View Full Version : Protractor wrong angle!?
cptramos
07-26-12, 07:02 AM
Hello
Fellow sailors , I am having a problem with my ingame protractor . It sems like it is not ginving me the rights angles and it is a problem when plotting straight runs and intercepts. When it shows 90degree it more looks like 100degree. I could have corrected this substracting 10 degree, but the error is not linear (Y=ax+b) I actually have to use a real prostractor on my computer screen sometimes.
have any of you had a similar problem?
If this has been posted before I apologize and i wil remove the post.
Oscar
troopie
07-26-12, 07:23 AM
Hello
Fellow sailors , I am having a problem with my ingame protractor . It sems like it is not ginving me the rights angles and it is a problem when plotting straight runs and intercepts. When it shows 90degree it more looks like 100degree. I could have corrected this substracting 10 degree, but the error is not linear (Y=ax+b) I actually have to use a real prostractor on my computer screen sometimes.
have any of you had a similar problem?
If this has been posted before I apologize and i wil remove the post.
Oscar
G'day Oscar,
Wow, that's one hell of a first post! You are obviously not a newcomer to subsimming eh?
palatum
07-26-12, 07:27 AM
I believe this is due to that your game is visualized on a Widescreen-monitor 16:9, but the game itself is in 4:3 format, thus is 90 degree angles appearing wider/smaller. Test this by using your protractor along the grid lines of the map. That should confirm it
Palatum
troopie
07-26-12, 07:39 AM
Yep, Just did a crude test at a couple of diferent resolutions with a piece of paper :D; two perpindicular lines at NW and SW showed ~100 degrees in wrong resolution, and ~90 degrees in windowed mode, both showed 90 degrees when placed on grid lines.
Now to remember how to change resolution :88)!
cptramos
07-26-12, 07:50 AM
I was thinking that it had to be something with the res. I guess I will have to use the res mod to change it right?
oscar
Gargamel
07-26-12, 03:35 PM
Or run in windowed mode, as it's a waste not too with multiple monitors.
I know Nvidia drivers have the option to scale it with maintaining aspect ratio. (Nvidia control panel/Adjust desktop size and position)
The image is a bit blurry, but for me that is less of a problem than oval circles. I have no experience with these highres/widescreen mods.
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