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View Full Version : what is your mod list


desertstriker
05-27-13, 12:34 PM
probably has been a tread for this already but is burried under years of posts but its always nice to share. And who knows you might find new mods for yourself.
my list will follow later on as i am currently working on making a mod compatable with another mod:03:

Sailor Steve
05-27-13, 12:48 PM
Contrary to what some people claim the Search function actually does work.
http://www.subsim.com/radioroom/showthread.php?t=199793&highlight=mod+list
http://www.subsim.com/radioroom/showthread.php?t=180693&highlight=mod+list
http://www.subsim.com/radioroom/showpost.php?p=1592209&postcount=4

desertstriker
05-27-13, 12:52 PM
lol i missed those might not have "refined" as much as i could have.:/\\!!

Sailor Steve
05-27-13, 03:39 PM
I just typed in "list". Of course I then had to weed through several dozen threads with "list" in the title just to find two or three that were relevant. :dead: There's nothing wrong with a new one. I've just posted mine so many times my eyes are crossed. :sunny:

desertstriker
05-27-13, 08:58 PM
In that case I OVER refined :har:

desertstriker
05-27-13, 09:23 PM
NYGM Tonnage War V2.5 – Stand Alone Version=1
NYGM3_New=2
NYGM3_6B=3
3rd Flotilla Mod=4
Merchant_Fleet_Mod_3.2=5
MyBulletsCannotSinkSub=6
Red U-Marker=7
Restore Gods Eye View=8
SHIII Internal Life Mod v1.2=9
Conus' Historically Accurate U-boat Emblems 1.0=10
TheDarkWraith_Ejecting_Pilot(s)_v2_0_SH3=11
County_Class_multi-texture=12
NCL_Leander_mod_full=13
MM_US_DD_Pack=14
More wounded & less dead crew v2 - for V16B1 (JSGME)=15
hydrophone depth charge=16
Conus' Historically Accurate U-boat Emblems 1.1=17
Conus' Historically Accurate U-boat Emblems 1.2=18
Conus' Historically Accurate U-boat Emblems 1.3=19
Hi res flags=20
Aces Hi Res Uniforms and Medals Mk 2=21
Fuju warships=22
J_to_Z_Class_visual_fix=23
Torpedo_HAHD_1024=24
M.E.P v4=25
_LSH3_V5.1_Frozen-Harbors=26
Aces' Super Turms v6 for GWX=27
Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) 3x MG-34 version for GWX=28
FM_NewInterior v2.1D=29
MaGui F=30
FM_NI_Fix_for_MaGui F=31
MaGui F FIX for NYGM3.4=32
TorpedoSolutionButton for MaGui F (NYGM-GWX-WAC)=33
Type VII salvo selector=34
optional-ALTERNATIVE SCOPES for MaGui F=35
optional-blue recmanual for MaGui F=36
RED Filters on Scopes+Binoculars for MaGui F=37
Racerboy_SH4_Effects_for_SH3_2_03=38
Ail Das Boot Officers Mod=39
Atomic rocket torpedes=40
evan82's XXI Autocannon mod=41
Hunt destroyers=42
Music mod2=43
Thomsen sea .sim=44
Thomsen's Sound Pack V3=45
Longer Wakes v1.0 for GWX=46
Realistic Torpedo Colors GWX3.0=47
correct interior diving angles=48
SH4_to_SH3_ShipsDatsPack=49
Ice Age=50
Umark HD - Purple=51
Wolfehunters_VIIB_U408_2048=52
NCA Trento=53
NCL Montecuccoli=54
NPL_HOS=55
QueenElizabethArmed=56
QueenMaryArmed=57
RMSAquitaniaArmed=58
RMSLaconia=59
RMSTitanicArmed=60
ssNormandieArmed=61
EoBritainArmed=62
TT USS West Point=63



Self implemented
JFO from rudewarrior

SH3 commander
Sailor Steve's random loading screens
[WIP] random music mod <---can not be released