Kneeboard (later it will fully removed from screen)
Fixed crash when player helicopter with selected cargo is destroyed

DCS Mi-8MTV2
Some improvements and bug fixes for Sling load operations
The hints (about Weapon status, sling load status) now replaced to Kneeboard
Now the ground crew can be called without setting an intercom, but opened Window
R-863 in default is tuned on ME frequency
Default position of the switch ДЕНЬ-НОЧЬ depends on the time of day
Fixed failures in ME
Added view on Cargo from pilot seats (LShift + LAlt + С), will tuned later
Fixed mirrors status during mission start
Parking brake fixed
After Hot start: pitot heating initialize, SARPP init state, Air Inlet Particle Separator System is initialize, GMC-1A already slaved
Human radio modulation changed to AM
Tail Rotor Control Failure, repair fixed
Add animation for Rotor Swash Plate and TailRotor Hub
Fixed crash when player helicopter with selected cargo is destroyed

DCS SA342 by Polychop
Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
Added SA342L separated manual
Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
Corrected Flight Model in turns
Corrected Flight Model in dives
Corrected HOT3 missile to explode as soon as wire is cut
Corrected Rotor torque behavior depending on speed
Corrected pitch and roll stick sensitivity
Corrected helicopter skids behavior at ground
Now helicopter can land in grass
Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
External copilot body is still visible when helicopter is set as static in ME, will be fixed later
Corrected campaign missions to keep player current stage
Corrected COMB warning at Alarm panel and manual accordingly
Corrected Flares now reload when rearming
Corrected Engine sound not to change while in Torque test
Corrected Trimming with Magnetic brake
Corrected wool wire to correctly reflect wind direction
Corrected NADIR VENT parameter to display absolute direction the wind comes from
Corrected SAS authority during turns

DCS MiG-21bis by Leatherneck
Tuned Engine for acceleration & climb performance adherance.
ASP Reticle offset fix for windy conditions

DCS Black Shark
Animation of ejection sequence fixed
Parking brake fixed
Aircraft repair will working on FARP

DCS Combined Arms
VR corrected
Ground vehicles will not call dust effect from concrete surfaces

Minoslas
07-31-16, 09:06 AM
DCS: World 2.0.3 Updated 3D Models
https://youtu.be/ql50ZvYUw5E

Minoslas
08-05-16, 12:53 PM
DCS: World Newsletter, release The Museum relic campaing by Sim Gaming Solution and F-86F + Mig-15bis ED pack
http://forums.eagle.ru/showpost.php?p=2866133&postcount=41

Changelog 1.5.4 Update 3

http://forums.eagle.ru/showpost.php?p=2866105&postcount=30
DCS 1.5.4.55584 Update 3
The Museum Relic (MiG-15 and F-86F) campaign release!

DCS World
Multiplayer. Improved aircraft motion algorithms.
TrackIR input data separated to own cpp, cockpit will use angles from trackIR directly (like in old way).
Removed “headtracking disabled” message.
Artifacts on Maverick's IR-view and Shkval view fixed
Input chat commands moved to UI layer
Trim will working when secondary FFB device connected
Module manager. Added DRM controller for campaigns
Su-25T. Incorrect Mechanical Devices Indicator fixed
Su-25T. Updated Chinese version of the Georgian Oil War campaign

DCS FC3
Su-33. Incorrect Mechanical Devices Indicator fixed

DCS F-5E Tiger II
AIM-9P5 missile corrected
AA1/DG mode tuned
HUD circle tuned in MSL mode
Damage model corrected
Auto lock corrected in MSL mode
DCS crushing on using GUNS fixed
Fix G-limited indication in MSL mode
Fix aircraft behavior at IDLE Engines on high-altitude airfields
Fix Choсks animation linked to canopy animation on net phantom
Added possibility to change laser code for GBU-12
Added laser code for GBU-12 to kneeboard
Smoke engines adjustment
Added LAU-68 for FFAR
Mk5 FFAR HEAT - improved FM
Rocket rotation frequency adjustment
Dispersion of FFAR increased
Fix Radar "In Range" indicator doesn't flash when below minimum range
DCS will not hangs at weapon release if RIPPLE mode selected
Added control of radar indicator brightness
Changed default radar indicator brightness
Wing brake fixed
Corrected only one attempt to lock-on after ACQ button release in radar search mode
Added nose ballast, when inboard fuel tanks are carried.
Radar elevation controls will not stop working after target lock is broken
Fixed wind in FM
Tail light will flashing on net phantom

DCS M-2000 by RAZBAM
Super radar fix
Magic selection bug fix
VTB STT display for CCM.
Dropping contacts when out of STT range.
Checks that STT target is within the +/- 60º cone.

DCS C-101 by AvioDev
Reworked cockpit structure
Radios (VHF, UHF, intercom) implementation. Front and rear cockpit
New cockpit (knobs, oxygen system, tap on glass...) realistic sounds. Front and rear cockpit
Tweaked AI takeoff performance
Modified mirror vision
Integration work between front and rear cockpit continues. Several improvements

DCS Mi-8MTV2
Repair crash fix

DCS Ka-50
Chinese flight manual updated

Minoslas
08-09-16, 03:46 AM
New Wags news about Caucasus map update in progress.

http://forums.eagle.ru/showpost.php?p=2869234&postcount=2
Hola everyone,

A little update... today the Caucasus map for DCS World 2.5 had its terrain elevation resolution increased by an average of 400%. This has eliminated almost all sharp edges to the terrain; and it's added rolling hills, much more detailed ridges and mountain sides, and provided many new places to hide down low.

I'll try to post some images in the coming weeks.

Yes, this is still a FREE upgrade planned for later this year.

Thanks

Minoslas
08-11-16, 11:09 AM
From ED Facebook...Merkava AI incoming.:D
https://www.facebook.com/eagle.dynamics/
A WIP preview image of a new AI toy coming to DCS World!

https://scontent.fmad3-1.fna.fbcdn.net/t31.0-8/13914072_10157342536680341_6301911619932373618_o.j pg

Minoslas
08-19-16, 08:13 AM
DCS: World 1.5.4 Update 4 changelog

http://forums.eagle.ru/showpost.php?p=2878359&postcount=31

DCS 1.5.4.55952.150 Update 4

DCS World

Fixed crash after exit from multiplayer.
Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually).
Trimmer method now selecting correctly for FFB and nonFFB devices.
DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg).
Encyclopedia: R4M rockets description added.

DCS Bf‐109 K‐4

Module is in release status now.
Added new skins.

DCS F‐86F

Fixed missing wing tank pylon textures on s ome LODs.

DCS F‐5E Tiger II

Radio channel presets now loading in a prepared mission.
Fixed frequency rounding in preset channel chart.

DCS UH‐1H
Fixed frequency rounding in preset channel chart.

Minoslas
08-19-16, 08:36 AM
DCS: World 2.0.3 Update 1 changelog

http://forums.eagle.ru/showpost.php?p=2878393&postcount=16

DCS 2.0.3.55945.98 Update 1

DCS World

Fixed crash after exit from multiplayer.
Fixed black screen on second mission run after change MSAA.
Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually).
Trimmer method now selecting correctly for FFB and nonFFB devices.
DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg).
VOR now works on NTTR map.
Added DRM control buttons for paid campaigns.
Encyclopedia: R4M rockets description added.

DCS Bf‐109 K‐4

Module is in release status now.
Added new skins.

DCS F‐86F

Fixed missing wing tank pylon textures on s ome LODs.

DCS F‐5E Tiger II

Fixed wind calculation in FM.
Radio channel presets now loading in a prepared mission.
Fixed frequency rounding in preset channel chart.
Tail position light now flashing on net phantom.

DCS UH‐1H

Fixed frequency rounding in preset channel c hart.

DCS Mi‐8MTV2

Fixed crash when repair.

Minoslas
08-19-16, 12:05 PM
New pics comparing caucasus theater 1.5.4 vs 2.5 versions, show on DCS: W newsletter
http://forums.eagle.ru/showpost.php?p=2878286&postcount=44

https://scontent.fmad3-1.fna.fbcdn.net/t31.0-8/14053900_1206313456057207_8078887507832861133_o.jp g
https://scontent.fmad3-1.fna.fbcdn.net/t31.0-8/13995642_1206313449390541_7502521934510780389_o.jp g
https://scontent.fmad3-1.fna.fbcdn.net/t31.0-8/14053900_1206313342723885_3460151641111405075_o.jp g
https://scontent.fmad3-1.fna.fbcdn.net/t31.0-8/14066448_1206313329390553_3941034608995306812_o.jp g
https://scontent.fmad3-1.fna.fbcdn.net/t31.0-8/13698136_1206313356057217_8824485386577470423_o.jp g

Minoslas
09-11-16, 06:06 AM
DCS: World septiembre 9, Ranger 39 Production A-10C, "Operación Piercing Fury" from caucasus theatre. New NTTR airports pics on develop.
https://forums.eagle.ru/showpost.php?p=2896320&postcount=48

Minoslas
09-11-16, 06:39 AM
DCS World 1.5.4 Update 5 changelog

https://forums.eagle.ru/showpost.php?p=2896279&postcount=32
DCS 1.5.4.56500 Update 5 Today

A-10C Operation Piercing Fury by Ranger79 integration.

DCS World
Crash server and client in multiplayer when another client occupies manpad unit is fixed
IC will not be cheated by unregistered mods
China's assets callsign format shown in ME is corrected
AA missiles will not dive after miss
MP. Fixed issue with difficult to close of chat window
No debriefing points for wins issue fixed
External model draw arguments accessible from Export.lua
Fixed the issue with artillery that not open fire in some places
Added RU phrases for ground air supply
MP. Added info about difficulties setting on the server
M1A2. Corrected damage model
Kneeboard. Added support of localized folder inside mission
Mid-range missile hit will not always causes to full aircraft destruction
Ground units. Fixed issue with shells that flying through target without collision
China unit system will be in metric

DCS FC3
Su-25. Radar altimeter pointer corrected
Su-25. The boom of opened canopy corrected
FC3 aircraft. An enabling of cockpit lights at night by default fixed
Su-27/33 indication corrected
Fixed issue with China a/c radio without audio

DCS SA342 Gazelle by Polychop
New same sight for both gun and rockets
Corrected VRS
Corrected Mistral Missile performances
Corrected issue with rearming Mistral version
Corrected issue with Yugoslav livery
Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
Corrected main alarm lamp to switch off with fuel lever full forward position
Changed some cockpit instrument glasses for compatibility with external mods
Fixed instruments internal lights
Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
Added FFB feature, still WIP

DCS MiG-21Bis by Leatherneck Simulations
Changed default FOV to 150 degrees
Fixed side-slip ball while flying inverted.
Adjusted flight dynamics with drag chute deployed.
Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.
Redefined ventilation lever from axis to lever.
Adjusted fuel set knob animation assignment to controller rotaries.
Adjusted ASP rotary inputs for controller devices.
Fixed trigger zone of canopy ventilation system handle.
Fixed canopy visibility and animation after rearm/repair.
Fixed when AI only fires S-5M rockets in pairs.
Corrected R-60M’s all aspect seeker-head.
Increased nose cone damage value.
Optimized LODs.
Added VVS Metal livery.
Fixed fuel tank pylons’ texture.
Fixed Southeria livery’s unweathered left wing.
Created new specular textures for metal and painted liveries.
Created normal bump textures for visible damage.
Corrected UV mapping on windscreen.
Corrected normals’ orientation on static center airbrake.
Fixed alpha channel presets for landing gear chocks. Holes now show.
Remodeled tires’ animation and damaged looks.
Animated engine fan blades.
Removed canopy covers for further testing with end-of-shutdown animation.
Disabled intake relief and spill doors’ visibility arguments for further testing.
Partially fixed two primary engine sounds at mission start.

DCS L-39
L-39ZA. A gun smoke texture will not be visible without shooting
Pilot textures corrected
L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints
L-39ZA. Gun moment is zeroize
Pitot dyn slowdown speed calculation fix

DCS Mi-8MTV2
Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

DCS Bf 109 K-4
Update on training missions for Bf 109K-4
Reworked control surfaces deflection saturation to a clamping behaviour
Electrical gauges will depend of electric power
Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour
Added zero tick to trim scale

DCS F-5E
Fixed through hole on external model
CHAFF/FLARE dispenser is available by default during air start
Fuel tanks will be available for repair

Minoslas
09-11-16, 07:09 AM
DCS: World 2.0.3 Update 2 Changelog

https://forums.eagle.ru/showpost.php?p=2896281&postcount=17
DCS 2.0.3.56503 Update 2
Today.

DCS World
Crash server and client in multiplayer when another client occupies manpad unit is fixed
IC will not be cheated by unregistered mods
External model draw arguments accessible from Export.lua
Fixed the issue with artillery that not open fire in some places
Added RU phrases for ground air supply
MP. Added info about difficulties setting on the server
Kneeboard. Added support of localized folder inside mission
Mid-range missile hit will not always causes to full aircraft destruction
Ground units. Fixed issue with shells that flying through target without collision
China unit system will be in metric
China's assets callsign format shown in ME is corrected
MP. Fixed issue with difficult to close of chat window
AA missiles will not dive after miss

DCS FC3
Su-25. Radar altimeter pointer corrected
Su-25. The boom of opened canopy corrected
FC3 aircraft. An enabling of cockpit lights at night by default fixed
Su-27/33 indication corrected
Fixed issue with China a/c radio without audio

DCS SA342 Gazelle by Polychop
New same sight for both gun and rockets
Corrected VRS
Corrected Mistral Missile performances
Corrected issue with rearming Mistral version
Corrected issue with Yugoslav livery
Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
Corrected main alarm lamp to switch off with fuel lever full forward position
Changed some cockpit instrument glasses for compatibility with external mods
Fixed instruments internal lights
Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
Added FFB feature, still WIP

DCS MiG-21Bis by Leatherneck Simulations
Changed default FOV to 150 degrees
Fixed side-slip ball while flying inverted.
Adjusted flight dynamics with drag chute deployed.
Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.
Redefined ventilation lever from axis to lever.
Adjusted fuel set knob animation assignment to controller rotaries.
Adjusted ASP rotary inputs for controller devices.
Fixed trigger zone of canopy ventilation system handle.
Fixed canopy visibility and animation after rearm/repair.
Fixed when AI only fires S-5M rockets in pairs.
Corrected R-60M’s all aspect seeker-head.
Increased nose cone damage value.
Optimized LODs.
Added VVS Metal livery.
Fixed fuel tank pylons’ texture.
Fixed Southeria livery’s unweathered left wing.
Created new specular textures for metal and painted liveries.
Created normal bump textures for visible damage.
Corrected UV mapping on windscreen.
Corrected normals’ orientation on static center airbrake.
Fixed alpha channel presets for landing gear chocks. Holes now show.
Remodeled tires’ animation and damaged looks.
Animated engine fan blades.
Removed canopy covers for further testing with end-of-shutdown animation.
Disabled intake relief and spill doors’ visibility arguments for further testing.
Partially fixed two primary engine sounds at mission start.

DCS L-39
L-39ZA. A gun smoke texture will not be visible without shooting
Pilot textures corrected
L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints
L-39ZA. Gun moment is zeroize
Pitot dyn slowdown speed calculation fix

DCS Mi-8MTV2
Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

DCS Bf 109 K-4
Electrical gauges will depend of electric power
Reworked control surfaces deflection saturation to a clamping behaviour
Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour
Added zero tick to trim scale

DCS F-5E
Fixed through hole on external model
CHAFF/FLARE dispenser is available by default during air start
Fuel tanks will be available for repair

Minoslas
09-25-16, 05:39 PM
unoffcial DCS: World week report (disclaimer by the bad quality).
https://youtu.be/p43jyBxIUMA

Minoslas
09-30-16, 10:39 AM
DCS: World 1.5.4 Update 7

https://forums.eagle.ru/showpost.php?p=2914590&postcount=37
Added support of A-10C Advanced Aircraft Training Qualification campaign by Maple Flag

DCS World.
Improved net extrapolator
Removed the scale that was displayed in the Campaign window

Separate FC-3 module Su-27
Position indicator (ИП-52) corrected

L-39
Fixed the incorrect liveries on LODs

DCS C-101 by AvioDev
Remodel Magnetic Compass
Coded many gauges and systems of rear cocpit, 80% completed
Added Adjustement pedals Front rear cockpit (model and system)

Minoslas
10-02-16, 04:43 PM
DCS: World news recompilation (Oct 02)
https://youtu.be/etuZnqv_swY

Minoslas
10-07-16, 11:07 AM
DCS: World 2.0.3 Update 3 Available

https://forums.eagle.ru/showpost.php?p=2920337&postcount=18

DCS World 2.0.3.57442 Update 3


DCS World
Fixed GUI error when choosing a place in the supply list.
Fixed explosion sounds after mission restart
Fixed FPS drop when using RADAR
Corrected score points for Armed House 2 (10 instead of 100)
No more Thrustmaster HOTAS, XBox 360, Cobra axis stuck when player moves it quickly
AI weird behavior at the mission start fixed
Fixed DCS World crash when unactivated module started
F10 Map view and clickable area fixed in multimonitor configuration
Scale icon removed from Campaign window

Network
Net phantom extrapolator improved
Server always get all network events to get game statistics.
Export API: a way to get own unit type implemented even when allow_ownship_export is turned off in server settings

A-10C
Fixed random crash on exit from mission

Bf 109 K-4
Slats movement fixed
DE Fw-190 Quick Start manual filename corrected
2 dogfight skin added

L-39
Speed calculation with rain fixed
Livery changing on different LODs fixed
Fixed random crash on exit from mission
Fixed crash on restart Instant Action missions

UH-1
Trimmer mode option added (now the same as Mi-8 )

Su-27
Position indicator (ИП-52) color corrected

FW-190
Fixed flap assignment for HOTAS Warthog

M-2000C
added separate mode for M-2000c ground ranging
TAS (radar ranging) upgrade.
AG gunsight upgrade.
HSI VAD enabled.
WP display on VTB bug fix.
OBL not displaying bug fix.
TAS for OBL/IP bug fix.
RWR Threat library updated
RWR Sounds updated
RWR Launch detection mode enabled
Radar NCTR library included
Radar NCTR enabled
Decoy release program enabled.
Built-in Jammer upgraded.
New keyboard bindings.
INS N.DEG light bug fixed
Bullseye coordinates fixed
INS "Always Aligned" not working bug fixed
Radar CCM bug fixed
DRM button added to Module Manager

HAWK
Smoke pylon added (pylon 6) within the body of the aircraft
Smokewinders removed from pylon 3 (fuselage) and added to pylon 6 on weapon loadout in mission editor (Note:
AI smoke functional, player smoke still bugged and working on)
DRM button added to Module Manager.

DCS MiG-21Bis by Leatherneck Simulations
Fixed radar causing FPS loss and/or occasional crash.
Fixed SRZO IFF causing a crash.
Increased roll rate.
Improved AFM flaps & airbrakes’ logic.
Improved AFM on supercritical AoA
Corrected vertical tail & rudder efficiency on critical and supercritical AoA
DRM button added to Module Manager

Minoslas
10-07-16, 02:02 PM
DCS: World Newsletter october 7. Racoon confirm develop belsimtek Mi-24 and Polychop Bo-105.
https://forums.eagle.ru/showpost.php?p=2920136&postcount=52

Minoslas
10-09-16, 08:47 AM
DCS: World October 09 recompilation.
https://youtu.be/dXX8BuGhzCg

Minoslas
10-16-16, 01:49 PM
Week Update DCS: World 10-16 October
https://youtu.be/ZWcwnJt87zU

Minoslas
10-23-16, 10:48 AM
Week Update 17-23 Oct DCS: World
https://youtu.be/ZQ6qoiFV4p0

Minoslas
10-30-16, 03:44 PM
Week Update 24-30 Oct DCS: World
https://youtu.be/D9SJoJ3uETg

Minoslas
11-01-16, 06:01 PM
NTTR Nevada (2.0) improved lighting incoming
https://www.facebook.com/eagle.dynamics/?hc_ref=NEWSFEED
Work-in-progress examples of improved lighting coming to the NTTR map.
https://scontent-cdg2-1.xx.fbcdn.net/t31.0-8/14918923_10157746993800341_6267416561164576785_o.j pg
https://scontent-cdg2-1.xx.fbcdn.net/t31.0-8/14940175_10157746993815341_8819434170255043029_o.j pg
https://scontent-cdg2-1.xx.fbcdn.net/l/t31.0-8/14853055_10157746993805341_3965734622829715736_o.j pg

Minoslas
11-03-16, 10:40 AM
DCS: World 1.5.5 Beta incoming
https://forums.eagle.ru/showpost.php?p=2941506&postcount=38
New version DCS 1.5.5 will be soon in Open Beta.

DCS World
Introduced User marks on the F10 map view.
ME. Attack point circle on the map restored
Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
Added clickable radio-menu
AI UH-1H will not able to fly with broken tail rotor
MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
MP. Lobby. The task column was replaced with an airfield column.
MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
Simulation ESC menu. Added Audio Option panel button
Simulation ESC menu. Added Quit to Desktop button
Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been corrected
Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
MP. Player kick button will visible only on server
The LOD of destroyed Kamaz-43101 model has been fixed
Net: increased default timeouts to 300 seconds
Network protocol changed (version 1.5.5 incompatible with 1.5.4)

DCS FC3
Su-33: Autopilot mode indication will work
Su-33. Digital fuel indicator repaired
Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
F-15C. TDC will not be slewed by mouse to outside the scan zone
Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
Su-27. Flight control system with AOA and G-limiter has been adjusted
Su-27. Autopilot has been adjusted
Su-27. Tires strength has been adjusted

DCS A-10C
Steerpoint marker on HUD will not floating
The parasitic elements of external 3D model were removed from cockpit
Fixed click sound for some cockpit switches
UHF radio tone sound will not heard without electrical power
A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.

DCS Hawk by VEAO
Aden gun pod fire and ejector positions updated.
Brake pressure gauges now functional.
Transponder panel now active (for future functionality).
Gun and stores stick flaps animated correctly.
External textures optimized.
Kneeboard updated for authentic Hawk checklists.
Rear seat switching implemented for single player including functionality:
Press 2 and 1 to switch cockpits (can also assign to joystick).
Click spots updated for rear seat functionality.
Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
Flap and gear indicators functional.
Hydraulics and brake pressure gauges implemented.
Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
All rear cockpit dash gauges implemented.
HSI Tacan / ILS navigation and glideslope functions implemented.
Beacon light and test implemented.
Accelerometer reset implemented.
CWP indicators functional including test switch.
Attention light reset switches implemented.
Land/Taxi light switch implemented.
Cockpit lighting switches, including dimmers, implemented.
Cockpit lighting WIP for FPS improvements.
CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
Weapon override switch functional (set to override to disable firing of weapons).
Weapon jettison button functional.
Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

DCS L-39
Anti-ice system switch will be OFF at cold start
ADI failure lamp will lit when AC power is missing
Corrected latitude value on GMK-1
Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
Emergency generator extension will be visible on net phantoms.

DCS F-5E
Inverted spin has been simulated.
UHF Radio - Hinged Access Door will be opened.
AIM-9 tone will not be heard if both wingtips gone off.
Landing gear audible warning will be heard when warning test switch enabled.
TACAN channel selector animation corrected.
Fixed RWR sound issues with new contacts.
Wing bend and twist due to G-loads has been corrected.
Changing TACAN channel will not interrupt current radio chat.
Input: Added some axis commands for TDC, rudder trim, lights etc.
With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
Aileron limiter now disabled at cold start.
Single player missions added.
Added inert and training stores.
Added wing damage with high G overload
Drag chute can not be fully deployed without any airstream
Drag chute model corrected

DCS UH-1H
External F2 camera will do not zooming out on certain angles
The missing a pilot's skin fragments were restored
Side machineguns control by TrackIR and mouse has been refactored
‘Hot start’ fire is now visible for other clients in multiplayer
Search and landing lights will be synchronized between clients in multiplayer

DCS Black Shark
Fire exhaust effect for Ka-50's APU has been added
Searchlight will be synchronized between clients in multiplayer

DCS F-86
Fixed incorrect effect of flap deflection on pitching moment

DCS Mi-8MTV2
Taxi & landing lights will enabled when hot start on ground at night
APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev
Fuel reset knob animation was inverted.
DRM button added to Module Manager.
Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
Fixed cockpit mechanism.
Removed -1000 ft limit for altimeters.
Reworked ejection seat model and labels.
Updated autostart sequence.
Fixed and finished all cockpit texture.
Now GPU can only be connected by using radio menu, deleted its keyboard function.
Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.

Minoslas
11-04-16, 09:13 AM
DCS 1.5.5.58642.188 Open Beta available (changelog update). know issues list included. The patch size has +4Gb (+6Gb unpacked).

https://forums.eagle.ru/showpost.php?p=2941506&postcount=38
New version DCS 1.5.5.58642.188 is in Open Beta.


DCS World
Introduced user Tactical Marks on the F10 map view.
ME. Attack point circle on the map restored
Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
Added clickable radio-menu
AI UH-1H will not able to fly with broken tail rotor
IL-78 refueling pod lights: functionality added
Fixed visibility some map objects through haze
The LOD of destroyed Kamaz-43101 model has been fixed
Simulation ESC menu. Added Audio Option panel button
Simulation ESC menu. Added Quit to Desktop button
Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been corrected
Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
MP. Lobby. The task column was replaced with an airfield column.
MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
MP. Player kick button will visible only on server
MP: increased default timeouts to 300 seconds
Network protocol changed (version 1.5.5 incompatible with 1.5.4)

DCS FC3
Su-33: Autopilot mode indication will work
Su-33. Digital fuel indicator repaired
Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
F-15C. TDC will not be slewed by mouse to outside the scan zone
Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
Su-27. Flight control system with AOA and G-limiter has been adjusted
Su-27. Autopilot has been adjusted
Su-27. Tires strength has been adjusted

DCS A-10C
Steerpoint marker on HUD will not floating
The parasitic elements of external 3D model were removed from cockpit
Fixed click sound for some cockpit switches
UHF radio tone sound will not heard without electrical power
A-10C Piercing Fury Campaign. Corrected C-130 behaviour in the mission 2.

DCS Hawk by VEAO
Aden gun pod fire and ejector positions updated.
Brake pressure gauges now functional.
Transponder panel now active (for future functionality).
Gun and stores stick flaps animated correctly.
External textures optimized.
Kneeboard updated for authentic Hawk checklists.
Rear seat switching implemented for single player including functionality:
Press 2 and 1 to switch cockpits (can also assign to joystick).
Click spots updated for rear seat functionality.
Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
Flap and gear indicators functional.
Hydraulics and brake pressure gauges implemented.
Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
All rear cockpit dash gauges implemented.
HSI Tacan / ILS navigation and glideslope functions implemented.
Beacon light and test implemented.
Accelerometer reset implemented.
CWP indicators functional including test switch.
Attention light reset switches implemented.
Land/Taxi light switch implemented.
Cockpit lighting switches, including dimmers, implemented.
Cockpit lighting WIP for FPS improvements.
CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
Weapon override switch functional (set to override to disable firing of weapons).
Weapon jettison button functional.
Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

DCS L-39
Anti-ice system switch will be OFF at cold start
ADI failure lamp will lit when AC power is missing
Corrected latitude value on GMK-1
Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
Emergency generator extension will be visible on net phantoms.


DCS F-5E
Inverted spin has been simulated.
UHF Radio - Hinged Access Door will be opened.
AIM-9 tone will not be heard if both wingtips gone off.
Landing gear audible warning will be heard when warning test switch enabled.
TACAN channel selector animation corrected.
Fixed RWR sound issues with new contacts.
Wing bend and twist due to G-loads has been corrected.
Changing TACAN channel will not interrupt current radio chat.
Input: Added some axis commands for TDC, rudder trim, lights etc.
With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
Aileron limiter now disabled at cold start.
Single player missions added.
Added inert and training stores.
Added wing damage with high G overload
Drag chute can not be fully deployed without any airstream
Drag chute model corrected

DCS UH-1H
External F2 camera will do not zooming out on certain angles
The missing a pilot's skin fragments were restored
Side machineguns control by TrackIR and mouse has been refactored
‘Hot start’ fire is now visible for other clients in multiplayer
Search and landing lights will be synchronized between clients in multiplayer

DCS Black Shark
Fire exhaust effect for Ka-50's APU has been added
Searchlight will be synchronized between clients in multiplayer

DCS F-86
Fixed incorrect effect of flap deflection on pitching moment

DCS Mi-8MTV2
Taxi & landing lights will enabled when hot start on ground at night
APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev
Fuel reset knob animation was inverted.
DRM button added to Module Manager.
Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
Fixed cockpit mechanism.
Removed -1000 ft limit for altimeters.
Reworked ejection seat model and labels.
Updated autostart sequence.
Fixed and finished all cockpit texture.
Now GPU can only be connected by using radio menu, deleted its keyboard function.
Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
Fixed problem with the front cockpit being clickable from the rear one.
Fixed cockpit specular texture.
TACAN will work in all theaters now.
TACAN panel animation and clickability updated.
TACAN ID audio can be switched on/off now via intercom in the rear cockpit.
Terrain masking is correctly accounted now.
AA TACAN is functional now.
Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.
TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

Known major issues:
SA342 Gazelle module is not working in this Open Beta build.
Mouse cursor is visible on mission start in FC's cockpits
RadioCommandDialogPanel error when few MP client are in one group
L-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpit
Sometime manpad unit does not fire
User Tactical Mark doesn't cleared for new clients
Oculus: bottom buttons on multiplayer GUI are not clicable

Please be patient.

Minoslas
11-06-16, 08:21 AM
Important info on FAQ about DCS World Keys purchased

https://www.digitalcombatsimulator.com/en/support/faq/714/
Invalid DCS World Keys purchased from other sources

Only DCS World keys purchased from the DCS World E-shop and Steam are valid and can be activated in the Module Manager.
Any DCS World keys purchased from other sources are invalid and are simply trying to re-sell keys that are bound to other users.
Such sites include Kinguin and CDExpress.

If you purchase such invalid DCS World keys from these sites, we cannot help you. We suggest you contact these sites for a refund.

Minoslas
11-06-16, 06:28 PM
DCS: World 31 oct - 06 Nov Week update.
https://youtu.be/9RuZQ2JZ9o4

Minoslas
11-13-16, 03:44 PM
DCS: World 07 - 13 Nov Week update.
https://youtu.be/gAyGIqk6P68

Minoslas
11-18-16, 06:55 PM
Changelog 2.0.4

https://forums.eagle.ru/showpost.php?p=2956109&postcount=19
DCS 2.0.4.59188

DCS: NEVADA Test and Training Range Map - Extension Pack


Known issues: DCS Gazelle not working, will be fixed soon

DCS World
ME. Attack point circle on the map restored
Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
Added clickable radio-menu
AI UH-1H will not able to fly with broken tail rotor
MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
MP. Lobby. The task column was replaced with an airfield column.
MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
Simulation ESC menu. Added Audio Option panel button
Simulation ESC menu. Added Quit to Desktop button
Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been fixed
Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
MP. Player kick button will visible only on server
The LOD of destroyed Kamaz-43101 model has been fixed
MP. Increased default timeouts to 300 seconds
MP. Network protocol changed (version 2.0.4 incompatible with 2.0.3)
Added new 3D models: KRAZ truck and Merkava 4 MBT.
Il-78 tanker. Added lights animation to UPAZ refueling pod.
Playable aircraft will not explode when reach negative altitude
Bug causing some buildings invisible to client and host is fixed
AI wingman will not fly away from the map after tanker destruction
Name of airfields in the radio menu corrected
“On Shot” trigger will work with manpads

DCS Hawk T.1 by VEAO
Aden gun pod fire and ejector positions updated.
Brake pressure gauges now functional.
Transponder panel now active (for future functionality).
Gun and stores stick flaps animated correctly.
External textures optimized.
Kneeboard updated for authentic Hawk checklists (see install instructions in kneeboard folder).
New Nevada airfields and beacons for TACAN, VOR and ILS added.
Rear seat switching implemented for single player including functionality:
Press 2 and 1 to switch cockpits (can also assign to joystick).
Click spots updated for rear seat functionality.
Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
Flap and gear indicators functional.
Hydraulics and brake pressure gauges implemented.
Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
All rear cockpit dash gauges implemented.
HSI Tacan / ILS navigation and glideslope functions implemented.
Beacon light and test implemented.
Accelerometer reset implemented.
CWP indicators functional including test switch.
Attention light reset switches implemented.
Land/Taxi light switch implemented.
Cockpit lighting switches, including dimmers, implemented.
Cockpit lighting WIP for FPS improvements.
CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
Weapon override switch functional (set to override to disable firing of weapons).
Weapon jettison button functional.
Multi-Crew:
Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.
New night lighting implemented in both cockpits.

DCS Ka-50
Bug with ABRIS that Eastings coordinates off by 1 degree has been fixed
Animation of ejection sequence fixed
Parking brake fixed
Fire exhaust effect for Ka-50's APU has been added
Searchlight will be synchronized between clients in multiplayer

DCS L-39
Anti-ice system switch will be OFF at cold start
ADI failure lamp will lit when AC power is missing
Corrected latitude value on GMK-1
Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
Emergency generator extension will be visible on net phantoms.
RadioCommandDialogPanel error when MP client second time occupied the rear cockpit has been fixed

DCS A-10C
Steerpoint marker on HUD will not floating
The parasitic elements of external 3D model were removed from cockpit
Fixed click sound for some cockpit switches
UHF radio tone sound will not heard without electrical power
TAD symbols will not disappearing
Second AIM-9 missile will have a seeker indication on HUD

DCS F-5E
Inverted spin has been simulated.
UHF Radio - Hinged Access Door will be opened.
AIM-9 tone will not be heard if both wingtips gone off.
Landing gear audible warning will be heard when warning test switch enabled.
TACAN channel selector animation corrected.
Fixed RWR sound issues with new contacts.
Wing bend and twist due to G-loads has been corrected.
Changing TACAN channel will not interrupt current radio chat.
Input: Added some axis commands for TDC, rudder trim, lights etc.
With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
Aileron limiter now disabled at cold start.
Single player missions added.
Added inert and training stores.
Added wing damage with high G overload.
Drag chute can not be fully deployed without any airstream.
Drag chute model corrected.
Fixed missing right wing light halo
Corrected training missions triggers (setting course).
Some corrections to Flight Manual
Added pilot to cockpit
Fixed fuel pressure lights simultaneously going off after single engine start
Fixed oxygen pressure gage showing 0 after turning off supply lever
Fixed chaff program execution when single flare is selected
Added IFF input commands

DCS F-86
Fixed incorrect effect of flap deflection on pitching moment

DCS FC3
Su-33: Autopilot mode indication will work
Su-33. Digital fuel indicator repaired
Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
F-15C. TDC will not be slewed by mouse to outside the scan zone
Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
Su-27. Flight control system with AOA and G-limiter has been adjusted
Su-27. Autopilot has been adjusted
Su-27. Tires strength has been adjusted

DCS Fw 190 D-9
Pilot model in cockpit is able to be disabled
The decreasing of fuel via refueling dialog will not affect to MW50 quantity
Keyboard commands for reticle brightness control has been Inverted

DCS UH-1H
Player's role changing will be reproduced in track
External F2 camera will do not zooming out on certain angles
The missing a pilot's skin fragments were restored
Side machineguns control by TrackIR and mouse has been refactored
‘Hot start’ fire is now visible for other clients in multiplayer
Search and landing lights will be synchronized between clients in multiplayer

DCS Mi-8MTV2
Autopilot yaw channel and pedals keyboard control has been reverted
Taxi & landing lights will enabled when hot start on ground at night
APU exhaust fire is now visible for other clients in multiplayer

DCS C-101 by AvioDev
New items not present in latest 1.5.5 version:
Added provisional kneeboard with C-101EB checklist.
Finished rear cockpit fuel and engine panels.
Coded landing lights switches for rear cockpit.
Coded rear cockpit pitot heat korry button.
Fixed korry covers (now you need to open the cover to be able to click the korry).
Fixed batteries 50ºC temperature korry indication for rear cockpit.
TACAN X/Y channel have got click sound.
Rear cockpit emergency canopy lever coded.
Pitot heat and engine anti-ice systems will reset their state when power is lost.
TACAN control panel switches and Intercom TCN knobs are properly set up now at mission start.
Fixed animation for TACAN X/Y channel knob and indication.

Items already present in latest 1.5.5 version:
Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made spring-loaded for both positions).
Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine anti-ice korry buttons.
Fixed cockpit mechanism.
Removed -1000 ft limit for altimeters.
Reworked ejection seat model and labels.
Updated autostart sequence.
Fixed and finished all cockpit texture.
Now GPU can only be connected by using radio menu, deleted its keyboard function.
Fixed problem with the front cockpit being clickable from the rear one.
Fixed cockpit specular texture.
TACAN will work in all theaters now.
TACAN panel animation and clickability updated.
Terrain masking is correctly accounted now.
TACAN ID audio can be switched on/off now via intercom in the rear cockpit.
AA TACAN is functional now.
Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.
TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

DCS M-2000 by RAZBAM
Upgrades:
PCA Lights.
TAS radar mode selection.
PCA mode selection.
CCIP TAS accuracy.
CCRP TAS accuracy.

