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OldnSlow
12-21-12, 10:54 PM
Hi guys,

I need a little help from all you SH5 boffins :).

I've just re-installed SH5, patched to 1.2, after a long absence but keep getting random crashes to desktop, usually when attempting scripted tutorials. I will either get kicked straight out (no error message) or will have a process ID and thread ID error message (whatever it means).

I am running Win 7 64, 8GB ram, GTX 480 GPU with 9.18.13.697 drivers.

If my mod list is at fault can anyone suggest a good, stable one?

My mods are;

Generic Mod Enabler - v2.6.0.157
[F:\Ubisoft\Silent Hunter 5\MODS]

MightyFine Crew Mod 1.2.1 Alt w beards
Dynamic Environment SH5 Basemod (realistic version) V2.1
No Logo Intro Menu_Animation v. 01.00 by AvM
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
Cerberus62 Corrected Depth Charge Projector 1.0
smaller flags for Warships 1_0b
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_37_ByTheDarkWraith
German U-Boat Crew Language Pack
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
SteelViking's Interior Mod V1.2
NewUIs_TDC_7_1_0_ByTheDarkWraith
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
Trevally Tutorial - All v0.2(for OHIIv1.3)
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
OPEN HORIZONS II_full v2
OHII v2 Mission Fix WA
SH5_7A_Conning_Fix
New_Torpedo_Door_Sound_Mix

Can anyone help? :hmmm:

THE_MASK
12-22-12, 12:27 AM
Mod soup . Wrong order , incompatible etc .

OldnSlow
12-22-12, 02:52 AM
OK, have updated my graphics drivers to 310.70
and installed mods as per Trevally's stable mods list but still getting CTDs. Does anyone have any ideas?

New mod soup list as follows;

Generic Mod Enabler - v2.6.0.157
[F:\Ubisoft\Silent Hunter 5\MODS]

TDW Generic Patcher
MightyFine Crew Mod 1.2.1 Alt w beards
No Logo Intro Menu_Animation v. 01.00 by AvM
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
Cerberus62 Corrected Depth Charge Projector 1.0
smaller flags for Warships 1_0b
FX_Update_0_0_19_ByTheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 HOTFIX 3
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 additional crew sounds beta6
SteelViking's Interior Mod V1.2
IRAI_0_0_37_ByTheDarkWraith
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
NewUIs_TDC_7_1_0_ByTheDarkWraith
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
Manos Scopes-Core Files
Manos Scopes-patch for 16x9
Trevally Tutorial - All v0.2(for OHIIv1.3)
EQuaTool 01.01 by AvM - Large Style
OPEN HORIZONS II_full v2
OHII v2 Mission Fix WA
SH5_7A_Conning_Fix
New_Torpedo_Door_Sound_Mix

Trevally.
12-22-12, 05:10 AM
Hi OldnSlow

I have had a look at your mod list and can see no reason for any issue, it all looks ok:hmmm:

To check the tutorials are not the issue - can you open this file with notepad:-
C:\Ubisoft\Silent Hunter 5\data\Cfg\main.cfg

Then look to the bottom and change [DEVELOPING]
to this:-
[DEVELOPING]
Modding=Yes
MenuEditor=Yes
DebugScripts=Yes

Now when you start the game you will get asked whether you want to run the editor. Just click no for now.

Next load up a tutorial following the loading guide in the tutorial thread.
If there are any errors - the game will pause. This is the game showing an error message.
To view it - you may need to alt+tab to desktop and take a screenshot to post here.

To unpause the game after an error message - press esc

When you have finished - you can remove the editor question when loading the game by putting the [DEVELOPING] back.

:up:

OldnSlow
12-22-12, 06:55 AM
Thanks Trevally, will give it a go :salute: