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Cybermat47
07-28-13, 11:12 PM
http://il2sturmovik.com/

:woot:

Don't screw this up 777 and 1C :stare:

U505995
07-28-13, 11:45 PM
I hope IL*2 comes back to consoles again. My current computer doesn't have the power to play such a game and I don't have the money for a new super computer.

Herr-Berbunch
07-29-13, 02:45 AM
Don't screw this up 777 and 1C :stare:

If it's more 777 than 1C it'll be fine.

And it was announced ages ago, there's either a thread already or its tacked onto the plain ol' IL-2 thread.

Oberon
07-29-13, 04:05 AM
Video dump begins here!

http://www.youtube.com/watch?v=vR7O9fmyJwE

http://www.youtube.com/watch?v=TwrPU-xW2-8

http://www.youtube.com/watch?v=I1j0LFPNVko

http://www.youtube.com/watch?v=_hlXqg52j7w

http://www.youtube.com/watch?v=ruDbKExJCEs&list=PLAn5xS7gOumkZnluAN3jm6gNrP2iQQAeq

http://www.youtube.com/watch?v=XNESUo1qQZg&feature=player_embedded

http://www.youtube.com/watch?v=CFBl49lQdeg

http://www.youtube.com/watch?v=Erx-OW2hjqQ&feature=player_embedded

http://www.youtube.com/watch?v=c4014tNwcao&feature=player_embedded

http://www.youtube.com/watch?v=7QWlhoix6YU&feature=youtu.be

http://www.youtube.com/watch?feature=player_embedded&v=mW_VyxGsMwA

(apologies for any duplicates)

Oberon
07-29-13, 04:41 AM
Right, my thoughts, and these are purely unqualified, since I have had no experience with the sim other than what clips and bits I've seen.

It looks fantastic. No other way to say it, it ticks all the superlative boxes, and if ROF is anything to go by, it won't be a resource hog either.

I'm still on the fence about it though, primarily because of the subject matter, the Battle of Stalingrad holds not a great deal of interest for me as a flight simulation area, however I am flexible and may yet be drawn into it, however it is not something I will pick up on day one.
I'm still burnt from CloD, even though Oleg has jumped ship and 777 have been brought in, the legacy of what they spent a decade on and what was shipped still haunts them, although I think part of the problem might have been Russian developers on unfamiliar ground, at least with BoS, it's natural territory and it'll be easier for them to source things. The 109 sound demonstration video, for example, is already a thousand times better than the 'lawnmowers' of CloD and vanilla IL2.
There is, however, the question of the RoF sales pitch, and I think this is something that is going to bring an old argument that aired during the dawn of Rise of Flight back to the fore, and that's "How much are you willing to pay for a Combat Flight Sim?"
In IL2 1946, we were spoilt, spoilt rotten, the biggest number of aircraft ever playable in a combat flight simulator, admittedly the result of several years and about three or four addon packs, but even at launch, vanilla IL2 had an impressive array of flyable aircraft.
This was in a different era, graphics are much richer now, so the workload that goes in to individual models is much higher, pilots expect a greater fidelity from their aircraft, so the flight models of some of the Soviet UFOs of 1946 are less excusable by the model sim crowd.
So it takes a greater deal of work to produce an aircraft which is up to the standard expected of a modern simulator, and because of this, the amount of aircraft that comes vanilla in a simulator has lowered over the years.
As it stands, we look to have six aircraft at launch for the standard pack of IL2: BOS - The Bf109F4, Ju-87D3, He-111H6, LaGG-3 (series 29), single seat IL2 AM-38 and Pe-2 (87 and 110 series variants), and there will be the possibility to 'unlock' two more aircraft whilst in game, which will be the Bf109G2 and the Yak-1). So eight in total, eight beautifully modelled aircraft in beautifully modelled environs.

Now, we get to the divisive bit.
There will be two more aircraft which will be available for those who pre-order the 'Premium Edition' the Fw-190A and the La-5), which will also be available for purchase in the shop 'after launch'.
Now this is obviously going to cause upset in a community which until now has been used to receiving all the aircraft on launch through one payment. However those who are used to the Rise of Flight model will be aware of the advantages and disadvantages of this system.
For myself, I am still on the fence about it, whilst I can see the need for a smaller amount of higher detail aircraft, and the financial feedback this gives the developers, I feel that this may lead to accusations of 'pay to win', particularly in the case of the Fw-190 which is a potent weapon in an online arena.

Secondly there is the campaign, I think Heinkill has posted a good 'Yay and Boo' summary on the simhq forum here:
http://simhq.com/forum/ubbthreads.php/topics/3800335/Campaign_yays_and_boos#Post3800335

Personally I'm not expecting a great deal from the campaign, as it's something that both CloD and RoF have fallen over on, and it is very unlikely that there will ever be a campaign that will be able to hold a candle to that of Battle of Britain II: Wings of Victory, Falcon 4 or even the Enemy Engaged series. However it looks like they're trying to go in the right direction, and if they can even manage something like the IL2 1946s campaign system, then they will be on a much better path than they were with CloD. RoF looks like it's trying to go on that route, so hopefully 777 will bring some of that influence to bear, however I fear that it will suffer from the 'lifelessness' that has plagued modern flight sims. It's a hard thing to acutely define, Skybird has touched on it a few times when he has written about the likes of DCS or RoF, and I can feel it too, but it's hard to know how to define it. However when one has played a few missions in a campaign of Battle of Britain II: Wings of Victory, and then goes for a few missions in Rise of Flight, then, aside from the obvious differences in era, you do notice something that just isn't quite there.
Another big concern about the campaign, and this is something that RedOctober1984 with his tin cup and string dial-up connection will be the most frustrated by, is that, like Rise of Flight, there will be the requirement for an 'online' connection for the historical campaign which will make up '70% of the overall new IL-2 Sturmovik experience' and is 'the key component of the initial game'. So whilst you will be able to fly in 'Offline' mode, you will not be able to fly in the historical campaign. Quick Mission Builder and Custom Single Player Missions are available in 'Offline' mode, but to lock something as supposedly as big and important as this 'new' historical campaign in online mode strikes me as something that may put some potential new pilots off.

I am quite curious about this new sim, it looks like it has the potential to be what we all wanted CloD to be, however the legacy of CloD will doubtless overshadow this, the fact that it was dropped so quickly after launch and is now dependent upon a third party to make it half-way decent...well, I know that the new IL2 team won't be like that, 777 have proven themselves a reliable team when it comes to supporting a simulator, but Maddox have got that millstone around their necks. Hopefully BoS will help remove that millstone, and 777 will be able to bring some of their successful work to the IL2 franchise. However, I do not expect this sim to do very well on day one, as many people, remembering CloD, will be waiting for someone else to buy it, so that they can get the review rather than download a multiple gigabyte lemon like vanilla CloD.

Cybermat47
07-29-13, 04:51 AM
In regards to the always-online career, hopefully our friend Pat Wilson will work his magic like he did in Rise of Flight.

Red October1984
08-06-13, 11:33 AM
It's real.....it's coming.... :woot:

Link (http://il2sturmovik.com/)

Raptor1
08-06-13, 12:12 PM
Yes, it is. (http://www.subsim.com/radioroom/showthread.php?t=206159)

Oberon
08-06-13, 12:50 PM
Sheesh, and still on the first page too. :/\\!!

Kptlt. Neuerburg
08-06-13, 02:10 PM
While I think its great that the 777 Team is helping out 1C with this game I probably won't get it. And why not? That is as simple as looking at the games name Battle of Stalingrad. If this game was more about the Western Front, or the MTO, or the greatly overlooked Pacific theater I would get it as I'm more interested in those theaters of war. But as usual its the Eastern Front which has been the focus point for the IL-2 series since day one. I have my fingers crossed that maybe 1C will to a game at the same level as BoS but in one of the previously mentioned theaters of war, but I'm not going to hold my breath.

Red October1984
08-06-13, 03:17 PM
Ah...should've read more thread titles before I posted my own. :dead:

Red October1984
08-06-13, 03:37 PM
Well this is awkward. :oops:

Herr-Berbunch
08-07-13, 04:52 PM
Well this is awkward. :oops:

Threads merged so you don't quite look as daft. :O:

Pre-order pricing is out $49.99 for standard edition or $89.99 for premium edition that gives you, from what I can see, two extra aircraft, a gold tag (oooooh!), and a 'special' label (oooooh!, again). :o

Don't all rush for the premium just yet folks! :shifty:

Red October1984
08-07-13, 05:43 PM
Threads merged so you don't quite look as daft. :O:

Thanks! +1 for you. :har:

Pre-order pricing is out $49.99 for standard edition or $89.99 for premium edition that gives you, from what I can see, two extra aircraft, a gold tag (oooooh!), and a 'special' label (oooooh!, again). :o

Don't all rush for the premium just yet folks! :shifty:

See why I NEVER pre-order anything? :hmmm:

WOOHOO! A WORTHLESS GOLD TAG THAT WILL MEAN NOTHING IN 6 MONTHS!

saipan
08-07-13, 05:43 PM
on the fence for this one. i am sure the graphics wont be up to CLOD level. nothing posted about specs yet. ROF didnt impress me. TF is doing great work on its CLOD mod. For all those turned off by CLOD vanilla at launch check it out again.

ive read in other forums the maps are even bigger, finding people could be very hard in random patrols... hope for the best, prep for the worst.