Bug fixes:
safety paddles remain up for AI
Intercom fuel switch broken
Texture mapping issue (cockpit)
Document handler issue (cockpit)
"Boule" Pole position cold & dark: incorrect
"Boule" bank angle issue
Rockets (PPA) - problem with PAR
V/UHF Panel Issues
Dark Canopy fix for external model
Missing kneeboard texture on pilot's body model

Minoslas
11-20-16, 08:30 PM
DCS: World 14 - 20 November Week update.
https://youtu.be/jhOm1ujmgAM

Minoslas
11-23-16, 12:29 PM
Spitfire Mk.IX engine start on Normandy WW2
https://youtu.be/reweOCGJ_r8

Minoslas
11-25-16, 11:30 AM
DCS: World 2.0.4 Update 1 available

https://forums.eagle.ru/showpost.php?p=2963287&postcount=20
DCS 2.0.4.59428 Update 1

Added support of the new F-5E Aggressors Basic Fighter Maneuvers Campaign by Maple Flag
SA342 Gazelle. Restored functionality of helicopter in DCS 2.0.4
Crash of VR with SFM planes has been fixed
A-10C. Cockpit mirrors will not be blurred now
A-10C. Simplified radio restored
Ka-50. The ABRIS search function restored
The smoke trails effect corrected. The smoke trails will not appear in front of aircraft and missiles.
Missile smoke trail will not disappear at some distances
The “Unit is dead” trigger will work correctly
L-39. The taxi and landing lights will be enabled at hot start
Mission generator. The error when China Su-27 is selected has been fixed
The aircraft laser designator will not pass through buildings and missiles will not aim to laser spot behind the illuminated building
PAI : Group take off on narrow runways fixed, A/C will take off in pairs
PAI: hazardous approach after landing fixed
Fast mission generator: corrected mission launch when terrain is not chosen
Merkava Mk.4: coaxial and AA machine guns ammo corrected up to 2*5000 rounds
VR devices: extremely low FPS fixed

Minoslas
11-27-16, 08:23 PM
DCS: World 21 - 28 November Week update.
https://youtu.be/WYqZxu22smk

Minoslas
12-02-16, 10:15 AM
DCS: World News update, december 2.
DCS: World 1.5.5 Update 1, Mi-8MTv2 Release and promotions offerts, Belsimtek F-5E release on Steam and DCS: World valid purchase key sites.
https://forums.eagle.ru/showpost.php?p=2970907&postcount=60

Changelog 1.5.5 Update 1
https://forums.eagle.ru/showpost.php?p=2970928&postcount=39
DCS 1.5.5.59744 Update 1

DCS Mi-8MTV2 goes to official release status

DCS World
PAI: AI refueling check collision optimisation, multi-hose tanker flow fix, AI-client position fix
PAI : Kutaisi. Collision on taxiing fixed
The void onboard numbers in the custom skins has been fixed
Manpad units will produce script SHOT event
VR crash for SFM planes fixed
The smoke trail effects (leaks, smoke-generators, missile trails) corrected
Missile trail will not suddenly disappears on some distance
Mission generator. The error when China Su-27 is selected has been fixed
The aircraft laser designator will not pass through buildings and missiles will not aim to laser spot behind the illuminated building
Merkava 4. Machineguns' ammunition amount corrected
Fix of the script error when aerobatic task selected in triggered actions panel
MiG-29. The weapons will not hang in air when corresponding wing with pylons is lost
DoF is off for VR devices
Su-27: Engine RPM in the engine stalls condition corrected
Camera will attached to pilot after ejection in any case
MP. The free camera of dead pilot will not be able to move to anywhere if the free camera is prohibited on the server

DCS Hawk by VEAO
AHRS failure on re-spawn fixed.
HYD2 pressure loss on re-spawn fixed.
Keyboard pitch control now auto re-centers preventing HYD bleed during flight.
Liveries: “Finland HW-329 Green Brown” added to country Finland
Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)
Swiss textures being black in F1 and F2 view fixed.

DCS M-2000C by RAZBAM
Fixed radio indicator showing "---.--" when radio powered off
Updated mil-power engine performance
Updated airfoil tables for more correct sustained turn rate
Updated damage configuration
Added DDM Equipment
Added Caucasus Campaign (1.5.5 only)
Added Caucasus Training Missions (1.5.5 only)
Added CMD Program Edit
Added BLG-66 Belouga cluster bomb
Removed MK-20 Rockeye cluster bomb

DCS Fw 190 D-9
Pilot model in cockpit is able to be disabled
Decreasing of fuel quantity via rearm/refuel dialog will not affect MW50 tank
Inverted keyboard commands for reticle brightness control

DCS A-10C
Second AIM-9 missile will have a seeker indication on HUD
Simplified Radio is restored

DCS Mi-8MTV2
Sling-load gameplay upgraded: new loads were added ( 8 so far, more to come with updates) with their dynamics tuned, sling damage upon contact with helicopter implemented, crew chief sling-load operation voice commands added.
Released model of rope damage with helicopter
Released model of cargos damage with world objects
AI door and rear gunners added ( Door gunned with “KORD” 12.7 mm machine gun and rear gunner with PKT machine gun 7.62 mm), with ability to play as door gunner. Different predefined settings for combined TrackIR and mouse interactions for view and machine gun controls were added.
if in addition to existing input devices (keyboard, mouse, joysticks) there is a head tracking device (TrackIR), views and gun can be controlled in three different ways without the need for self settings by user
Reworked helicopter dynamic according to taken damage or systems failures (tail rotor fails dynamic, tail breakaway, tail rotor transmission fin damage);
Destructive overload was fine-tuned (gear break possibility, tail rotor breakaway), gear friction, damage system from projectiles hits tuned, crew cabin armor implemented;
Armor function for crew was adjusted
Cockpit sound was tuned and fixed according to real Mi-8 pilots feedback;
Gun Camera added.
Special options for module were changed, including addition of joystick without springs and FFB option.
Random shift of vertical view due to airframe shake was fixed
Pilot’s guide was reworked, every procedure illustrated, systems descriptions added (including frequently asked questions on forums), typos and inaccuracies fixed (guide volume increased by 100%).

DCS Ka-50
ABRIS Search function will work
Restored chaff sound that was absent in some conditions

DCS L-39
Taxi and landing lights initialization at night hot start added

DCS Bf 109 K-4
Auto start sequence will not depend by radio start-up request if it was sent before

Campaigns
A-10C Piercing Fury Campaign. AI Chinook will land

Minoslas
12-05-16, 05:23 AM
DCS: World 29 November - 04 December Week update.
https://youtu.be/RMBBzYv-kkw

Minoslas
12-09-16, 08:51 AM
DCS: World 1.5.5 Update 2 Changelog

https://forums.eagle.ru/showpost.php?p=2978577&postcount=40
DCS 1.5.5.59992 Update 2

Added support of the new “The Border” campaign for Mi-8MTV2 pilot by Armen.

DCS World
Ingame unit labels. Added possibility to adjust the color blending and opacity depending by distance. See \\Config\View\Labels.lua script.
Ingame unit labels. Labels will scale in VR.
Added Su-27 and MiG-29 to Kazakhstan and Belarus.
Belarus will use metric system by default.
MP. Fixed the chat switching by key-commands.
Mouse cursor will not disappear after multiplayer chat switching.
Mouse cursor will not be moved outside of DCS window when game window resolution less then desktop resolution.
Radio menu won’t be clickable while track replays.
Slingload cargo's net phantom drops through buildings rooftop fixed

DCS Bf 109 K-4
Wheel brake axis will use full volume of slider, not one half.

DCS Mi-8MTV2
Fix: KORD vertical aiming
Fix: Tail boom damage at the beginning of the mission if setting in ME cold start w/o armor, hardpoint, fuel
Fix: Fast mission generator makes missions without weapons
Fix: Mission Editor, payloads preview: Mi-8 appears without half-doors
Tune: rotor cockpit sounds
Tune: Main rotor transmission fire occurrence process
Flight Manuals (RU/EN): Fix errors, added new bookmarks (on left panel)
Training missions: callsign changed to “Player”
Mi-8 and UH-1H campaigns: missions start in darkness fixed

DCS FC3
Su-27. Rudder will works correctly at low and high speeds.

DCS L-39
Bingo fuel indicator will not continuously blinks after negative Gs.

DCS C-101 by AvioDev
New items not present in latest 2.0.4 version:
New realistic smoke system implemented.
IFR flight training hood implemented.
Added Controls Indicator Window.
Added working ADI in external view.
Fixed gear lever light.
Fixed warning sounds.
Items already present in latest 2.0.4 version:
Added provisional kneeboard with C-101EB checklist.
Finished rear cockpit fuel and engine panels.
Coded landing lights switches for rear cockpit.
Coded rear cockpit pitot heat korry button.
Fixed korry covers (now you need to open the cover to be able to click the korry).
Fixed batteries 50ºC temperature korry indication for rear cockpit.
TACAN X/Y channel have got click sound.
Rear cockpit emergency canopy lever coded.
Pitot heat and engine anti-ice systems will reset their state when power is lost.
TACAN control panel switches and Intercom TCN knobs are properly set up now at mission start.
Fixed animation for TACAN X/Y channel knob and indication.

DCS F-5E
Changed antenna elevation cursor position to relative to ARL.
Adjusted video knob influence on indication.

