SilentSnake
08-12-12, 05:31 AM
Hi Guys,
Gone back to silent hunter 5 now theirs a lot of mods and updates and I think the modders have done an amazing job, well done guys!!!
The only issue that really bothers me at the moment is that my torpedoes do not seem powerful enough, two torpedoes are just not sinking ships like they should. For example I hit a 4000 tonne British island freighter with two torpedoes that impacted on its stern, lucky for me one took the propeller off and the other made a huge hole in the rear of the vessel. Now I waited for 7 hours ( game time ) to see if it would sink but I had to finish it off with the deck gun. This happens almost every time. I have also torpedoed vessels at different parts of the hull and at different depths to no avail. Now this is all good and dandy in 1939 but once the convoys start getting escorted properly its going to be a big problem. I don't know if its something to do with the torpedo overcharge ability why they don't do so much damage at the moment ( as i have no upgrades on it ) but I think its pretty unrealistic. At the moment it would be impossible to sink a ship with one torpedo. Below is my mod list and if anyone's interested, this layout gives me no CTD's at all.
MightyFine Crew Mod 1.2.1 Alt w beards
Reworked Morale and Abilities v.1.01
German U-Boat Crew Language Pack
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 BrighterNights V2.1
SteelViking's Interior Mod V1.2
Naights Submaine Textures v1.2 (PUV)
FX_Update_0_0_19_ByTheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Dynamic Environment SH5 Sounds V2.1
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
NewUIs_TDC_7_1_0_ByTheDarkWraith
IRAI_0_0_37_ByTheDarkWraith
Equipment_Upgrades_Fix_v1_4_byTheBeast
Lite Campaign LC 1.2
Accurate German Flags
No Surface Hydrophone v2
Thanks :)
Gone back to silent hunter 5 now theirs a lot of mods and updates and I think the modders have done an amazing job, well done guys!!!
The only issue that really bothers me at the moment is that my torpedoes do not seem powerful enough, two torpedoes are just not sinking ships like they should. For example I hit a 4000 tonne British island freighter with two torpedoes that impacted on its stern, lucky for me one took the propeller off and the other made a huge hole in the rear of the vessel. Now I waited for 7 hours ( game time ) to see if it would sink but I had to finish it off with the deck gun. This happens almost every time. I have also torpedoed vessels at different parts of the hull and at different depths to no avail. Now this is all good and dandy in 1939 but once the convoys start getting escorted properly its going to be a big problem. I don't know if its something to do with the torpedo overcharge ability why they don't do so much damage at the moment ( as i have no upgrades on it ) but I think its pretty unrealistic. At the moment it would be impossible to sink a ship with one torpedo. Below is my mod list and if anyone's interested, this layout gives me no CTD's at all.
MightyFine Crew Mod 1.2.1 Alt w beards
Reworked Morale and Abilities v.1.01
German U-Boat Crew Language Pack
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 BrighterNights V2.1
SteelViking's Interior Mod V1.2
Naights Submaine Textures v1.2 (PUV)
FX_Update_0_0_19_ByTheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Dynamic Environment SH5 Sounds V2.1
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
NewUIs_TDC_7_1_0_ByTheDarkWraith
IRAI_0_0_37_ByTheDarkWraith
Equipment_Upgrades_Fix_v1_4_byTheBeast
Lite Campaign LC 1.2
Accurate German Flags
No Surface Hydrophone v2
Thanks :)