View Full Version : Anyone encountered this bug? Little angry
Bubblehead1980
07-09-13, 10:32 AM
TMO 2.5 RSRD USS Baya-Balao Class
Finished a 60+ day patrol...December 44- March 45. Tore up convoys along the China Coast north of Formosa.Sank 3 Japanese submarines off Luzon(as USS Batfish did in Feb 45) and supported the landing of Iwo Jima. Headed for Pearl with 52,000 tons down.Anyone who has patroled the shallow China Coast in 45 knows it's tough. This patrol was great given my first patrol nearly ended in disaster after I crippled an Ise BB in Area 9, but her escorts left my boat in shambles with depth charges, forcing me to go home and not able to sink the BB due to all torpedo tubes having been destroyed.
Anyways, after I made it home, I was shocked to see I only was credited with 6,500 tons, for the 3 submarines! I nearly tossed the keyboard lol.
I completed the patrol last night, saved en route to Pearl.Loaded it up this morning to finish transit before I head out for the day.I suppose it's the feeling some had when they KNEW they sunk ships but command denied them credit of JANAC erroneously took their kills away post war.:/\\!!
Anyone else encountered this bug after saving and reloading?
Webster
07-09-13, 12:53 PM
maybe that's the tonnage the subs are listed as?
have you checked the files for those subs to see?
Bubblehead1980
07-09-13, 02:09 PM
maybe that's the tonnage the subs are listed as?
have you checked the files for those subs to see?
I dont think it has anything to do with subs, as this happened in 43 before also when did not sink a sub.Ill check though. All 3 subs together came out to 6,500 tons, so it said.
I've run into it before. Sink some tonnage, and it even shows up in the log book.
Get back to port, and it's ignored.
Could it have something to do with the length of your patrol? Perhaps, the counter resets for some reason. :hmmm:
Bubblehead1980
07-10-13, 11:21 AM
Could it have something to do with the length of your patrol? Perhaps, the counter resets for some reason. :hmmm:
Possible but I just finished a patrol up last night in my other career out of Brisbane in May/June 1943.I sank a ship from a convoy, after evading the pesky escorts at 350 feet for a while and once clear, , i stepped out while was doing the end around.Power shut off for a sec, forcing me to reload my last save, which was after the sinking.Showed credit in the log, but convoy respawned with the the ship i just sunk it in it.Never had that happen.I went on to sink it and another, having five ships down when I headed for Brisbane due to low fuel and being out of torpedoes after 41 days on patrol.Arrived in Brisbane after 54 days at sea.Once in port, only had credit for four ships,
Something to do with reloading a game, it sucks, used to never had this bug.
Not sure I understand the details here, but I would not try to sink any respawned ships. My understanding of the game is that you will never get the credit for them. A ship might respawn many times, but you can only get credit for one sinking. I'm sure someone can explain this better than I can.
As to your original question, I don't remember ever failing to get credit for a sinking. The log's dates have been messed up, but I'd still get credit.
Gryffon300
07-13-13, 12:32 PM
Not sure I understand the details here, but I would not try to sink any respawned ships. My understanding of the game is that you will never get the credit for them. A ship might respawn many times, but you can only get credit for one sinking. I'm sure someone can explain this better than I can.
As to your original question, I don't remember ever failing to get credit for a sinking. The log's dates have been messed up, but I'd still get credit.
Ah, well then, have I got a tale for you, M'Lord!
I've just returned from a cruise to Truck. Took out 6 capital ships at anchor (an Ise BB; a Hiyo FC; a Furutaka HC; a Mogami HC; an Agano LC; and a Yubari LC). I put them all on the bottom, but at that anchorage, I had to wander around at a depth setting of 52', which gave me 10' clearance under hull. So, nedless to say, they All sat above the waves while resting on the bottom. JANAC seems to think that if the searchlights are still operating, then the vessel ain't sunk! (Not strictly true, as at least I got credit for Hiyo, Ise & Yubari.)
