Red Heat
08-03-12, 05:16 PM
*This post was original from Cezbor...
***20013;***22269;***27700;***20853;
http://www.subsim.com/radioroom/images/ranks/nippon_sailor.jpg
Join Date: Aug 2007
Location: Bia³ystok, Polska
Posts: 272
Downloads: 15
Uploads: 0
http://www.subsim.com/radioroom/images/icons/icon1.gif
Back to base.
Here is some more specific information:
Edit Basic cfg file in SH3/data/Config directory by implementing Tessa's info:
[PLAYER_RENOWN]
AcademyBonus=1000
RankLevel0=0; SCORE
RankLevel1=1499; SCORE
RankLevel2=7999; SCORE
RankLevel3=14999; SCORE
RankLevel4=22999; SCORE
RankLevel6=36999; SCORE
RankLevel7=58999; SCORE
RankLevel8=94999; SCORE
RankLevel9=152999; SCORE
Next step - Edit en_menu txt file in SH3/data/menu directory by implementing this:
(...)
169=Oberleutnant z. S.
170=Oberleutnant z. S.; Kapitänleutnant
171=Kapitänleutnant; Korvettenkapitän
172=Korvettenkapitän; Fregattenkapitän
173=Fregattenkapitän; Kapitän z. S.
174=Kapitän z. S.; Kommodore
175=Exit To Menu
176=Komodore, Konteradmiral
177=Konteradmiral; Vizeadmiral
178=Vizeadmiral; Admiral
178=Admiral; Grossadmiral
(...)
than edit in SH3 Commander Cfg. files directory file named static settings in this way:
";The below lines provide more realistic promotions (sooner) and medals (longer)
;within the context of the SH3 game engine
;PLAYER_RENOWN|RankLevel0=0; SCORE
;PLAYER_RENOWN|RankLevel1=1499; SCORE
;PLAYER_RENOWN|RankLevel2=7999; SCORE
;PLAYER_RENOWN|RankLevel3=14999; SCORE
;PLAYER_RENOWN|RankLevel4=22999; SCORE
;PLAYER_RENOWN|RankLevel6=36999; SCORE
;PLAYER_RENOWN|RankLevel7=58999; SCORE
;PLAYER_RENOWN|RankLevel8=94999; SCORE
;PLAYER_RENOWN|RankLevel9=152999; SCORE
;PLAYER_RENOWN|MedalSettings0=0.25
;PLAYER_RENOWN|MedalSettings1=0.5
;PLAYER_RENOWN|MedalSettings2=1
;PLAYER_RENOWN|MedalScore0=3000;2 class, SCORE
;PLAYER_RENOWN|MedalScore1=6000;1 class, SCORE
;PLAYER_RENOWN|MedalScore2=20000; knight, SCORE
;PLAYER_RENOWN|MedalScore3=30000; oak leaves, SCORE
;PLAYER_RENOWN|MedalScore4=40000;swords, SCORE
;PLAYER_RENOWN|MedalScore5=50000;diamonds, SCORE
;PLAYER_RENOWN|MedalScore6=90000;all, SCORE"
And that should do the trick.
Now SH3 Com. will recognize ranks higher than Kapitänleutnant. It will also support it with appropriate rank labels in SH3 crew list and crew management screen.
***20013;***22269;***27700;***20853;
http://www.subsim.com/radioroom/images/ranks/nippon_sailor.jpg
Join Date: Aug 2007
Location: Bia³ystok, Polska
Posts: 272
Downloads: 15
Uploads: 0
http://www.subsim.com/radioroom/images/icons/icon1.gif
Back to base.
Here is some more specific information:
Edit Basic cfg file in SH3/data/Config directory by implementing Tessa's info:
[PLAYER_RENOWN]
AcademyBonus=1000
RankLevel0=0; SCORE
RankLevel1=1499; SCORE
RankLevel2=7999; SCORE
RankLevel3=14999; SCORE
RankLevel4=22999; SCORE
RankLevel6=36999; SCORE
RankLevel7=58999; SCORE
RankLevel8=94999; SCORE
RankLevel9=152999; SCORE
Next step - Edit en_menu txt file in SH3/data/menu directory by implementing this:
(...)
169=Oberleutnant z. S.
170=Oberleutnant z. S.; Kapitänleutnant
171=Kapitänleutnant; Korvettenkapitän
172=Korvettenkapitän; Fregattenkapitän
173=Fregattenkapitän; Kapitän z. S.
174=Kapitän z. S.; Kommodore
175=Exit To Menu
176=Komodore, Konteradmiral
177=Konteradmiral; Vizeadmiral
178=Vizeadmiral; Admiral
178=Admiral; Grossadmiral
(...)
than edit in SH3 Commander Cfg. files directory file named static settings in this way:
";The below lines provide more realistic promotions (sooner) and medals (longer)
;within the context of the SH3 game engine
;PLAYER_RENOWN|RankLevel0=0; SCORE
;PLAYER_RENOWN|RankLevel1=1499; SCORE
;PLAYER_RENOWN|RankLevel2=7999; SCORE
;PLAYER_RENOWN|RankLevel3=14999; SCORE
;PLAYER_RENOWN|RankLevel4=22999; SCORE
;PLAYER_RENOWN|RankLevel6=36999; SCORE
;PLAYER_RENOWN|RankLevel7=58999; SCORE
;PLAYER_RENOWN|RankLevel8=94999; SCORE
;PLAYER_RENOWN|RankLevel9=152999; SCORE
;PLAYER_RENOWN|MedalSettings0=0.25
;PLAYER_RENOWN|MedalSettings1=0.5
;PLAYER_RENOWN|MedalSettings2=1
;PLAYER_RENOWN|MedalScore0=3000;2 class, SCORE
;PLAYER_RENOWN|MedalScore1=6000;1 class, SCORE
;PLAYER_RENOWN|MedalScore2=20000; knight, SCORE
;PLAYER_RENOWN|MedalScore3=30000; oak leaves, SCORE
;PLAYER_RENOWN|MedalScore4=40000;swords, SCORE
;PLAYER_RENOWN|MedalScore5=50000;diamonds, SCORE
;PLAYER_RENOWN|MedalScore6=90000;all, SCORE"
And that should do the trick.
Now SH3 Com. will recognize ranks higher than Kapitänleutnant. It will also support it with appropriate rank labels in SH3 crew list and crew management screen.