View Full Version : Distant Background Problem
starhunter1949
02-15-13, 05:47 PM
I notices as I was leaving a port that the distant objects were not graphically processed properly. Some buildings and trees have square blocks over them. I tried different settings on the video card (ATI HD4870) with no avail. Has anybody experience this. I do have screen captures but I don't know if I can post it. Happy Hunting!
THE_MASK
02-15-13, 06:12 PM
I notices as I was leaving a port that the distant objects were not graphically processed properly. Some buildings and trees have square blocks over them. I tried different settings on the video card (ATI HD4870) with no avail. Has anybody experience this. I do have screen captures but I don't know if I can post it. Happy Hunting!Anti Aliasing method = Application controlled + Multisampling .
starhunter1949
02-15-13, 06:21 PM
Man! Lots of smart people here. Problem is solved. Thanks again!!!
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