So, the credit for the other three wasn't given on the map (red 'sunk' icon); Captains log; or office Journal. Just as well I'm using the new report generator, so I can correct the log myself and have an accurate record.
This isn't a re-spawn issue, as I have never sunk a BB before and I have sunk different FCs and HCs.
Finally, yes, I have photographic evidence to argue the case back in base (thank goodness my new German-lensed recon camera was delivered on board the night I sailed - my Box Brownie had stopped working - cracked lens or salt water in the film or something - so it would never have captured images to argue my claim!)
Once I have figured out how to size them correctly and so on, I'll get the fellas in the Dark Room to run off a set of prints to post up in the mess hall so you can all marvel at the exploits of the crew of the mighty Thresher on our 96,000 ton cruise! :rock:
Cheers :up:
Gryff
[Bottom line is, yup, getting credit seems strangely important to me, so I would like to get a handle on various behaviours:
- does the game credit you a sink if you are beyond visual when it happens?;
- how far does a ship have to sink, before it is sunk? (so is there a consistent likelihood of NEVER getting credit for a sinking in shallow water or at dock or close to shore? - I recently had a sunk LC that went down very close to shore completely disappear off the map - again no recognition in the logs);
- does the Captain's Log always capture what's on the map, and is that always duplicated in the Office Journal? (Where is the 'break'?). Thanks.]
I doubt I can clarify the issue very much. I don't remember ever not getting credit for a sinking. But then, I don't harbor raid or take my boat into shallow water often. People have reported being cheated out of tonnage because of shallow water. I don't think you have to be in visual range or close to the target to get credit, as long as you are not so far away as to allow it to despawn. That's about all I know, and I'm not 100% sure that everything I know is correct. :03:
Gryffon300
07-27-13, 04:37 AM
I doubt I can clarify the issue very much. I don't remember ever not getting credit for a sinking. But then, I don't harbor raid or take my boat into shallow water often. People have reported being cheated out of tonnage because of shallow water. I don't think you have to be in visual range or close to the target to get credit, as long as you are not so far away as to allow it to despawn. That's about all I know, and I'm not 100% sure that everything I know is correct. :03:
Sorry Torp, missed this!
You'll have seen my more recent comments re this in another thread (SH4 Fleet Mods Workshop - Longer Sinking Times #75).
Your final comment, however, is forcing me to re-interpret an old Philosophy of Knowledge:
"There are Things we Know, and Know we Know;
There are Things we Know Not, and Know we Know them Not;
Then, there are Things we Know Not, and Know Not we Know them Not." (By far, the biggest set.) (Why Rumsfeld got in trouble for quoting this, I'm not sure: unless it was just objectionable to have one such as he quoting philosophy.)
But now, I feel you force me to amend the paradigm and insert a 4th consideration 'twixt the first twain (did you like that bit?). Here goes:
"There are things we Know, but Know Not we Know them Not."
Now, if you can quote all that after 4 tots of rum, then the school owes you another shout!
Skål :Kaleun_Cheers:
Gryff
in_vino_vomitus
07-27-13, 07:29 AM
I can confirm that you get credited for ships that sink out of visual range. That happens a lot in OM [to me anyway] I think it adds a lot to the game - I may never pick up my Fleet boat career again :)
As for sitting on the bottom in shallow water, there are stories of ships that were sunk in harbour and subsequently refloated, so I'd say if you'd holed the Yamato and left it sitting on the bottom in 50' of water, The IJN would probably make a serious effort to patch the holes and pump out the water, so it seems reasonable to me that you wouldn't get credit for a sinking in that scenario. Of course if you'd set off the magazines, then I bet that would be different, but flooding, in shallow water, isn't necessarily fatal - I'm prepared to be corrected on this, since I know very little about ships, but that's how I understand it.
Armistead
07-27-13, 12:19 PM
I've not gotten credit a few times, but rare event, not sure why. Certainly you get credit for non visual sinkings.
Bubblehead1980
07-27-13, 04:21 PM
I get credit for sinking ships out of visual that sink later.Example...July 1944 in Area 9 south of Tsushima Straits, night scope attack, sank two ships with 3 fish and two to other, fired one at a smaller freighter.This was 0400, after evading, surfacing for one more attack before they hit straits, 3 fish left forward, noticed in daylight(now 0930) they had an escort carrier, so used last 3 to sink her. After evading escorts etc, checked log later, had credit for the Heito Maru I hit with one torpedo, just took her a while to sink, gotta love the LST mod.
The not getting credit thing seems to be a reload bug. I can sink ships, save, exit game, reload next day, itll show up on log, but when i get home, no credit for anything sunk before the reload.
Hmmm.... I guess that would explain the random nature of these things.
torpedobait
07-28-13, 08:29 AM
See below for the mods I run. I made it into Truck lagoon and sank all of the capital ships, including the Yamato. The thing is, even though the bow or stern may be sitting on the bottom, it is not considered "sunk" until your crew reports the sinking. It may take 10 torpedoes for the Yamato, maybe more if you wait too long between reloading and hitting her again. It's hard to be that patient with so little water to hide in.
As for losing credits, it has happened to me when I reloaded a saved situation after sinking a number of ships. I only got final credit for any sunk in the reloaded version. And I agree that you get no credit for sinking a respawned ship. If the same type ship shows up on the same track, even farther down track, I have learned to save my torpedoes for one I can get credit for (unless I just can't help myself!).
Gryffon300
07-28-13, 09:19 AM
Thanks for your experiences BH & Torpbait - that certainly presents an illuminating explanation.
Does this mean that once you start an attack, you can't save and return to finish later? I'm trying to sort the implications, particularly if there are multiple attacks separated by days and/or hundreds of nm in distance?
To use the recent Truck example, I went through and hit 6 merchants with gun in Truck (in two locations) over about 2 hours. One went down quickly, another about an hour after it was first hit, but still within the time frame of the attack run. (Got credited for both.) Submerged, went 7 nm NW to safe haven in the lagoon channel, surfaced to recharge and breath, submerged again and set up to wait out the day, saved, and went to get some rack-time.
Re-started saved game, ran through on time compression to dawn, flew over to the main attack location to see two more of the attacked gone (some flotsam) and a Nippon on fire in the process of sinking (so I know it hadn't de-spawned). I didn't get credit for any of those three (didn't bother checking the second location for the other Nippon).
So, this idea of yours seems to be realistic. Do you suggest that one needs to hang around till ships register as sunk before saving, otherwise the sinking will happen, but not be credited? Am I reading it right? (This is important - I'm a Tonnage Hog.)
Thanks
Gryff
torpedobait
07-29-13, 06:20 AM
Gryffon300, I think you put your finger on it. Saving before a ship is recorded as sunk will lose the credit for that one. That said, I have no explanation for losing credit for all ships sunk before a save when the mission is reloaded from the save point. It doesn't always happen, in my experience, but often enough that if I have accumulated significant tonnage I try to work my RL needs around finishing the mission so as to take no chances on losing any tonnage.
I'm sort of a tonnage hog myself, even though the Admiral is known to be somewhat tight with the medals even for scoring as much as 180,000 tons (required at least one reload/refuel stop). Oh well, we are in it to win the war, not accumulate medals, and I don't want to offend the Admiral.
Gryffon300
07-30-13, 05:18 AM
Gryffon300, I think you put your finger on it. Saving before a ship is recorded as sunk will lose the credit for that one. That said, I have no explanation for losing credit for all ships sunk before a save when the mission is reloaded from the save point. It doesn't always happen, in my experience, but often enough that if I have accumulated significant tonnage I try to work my RL needs around finishing the mission so as to take no chances on losing any tonnage.
I'm sort of a tonnage hog myself, even though the Admiral is known to be somewhat tight with the medals even for scoring as much as 180,000 tons (required at least one reload/refuel stop). Oh well, we are in it to win the war, not accumulate medals, and I don't want to offend the Admiral.
Hear, hear! my friend, but that Highest Tonnage Skipper's list is a bit of a Siren's call!
Cheers
G
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