View Full Version : HI all, just ordered SH5
Haukka81
07-16-12, 10:31 AM
So now when i wait mail for SH5 dvd i like to say hello for all :yeah:
I have SH3 and SH4 and dangerous waters (i like subsims, but i really don't know why..maybe because they are so "slow") :D
What are must have mod's (bug fixes ) to download now ? I don't wanna make large mod soup right now.
IRAI is downloaded allready but i need more ? any mod packs ready or maybe some one will up some kind of mod pack for me :salute:
I like to play realistic sim, not arcade so thats my only recuiment :arrgh!:
Thanks, Haukka81
volodya61
07-16-12, 01:21 PM
So now when i wait mail for SH5 dvd i like to say hello for all :yeah:
I have SH3 and SH4 and dangerous waters (i like subsims, but i really don't know why..maybe because they are so "slow") :D
What are must have mod's (bug fixes ) to download now ? I don't wanna make large mod soup right now.
IRAI is downloaded allready but i need more ? any mod packs ready or maybe some one will up some kind of mod pack for me :salute:
I like to play realistic sim, not arcade so thats my only recuiment :arrgh!:
Thanks, Haukka81
Look and read here - http://www.subsim.com/radioroom/showthread.php?t=192374
Haukka81
07-27-12, 02:16 PM
Here is my list:
Generic Mod Enabler - v2.6.0.157
[F:\Pelit\Silent Hunter 5\MODS]
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
DynEnv 2.1 SkyColor Hotfix DarkerNights
North Atlantic Green 1.1
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Dark_Interior_V1
Dark_Interior_additional_Sounds
Speech fixes and additions (english version)
MightyFine Crew Mod 1.2.1 Stock faces
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
No magic skills v1.5 MCCD compatible
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 additional crew sounds beta6
NewUIs_TDC_7_1_0_ByTheDarkWraith
IRAI_0_0_37_ByTheDarkWraith
BRF 1.3 full
TDW_Ship_Inertia_1_1_0
TDW_IRAI_Inertia_Damage_Test
Cerberus62 Corrected Depth Charge Projector 1.0
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
OPEN HORIZONS II_full v1.9
OHIIv1.9_Patch1
OHII_traffic_speed_Fix_v2
stoianm EnvWeather V1 SH5
sobers Lights Cfg V4 SH5
Shadow Improvement ModLR
Manos Scopes-patch for 16x9
Is order right ? I know that it is stupid question but i need bit help :oops:
a quick suggestion...
Here is my list:
Generic Mod Enabler - v2.6.0.157
[F:\Pelit\Silent Hunter 5\MODS]
Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
DynEnv 2.1 SkyColor Hotfix DarkerNights
North Atlantic Green 1.1
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
Dark_Interior_V1
Dark_Interior_additional_Sounds
Speech fixes and additions (english version)
MightyFine Crew Mod 1.2.1 Stock faces
MFCM 1.2.1 OPTIONAL crash_dive workaround
MCCD_1.04_MFCM_1.2.1_compatible
No magic skills v1.5 MCCD compatible
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 additional crew sounds beta6
NewUIs_TDC_7_1_0_ByTheDarkWraith
IRAI_0_0_37_ByTheDarkWraith
BRF 1.3 full
TDW_Ship_Inertia_1_1_0
TDW_IRAI_Inertia_Damage_Test
Cerberus62 Corrected Depth Charge Projector 1.0
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
OPEN HORIZONS II_full v1.9
OHIIv1.9_Patch1
OHII_traffic_speed_Fix_v2
stoianm EnvWeather V1 SH5 <= remove this if you want to keep using dynamic environment!
sobers Lights Cfg V4 SH5
Shadow Improvement ModLR
Manos Scopes-patch for 16x9
Is order right ? I know that it is stupid question but i need bit help :oops:
Haukka81
07-27-12, 04:05 PM
THANKS! :salute:
Farside
07-29-12, 07:31 PM
Well I can say from experience, I've played SH2, 3, 4 and 5 and can definitely say nothing will top SH 3 in my books.
At lease you never made the same mistake I did and bout SH5 from steam.
Happy Hunting.
Qitbuqa
08-05-12, 07:29 AM
At lease you never made the same mistake I did and bout SH5 from steam.
I've bought SH5 from Steam. What am I looking to be afraid of? :o
volodya61
08-05-12, 09:07 AM
I've bought SH5 from Steam. What am I looking to be afraid of? :o
You can't use this awesome unofficial patch - http://www.subsim.com/radioroom/showthread.php?t=181433
I've bought SH5 from Steam. What am I looking to be afraid of? :o
Nothing, i have the steam version too and it works fine whit mods.
:Kaleun_Cheers:
cherbert
08-05-12, 09:51 AM
Nothing, i have the steam version too and it works fine whit mods.
:Kaleun_Cheers:
How are you liking that broken Hydrophone?
DelphiUniverse
08-05-12, 10:08 AM
Why aren't ubisoft fixing these bugs btw. They had the time to make a gold edition, but not the time to fix a few simple bugs. :hmmm:
volodya61
08-05-12, 10:16 AM
Why aren't ubisoft fixing these bugs btw. They had the time to make a gold edition, but not the time to fix a few simple bugs. :hmmm:
They hate us all :D
Qitbuqa
08-05-12, 10:40 AM
OK, I'll be naive and ask a pretty funny question regarding this game right now... So here it goes - is UBI going to release a patch (or two) for this game or did they stop supporting it?
volodya61
08-05-12, 10:44 AM
OK, I'll be naive and ask a pretty funny question regarding this game right now... So here it goes - is UBI going to release a patch (or two) for this game or did they stop supporting it?
They stopped supporting after patch 1.2.. released in May 2010..
How are you liking that broken Hydrophone?
then I drink a beer
DelphiUniverse
08-05-12, 12:58 PM
They stopped supporting after patch 1.2.. released in May 2010..
At least we now understand how ubisoft operates with games. This makes it even more important to be QUICK about reporting bugs when and if they release a new uboat sim. We should also try to avvoid redundant reports. Do it quickly, while the game is still alive and somewhat organize the reports.
TheDarkWraith
08-05-12, 01:25 PM
At least we now understand how ubisoft operates with games. This makes it even more important to be QUICK about reporting bugs when and if they release a new uboat sim. We should also try to avvoid redundant reports. Do it quickly, while the game is still alive and somewhat organize the reports.
That would've probably fell on deaf ears. They washed their hands of this game since day 1 :yep: Now it's up to us to fix the remaining problems :up:
bill clarke
08-06-12, 04:13 AM
Thank god for people like you TDW.
Otherwise we'd all be up the proverbial sewer creek without a paddle
Qitbuqa
08-06-12, 08:32 AM
They stopped supporting after patch 1.2.. released in May 2010..
Great news indeed! Oh well, I guess that won't be the first time I threw me money out of the window. Also I played vanilla SH5 abit and mildly speaking was underwhelmed so far.
Zanarkin
08-07-12, 12:56 PM
At least we now understand how ubisoft operates with games. This makes it even more important to be QUICK about reporting bugs when and if they release a new uboat sim. We should also try to avvoid redundant reports. Do it quickly, while the game is still alive and somewhat organize the reports.
Box sales numbers determine how many staff are kept on the project. Being a minimal in popularity game, they are going to move on after release pretty quick no matter if you post a detailed bug list on release day. They have a date already on the calender of when they shut down the project and move to the next and the only thing that can change that date is unexpected high box sales - not the number of remaining bugs.
What they did make in box sales paid for the year(s) of development up to release with just enough cheese left over to justify a green light for another game in the coming years. They don't want to spend that cheese on fine tuning a game that is already stagnant in sales and the only people it pleases are the ones who already bought it.
TLDR: There's no profit in it.
Sailor Steve
08-07-12, 02:13 PM
They don't want to spend that cheese on fine tuning a game that is already stagnant in sales and the only people it pleases are the ones who already bought it.
Unfortunately they create the proverbial viscious circle when they do that, at least when the reason sales are poor in the first place is that those who buy it are quick to tell everyone else how buggy the game is. They don't seem to understand that.
Zanarkin
08-07-12, 02:23 PM
Unfortunately they create the proverbial viscious circle when they do that, at least when the reason sales are poor in the first place is that those who buy it are quick to tell everyone else how buggy the game is. They don't seem to understand that.
Board meetings are all about the now and could care less about the long term investment in customer satisfaction. Until there is quality competition in the naval game market, they feel you will take whatever they give you. To them, the market is small because the customer base is small - not because they have jaded the customers (which they have). The sooner the staff packs up one game and moves to the next is the sooner another mediocre game can hit the shelves all the while staying clear of the popular segments of games. They can't compete with the mmos and the Skyrims out there so stay clear of it. They stay where it's safe.
Doing traditional box sales aren't even enticing to them anymore which is why this craptastic browser sub game is coming complete with all the pains that come with stretching the limits of Flash. Cheaper to make, no publishing costs, longer term revenue stream (they will make more per customer in the game's lifetime than one box sale), and the customer goes in expecting less because its a browser and 'free' until the dollar signs start popping up to be anything other than a craptastic Captain in the craptastic boat in a Flashtastic game.
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