Cybermat47
08-07-13, 06:16 PM
Don't all rush for the premium just yet folks! :shifty:

But it has the Butcher Bird...

I hope that there are Bf 109 E-4s in this game :wah:

Herr-Berbunch
08-07-13, 07:25 PM
I hope that there are Bf 109 E-4s in this game :wah:

Why would you want an aircraft that wasn't in that theatre? Only Friedrichs and Gustavs, no Emil.

I hope 777 stick to historical facts. :O:

Red October1984
08-07-13, 07:35 PM
Why would you want an aircraft that wasn't in that theatre? Only Friedrichs and Gustavs, no Emil.

I hope 777 stick to historical facts. :O:

While every model of Bf-109 has a special place in my heart, historical facts are more important. :shucks: There are other games for other models of -109

Cybermat47
08-07-13, 07:46 PM
Why would you want an aircraft that wasn't in that theatre? Only Friedrichs and Gustavs, no Emil.


The Emil took part in the opening stages of Operation Barbarossa, which I'm hoping will be put into the game later.

Oberon
08-07-13, 08:31 PM
I imagine the two priorities for 777 and co after launch will be bug fixing (they do, at least, support a game after release for some time) and then working on new cockpits/aircraft for the shop. Probably go through the AI only aircraft at first and then perhaps bring in new ones. Eventually, if it sells well enough they may do another theatre, like the Channel map for ROF.

Red October1984
08-07-13, 08:48 PM
I wish we could have a proper Pacific Theatre Flight Sim...

Pacific Fighters/IL-2 1946 was okay...but I mean a fully dedicated PTO flight sim. :arrgh!:

We can only hope.

Cybermat47
11-18-13, 03:07 PM
IT'S ALPHA DAY!

Installing the game now, I'm so excited!

Herr-Berbunch
11-18-13, 04:13 PM
$95 *cough/splutter* :o

I'll sit this one out until it's in the bargain bin*.




*by bargain, I mean realistic price.

Cybermat47
11-18-13, 04:45 PM
$95 *cough/splutter* :o

I'll sit this one out until it's in the bargain bin*.




*by bargain, I mean realistic price.


Well, if you get it now, you can play it now :)

It comes out next year. This is the Alpha testing phase.

hawk2495
11-18-13, 05:37 PM
Hey why not? Could BoS be worse in alpha than CloD two years after launch? After running the numbers in my head, I think I'll get a couple more modules for DCS instead.... Then again, I could be surprised. Set your standards low, and you're not as likely to be disappointed.

Herr-Berbunch
11-18-13, 06:13 PM
I think I'll get a couple more modules for DCS instead...

Wait for the inevitable xmas sale on Steam and you can prolly pick up the lot for the same cost. In the summer sale the Huey was just £6.99 (normally £29.99) and it'd only been release a few weeks, I think everything was similar apart from maybe FC3. :yeah:

Edit - wasn't FC3, that's not on Steam.

hawk2495
11-19-13, 12:39 AM
The only ones I'm missing are Mi-8 and BS2.. So winter sale come on down!!!

TarJak
11-19-13, 02:16 AM
$95 *cough/splutter* :o

I'll sit this one out until it's in the bargain bin*.




*by bargain, I mean realistic price.

^+1

Cybermat47
11-19-13, 02:20 AM
Guys, I've said it before:

The game hasn't been released yet, it's an ALPHA. The price at release will be $40.

Herr-Berbunch
11-19-13, 02:43 AM
I've never known an early access game be over double the release price! :hmmm:

Of course we could be confusing Aussie and US Dinars, I don't know what the difference is.

hawk2495
11-19-13, 09:49 AM
We use Dinars in the States now? No wonder my dollars aren't worth crap anymore..... Sorry I had to..

Herr-Berbunch
11-19-13, 11:01 AM
NP.

OK, so a bit more digging shows that the $95 is for the premium (altogether - oooooooh!) and the standard edition runs at anywhere between $50 - 60. So for that extra $45, what do you get?

Early Access: Before purchase please read the details of the Early Access Program in our dev blog (post #38 (http://forum.il2sturmovik.com/topic/168-developer-diary/#entry41404) and post #39 (http://forum.il2sturmovik.com/topic/168-developer-diary/?p=43941)). General or partial refunds are not allowed. Buyers of the Standard Edition of the Pre-Order Program will get early access in December 2013 prior to public release (the exact date will be announced later). Buyers of the Premium Edition will get the early access on November 19th 2013. Upgrade from the Standard to the Premium Edition is not available.
Special Label: Buyers of the Premium Edition will get a special label inside the game interface next to their nickname which will stand out from the other players in multiplayer mode. You can turn it off or on as you wish.
Aircraft Set: Buyers of the Premium Edition will get 10 aircraft (8 standard and 2 special aircraft (La-5 and Fw 190 A-3, which cannot be obtained in the game)).
http://31.media.tumblr.com/6ef351d35f881dcbd87776276764a664/tumblr_mlyanoceiH1rcy99do1_250.gifhttp://media.giphy.com/media/13d47wztvLsPhC/giphy.gifhttp://img.pandawhale.com/post-26100-rihanna-ohmygod-omg-omg-omg-gi-UWKa.gif

a special label inside the game interface next to their nickname which will stand out from the other players in multiplayer mode.

Edit - forgot to say 1C can take this pricing strategy and manoeuvre it into a tight fitting space where lies a permanent shadow, particularly the bit about no upgrade from standard to premium. I imagine 777 are possibly regretting getting into bed with 1C.

Cybermat47
11-20-13, 07:23 PM
Some videos for you to enjoy :salute:

My IL2 Battle of Stalingrad playlist. (http://www.youtube.com/playlist?list=PLyOtOMd5qJizxJXiS7_2ON9xabmY-MAgo)

TarJak
11-20-13, 10:55 PM
Wow 2 whole extra aircraft AND a label that identifies you as gullible. What an incentive. :nope: If 1C can find room next to their heads, the pricing model might fit in.

The video is not as impressive as the Team Fusion CloD videos going around.

Cybermat47
11-20-13, 11:34 PM
Wow 2 whole extra aircraft AND a label that identifies you as gullible. What an incentive. :nope:

That and the fact that you get to play it several months before it's released...

And anyway, the money goes towards the game's development. That's the reason I pre-ordered.

Herr-Berbunch
11-21-13, 03:09 AM
Great, you get to play the alpha between 2-5 weeks ahead of others. I glad you think it's worth the extra. I have to earn my money and can't justify spending it on this. :03:

Cybermat47
11-21-13, 04:36 AM
Great, you get to play the alpha between 2-5 weeks ahead of others. I glad you think it's worth the extra. I have to earn my money and can't justify spending it on this. :03:

The game's being released in Q2 2014. That's 4 months away, not 2-5 weeks. The whole point of the alpha testing is to make sure that the game isn't another CloD. And I have to earn my money too. My parents aren't idiots who buy expensive stuff for me out of idiots own pockets.

And I'm sure the 3000 other people who preordered had to earn the money themselves as well.

Jimbuna
11-21-13, 07:44 AM
I'm not convinced insults are being traded here but more a case of one or two people being frank about their opinions.

Herr-Berbunch
11-21-13, 07:56 AM
The game's being released in Q2 2014. That's 4 months away, not 2-5 weeks.

Buyers of the Standard Edition of the Pre-Order Program will get early access in December 2013

Your premium gets you a maximum of 5 weeks (and a few days) over those who preordered the standard edition, who then join in the alpha. A minimum of a week and a half.

The premium The whole point of the alpha testing is to make sure that the game isn't another CloD.

I assume CloD was also alpha and beta tested?

And I have to earn my money too. My parents aren't idiots who buy expensive stuff for me out of idiots own pockets.

For which I wholeheartedly retract my comment. :up:

TarJak
11-21-13, 03:15 PM
The game's being released in Q2 2014. That's 4 months away, not 2-5 weeks. The whole point of the alpha testing is to make sure that the game isn't another CloD. And I have to earn my money too. My parents aren't idiots who buy expensive stuff for me out of idiots own pockets.

And I'm sure the 3000 other people who preordered had to earn the money themselves as well.

And TarJak, I don't take kindly to being insulted just for wanting to support a genre I love.

No insult was being directed at you. I wasn't saying that you were gullible although I can see how you make that conclusion. I was commenting on the 1C pricing and marketing and not your activities. I don't see the extra value for the money.

What I said about the video was not directed at your production or editing skills. It was directed at the game graphics. I've seen other videos of the game, where much more time and effort was spent on production and would say the same thing. The game is not all that impressive IMO.
Perhaps I should have been clearer in my comments. Using subsim on my phone as I was at the time means I tend to snap breifer posts off than at my PC.

If you still feel that insulted, then I suggest you put me in your ignore list.

