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View Full Version : Blohm & Voss BV 138 in game?


Lindley
04-05-12, 02:08 PM
Some downloads add Aircraft to SH3 SP.
One for the Blohm & Voss BV 138 ("flying clog") . You must add the files contained inside to the Air and Roster folder.
Will it show up in game or do you have to alter more files?

I like this video for MP:

http://www.youtube.com/watch?v=n95eU3yPpAE

bigboywooly
04-06-12, 12:37 PM
No you will need to add them to airbases for them to show ingame

Dependant on which mod you are using will depend upon which air bases are placed where.

You load the mission editor and then load the LND layer

example GWX

http://i60.photobucket.com/albums/h22/bigboywooly/floatplane.jpg

The floatplane base is in actuality the SmallAirBaseGe located in SilentHunterIII\data\Land\LAB_SmallAirBaseGe
Open the CFG file with notepad

example the GWX one

[Unit]
ClassName=SmallAirBaseGe
UnitType=406
MaxSpeed=0.000000
MinSpeed=0.000000
Length=1
Width=1

[AirGroup 1]
StartDate=19380101
EndDate=19450531
Squadron1Class=LBSArado
Squadron1No=1

You can add further AirGroups as below

[Unit]
ClassName=SmallAirBaseGe
UnitType=406
MaxSpeed=0.000000
MinSpeed=0.000000
Length=1
Width=1

[AirGroup 1]
StartDate=19380101
EndDate=19450531
Squadron1Class=LBSArado
Squadron1No=1

[AirGroup 2]
StartDate=19380101
EndDate=19450531
Squadron1Class=******** <-----Aircraft class name here
Squadron1No=2

Aircraft will now show in all areas the SmallAirBaseGe is placed

Lindley
04-06-12, 01:55 PM
Thank you bigboywooly :salute:
Using GWX Mod.
Always looking for more aircraft eyecandy and I like the "flying clog".

bigboywooly
04-06-12, 02:39 PM
No problem

As you using GWX you know exactly where to look and what to add :haha:

Yeah I like flying boats as a whole - well except Catalinas and Sunderlands ingame :oops:

Lindley
04-06-12, 02:57 PM
Update: I just tried to load a new game and I got a CTD.
I edited the LAB_SmallAirBaseGe as shown.
When I tried to open the Sh3MissionEditor I get:
The Air entry class LBSBV138 not found in the platforms library.

bigboywooly
04-06-12, 03:00 PM
Update: I just tried to load a new game and I got a CTD.
I edited the LAB_SmallAirBaseGe as shown.
When I tried to open the Sh3MissionEditor I get:
The Air entry class LBSBV138 not found in the platforms library.

Sounds as if the aircraft missing from the Air folder

Where did you get LBSBV138 from ?

Got a link to the DL ?

Lindley
04-06-12, 03:17 PM
Sure here:
ftp://hartmuthaas.no-ip.org/public/Sharing/SH3COMMUNITYMODS

Username: admin
Password: Woelfe

In TESTPILOT1978 Folder.

bigboywooly
04-06-12, 03:23 PM
ok will DL that one
The one I have has a class name of BV138

Yep that ones the same

Your new airgroup should be

[AirGroup 2]
StartDate=19380101
EndDate=19450531
Squadron1Class=BV138
Squadron1No=2

Lindley
04-06-12, 04:05 PM
My mistake bigboywooly I was renaming the plane ALBS_BV138 and LBSBV138 like the Arado.

Working now.
Looking forward to seeing it in game.

Thank you.

bigboywooly
04-06-12, 04:07 PM
Ideally it should have followed the same naming conventions but meh

As long as you have it working :salute:

Lindley
04-06-12, 04:17 PM
Yes thats why I renamed it but it caused a CTD.
I found this about the BV138 :

http://www.subsim.com/radioroom/showthread.php?t=176717

bigboywooly
04-06-12, 04:29 PM
Yeah thats where I got my DL from before you linked your one
Both the same

Lindley
04-06-12, 05:44 PM
Found more here:

http://www.subsim.com/radioroom/showthread.php?t=179398

Lots of eyecandy.:rock: