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View Full Version : Mine detector Mod v1.9 for OH


Rotax
06-10-12, 08:20 AM
Kaleuns Hello, on my list of mods I have installed v1.9 OPEN HORIZONS II_full and OHII_TDW_MInes_Subnets_Detectable_in_Hydro (OH II v1.8), but in the mission of Scapa Floow impact a mine and warned not hidrofonista nothing at all other contacts if it works fine. :o

My question is whether the OHII_TDW_MInes_Subnets_Detectable_in_Hydro (OH II v1.8) not work in the OH v.1.9??? and if there is a patch for v1.9

These are the mods that I have installed

1 24Unterseeboot Mod.V.1.1 (This interface has already NewUIs_TDC_6_9_0_ByTheDarkWraith TDW)
2 game 24Unterseeboot FX 1.1 Enhancements
3 24Unterseeboot Sound Enhancements 1.0
4 Church's VHS 1.1 Keyboard Commands v1.1
5 OPEN HORIZONS v1.9 II_full
6 OHII_TDW_MInes_Subnets_Detectable_in_Hydro (OH II v1.8)
7 Uboat_Snorkel_1_1_0_ by_TheDarkWraith
8 One Ship One Torpedo v1.00

Everything is going well and there is never a CTD, only 37 meet the very aggressive IRAI being in September 1939 .... Can not put more smooth? :yep:

Very grateful to all moders for facilitating our career with SH5
regards

Trevally.
06-10-12, 08:56 AM
OHII_TDW_MInes_Subnets_Detectable_in_Hydro (OH II v1.8) should work ok for v1.9
All I ever do is change the name:oops: - it is always the same Mod

It will only show a mine or net as a normal contact - green if drawn on map and black line if hydro only.

If it has miss this mine = :o:arrgh!::D

Rotax
06-10-12, 09:54 AM
OHII_TDW_MInes_Subnets_Detectable_in_Hydro (OH II v1.8) should work ok for v1.9
All I ever do is change the name:oops: - it is always the same Mod

It will only show a mine or net as a normal contact - green if drawn on map and black line if hydro only.

If it has miss this mine = :o:arrgh!::D
Thanks for your quick response Trevally ........ I'll see if the solution is to put the cook in front of the underwater diving with a rope tied to alert mine :har:
regards