I have a policy of not allowing myself to be upset by anything other people post here. I also have a policy of not apologising for anything that I say here. If anyone has a problem with what I post I'm happy to either argue my case or have the moderators sort it out.

I believe most of us come to Subsim for the fun and community. A part of this community is sometimes reading things you don't agree with or that might be construed as being close to the bone. In life you have to deal with a lot of things that may be uncomfortable and you have to grow a thick enough hide to deal with them.

In online communities, reputation is all you have as currency and I stand by mine and my integrity. I will always be frank and forthright in my comments so expect nothing less from me.

Cybermat47
11-21-13, 05:32 PM
What I said about the video was not directed at your production or editing skills. It was directed at the game graphics.


Fair enough. I agree that the graphics aren't as good as CloD with TF 4.0.

Although it does mean that I don't have to put my graphics settings all the way down to have smooth gameplay, which is nice.

But Clod with TF 4.0 is definitely better in the eye-candy department :up:

Cybermat47
11-21-13, 11:48 PM
Why would you want an aircraft that wasn't in that theatre? Only Friedrichs and Gustavs, no Emil.

I hope 777 stick to historical facts. :O:

Sorry to reply to an older post but...

Bf-109 E-7/Bs took part in the battle.

:woot:

Cybermat47
11-22-13, 12:39 AM
Here's a list of when stuff will be added to the alpha:


- Week 1: LaGG
- Week 2: Bf 109 F-4
- AI will be added to the early access sessions 2-3 weeks after the start.
- By December you’ll get ammo and we’ll start trying out various sorts of un-lockable mods.
- The general Stalingrad map will be finished by January.
- The Mission Editor will become available in the Spring.


Can't wait for that 109 :Kaleun_Salivating:

And of course, guns in this combat flight simulator would be nice as well :shifty:

Cybermat47
11-22-13, 12:42 AM
Just wanted to say thanks to everyone who has participated this week in the launch of the Early Access. Overall it has been a big success so far technically with minimal issues. Good to see so many flyers having fun for a change while starting to realize our vision for a WWII product.

The early days of ROF were so awfully negative and difficult that this has been a nice change of pace for me and the team. Of course, without those early troubles we would not have learned how to get better, but we have and now the folks who stuck by us the past four years get to have a new sim to enjoy. The rest of the community now has an additional option to consider which is always a good thing. So special thanks to all who have supported us in the past and the newcomers who see the potential for BOS in the future.

Loft will have a new Dev Blog tomorrow where you can learn about the plan for next week. There is still A LOT to work on, but It only gets better from here!



Jason



If I had champagne, I'd be drinking it right now :cool:

Cybermat47
11-22-13, 05:28 PM
Here's a picture of the Ju-87 D-3 cockpit: http://forum.il2sturmovik.com/uploads/monthly_10_2013/post-5-0-02811900-1380881262.jpg

Cybermat47
11-22-13, 07:33 PM
Here's a video showing off the night in the game, and at the end the bail-out sequence.

http://www.youtube.com/watch?v=OMD_U1abwEc

Cybermat47
11-23-13, 02:08 AM
Here's a picture of the Bf-109 F-4 in the founder's skin:
http://forum.il2sturmovik.com/uploads/monthly_11_2013/post-2-0-71396600-1383305943.jpg

I don't really like the skin, but the plane looks beautiful :up:

Cybermat47
11-24-13, 03:21 AM
42


Hello Everybody.

First of all we’d like to say thanks for the kind feedback that you gave us and our project. We’ve been surprised and sincerely impressed. Also, it’s very pleasant for the whole team to read those kind words and now everyone works knowing that you enjoy the game that we’re making. In fact, this early access program puts extra responsibly on us because the alpha-version is actually very raw and far from the release in many, many aspects. So thank you all for this inspiration and we’ll try to meet the upcoming expectations.
Technically the early access started successfully. All servers are functioning properly and the software shows good performance on a big range of different PC configurations. Our approach to modeling has also proved to be correct, so we believe we’re on the right track now.

As of today, Friday, the game is no longer available to you till the next session; meanwhile we’re analyzing the received data and feedback and preparing for the next session that is scheduled to November 26th-28th. Next week you are going to meet Bf-109 F-4, the German fighter that is often called one of the best aircraft in the Messerschmitt family. The plane indeed has outstanding combat features and it’s quite more responsive to controls than LaGG-3. Well, you’ll learn it by yourselves pretty soon; I don’t want to give too many spoilers now.

Also, we’re just adding one more plane and not locking the LaGG-3. The missions will be updated and the first AI-controlled planes will be added. They’ll be just roaming, following their own routes and completing their own missions. And please remember that combat is not available yet, but we are working on it.
The project’s readiness percent will stay at 32%, because the Friedrich has already been added to this version. We’ve only made some fine tuning which is evaluated as less than 1% of development progress. The numbers will change a bit later when the weaponry is unlocked for you. In addition to that, the next update is going to fix several technical issues and bugs that may have bothered you this week.

And again, thanks you for the boost of positive energy that you have shared with us. It is very important for us to know that our work creates such great emotions. We’re happy to meet your expectations and earn your trust.


And a bonus today - this cool photo of one of the Founders. Sometimes when you have to wait for next IL2BOS session you turn into a real pilot.



By the way if you have original ideas for similar photos feel free to grab this templete (just like on the photo above) and then share your cool portrait with the community in the Pilots' art section.

Early access - week #2
Change log:
Fixed issues that caused some in-game screens to load endlessly
New realism setting added: Engine auto control (regulates optimal fuel mixture, propeller pitch (RPM), supercharger speed)
Mini-map was fixed, directions are now shown correctly
The settings screen opened from in-game menu now works correctly
New explosions for the plane crashes added;
A game crash issue fixed;
No ground war in the far corner of the map any more;
Propeller position in the hangar fixed
Inverting the axis does not limit the stroke to 50%
Russian localization improved
Default plane skin is now on the top of the list
Interface layout improved

You can discuss the news in this thread



---

Cybermat47
11-26-13, 03:35 AM
Some pics I took of the Bf-109 F-4 today:

http://cloud-4.steampowered.com/ugc/685967544576235733/B61032CE91D6598A46AFBFDD08A81DD1DFF72DDC/

http://cloud-3.steampowered.com/ugc/685967544576200524/D93C3187F044EA8A502FCD7573C94C858F202985/

http://cloud-4.steampowered.com/ugc/685967544576206687/35A2ABFD27DF6DA1F054DBF4D614E8276D61CF30/

http://cloud-4.steampowered.com/ugc/685967544576210161/C332A58CBB6832F228D4DC6121FAD30122971411/

Admiral Halsey
11-26-13, 12:57 PM
I've got to say the planes look beautiful but I think i'll stick with my 1946 updated to 4.12 version.

Cybermat47
11-26-13, 04:10 PM
I've got to say the planes look beautiful but I think i'll stick with my 1946 updated to 4.12 version.

Hasn't that got flyable Wellingtons in it?


Can't say I blame you.

Admiral Halsey
11-26-13, 10:17 PM
Hasn't that got flyable Wellingtons in it?


Can't say I blame you.

They aren't flyable yet but I hope they'll be soon. I also await the day they add a nuke so I can complete my own personal campaign.

Cybermat47
11-26-13, 10:28 PM
They aren't flyable yet but I hope they'll be soon. I also await the day they add a nuke so I can complete my own personal campaign.

The DBW mod has nukes in it.

Admiral Halsey
11-26-13, 10:47 PM
The DBW mod has nukes in it.

I saw that but i'm using the Team Daidalos patches and I don't think DBW is compatible with the version i'm using.

Cybermat47
12-06-13, 04:45 PM
Guns got added today :woot:


I'll report back after I try them out.

Cybermat47
12-20-13, 05:37 AM
http://forum.il2sturmovik.com/uploads/monthly_12_2013/post-2-0-22515100-1387535142.png
:o

Admiral Halsey
12-20-13, 06:52 PM
Are we sure they aren't just taking photo's of the real things?

CptSimFreak
04-02-14, 12:48 PM
http://i.imgur.com/9rjTfdi.jpg

CptSimFreak
05-11-14, 08:36 AM
Game is 50% complete. Next version will move dev cycle into beta stage.

http://i.imgur.com/oQHiG9L.jpg

Oberon
10-16-14, 09:14 AM
Seems one of the devs had a bad day:

http://i.imgur.com/BfMs7kQ.png

Post has since been deleted and an explanation from Jason posted, but it's a bazooka to the foot from them.

Don't get me wrong, BoS looks beautiful, and from what I've heard, handles quite nicely too...but there are valid concerns to be raised about the direction that it's heading in terms of campaign and 'unlocks'. :nope:

HunterICX
10-16-14, 10:06 AM
but there are valid concerns to be raised about the direction that it's heading in terms of campaign and 'unlocks'. :nope:

Aye, they really should get the campaign down right this time that provides enough dynamic content for both offline and online play and get rid of that idea of the 'unlocks'.

Then still I wonder after BoS, then what?
Will they expand it like the first game adding new theatres and sets of aircraft to fly with?
I'm on a shaky fench as they do things right but they do things wrong and provide unclear directions as to the above so I hope they do get it right after the disaster of CLOD.
If not well, my sympathy for anything branded IL2 Post'46 is...
http://i.imgur.com/PQxfzgZ.jpg

Oberon
10-16-14, 10:51 AM
Aye, they really should get the campaign down right this time that provides enough dynamic content for both offline and online play and get rid of that idea of the 'unlocks'.

Then still I wonder after BoS, then what?
Will they expand it like the first game adding new theatres and sets of aircraft to fly with?
I'm on a shaky fench as they do things right but they do things wrong and provide unclear directions as to the above so I hope they do get it right after the disaster of CLOD.
If not well, my sympathy for anything branded IL2 Post'46 is...
http://i.imgur.com/PQxfzgZ.jpg

Honestly, they've got tonnes of Eastern Front content to add as payable aircraft, and after that it's a case of adding in new theatres, probably also Eastern Front, most likely Leningrad and Kursk.

I think everyone had their doubts about the campaign, even before it was released, because of ROFs campaign, likewise the mission editor being as user friendly as the Large Hadron Collider. The fact that these doubts were swiftly realised is the depressing thing, and to add the unlock rubbish on top of that was just insult to injury.
Unfortunately I think that since they're getting closer and closer to their estimated release date that the campaign is something that is 'bolted on', so to speak and is a very last minute affair...and I mean, let's be serious for a moment here, IL2s campaigns out of the box weren't exactly something to write home about.
The biggest problem is one that also faces ROF, user content availability. How easy it is for people to make missions or campaigns for the sim, or even how easy it is for skins and mods...and at the moment, from what I've read, that is a problem that BoS is facing.

Still, we'll see...certainly it's become quite the drama these days has the flightsim genre, someone should make a soap opera out of it. :yep:

HunterICX
10-16-14, 11:30 AM
Honestly, they've got tonnes of Eastern Front content to add as payable aircraft, and after that it's a case of adding in new theatres, probably also Eastern Front, most likely Leningrad and Kursk.

Let's hope they business model doesn't strangle it by taking it to far. :-?

Basically IL2 has to be is a stable flightsim platform where content is added to. All it really needs is a good AI and a Dynamic Campaign generator with historical starts and values (aircraft used, numbers available etc) but ofcourse those can be tweaked by the player to spice it up if they wish.


I think everyone had their doubts about the campaign, even before it was released, because of ROFs campaign, likewise the mission editor being as user friendly as the Large Hadron Collider.Like what Simutrans is compared to OTTD :haha:

The fact that these doubts were swiftly realised is the depressing thing, and to add the unlock rubbish on top of that was just insult to injury.unlock rubbish is basically removing the Sim from Flightsim and have Game peek around the corner. :nope: a Sim must be fully accessible to the user to adjust what he wants and use whatever is available within the sim itself.


Unfortunately I think that since they're getting closer and closer to their estimated release date that the campaign is something that is 'bolted on', so to speak and is a very last minute affair...and I mean, let's be serious for a moment here, IL2s campaigns out of the box weren't exactly something to write home about. And users did so, they panned IL2's campaign as insultingly bad but thanks to the easier to use mission builder and dedication of some it gave the community stuff to fly and with the use of clever scripts for massive objective goaled missions for online use it had the servers packed with players and with mods they extended the lifespan of the '46 game even more.

Alas the last thing that gets attention in the development in these flightsims is a mayor gameplay aspect of it and that's the campaign. :-?

The biggest problem is one that also faces ROF, user content availability. How easy it is for people to make missions or campaigns for the sim, or even how easy it is for skins and mods...and at the moment, from what I've read, that is a problem that BoS is facing.Aye, RoF is a nice sim in itself but could be much more if they didn't establish that user content is something ''they'' should milk instead of letting the community do what they do best.

Still, we'll see...certainly it's become quite the drama these days has the flightsim genre, someone should make a soap opera out of it. :yep:Written and directed by Oleg. :O:

Oberon
10-31-14, 10:16 AM
Now it's been confirmed that a special low price (around 10 Euros) version has been released on the Russian market featuring two aircraft, with the option to grind XP for the others.

Sound familiar? Oh yes, it seems that 1C777 are going after the War Thunder crowd...

http://www.quickmeme.com/img/aa/aa5d04ab96cd86112bc7047c902db1663114cfcdd7562909d6 9e84905aa91200.jpg

When you add that to the accusations that certain people are on the payroll of 1C777 to join forums and post positive things about the game, well the waters get muddier and muddier as the weeks go by.

Eagle Dynamics must be wetting themselves with laughter... :03:

Admiral Halsey
10-31-14, 10:52 AM
Someone I follow on Twitter came up with what I think is the perfect name for this version of IL-2. IL-2: Battle of the DLC.

Oberon
10-31-14, 03:14 PM
Battle of Unlockgrad? :hmmm:

Oberon
11-19-14, 01:03 AM
Someone really needs to take away Lofts internet connection or ban him from issuing statements to the media:

Most in this situation, I was struck by the community itself. Diy create all sorts, why not my question. But instead of that would be culturally correct or ask for support if break this set of wires we heard rudeness, criminal charges, Op irerihonsky and generally irresponsible behavior. This unfortunately characterizes this community as disgusting and generally of little interest to the developer. You have shown yourself to the worst possible sides. So please do not surprise anyone change our relationship to you as users. You do not deserve adequate developers, and I regret the time spent by our team to try to make a game for you. You deserve oblivion genre and low quality products.

http://simhq.com/forum/ubbthreads.php/topics/4037809/1

:nope: :/\\!! :har::har::har:

Schroeder
11-19-14, 07:57 PM
Definitely sounds professional.:dead:

Cybermat47
11-19-14, 08:50 PM
Someone really needs to take away Lofts internet connection or ban him from issuing statements to the media:



http://simhq.com/forum/ubbthreads.php/topics/4037809/1

:nope: :/\\!! :har::har::har:

Is there a facepalm smiley?

Cybermat47
11-19-14, 09:10 PM
To be fair, Loft has apologised. Sorry for the poor quality translation, I used Google Translate.

I definitely was not right when he wanted all cars here. Of course I do not want to. Excuse me all reasonable people, and thank you. Richer you have not already done so, but no nonsense, without you this would not be Eli. But I would like to emphasize that I apologize for my generalizations rather than words. I wrote it without emotion, but with a sense of bezishodnosti from happening. And I apologize because I am ashamed of my lack of restraint, and not worry about because your karma. Karma I do not care, but to **** on the people I had no rights.

Oberon
11-20-14, 07:29 AM
It's at least the second time he's gone off on one though, and it doesn't send a good image to the public. I know that 777/1C are a small group but they really need to work on their public relations a bit, even if the public can be somewhat acidic.

Jimbuna
11-20-14, 07:48 AM
Is there a facepalm smiley?

http://s29.postimg.org/nv7hyuq4j/facepalm.gif (http://postimage.org/)

hawk2495
11-24-14, 11:54 PM
Well I was seriously considering getting in on BoS, but, umm, not so much any more... Just wow. I could get past some of the gameplay changes, but that just seems to be the tip of the iceberg.. I guess I'll stick with 1946, and DCS for the time being. Oooh, I guess I can dust of CloD too. If it'll agree with my flight stick this time around...

Oberon
11-25-14, 01:42 AM
I think if 777/1C can pull out of the stall they seem to have put themselves in, then they might be able to put something good together with BoS. It has the makings of a very good sim, it's just had some bad design decisions in regards to gameplay and accessibility.
The very first IL2 was very rough around the edges, and CloD was a virtually unplayable mess on release, at least BoS is relatively playable in regards to bugs, but unfortunately it's not a game that many people want to play at the moment due to poor design decisions.

These are all things that can be fixed with patches, but the makers need to see where the community wants the sim to go and take it there, not try to push the community where they want them to go.
Of course, given Lofts raging, there's also the possibility that they might just drop it altogether, and that's an unsettling thought...but on the up side, if they do then people like Team Fusion can get stuck in and rip out all the rubbish that's plaguing it at the moment.

It really is a case of wait and see. :yep:

Schroeder
11-25-14, 07:07 AM
A guy I know said that Loft exploded after some idiots had sent death threats to his private home because they didn't develop the sim in the directions those idiots wanted. I don't know how true that is as I don't follow that game or their forum but if it's true I can somehow understand his reaction.

Oberon
11-25-14, 02:26 PM
A guy I know said that Loft exploded after some idiots had sent death threats to his private home because they didn't develop the sim in the directions those idiots wanted. I don't know how true that is as I don't follow that game or their forum but if it's true I can somehow understand his reaction.

Oh, I can understand it too, but as anyone who has been bullied at school should know, in a situation like that you do not react publically, because it just gives the idiots more ammunition. You go through the proper channels, in Lofts case the police (although Russian police...he'd probably have more luck going after them himself) or through the public response section of 777/1C, after all, that's why you have a dedicated department to deal with the public, or at least you should have. So people with calmer minds can phrase things in a way to cause minimal damage to the company.