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Yoshiki
03-24-13, 11:44 AM
Ahoy fine seamen! :)

What mods are 'essential' for SH4?
I am aware of the fact that there is nothing
like GWX for SH4.

Still there must be some heavyweight mods
around for SH4 - or am I wrong?

/Yoshi

les green01
03-24-13, 12:11 PM
rfb or tmo

fireftr18
03-24-13, 12:16 PM
I use TMO (Trigger Maru Overhauled), RSRDC (Run Silent Run Deep Campaign), Max Optics, and a few other smaller mods.
Many people also use OTC (Optical Targeting Correction)

Red October1984
03-24-13, 01:15 PM
Trigger Maru Overhauled, Run Silent Run Deep Campaign, Traveller's Mod, and Authentic Flags are good ones.

I also run Improved Stock Environment, Less Plankton, and the donation Narwhal mod.


Happy hunting!

Yoshiki
03-24-13, 01:40 PM
I use TMO (Trigger Maru Overhauled), RSRDC (Run Silent Run Deep Campaign), Max Optics, and a few other smaller mods.
Many people also use OTC (Optical Targeting Correction)

I know that I'm asking much - but do you happen have the links?
I'm a donor - so that's' not the prob.
I just have difficulty to find said mods.

Thank you very much! :)

Red October1984
03-24-13, 02:09 PM
I know that I'm asking much - but do you happen have the links?
I'm a donor - so that's' not the prob.
I just have difficulty to find said mods.

Thank you very much! :)

Check the Subsim Downloads section.

It's all there and you don't need to be a donor to get the files. :up:

les green01
03-24-13, 03:18 PM
what version do you have 1.4 or 1.5

Yoshiki
03-24-13, 04:03 PM
what version do you have 1.4 or 1.5
I have 1.5 with the U-Boat expansion. :)

Red October1984
03-24-13, 04:16 PM
I have 1.5 with the U-Boat expansion. :)

That's good. You need 1.5 for most of the mods out there. You just need some time in the SH4 mod forums and the Subsim Download section. :up:

Happy Hunting! :yeah:

les green01
03-24-13, 04:56 PM
http://www.subsim.com/radioroom/downloads.php?do=file&id=3001
http://www.subsim.com/radioroom/downloads.php?do=file&id=1414
http://www.subsim.com/radioroom/downloads.php?do=file&id=1459
http://www.subsim.com/radioroom/downloads.php?do=file&id=3589
http://www.subsim.com/radioroom/downloads.php?do=file&id=3659
http://www.subsim.com/radioroom/downloads.php?do=file&id=3660
http://www.subsim.com/radioroom/downloads.php?do=file&id=3831
these will get you started after that its up to you on the mods you want

Yoshiki
03-25-13, 08:41 AM
Thank's a lot gentlemen! :)

Your help is greatly appreciated! :salute:

Yoshiki
03-26-13, 11:29 AM
Ahoy all you fine seamen and experts!

I am more than a little bit embarrassed to ask for more
advice...

Still - it seems that I can't get any mod working.

I would be grateful for some help.

Here is what I did:

1. Install Silent Hunter 4 from DVD

2. It's located now in C: Program Files (x86)\Silent Hunter 4 Wolves of the Pacific\...

3. I installed the U-Boat missions expansion for SH4 from DVD to the same
folder. SH4 is now updated to V. 1.5.

4. I ran the program and it works - although I always wondered why
there are no quick missions when you switch sides to german.

5. I downloaded and unzipped:
- TriggerMaru_Overhaul_2-5
- RSRDC_TMO_V502
- RSRDC_V5xx_Patch1

6. I created a sub-folder named MODS under C: Program Files (x86)\Silent Hunter 4 Wolves of the Pacific\...

7. I copied TriggerMaru_Overhaul_2-5 into the MODS
folder to start with.

8. I copied JSGME.exe from my SH3 folder to C: Program Files (x86)\Silent Hunter 4 Wolves of the Pacific\...

9. I ran JSGME and activated TriggerMaru_Overhaul_2-5.

10. JSGME doesn't complain and says that TMO is now activated.

11. I run the game and...nothing has changed, or I am too dumb
to realize it. Is there at least one tell tale sign that TMO
is properly activated?

12. I tried also to:

- Only install:
- RSRDC_TMO_V502
- RSRDC_V5xx_Patch1

and install 'over' TMO:

- RSRDC_TMO_V502
- RSRDC_V5xx_Patch1

Nothing happens, JSGME doesn't complain and the game
runs as if there were no mods at all...

Can somebody Please help???

fireftr18
03-26-13, 02:41 PM
2. It's located now in C: Program Files (x86)\Silent Hunter 4 Wolves of the Pacific\...


There's your mistake, although I wouldn't expect you to know this. I guess we overlooked telling you this little bit of important information. I'll apologize on behalf of all.

For the mods to work, sh4 needs to be in its own directory. For example:
C: Silent Hunter 4 Wolves of the Pacific\...

I don't know why, but it's something with the "Program Files (x86)" directory that keeps the program from recognizing the mods. Someone who is computer savvy may be able to tell us why.

Sailor Steve
03-26-13, 03:39 PM
I mentioned in another thread that a computer expert friend told me that Windows 7 and 8 don't like anything non-Windows related in Program Files. They made it that way on purpose.

Yoshiki
03-26-13, 04:31 PM
Thanks a lot guys!

So - I did the complete installation from scratch with
a different target drive (I:\).
Played the game in its 'virgin' state for a while to make sure
I'll recognize the differences later on...


Then I activated 'TriggerMaru_Overhaul_2-5' via JSGME.
Unfortunately with no results.

(I take it that if there is no Narwhal - then something
has gone wrong with the enabling of the mod)

The game looks and plays the same whether TMO is
activated or not.

As a last resort, I copied the whole TMO /data folder
into the games /data folder, thereby merging and
overwriting the original files.

Result: SH4 crashes after opening scene.

Sorry for all this - I'm sure it's a stupid mistake
as I started using mods (in SH3) only 2 weeks ago...

If somebody has any idea as to what to try
next - your advice will be more than welcome!

les green01
03-26-13, 07:24 PM
ok since now it crashing do a fresh install make sure everything is remove,whenever you install tmo on the loading screen you should see a sub and saying I'M THE GALLOPING GHOST OF THE JAPANESE COAST or something like that,also you might download JSGME and put the fresh install in the sh4 folder instead of coping it from sh3

fireftr18
03-26-13, 08:03 PM
After uninstalling, do a computer clean-up. If you have a good anti-virus software with a registry clean on it, use it. Then do a defrag. Then re-install sh4.

Yoshiki
03-27-13, 12:22 PM
Thanks a lot guys!

I did all that and more (updated JSGME and cleaned
harddrive) - allas absolutely nothing happens.

Oh well - I will play SH3GWX+Rafael for now and dig
deeper into the 'secret' vaults of SUBSIM - maybe I get
lucky - and find some clues.

That means: I won't give up... :)

Thanks to you all for caring -and if some of you fine
seamen has further suggestions, don't hesitate to
post them.

P.S.: I have the strange feeling that it is something simple
that's wrong when I install TMO. JSGME doesn't complain
the least and the game is running, but without any sign of
the enabled TMO...

les green01
03-27-13, 01:15 PM
can you post some screenshots including one of JSGME maybe we can get a idea of what is going on

fireftr18
03-27-13, 03:13 PM
At what point during the career did you install the mods. Depending on what the mod does, you need to start it at different points. The mega mods need to start a new career. The large ones like OTC, you can start in mid career, but need to be in base to take effect.

AVGWarhawk
03-27-13, 03:43 PM
When you do a uninstall there are saved folders found in MY DOCUMENTS. These save game folders need to be manually deleted. Then proceed with fresh install

Yoshiki
03-27-13, 04:15 PM
can you post some screenshots including one of JSGME maybe we can get a idea of what is going on
Yes, Sir! :)

1. Here is the contents of the directory in which
SH4 1.5 is located:

http://i234.photobucket.com/albums/ee107/conchbe/Screenshot-3_27_20139_11_48PM_zpsf430cbb8.jpg






http://i234.photobucket.com/albums/ee107/conchbe/Screenshot-3_27_20139_13_06PM_zps34dbc8d1.jpg



2. Here is JSGME before activating anything

http://i234.photobucket.com/albums/ee107/conchbe/Screenshot-3_27_20139_14_49PM_zpsbdc7495d.jpg




3. Here is JSGME during activation of TMO

http://i234.photobucket.com/albums/ee107/conchbe/Screenshot-3_27_20139_17_08PM_zps52e5227a.jpg




4. Here is JSGME after installation of TMO


http://i234.photobucket.com/albums/ee107/conchbe/Screenshot-3_27_20139_18_42PM_zps81592339.jpg


Unfortunately I couldn't take screenshot from 'inside' SH4 itself -
my screen capture software produces only pitch black pictures...

Yes: I know I must sound like a moron - but hey: It's the first time
I used the screen capture program...

As I said: SH4 looks the same and plays the same - with or without
TMO 'enabled'...

Many thanks to you fine seamen for caring and helping me! :salute:

Yoshiki
03-27-13, 04:20 PM
At what point during the career did you install the mods. Depending on what the mod does, you need to start it at different points. The mega mods need to start a new career. The large ones like OTC, you can start in mid career, but need to be in base to take effect.
At no time actually. I tried to activate TMO with a clean untouched installation
of SH4 1.5. Is that wrong? :oops:

Yoshiki
03-27-13, 04:21 PM
When you do a uninstall there are saved folders found in MY DOCUMENTS. These save game folders need to be manually deleted. Then proceed with fresh install
Thank you, Sir! :) I will do that!

