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View Full Version : Wanted: Game pause on new contact


Gummi
10-17-12, 07:16 AM
Hey.
Wondering where & how to change so that the game pauses instead of going to TC1 when it finds a new contact. Tried to change the main.cfg 1-0 in the following lines:
TimeStop=0
RealTime=1
AirEnemyDetected=0,256
EnemyDetected=0,256

I use sobers modlist ( & main.cfg changes) & it didnt work.

a warship nearly sank me while I cleaned before I realized what was happening.
The idea is that when you load trevallys automatic mods you should be able to do other things*the wife thinks I should do instead of a dumb computer game (her words, not mine)

GT182
10-17-12, 11:34 AM
Maybe try Real Time=0 too. If that doesn't work then I don't think it's possible for a contact.

Trevally.
10-17-12, 12:04 PM
If you are using Sobers list then check out the options editor for TDWs UI.
He has options for everything:up: