View Full Version : Refits
Hardigen
05-23-12, 06:41 AM
I,ve returned to Kiel with only 28% hull integrity,they,ve re-armed me but not repaired the hull damage .Any Wolves had this problem ? I,ll not survive a depth charge attack if they send me out in this state. Damage was caused by skulking around Loch Ewe and sinkin all the warships but scraping all the barnicles off my keel in the process .
Trevally.
05-23-12, 06:48 AM
You need to dock "end patrol" at your home base for full repair:up:
Hardigen
05-23-12, 02:36 PM
thanks Trevally ,the trouble is I am not given the option to end patrol when I get back to Kiel. The only option that lights up is REFIT ,maybe I,ve not earned any leeway yet ,only started SHV early this month .Failed the Northern Patrol (sunk the 5 AMCs but failed to find the Carrier ) within the time period . If the Bdu think I,m goin down with my boat ,they,ve got the wrong Skipper,I,m thinkin of the crew ,I,ll go for the merchants. btw I wish I were posted to Wilhelmshaven instead of Kiel its a lot closer to the action take care H
Trevally.
05-23-12, 02:47 PM
I think your wish has come true:yeah:
Look for the blue icon - this is your new base and the only place where you can end patrol to get fixed:up:
see here http://www.subsim.com/radioroom/showpost.php?p=1591451&postcount=4
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