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Harald_Lange
02-11-13, 08:43 AM
I recently noticed that none of my resupply ships where on the map, so after searching the forum I came to the conclusion that my Campaign_SCR.mis file was being overwritten by a mod. I've since removed all offending Campaign_SCR.mis files and ensured I'm using the one in the SH3 default folder.

I went to the end of the Units, (right before the start of the OrdnanceUnit section) and tacked on my resupply ships in the following format:

[Unit 1033]
Name=Corrientes
Class=NavalBase
Type=407
Origin=German
Side=2
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19410105
GameEntryTime=0
GameExitDate=19430506
GameExitTime=0
EvolveFromEntryDate=false
Long=-1849269.000000
Lat=3375743.000000
Height=-17.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

Heres the full .mis file: Slightly too big to post here :P

https://gist.github.com/pickledegg/4754461/raw/f62c0e7b2a0e59809b93dd4184470e47ccddfa03/Campaign_SCR.mis

My problem is, even though I now have the resupply blue dots on my map, and can dock at them and resupply, there are no actual ships at those locations. I just dock with thin air. Its not largely affecting my gameplay, but would be nice if I could remove the cloaking from the ships.

sublynx
02-11-13, 03:24 PM
Here's my Corrientes:

Name=Corrientes
Class=NavalBase
Type=407
Origin=German
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19390831
GameEntryTime=1200
GameExitDate=19420924
GameExitTime=1200
EvolveFromEntryDate=false
Long=-1849269.000000
Lat=3375743.000000
Height=-17.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0


Here's the different lines to your Corrientes that I spotted in a quick look:

Side=0
GameEntryDate=19390831
GameExitDate=19420924


Try changing side to 0. Probably side 2 does not have a ship type 407 and therefore can't put a visible ship on the map.

Harald_Lange
02-12-13, 03:45 AM
Thanks Sublynx, no joy there I'm afraid. I have been playing with the .mis file with the missioneditor.exe and its fascinating, but I still haven't been able to make the ships visible.

What I've been doing is tinkering with the .mis file, then opening up SH3 and loading my 'in base before mission' save at Corrientes. One theory I have is that its because I'm actually docked at the element I'm trying to change/fix. The only other way of testing is to copy Corrientes and plonk her out to sea, out of my visible/audible range, then sail on over to it at a high TC.

I think I'll start reading up on modding, I found a good thread.

If anyone else has any ideas though, I'm all ears.

sublynx
02-12-13, 02:05 PM
Maybe a post in Mod workshop would alert someone with more modding skills :ping:

blueduck
02-17-13, 06:36 PM
Hi mates,

to dock at a supply-ship it needs a navalbase to dock at (for the game-engine) AND a ship at the same place (or nearby)!
Base and ship then should have the same Entry/ExitDate.

Regards
Blueduck