View Full Version : Other U-boats
Flemish
05-18-12, 11:55 AM
I just met with some other U-boats, they heading 30°. Should i link up with them and follow or should i stik to my objective. Problem is i dont know what objective the u-boats have...
Maybe i am lucky to find a big convoy wich complete my mission's objective or nearly complete. Any advise? Thank's
Keneth(Belgium)
ps:i'm looking for someone how to explain the thing about forwarding the router. Cause i played only one multyplayer game, but i want to play it more. No settings are changed in the game. Never find availble games.
Thanks again
Trevally.
05-18-12, 12:31 PM
I just met with some other U-boats, they heading 30°. Should i link up with them and follow or should i stik to my objective. Problem is i dont know what objective the u-boats have...
Maybe i am lucky to find a big convoy wich complete my mission's objective or nearly complete. Any advise? Thank's
Are you using the IRAI mod by TDW?
If you are - when you follow them and they get to within 20km of a target - they will switch to attack mode and you can join in the wolfpack attack (great fun).
See here http://www.subsim.com/radioroom/showthread.php?t=188286
:up:
I use Magnum Opus... is that mod included in it?
Trevally.
05-18-12, 01:10 PM
I use Magnum Opus... is that mod included in it?
Yes, but an old version. You should get the new one and install it after Magnum Opus:up:
Flemish
05-18-12, 01:50 PM
I don't use any mod. Should I? Small detail, i'm in the second mission part of the game. After blockade of Germany. Now i should sink merchants with military goods or sink 200,000t merchants...So i dont think its the black pit mission..
Trevally.
05-18-12, 02:28 PM
I don't use any mod. Should I?
Yes:yep:
The game without using at least some mods is broken.
See here for some mods you should look at http://www.subsim.com/radioroom/showthread.php?t=190656
Just be wary about adding too many - this can have the same effect as having none;)
Flemish
05-18-12, 03:25 PM
Ok, maybe it is better. But there are so many mods and stuff i can't see the wood through the forest... So i don't really know wich one i should download...
I've got:i7, 2g gpu, 8Ram and windows 7 64bit...
So i think i dont have any "limits" in installing the mods, but i dont want to download to many. The most important should do it for me....
tnx
Trevally.
05-18-12, 03:29 PM
MightyFine Crew Mod (http://www.subsim.com/radioroom/showthread.php?t=163591&highlight=SUB_hyd_fix_SH5)
Dynamic Environment (http://www.subsim.com/radioroom/showthread.php?t=182377)
Multiple UIs for SH5 with TDC and Automation (http://www.subsim.com/radioroom/showthread.php?t=166093)
IRAI (http://www.subsim.com/radioroom/showthread.php?t=171973)
Open Horizons II (http://www.subsim.com/radioroom/showthread.php?t=189818)
See here for how to install http://www.subsim.com/radioroom/showpost.php?p=1629507&postcount=26
:up:
Flemish
05-20-12, 12:59 AM
Ok, thanks i will take care of it. but when i follow that tutorial and look for the mod enabler i can't find it or look "over" it. Do I need that first? Or do i need do download these above only? And can you make te link for the mod enabler too...
tnx again
You'll obviously need to download the MODs and the JSGME to install/enable them. It is also helpful to install MODs for other games.
Link to JSGME
http://www.subsim.com/radioroom/downloads.php?do=file&id=3559
I can only strongly advise you to use the mods Trevally highlighted, it will improve the game extremely.:yeah:
In addition to the ones he pointed out, i can only recommend:
SteelViking's Interior Mod V1.2 (This will make all the dials in the sub actually work and overhaul nearly everything in the ship (valves, doors, floor) Personally, the colors where too bright for me so after that, i installed Dark_Interior_V1 to have working dials AND a gloomy feeling)
MCCD "More Crew Commands by Dialog" MOD (this will make you able to give the crew more commands (eg. charge batteries to LI or depth under kiel/weather forecast to navigator. The best thing is that you can give some commands through the Officer on the Tower, no need to climb down. It runs smoothly with the Mighty Fine Crew MOD.) :up:
Mighty Fine Less Annoying Footsteps 1.0 (self explaining, stock sound is like a ballet dancer on a gully)
A good strategy when deciding about MODs is to just sort them by download count. A MOD with 5000+ downloads is usually sweeter than one with 15.
Hope that helps
good hunting!
P.S. Look at me, 10 days in this forum and already talking like a pro:haha:
http://www.subsim.com/radioroom/downloads.php?do=file&id=1671 Mighty Fine Crew MOD
http://www.subsim.com/radioroom/downloads.php?do=file&id=1912 Steel Vikings Interior MOD
http://www.subsim.com/radioroom/downloads.php?do=file&id=1573 Mighty Fine Less Annoying Footsteps
http://www.subsim.com/radioroom/showthread.php?t=179344 Dark Interior V1
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