Minoslas
12-11-16, 07:18 PM
DCS: World Week update (December 11)
https://youtu.be/HNTdHi0Y_Ac

Minoslas
12-16-16, 09:49 AM
DCS: World 1.5.5 Update 3 Changelog

https://forums.eagle.ru/showthread.php?t=147601&page=5
Added support of DCS: Spitfire LF Mk.IX
MP. Wingman of client will take off
Fixed bug that caused to inoperative of mouse on external view after closing radio menu by selecting 'F12. Exit' item
Trigger "missile in zone" will work correctly
UH-1H. Fixed missions 06-07 for UH-1H
Helicopters AI. Corrected landing behavior. At final stage of landing the helicopter will not evade by nearest obstacles.
Mi-8MTV2. Fixed bug - cargo half-door disappear in static Mi-8
Mi-8MTV2. Fixed bug - inability to open cargo half-doors in Mi-8 player’s

Minoslas
12-18-16, 07:28 PM
DCS: World Week update (December 18)
https://youtu.be/UCgeogWr0ho

Minoslas
12-23-16, 06:01 AM
DCS: World 1.5.5 Update 4 Available

https://forums.eagle.ru/showpost.php?p=2994487&postcount=42

DCS 1.5.5.60503 Update 4

DCS World
Mi-8, UH-1 The smoke in the unloading area restored
F10 Radio addCommandForGroup using script will works now
Trigger rule "Part of Group in Zone" for human aircraft restored

DCS C-101 by AvioDev
No smoke while weight-on-wheels signal is sensed.
Fixed smoke system reinit on weapon rearm.
Added quantity accounting to the Smoke System. Unlimited smoke capacity is set when the 'Unlimited weapons' option is active.
Smoke system messages to user were added when 'Easy avionics' option is active.
Fixed some labels and indicating arrows of consoles and instruments lights panels.
Fixed consoles textures.
Fixed magnetic compass light switch.
Added IFR hood keyboard/joystick command.
Added functionality for the rear cockpit 'console lights' and 'instrument and storm lights' circuit breakers.
N1, N2 and ITT digital displays brightness is controlled by 'Instruments' knob now.
N1, N2, ITT and HSI bearing/range and VHF frequency digital displays now have minimum brigthness of 0.5 instead of 0.
UHF frequency display FREQ/TEST switch have got 3 positions with TEST position spring loaded. Middle position works like previous FREQ position, and FREQ position always displays frequency disregarding UHF frequency mode knob position.
Fixed ADI, it now shows the 20º of bank mark that was missing.

DCS M-2000C
Kneeboard: Radio preset page.
Added independent animation for left/right main wheel.
Fixed relaxed stability issue.
Cockpit model update to fix small bleeding bug.
Added Campaign missions documentation folder in Docs.
Added broken pieces models for left and right wings.

DCS L-39
Fixed Pitot heating

DCS Spitfire IX
Rearm fixed
Gunsight smoked glass corrected
Stick animation corrected
Changed rate of rewards from 40 to 20 points

DCS UH-1H
VOR and ILS localizer bar fixed

DCS F-5E
Lights will not enabled at the cold aircraft start

Bf 109 K-4
Artificial horizon and compass fixed

Minoslas
12-28-16, 06:55 AM
DCS: World 1.5.5 Update 5 Available

https://forums.eagle.ru/showpost.php?p=2999313&postcount=43
Short update. Last in this year.

DCS 1.5.5.60565 Update 5
Triggers. Group is dead rule will working for air units
The Piercing Fury Campaign. AI wingmen will starting up on mission 6.
Fixed bug that caused issue with Su-33 take off from ship if F-5 present in mission.
The smoke trail density for some missiles increased.
The Ka-50 Republic campaign. Corrected rules of success in the mission 8.
Su-27 The Ultimate argument campaign. The tasks of AI Su-25 flight in the mission 3 tuned.

Happy New Year to all!

Minoslas
12-29-16, 11:06 AM
LCM AI unit by Racoon to Normandia WW2

https://forums.eagle.ru/showpost.php?p=3000544&postcount=28
https://scontent.fmad3-1.fna.fbcdn.net/v/t31.0-8/15723616_1352773054744579_5893019867501579190_o.jp g?oh=4f8191c759e7d24c238713db762964a1&oe=591F34DE
https://scontent.fmad3-1.fna.fbcdn.net/v/t31.0-8/15732119_1352773051411246_4048499368527052799_o.jp g?oh=14e32807768e6889cb3fb2433115f37c&oe=58DA76C8

Tomorrow, december, 30 can be WW2 news on the DCS: W Newsletter

Minoslas
01-01-17, 02:27 PM
DCS Week Update 01 January 2017 (English version)
https://youtu.be/jbBreyKobPk

Minoslas
01-15-17, 04:02 PM
DCS Week Update 15 January 2017 (English version)
https://youtu.be/am860O_t7os

Minoslas
01-22-17, 05:12 PM
DCS Week Update 22 January 2017 (English version)
https://youtu.be/AqKu8PvresA

Minoslas
01-27-17, 08:31 AM
DCS: World 1.5.6 beta changelog, beta release of AJS-37 Viggen by Leatherneck. New update external 3D model Mig-29S (and surely more)

https://forums.eagle.ru/showpost.php?p=3028651&postcount=44

Today we release a new crucial update - DCS 1.5.6 to open beta.
This update introduces new aircraft DCS AJS-37 Viggen by Leatherneck Simulations also a number of fixes and additions.

Note:
today we release DCS 1.5.6 into Open Beta only. The public version of DCS 1.5 will get this update with one week if there will not any showstopper bugs.

Below the list of fixes and additions.

DCS World
Su-25T. Quick Start, Single and Training missions were converted into the multilanguage format.
Su-25T. Added Russian localization for Training missions.
TF-51D. Added Training missions.
Added cargo name in status bar.
Helicopters. When track replays, helicopter "rudder trimmer" local settings will not apply. Only track settings will work.
Script Crash player with querying groups of Mi-8 and UH-1H will not bring crash.
FARP and cargo objects will be able to selecting and then viewed via the F10 map.
Ground units life in the trigger condition will correspond to lifebar indication.
Marker smoke of cargo unload zone will work at 2 km distance and closer.
Multiplayer. Server port can be reassigned in Multiplayer GUI.
VR. Tool tip box size corrected.
VR: Training mission helper cursor and highlight box will be visible.
Mission generator. Fixed error that appears with generating mission for some aircraft.
Fixed GUI error when using 'Nav. targets points' in ME.
Fixed GUI error when tried to change object type for object that already used in advanced task
Su-25T. Corrected payload with one jammer pod. Added second jammer pod.
Custom cockpit liveries now can be placed in C:\Users\<USERNAME>\Saved Games\DCS\Liveries folder (for example liveries for F-86 cockpit can be placed here: "C:\Users\<USERNAME>\Saved Games\DCS\Liveries\Cockpit_F-86F Sabre").
Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation.
GBU-12 aiming corrected
Mouse cursor will disappear when idle
Mission generator. Mission generator will create radio presets section in mission file.
Placement of F-14s on a carrier deck corrected.
Training missions. Local player callsign will be correct
MQ-9 Reaper. Camo liveries corrected
Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex.
Chinese speech support added
TOW Bradley M2 launch interval decreased to 2 sec
SAM Avenger too small launch interval in some cases corrected
SAM Stinger (Igla) launch event now appears in briefing
Ground unit weapons name in briefing corrected
ATGM launch delay when units belong the same group removed
Ground unit now continues deploy process after AI switching OFF and ON
Ground Search Radar becomes inactive (but remains rotates) when get 50% damage.
Updated 3D model of MiG-29S (9-13S).

Ka-50
Medvedev 2 Campaign. Chinese localization added.
Ka-50 cockpit sounds updated.

DCS Spitfire IX
Fixed invalid argument for side door net animation.
Magneto ON/OFF commands reversed.
Corrected typos in free flight instant mission.
Gunsight brightness commands works correct.
Wing guns will not work when corresponding wing goes off.

DCS F-5E
Fuel leakage from damaged fuel tank decreased
AHRS will not work when related CB'S are off
Fuel flow from external tanks corrected
Fixed landing gear alternate release
Roll trimmer motion rate decreased
Fixed frequent CADC failures.
Gear doors are open at cold start.
Added training mission on the use of GBU-12 bombs.
Added the section for use GBU-12 bombs in the Flight Manual

DCS FC3
Su-27. Added axes for separated pedal wheel brakes and nose wheel steering control
Su-27. Corrected F-5E payload in the instant mission Intercept.
Su-27. Emergency brake handle added into cockpit.
Su-33. Refueling probe will not appears inside cockpit.
Su-33. Emergency brake and Emergency hook handles added into cockpit.

DCS L-39
Added trimmer synchronization in multiplayer
Engine can be stopped in air when "solo flight" option enabled
Flaps control buttons will return into upper position after flaps moving finished
QS mission Cold Start corrected - added valid home ATC frequency to 19th channel

DCS UH-1H
Damaged pitot system can be repaired.
Player will not be able to interact with cockpit after all crew members are dead.

DCS A-10C
Air refueling sound will not play after disconnecting from tanker
Corrected damage model of engine nacelles.

DCS MiG-21bis
Fixed misaligned Taxi Lights
Fixed various external model (LOD) errors
Corrected R-13M and R-13M1 missile performance
Fixed anti-skid regardless of nose wheel brake
Corrected FM roll inertia
Corrected R-55 & RS-2US performance
Adjusted In-Ground Effect (IGE)

DCS M-2000C
Added dynamic nose and tail numbering
Added slight buffet at very high pitch rates
Added airfoil aerodynamic force shift back with mach
Updates to jammer switch functionality based on community feedback
Updates to reduce control effectiveness at high AOA
Updates to AP control tuning (some regimes still WIP)
Updates to various AP logic (some features still WIP)
Updates to afterburner fuel flow schedule (lower fuel flow with altitude as expected)
Updates to afterburner performance for acceleration timing (reduced from previous)
Updates to transonic drag modeling for performance and accelerating timing (greatly increased drag from previous)
Updates to external fuel tank and 530D parasite drag values for performance and acceleration timing (minor increase)
Updates to low speed AOA recovery control law for better response
Updates to airfoil tables and stability coefficients to better match sustained turn rate charts (in general before had too high subsonic, too low supersonic)
Updates to hydraulic system damage model
Fixed AP still in standby when re-engaged when AP was previously turned off while in standby
Fixed AP not allowed to disengage when in standby
Fixed FBW gains on ground behavior
Fixed some typos in tooltips
Fixed a minor blending issue in FBW control laws
Fixed engine inlet mass flow too high at high AOA
Fixed engine efficiency at altitude and at idle (reduced)
Fixed minor issue with drag reduction due to slats (reduction was too high previously)
Fixed bugs in nearly all campaign and training missions
Fixed INS flight plan no longer will reset when rearming or refueling

DCS Combined Arms
BMP-1 and BMD-1 now have common sight for all the turret armaments.
Fixed missile armament “hangup” in mode of “missile guidance”.
Voice message “enemy burn” will not play when destroying infantries.
Fixed inverted lengthwise swinging of unit body while accelerating or braking in reverse gear.

DCS C-101 by AvioDev
New 3D external model, textures and liveries.
New 3D cockpit model and part of the textures.
Pilot model updated.
Main altimeter got updated behaviour (lagging) when the internal vibrator is OFF.
Fixed main altimeter negative altitudes display.
Fixed a minor glitch in altimeters with the pointer jump, when the baro setting is changed during aircraft climbing/descending.
Barometric setting is not affected now by the pointer stuck due to the internal vibrator being OFF.
Rear cockpit STARTER CB will prevent engine starter operation when is pulled (works in parallel with the forward cockpit CB).
Fixed rear cockpit TARSYN control panel and FD annunciator panel.
Made clock chronometer seconds hand moving discretely (4 steps per a second).
Clock chronometer seconds hand will move backwards, when earlier time is set and chronometer was operating.
Fixed CAWS lights ON/OFF and dimming logic when battery cycled ON and OFF.
Modified cockpit snap views and default cockpit view.
Fixed smoke control panel layout.
Fixed smoke CB position.
Modified smoke colour.
GPU sound is heard now at external views.
Added new sounds in the cockpit: canopy, canopy lock/ safety handles, canopy detachment lever, parking brake handle, emergency gear extension lever, ejection handle.
Added a specific 'buzz' sound, which is heard once batteries are ON.
Sounds for canopy move and open/close locks and the 'buzz' sound are heard at external views now.
Added a quiet 'clicking' sound in cockpit. It is heard when the secondary DC bus is energized.
Added sound for UHF knobs.
Changed several cockpit sounds from mono to stereo.
Adjusted delays, open/close, lock/unlock, squeeze/release timings in the canopy animation.
The canopy safety catch now can be squeezed with the canopy locked - the canopy will open immediately, once the canopy lever is unlocked.
Canopy animation updated.
Fixed View axis commands for Joystick Inputs.
Fixed magnetic compass light switch.
Selected second cockpit controls can be heard now from the other cockpit.
Fixed ADI display.
Added CN version of C-101 EB Flight Manual.
Added stairs and helmet to cockpit view when aircraft is off and canopy opened.
Other seat pilot's head is now animated in the cockpit.
Wheel chocks and stairs work correctly now in flyable aircraft.
Fixed external lights panel.
Fixed AI external lights logic.
Fixed landing light position.
Fixed cockpit mirror animation.
Pilot's helmet glass in first-person view implemented (‘H’ key by default).
Forward cockpit canopy will be teared off if it was not locked, once the ejection sequence has been started on ground.
Ejection safety pin now disables the eject handle clickspot until the safety pin is pulled.
Ejection seat model updated.
Deleted fuel flow test button from rear cockpit.

Minoslas
01-29-17, 08:10 PM
DCS Week Update 29 January 2017 (English version)
https://youtu.be/DhR9uPhOLfQ

Minoslas
02-03-17, 07:50 AM
2.0.5 Changelog de and add Spitfire Mk.IX to Alpha

https://forums.eagle.ru/showpost.php?p=3037845&postcount=21

DCS 2.0.5 changelog

Added support of DCS Spitfire IX.


DCS World
Added cargo name in status bar.
Helicopters. When track replays, helicopter "rudder trimmer" local settings will not apply. Only track settings will work.
Script Crash player with querying groups of Mi-8 and UH-1H will not bring crash.
FARP and cargo objects will be able to selecting and then viewed via the F10 map.
Ground units life in the trigger condition will correspond to lifebar indication.
Marker smoke of cargo unload zone will work at 2 km distance and closer.
Multiplayer. Server port can be reassigned in Multiplayer GUI.
VR. Tool tip box size corrected.
VR: Training mission helper cursor and highlight box will be visible.
Mission generator. Fixed error that appears with generating mission for some aircraft.
Fixed GUI error when using 'Nav. targets points' in ME.
Fixed GUI error when tried to change object type for object that already used in advanced task
Su-25T. Corrected payload with one jammer pod. Added second jammer pod.
Custom cockpit liveries now can be placed in C:\Users\<USERNAME>\Saved Games\DCS\Liveries folder (for example liveries for F-86 cockpit can be placed here: "C:\Users\<USERNAME>\Saved Games\DCS\Liveries\Cockpit_F-86F Sabre").
Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation.
GBU-12 guidance corrected.
Mouse cursor will disappear when idle.
Mission generator. Mission generator will create radio presets section in mission file.
Training missions. Local player callsign will be correct.
MQ-9 Reaper. Camo liveries corrected.
Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex.
Chinese speech support added.
TOW Bradley M2 launch interval decreased to 2 sec
SAM Avenger too small launch interval in some cases corrected
SAM Stinger (Igla) launch event now appears in briefing
Ground unit weapons name in briefing corrected
ATGM launch delay when units belong the same group removed
Ground unit now continues deploy process after AI switching OFF and ON
Ground Search Radar becomes inactive (but remains rotates) when get 50% damage.
Updated 3D model of MiG-29S (9-13S).
All waypoints for ground start helicopters are checked for valid terrain.
Aerobatics. AI planes will not turn left after loop maneuver instead flying straight.
Added F-5E-3 skins by winners of F-5E skin contest.
Added updated Kilo class submarine.
AI SAMs will not shooting to dead aircraft
Fixed bug that caused to AI wingmen not starting up in some missions.
MiG-29A/C collision model edited. MIG-29s will not explode on take off or landing

Ka-50
Ka-50 cockpit sounds updated.

DCS F-5E
Fuel leakage from damaged fuel tank decreased
AHRS will not work when related CB'S are off
Fuel flow from external tanks corrected
Fixed landing gear alternate release
Roll trimmer motion rate decreased
Fixed frequent CADC failures.
Gear doors are open at cold start.
Added the section for use GBU-12 bombs in the Flight Manual

DCS FC3
Su-27. Added axes for separated pedal wheel brakes and nose wheel steering control
Su-27. Emergency brake handle added into cockpit.
Su-33. Refueling probe will not appears inside cockpit.
Su-33. Emergency brake and Emergency hook handles added into cockpit.

DCS L-39
Added trimmer synchronization in multiplayer
Engine can be stopped in air when "solo flight" option enabled
Flaps control buttons will return into upper position after flaps moving finished
Turn Coordinator deflection corrected
Fixed GMK heading synchronization in multiplayer

DCS UH-1H
Damaged pitot system can be repaired.
Player will not be able to interact with cockpit after all crew members are dead.

DCS A-10C
Air refueling sound will not play after disconnecting from tanker
Corrected damage model of engine nacelles.

DCS MiG-21bis
Fixed misaligned Taxi Lights
Fixed various external model (LOD) errors
Corrected R-13M and R-13M1 missile performance
Fixed anti-skid regardless of nose wheel brake
Corrected FM roll inertia
Corrected R-55 & RS-2US performance
Adjusted In-Ground Effect (IGE)

DCS M-2000C
Added dynamic nose and tail numbering
Added slight buffet at very high pitch rates
Added airfoil aerodynamic force shift back with mach
Updates to jammer switch functionality based on community feedback
Updates to reduce control effectiveness at high AOA
Updates to AP control tuning (some regimes still WIP)
Updates to various AP logic (some features still WIP)
Updates to afterburner fuel flow schedule (lower fuel flow with altitude as expected)
Updates to afterburner performance for acceleration timing (reduced from previous)
Updates to transonic drag modeling for performance and accelerating timing (greatly increased drag from previous)
Updates to external fuel tank and 530D parasite drag values for performance and acceleration timing (minor increase)
Updates to low speed AOA recovery control law for better response
Updates to airfoil tables and stability coefficients to better match sustained turn rate charts (in general before had too high subsonic, too low supersonic)
Updates to hydraulic system damage model
Fixed AP still in standby when re-engaged when AP was previously turned off while in standby
Fixed AP not allowed to disengage when in standby
Fixed FBW gains on ground behavior
Fixed some typos in tooltips
Fixed a minor blending issue in FBW control laws
Fixed engine inlet mass flow too high at high AOA
Fixed engine efficiency at altitude and at idle (reduced)
Fixed minor issue with drag reduction due to slats (reduction was too high previously)
Fixed INS flight plan no longer will reset when rearming or refueling

DCS C-101 by AvioDev
New 3D external model, textures and liveries.
New 3D cockpit model and part of the textures.
Pilot model updated.
Main altimeter got updated behaviour (lagging) when the internal vibrator is OFF.
Fixed main altimeter negative altitudes display.
Fixed a minor glitch in altimeters with the pointer jump, when the baro setting is changed during aircraft climbing/descending.
Barometric setting is not affected now by the pointer stuck due to the internal vibrator being OFF.
Rear cockpit STARTER CB will prevent engine starter operation when is pulled (works in parallel with the forward cockpit CB).
Fixed rear cockpit TARSYN control panel and FD annunciator panel.
Made clock chronometer seconds hand moving discretely (4 steps per a second).
Clock chronometer seconds hand will move backwards, when earlier time is set and chronometer was operating.
Fixed CAWS lights ON/OFF and dimming logic when battery cycled ON and OFF.
Modified cockpit snap views and default cockpit view.
Fixed smoke control panel layout.
Fixed smoke CB position.
Modified smoke colour.
GPU sound is heard now at external views.
Added new sounds in the cockpit: canopy, canopy lock/ safety handles, canopy detachment lever, parking brake handle, emergency gear extension lever, ejection handle.
Added a specific 'buzz' sound, which is heard once batteries are ON.
Sounds for canopy move and open/close locks and the 'buzz' sound are heard at external views now.
Added a quiet 'clicking' sound in cockpit. It is heard when the secondary DC bus is energized.
Added sound for UHF knobs.
Changed several cockpit sounds from mono to stereo.
Adjusted delays, open/close, lock/unlock, squeeze/release timings in the canopy animation.
The canopy safety catch (release handle) now can be squeezed with the canopy locked - the canopy will open immediately, once the canopy lever is unlocked.
Canopy animation updated.
Fixed View axis commands for Joystick Inputs.
Fixed magnetic compass light switch.
Selected second cockpit controls can be heard now from the other cockpit.
Fixed ADI display.
Added CN version of C-101 EB Flight Manual.
Added stairs and helmet to cockpit view when aircraft is off and canopy opened.
Other seat pilot's head is now animated in the cockpit.
Wheel chocks and stairs work correctly now in flyable aircraft.
Fixed external lights panel.
Fixed AI external lights logic.
Fixed landing light position.
Fixed cockpit mirror animation.
Pilot's helmet glass in first-person view implemented (‘H’ key by default).
Forward cockpit canopy will be teared off if it was not locked, once the ejection sequence has been started on ground.
Ejection safety pin now disables the eject handle clickspot until the safety pin is pulled.
Ejection seat model updated.
Deleted fuel flow test button from rear cockpit.

DCS Combined Arms
BMP-1 and BMD-1 now have common sight for all the turret armaments.
Fixed missile armament “hangup” in mode of “missile guidance”.
Voice message “enemy burn” will not play when destroying infantries.
Fixed inverted lengthwise swinging of unit body while accelerating or braking in reverse gear.

Minoslas
02-05-17, 07:05 PM
DCS Week Update 06 February 2017 (English version)
https://youtu.be/ri65AgHt9gE

Minoslas
02-12-17, 07:58 PM
DCS Week Update 12 February 2017
https://youtu.be/iPZqsWkXD5c

Minoslas
02-20-17, 05:36 AM
DCS Week Update 19 February 2017
https://youtu.be/EvI4SGkmPPo

Minoslas
02-26-17, 07:19 PM
DCS Week Update 26 February 2017 (English version)
https://youtu.be/hQCISXx02k0

Minoslas
03-03-17, 08:14 AM
DCS: World 2.0.5 Update 1 Changelog
https://forums.eagle.ru/showpost.php?p=3067976&postcount=22

DCS 2.0.5.2576 Update 1 Changelog

DCS AJS-37 Viggen by Leatherneck integrated.

DCS World
S-25OF rocket engine plume increased.
Sweden is in the blue coalition by default.
Adjusted propeller drawing procedure for correct blur appearance.
ME. Trigger zone could be set below 100 meter radius.
MiG-29S. Errors of external 3D model corrected.
Force Feedback with Saitek Cyborg Evo Force joystick restored (need to add ‘input.blacklist_ffb = false’ line into \Saved Games\DCS\autoexec.cfg file).
SA-15 Tor. Rearming restored.
MP. F10 map will works correctly after mission changing.
Game crash when player issues command Group.destroy() to their own group fixed.
Fire effect of BetAB-ShP piercing concrete bomb booster corrected.
Aircraft without internal gun will have gunpod sound.

DCS Hawk by VEAO
AHRS failure on re-spawn fixed.
HYD2 pressure loss on re-spawn fixed.
Keyboard pitch control now auto re-centers preventing HYD bleed during flight.
Swiss textures being black in F1 and F2 view fixed.
Liveries: “Finland HW-329 Green Brown” added to country Finland.
Liveries: “Finland HW-341 Grey” made more matte and wrong liveries name fixed (was “HW-373 Grey” instead of “HW-341 Grey”)
External canopy glass made more transparent.
Updates to EFM flight model.

DCS CA
Added full support of hieroglyphs for the binoculars interface.
Crash when controlled Igla collides with building fixed.
Crash when player leaves ground unit with turned ON radar view fixed.

DCS F-5E
Muzzle flashes will not appear inside cockpit.

DCS Spitfire IX
Changed altimeter set pressure scale from ATA to millibars.

DCS Flaming Cliffs 3
Su-25. Gunsight reticle indication of range is corrected.

DCS C-101 by AvioDev
Fixed collision model to improve FPS, especially when flying close to some objects.
Improved flaps external model.

Minoslas
03-05-17, 07:34 PM
DCS Week Update 26 February 2017 (English version)
https://youtu.be/SeQdIboMjI4

Minoslas
03-13-17, 06:31 AM
DCS Week Update 12 March 2017 (English version)
https://youtu.be/OpoFM3izWyI

Minoslas
04-16-17, 12:18 PM
DCS World Week Update 09-17 April 2017 (English version)
https://youtu.be/3tf0MJNHtug

Minoslas
05-07-17, 05:23 PM
DCS World Week Update 07 May 2017 (English version)
https://www.youtube.com/watch?v=dZgkR46SIMA

Minoslas
09-24-17, 01:20 PM
DCS World Week Update 24 Sep 2017 (English version)
https://youtu.be/ZN_w1EGfrzo

Minoslas
10-01-17, 05:07 PM
DCS World Week Update 01 Oct 2017 (English version)
https://youtu.be/aup3DZorx20

Minoslas
10-08-17, 03:45 PM
DCS World Week Update 08 Oct 2017 (English version)
https://youtu.be/sbjzz0tXWB0

Minoslas
10-15-17, 05:47 PM
DCS World Week Update 15 Oct 2017 (English version)
https://youtu.be/pY7iR0GEDw4

Minoslas
10-22-17, 07:03 PM
DCS World Week Update 22 Oct 2017 (English version)
https://youtu.be/_KKV8MUUe7A

Minoslas
10-29-17, 08:48 PM
DCS World Week Update 29 Oct 2017 (English version)
https://youtu.be/hkmAG5WMBMY

Minoslas
11-06-17, 03:40 AM
DCS World Week Update 05 Nov 2017 (English version)
https://youtu.be/s7FAd1QL0Cg

Minoslas
01-23-18, 08:29 AM
DCS World Week Update 21 January 2018 (English version)
https://youtu.be/05pyf6sexNM

Minoslas
01-29-18, 11:12 AM
DCS World Week Update 28 January 2018 English version
https://youtu.be/MKCixxwfh0o

Minoslas
01-30-18, 11:41 AM
DCS World 2.5 Beta available via autoupdater (1.5 Beta)

To download the 2.5 Beta solo
http://updates.digitalcombatsimulator.com/http://updates.digitalcombatsimulator.com/

2.5 Changelog
https://forums.eagle.ru/showthread.php?p=3371822#post3371822

By Wags, news maps on develop, Syria, Afghanistan and others.
https://forums.eagle.ru/showpost.php?p=3372116&postcount=1

Minoslas
05-28-18, 12:04 PM
DCS World Week Update 27 May 2018 English version
https://www.youtube.com/watch?v=F7D7qDW3_YE&feature=youtu.be

Minoslas
05-31-18, 05:17 AM
DCS World 2.5.2 Beta Update 1 / New & Updated 3D Models (English version)
https://youtu.be/4ax39SOBruU

Minoslas
06-05-18, 05:36 PM
DCS World Week Update 03 Jun 2018
https://youtu.be/6cVkXTvQguo

Minoslas
06-18-18, 07:01 AM
DCS World Week Update 10 Jun 2018 English version
https://youtu.be/dBTg9zitFMU
DCS World Week Update 17 Jun 2018 English version
https://youtu.be/9SAvQdBQnPc

Minoslas
12-26-18, 12:34 PM
DCS World Week Update 16 December 2018 English version
https://youtu.be/63ErXBszlwg

DCS World Week Update 23 December 2018 English version
https://youtu.be/96b1iB8V3kk

Minoslas
12-28-18, 02:39 PM
DCS WORLD | 2.5.4 Updated 3D Models and some fun
https://www.youtube.com/watch?v=sl400D1F26Y

Minoslas
12-31-18, 06:21 AM
DCS World 2.5 Week Update 30 December 2018 English version
https://www.youtube.com/watch?v=z6uOtR8yfS0

Minoslas
01-07-19, 04:57 PM
DCS World 2.5 Week Update 06 January 2019 English version
https://www.youtube.com/watch?v=kRfwmRTWz1U