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View Full Version : JSGME (Jonesoft Generic Mod Enabler)


Mikemike47
05-22-13, 03:11 PM
JSGME related links:

JSGME Generic Mod Enabler (http://www.subsim.com/radioroom/showthread.php?t=171237&highlight=jsgme) information and download link (Use link at top of page, do not use bottom signature download link.)

JSGME download only (http://www.subsim.com/radioroom/downloads.php?do=file&id=4333)

(http://www.subsim.com/radioroom/showthread.php?t=171237&highlight=jsgme)[LOOK] HOW TO INSTALL MODS [LOOK] (http://www.subsim.com/radioroom/showthread.php?t=180046) by Sober. Works for SH3, SH4 or SH5. Just change folder names.

Picture of activating the available mods and saving profile (http://www.subsim.com/radioroom/showpost.php?p=2119731&postcount=3864) by Silent Steel

stoianm How to install MODS in SH5 video tutorial (http://www.subsim.com/radioroom/showpost.php?p=1629507&postcount=26) Works for SH3, SH4 or SH5. Just change folder names.

JSGME V2.6 User Guide download link (http://www.subsim.com/radioroom/downloads.php?do=file&id=3814)

Common JSGME errors and possible solutions (http://www.subsim.com/radioroom/showpost.php?p=2116262&postcount=3) (This thread will redirect you to SH5 for all common JSGME issues; Remember to come back here to this thread to post any questions for all SH3 JSGME issues.)
(For SH3 specific file/folder issues only, see post #8. Posted link will be created once I get information).

How to configure JSGME for working with more than one game, without having to install/copy it each time (http://www.subsim.com/radioroom/showpost.php?p=1984867&postcount=4) by Gap

Golden rules for beginners. What we all have learned from experience (http://www.subsim.com/radioroom/showpost.php?p=2119977&postcount=26) by Gap

PM me if you find any errors or related links that you feel should be here. That way I can keep them on the first post of this thread.

Makes it easier this way when helping others. I won't have to continuously remember where I answer JSGME questions on individual mods anymore! Search option is not always the quickest answer if buried deep in a thread. Sometimes, others will not even try to read the documentation. Always referring back to these threads or copying another modders reply elsewhere. Took me a while to find them again.

juniorjj84
05-28-13, 06:16 AM
Hi: I have a simple question, is this the latest version or their is another ver?

Sailor Steve
05-28-13, 08:43 AM
Yes, 2.6 is the final version. JScones has been done with it for several years. You can get it at Subsim Downloads.
http://www.subsim.com/radioroom/downloads.php?do=file&id=3951

Mikemike47
09-26-13, 06:45 PM
Added common error types and multiple configuration links to post #1.

Jimbuna
09-27-13, 04:18 AM
A further link to v2.6:

http://www.mediafire.com/?5sryab9masy5xt6

irish1958
09-27-13, 07:24 AM
Thanks for this info which is a must have for new users.

Mikemike47
11-15-13, 11:34 AM
Added activating available mods and saving profile picture to Post #1.

Mikemike47
12-04-13, 05:46 PM
Added information to post #1. This link shows what I am trying to do for SH3 (http://www.subsim.com/radioroom/showpost.php?p=2148044&postcount=9) like SH4.

Can someone PM me with the date information I need?
Does anyone have Silent Hunter 3 version 1.3b (or whatever the latest version is)? If so, please disable all mods, then look around in the root folder and data folder and data subfolders. I need the latest file dates (month and year is good) as a reference point for JSGME issues.

IIRC, GWX 3.0 installer overwites stock files permanently which I have installed.

Mikemike47
12-15-13, 08:39 PM
What if we have someone make this THREAD "STICKY" ?
Send a PM to Neal Stevens since there is no other moderator for this forum at the moment.

Sailor Steve
12-15-13, 08:59 PM
Either Jim or I could make this thread a sticky today. One problem with that is that the more sticky threads there are the less room there is for new threads on the front page. The other is that this exact same thread is already stickied in the SH5 forum. More than one starts to smack of topic spamming.

If anyone has any ideas on the best place to put a single JSGME thread that everyone could find, we can start working on a solution.

Jimbuna
12-16-13, 09:32 AM
I'll also add if I may that any thread that maintains its popularity will always be at or near the top anyway.

Mikemike47
12-30-13, 02:05 PM
Click on the common JSGME link and possible solutions link at post #1. Added blinking cursor comment under "JSGME Error Message something like" section.

Mikemike47
02-12-14, 09:42 PM
Added Gap's mod golden rules for beginners at post #1.