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View Full Version : Depth Damage problem with all my subs...


flusi737
05-31-13, 04:58 PM
Hi,

I have a problem: first time it happened i got a 60% damage within 30seconds at -340m. The sub was a Oscar II Class with 450m max depth...the sub had no previous damage and the depth under keel was 1000m. I was able to surface while blowing ballast...result: all motors, rudders and planes destroyed and 60% hull damage.
Next time i tried it was with an Ohio. At 230m i got 100% damage, the max depth for the sub is set to 600m! Now all my subs cant go below 220 m without getting damage. I was not able to locate the problem...

My 'specs': I have 19 nearly similar SH4 folders with the game files (i use no JSGME, thats why), every with only one modded ship (one own program for Hotel, Oscar, Ohio, Typhoon etc..), one instal with 'FORS V1.3' and one with CWSS.
All those programs are SH4 V1.5 + Pacific Environment 4 + a specific mod.

I tried the following subs and all had those problems: Nautilus, Seawolf (ssn 575), Seawolf (ssn-21), Los Angeles, Ocsar II, Hotel II, Victor III, Yankee, Delta IV, Delta III, Lafayette Class

The problem occured for the first time three days ago.
I checked it and gave all those subs max. Depth of 900m in the config, but nothing changed


Any help with this interesting problem is appreciated


Felix

merc4ulfate
05-31-13, 07:07 PM
Try a Gato ... and I bet that won't happen.:haha:

flusi737
05-31-13, 07:21 PM
I'll try that tomorrow, but i guess if the max depth is 100m, the gato will crush at 45m :(

ETR3(SS)
05-31-13, 08:03 PM
First I HIGHLY recommend using JSGME. If you get a case of mod soup, which can happen, you'll be able to identify the files that are to blame and replace them with originals from a clean backup installation. What I do for that is make my original install, patch it up to 1.5, and then make a copy of the entire SH4 directory. Then label that as my backup folder so I won't be tempted to mess with it.

Now as to your problem itself, are you adjusting the depths in the NSS_XXX.cfg file? If so that just controls how deep you can order the boat to go, not what depth it starts taking damage at. That would be found in the NSS_XXX.zon file and edited using S3D.

flusi737
05-31-13, 08:32 PM
Hi,

Thank you, i think that will solve the problem (editing the .zon file). My problem was locating the correct folder where the max. Depth entry is located. And yes i only edited it in the cfg (example NSS_Oscar_II.cfg). I'll try it with the .zon file tomorrow.
I do have a backup folder too, it contains the data folder of an unmodded SH4 1.3 and 1.5

And JSGME is a great tool, but i found out that it is better to not use it. I already had problems enabling the Ohio with it...i removed jsgme and overwrote all files manually and now it works...same problem with the russian language mod i use for my soviet subs :)And i never get a mod soup..i use an own program for every mod, that takes HDD space but it works

Felix

flusi737
06-01-13, 11:41 AM
Hi again..

the problem isnt solved:

SSN-571 Nautilus:

Crash dive in the .zon file: 300m
max. depth in the .cfg: 270

got 100% damage at 220 meters....
Anyone has an idea why this happens?

Felix

Red October1984
06-01-13, 01:52 PM
At this point, I would try a full reinstallation with JSGME instead of whatever you're doing.

I hate doing it...but usually it fixes my problems.

TorpX
06-01-13, 05:04 PM
Crash dive in the .zon file: 300m
max. depth in the .cfg: 270

got 100% damage at 220 meters....
Anyone has an idea why this happens?



This is purely a guess on my part, but I think there is a difference between crash depth(?), the depth the crew tries to reach when you order "crash dive!", and crush depth, the maximum depth your hull can withstand. I would double check the files your changing and see if you might have made a mistake.

Other than this, I've no idea.

flusi737
06-01-13, 05:37 PM
Argh -.- I meant 'crash depth', not 'crash dive'...sorry my mistake...

ETR3(SS)
06-01-13, 08:08 PM
It's normal to start taking damage just before your crash depth. I set my Nautilus to 240 and started taking damage at 200. But it seems you're taking too much damage too soon. Check the Hit Points and Crash Speed settings also in the zon file. Crash Speed should be set to 2.0 and hit points around 500-600.

flusi737
06-02-13, 03:42 AM
Okay....

Example: Delta IV Project 667 BDRM,

Crash depth 550 meter
Hit points: 500
Crash speed: 2.0

Starts taking damage at 230 meters...
Is that normal?

I'll do a video including the .zon file and a test diving soon...


Felix

ETR3(SS)
06-02-13, 03:56 AM
OK this one has me confused. About the only other thing I can suggest is to start over with a clean install now. Something isn't right somewhere and that somewhere could be anywhere. :damn:

flusi737
06-02-13, 04:40 AM
I just remembered that the problem occured after i Installed Pacific Environments 4...:hmm2: maybe the problem is PE4:down: Is there a file that changes the max. Depth ALL subs and ships can reach in SH4? Maybe in the cfg folder?? That could explain the problem. Btw: I just changed the depth for the LA class to 900ft...i were able to reach 865ft without problems! Interesting....:hmmm:

flusi737
06-02-13, 09:03 AM
First of: I found the problem! all ships are okay, never became damage because they went to deep....because they were not able to go that deep!!! I went down with the Nautilus again, as deep as i could...exactly 251 meters. then i got a 'terrain' warning and crashed into the ocean floor...but there was no ground!! the ship became damage and sunk, with more than 1000+ meters water below the keel :O
WTF....
Normally the max. depth a sub can dive is 503 meters, thats the game limitation. I thinks PE4 changed this max. depth to 251 meters, thats why all my subs crashed around 230-250 meters....into invisible terrain!! Anyone who knows what file changes the max. depth a ship can reach in the game?!

Felix:/\\!!

ETR3(SS)
06-02-13, 10:13 AM
Wow, I didn't think it was possible to change that setting. I don't run PE4 so I couldn't even give you a location to start with. But all I can suggest is to look at what files it changes and start looking at the most logical ones to see if there's anything in there.

flusi737
06-03-13, 02:50 AM
I made a new instal with JSGME and tested all Subs, but still have the other 19 Versions too. In the JSGME AND the other Versions it seems to work now :P Here's a list with all the Subs i have and the depth i could reach after editing the .zon files and adding the real Crash depth for the boats there.

Speed ↓ is submerged, Speed ↑ is surfaced, norm. depth is the boats real test depth (from Wikipedia), max. depth is the max. depth the Sub can dive in SH4 without getting damage (I edited all .zon files for that). Dive (t/s) is the time between the Moment when i click 'C' for Crash dive and the Moment when all parts of the Sub are submerged. CA is simply a shortcut for 'Country' :)

Felix

EDIT: Just noticed that i forgot the Project - 667BDR Delta III >.<


http://hostthenpost.org/uploads/7a254e40861c66e7e808e9740dcfc337.jpg