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Synner
05-07-12, 11:37 AM
Hi all,

Maybe you guys will find this interesting,not a tank sim as such but has some tank play which looks kinda cool, it's a game coming out soon, it is a stand alone game which is based on the the Arma 2 engine with a WW2 skin and good modding potential.

HERE (http://www.youtube.com/watch?v=qsJ6Qgj7Tdc&feature=player_embedded) is a link to a video (English subtitles) which shows some of the Tanks that will be playable.

HERE (http://forum.deepsilver.com/forum/showthread.php/58766-Informations-about-Iron-Front-Liberation-1944) is a link giving more information about the game itself.

ajrimmer42
05-07-12, 01:51 PM
looks pretty sweet. Loving the tank riders :D

Sledgehammer427
05-07-12, 06:22 PM
I second AJ, those tank riders are great!
especially the start and stopping and you see them falling off. with a couple managing to catch their feet. This is gonna be great, and even if it falls short, its based on the ARMA engine so the modding community would go at it.

Me, I'd like to see a PzB41 in there.

charon2112
05-12-12, 10:07 PM
Hi guys. My priorities would be:

How are the ballistics and damage is modeled. Is it based on armor thickness and round penetration value, taking angle into account?
Are there internal components that can be damaged and/or knocked out?
Will the engagements be at historically accurate ranges?
Can you calculate range and dial it into the gun sights?

Basically will this be a sim, or more of an arcade game like WoT?

Carry on. :up:

**The video above seems to have answered most of my questions...and the game looks awesome!

Synner
05-13-12, 05:29 AM
Hi,

charon2112, yes the video answers most of your questions. :salute:

I only found out about this game myself 3 weeks ago so no expert but it looks like a good military sim/fps WW2 game which if the players decided they could play it as a exclusive tanksim using the game editor to make great tank only single player missions or use multiplayer tank only gamemodes that comes with the game and player made multiplayer maps.

Anyway it has a release date of 25th May so will find out soon i guess.

HERE (http://forum.deepsilver.com/forum/showthread.php/64013-Q-amp-A-with-Patelaros-Vasileios-aka-Panzer_Baron) is a link showing a recent Q&A from one of the game directors giving more information.

Synner
05-22-12, 09:01 AM
Loads of trailers coming out now as the release is in 3 days (25/05/2012),

Here (http://www.youtube.com/watch?v=jT3Z8BBIXPo) is one with tanks.

Here (http://www.youtube.com/watch?v=XzW6VgVsLEY) is another one.

charon2112
05-22-12, 02:25 PM
I can't wait for large scale tank battles in this game. :)

Crécy
05-23-12, 02:41 AM
Ah, there was a thread of this after all. Considering buying this but I want to see a few reviews and user opinions about this. Couple of gameplay videos didn't convince me, unfortunately.

Dowly
05-23-12, 04:23 AM
The thing that worries me the most is that it is based on the ArmA 2 engine. :hmmm:

Sledgehammer427
05-24-12, 10:01 PM
Actually, I find that a Blessing Dowly, as the Arma engine is moddable afaik

Dowly
05-25-12, 07:19 AM
Actually, I find that a Blessing Dowly, as the Arma engine is moddable afaik

Oh it is highly moddable, but the engine isnt exactly renowned for it's ability to
handle vehicles that well.

tomhugill
05-30-12, 02:52 PM
Theyve rewritten the arma2 engine so tanks aren't just hopping based any more. That damage models is aparently very similar to wwiionline with armor thinkness, round type, angle of impact etc being modelled for a very realistic tanking experience. The devs have implemented a tank only mode too! I think I will be purchasing this and playing over wwiionline where the armor game has been practically killed off!

tomhugill
05-30-12, 02:54 PM
Also with suitable missions this can be considered to be a tank sim due to the level of realism! Also looking forward to some proper multi crewing!

charon2112
05-30-12, 10:24 PM
I'm finding a big problem with the ranging system. Using the strich in the gunsight, and measuring a head on t34 at exactly 750 meters, I had to dial in almost 2000 meters before my round landed on the target. There's something very wrong with the ranging system and dialing in range in the gunsight.

Chromius
06-09-12, 07:53 AM
There is an acknowledged issue with range being really wrong on 1 tank and a little off on another, the rest should be spot on. I think they said the first patch messed them up. The devs said they are on it and it will be fixed. I can dig up a link if you want. I am enjoying it.

flag4
10-16-12, 09:36 AM
hi guys

just installed IF 44 and i have to say im fond of it. BUT it has problems. im patched up to No.3. but the game has a frail feel to it. my system is plenty - more than plenty, but theres something about the game that feels as though it might collapse at anytime.
the controls are difficult to to learn, as though im in the dark with a torch trying to find what/where and how?
but but, i like it. i like the theater it is set in, the colours the landscape, the real history about this time. makes a change from everything american. maybe the moddling is a bit weak but i like it!

im at the begining, so im learning. any one with tips and ideas please post them as im keen to know more. i hope they keep patching it - making it stronger.

cheers
flag4.