TorpX
03-27-13, 10:45 PM
In your first screen, you have 1_TriggerMaru_Overhaul_2-5 outside the MODS folder. I think it should be inside the MODS folder. There might be other problems, though.

magic452
03-28-13, 01:14 AM
TMO 2.5 needs to be in the Silent Hunter 1.5\Mods folder.
Unzip TMO to that folder. Silent Hunter 1.5\Mods\TriggerMaru_overhaul_2.5

Magic

Yoshiki
03-28-13, 08:41 AM
Thank you! The TMO zip outside the MODS folder
was still there after I unzipped it into the MODS
directory. I forgor to delete the zip file, now its
done. No changes...

Here is the contents of my MODS folder:


http://i234.photobucket.com/albums/ee107/conchbe/Screenshot-3_28_20132_17_07PM_zpscf452ba2.jpg


And here is the JSGME config file:


http://i234.photobucket.com/albums/ee107/conchbe/Screenshot-3_28_20132_18_54PM_zps098c0e74.jpg



Kind regards and thanks for your support!

/Yoshi

AVGWarhawk
03-28-13, 09:13 AM
Ok, I see the mod in your MOD folder. Now you need to activate them via the JSGME.exe. Click on that to open it. It will look like this.

http://s4.postimage.org/d13zkpdkp/JSGME.png




On the left is the mods. Highlight a mod and click the > to move it to the right. To be sure. Activate TMO 2.5 Overhaul first. The remaining mods activate after that is completed.

Yoshiki
03-28-13, 09:24 AM
Well - what can I say...

It works now - - but I don't know why... Sure I'm happy! :)

Last thing I did was uninstall the not working TMO and
unzip it into a folder named ...\MODS\1_TriggerMaru_Overhaul_2-5
instead of ...\MODS\TriggerMaru_Overhaul_2-5

Then I activated 1_TriggerMaru_Overhaul_2-5

Started the game and: 'The galopping ghost on the Japanese coast'
was there! :)

Can it really be so that the '1_' at the beginning of the mods name
makes all the difference?? Very strange.
Perhaps the different name triggered something?

TMO looks great and I have all easter to play around with it and
get used to it! :)

One last question - then I won't bother you nomore:

Can the following mods be installed when TMO is already installed?
In that order?

- RSRDC_TMO_V502
- RSRDC_V5xx_Patch1
- Improved Stock Environment_v3_TMO&RFB

Don't worry - I will not do it now, but maybe in the future!

Thanks to you all for your help! :)

For helping a newbie and all your patience:

I salute You! :salute:

Yoshiki
03-28-13, 09:27 AM
Ok, I see the mod in your MOD folder. Now you need to activate them via the JSGME.exe. Click on that to open it. It will look like this.

http://s4.postimage.org/d13zkpdkp/JSGME.png




On the left is the mods. Highlight a mod and click the > to move it to the right. To be sure. Activate TMO 2.5 Overhaul first. The remaining mods activate after that is completed.

Thank you Sir - I will try that right now! :up:

AVGWarhawk
03-28-13, 09:28 AM
You now understand the wonderful JSGME tool and the great mods that make the game nothing short of awesome!

Enjoy!

Yoshiki
03-28-13, 09:38 AM
Ok, I see the mod in your MOD folder. Now you need to activate them via the JSGME.exe. Click on that to open it. It will look like this.


On the left is the mods. Highlight a mod and click the > to move it to the right. To be sure. Activate TMO 2.5 Overhaul first. The remaining mods activate after that is completed.

Terribly sorry to be pain in everybodys backside...:oops:

But how do I open the TMO. It is installed now and shows
in the right side of the JSGME.

I tried left click right click - but cannot 'open' it...

Armistead
03-28-13, 01:39 PM
If TMO is installed on the right side, you can't open it, nor do you need to, it's working.

les green01
03-28-13, 02:14 PM
glad you got it working

Yoshiki
03-29-13, 07:37 AM
glad you got it working
Yepp - its great. I believe its important to try and try again
whatever the goal is, and never give up. Also I believe that there is
no shame in asking questions!

To all you fine seamen who helped me and were very patient
with me:

I salute You! :salute:

fireftr18
03-29-13, 09:20 AM
Terribly sorry to be pain in everybodys backside...:oops:


No need to apologize. We're all glad to help. We remember we were all there ourselves once and asked the same questions. You'll have more, don't be afraid to ask. :shucks:

Yoshiki
03-29-13, 10:20 AM
No need to apologize. We're all glad to help. We remember we were all there ourselves once and asked the same questions. You'll have more, don't be afraid to ask. :shucks:
Thank you very much for your kind words and your help!

Sieg Heil und fette Beute! :salute: