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View Full Version : Yamamoto's fleet off Pearl spotted


I'm goin' down
03-10-12, 04:05 AM
TMO2.0/RSRDC with Fred's Pre Pearl Harbor Start Mod plus map contacts enabled.

To: Subsim Command
From: SS Barbarinna
Date: December 7, 1941
Time: 0610 hrs.
Location: 25 deg., 40' N; 157 deg., 40' W.
TF sited: 10 + warships incl. two CV and 4 dds. Range 6 miles, heading North/East.
Query: What is a Japanese TF doing in our backyard? Is this a goodwill visit? Please advise.

Dread Knot
03-10-12, 08:01 AM
Query: What is a Japanese TF doing in our backyard? Is this a goodwill visit? Please advise.

Japanese? It's probably just some of our ships in from the mainland.

"Don't worry about it."


http://www.wearysloth.com/Gallery/ActorsC/81734-19838.jpg

TBear
03-10-12, 08:17 AM
HAI we just tourists...passport....good good.....we have dollar...sake...only fishing boats...no danger..

http://i106.photobucket.com/albums/m256/Space_Vikings/yamsfish.jpg

I'm goin' down
03-10-12, 09:54 AM
Japanese? It's probably just some of our ships in from the mainland.

"Don't worry about it."


A well framed response for reasons you do not need explained. It is appreciated, and is not unnoticed.:salute:

Lurker did not miss much when he created RSRDC, plus Fred's pre Pearl Harbor career start makes the intercept possible. There are maps on the internet showing the TF course and coordinates, so finding it only took a two attempts. I am after the first wave of the TF, which split between two locations. The second wave of fighters launched 10 minutes after the first, and embarked from ships located further east. I will run a second career start, and hunt for it later. First I want to go after the two CVs my crew has spotted. The kids are getting NERVOUS. Maybe I should have not brought those nurses along for a holiday cruise? (They are a frisky bunch, those young ladies, plus one of them is straddling a torpedoe right now. She says she is going to ride it. Hey, that gives me a great idea! Maybe I will ask Gunfighter to create a signature for our boat.)

Armistead
03-10-12, 06:07 PM
Strange, I wonder if Fred included the message for RSRD, as far as I know RSRD wouldn't had the message or location since it starts you past Dec.7.
Yes, Lurker included most the TF starting Dec 7, many you can't attack or get to in time unless you use Fred's mod, but as you know I've caught the Pearl group on it's return leg in the Bungo leaving Manila and going flank not stopping along the way you get there just in time.

GJ on finding it near Pearl.

I'm goin' down
03-10-12, 06:41 PM
There is no info on Fred's mod re the TF that attacked Pearl.

I was tracking that TF today when a friend asked me to show him how the game is played. He got on the periscope and watched the TF sail off, and then started asking questions re SH4. Before I knew it, my computer went into sleep mode, and SH4 shut down before I saved the mission. I am know 0 for 3. I have sited the TF twice, and missed attacks both times.

My friend left with the SH4 disk, and the subsim forum internet address, so I think he is going to give a shot at joining the submarine corp.

I'm goin' down
03-11-12, 04:29 AM
On the fourth attempt my boat sunk two ships in Yamamoto's TF, prior to the start of hostilities on 12/7/41--a Kuma Light Cruiser at 0618 hrs and a Kongo at 0733 hrs. The attack at Pearl was at 0800 hrs, so a message on the screen noted that my boat had sunk neutral ships (neutral my a--!). But my boat got credit for the tonnage (nice!), and I was awarded the Silver Star, as was a crew member (since the admirals are probably still at the golf course, I will take myself to dinner.) The Kuma was sunk by a single torpedo. The Kongo took a long time to sink, and is another story. A three shot salvo slowed it down to 6 kts, and I hit it just before I sunk the Kuma. When its escorts departed, I hit it with another two torpedoes. It did not sink, so I surfaced and attacked with the deck gun. Fifty shots later it was still making a couple of kts., but was on fire and listing. I hit it with two more torpedoes (seven in total) and it finally exploded. It took over an hour between when it took the first hit and when it went under.

On the way back to Pearl, we received notice of the air attack. None of the dds in the TF moved against my boat, probably because hostilities had not been declared rather than my brilliant evasion tactics (i.e. silent running and firing at long range.)

My intial attack was at long range, over 4,000 yds, using the O'Kane method, but firing on the TF at a bearing of 345 degrees. The TF was doing 20 kts. Two of the intial shots missed, one hit the Kuma and three hit the Kongo. Actually, I was aiming at two carriers, one a Hiryu fleet carrier, but I armed the the torpedoes with a 31 kt. speed and contact influence setting to ensure they would make it to line of ships in the TF. I just missed hitting one carrier that must have seen the torpedoes coming as it was turning away, and ended up sinking the cruiser (6,100 tons) and hitting the battleship (32,000 tons) instead. I'll take what I can get.

DrBeast
03-11-12, 09:19 AM
Fourth time's the charm. Job well done :up:
Butbutbut...you surfaced to deckgun a Kongo? Are you NUTS?!? :o
Actually no need to answer that, you're hanging with a bunch of nutters (the rest of us subsimmers, that is), of course you are :haha:

I'm goin' down
03-11-12, 11:44 AM
Fourth time's the charm. Job well done :up:
Butbutbut...you surfaced to deckgun a Kongo? Are you NUTS?!? :o
Actually no need to answer that, you're hanging with a bunch of nutters (the rest of us subsimmers, that is), of course you are :haha:

My instincts exactly. I was wondering how the Kongo would react. But the Kongo was listing, so firing its guns accurately would have been difficult. Plus, no hostile moves had been taken by the Japanese TF against my boat, and my deck crew opened up at a range of 4,300 yds--a fairly safe range--when it did not receive hostile fire. I should note that the Kongo was still underway, albeit at a slow speed, and my boat had missed two or three torpedoes shots before I unleashed the deck gun crew. The next two torpedoes torpedoes hit (fourth and fifth hits), and caused an explosion which slowed the Kongo down to a crawl, but its props turned until the end. The last torpedoe (sixth and final hit) was fired at 1,000 yds, and by then it was obvious the Kongo was not going to fire its guns. The rest of the TF was far off, readying to retrieve its air squadron who were enroute to Pearl and the proverbial "day that will live in infamy." Note, Fred's Pearl Harbor mod's readme states that it does not include the air attacks. Too bad. I would have like to seen them engaging over battleship row.

Now, if it had been 0801hrs. rather than 0733 hrs. things might have gotten interesting. as the Japanese dds might have found my boat. Fred's pre Pearl Harbor start along with lurker's RSRDC made this attack possible, so the credit is theirs.

Rooster
03-11-12, 11:56 AM
Starting out in the same time and ear myself so I find this interesting. Unsure though if I am going to go after the change history mode or not.

Armistead
03-11-12, 04:15 PM
On the fourth attempt my boat sunk two ships in Yamamoto's TF, prior to the start of hostilities on 12/7/41--a Kuma Light Cruiser at 0618 hrs and a Kongo at 0733 hrs. The attack at Pearl was at 0800 hrs, so a message on the screen noted that my boat had sunk neutral ships (neutral my a--!). But my boat got credit for the tonnage (nice!), and I was awarded the Silver Star, as was a crew member (since the admirals are probably still at the golf course, I will take myself to dinner.) The Kuma was sunk by a single torpedo. The Kongo took a long time to sink, and is another story. A three shot salvo slowed it down to 6 kts, and I hit it just before I sunk the Kuma. When its escorts departed, I hit it with another two torpedoes. It did not sink, so I surfaced and attacked with the deck gun. Fifty shots later it was still making a couple of kts., but was on fire and listing. I hit it with two more torpedoes (seven in total) and it finally exploded. It took over an hour between when it took the first hit and when it went under.

On the way back to Pearl, we received notice of the air attack. None of the dds in the TF moved against my boat, probably because hostilities had not been declared rather than my brilliant evasion tactics (i.e. silent running and firing at long range.)

My intial attack was at long range, over 4,000 yds, using the O'Kane method, but firing on the TF at a bearing of 345 degrees. The TF was doing 20 kts. Two of the intial shots missed, one hit the Kuma and three hit the Kongo. Actually, I was aiming at two carriers, one a Hiryu fleet carrier, but I armed the the torpedoes with a 31 kt. speed and contact influence setting to ensure they would make it to line of ships in the TF. I just missed hitting one carrier that must have seen the torpedoes coming as it was turning away, and ended up sinking the cruiser (6,100 tons) and hitting the battleship (32,000 tons) instead. I'll take what I can get.

Mmmm, I bet the neutral issue could be fixed....glad you finally got at it, shame you couldn't sink a carrier or two and save Pearl.

I'm goin' down
03-11-12, 05:42 PM
it is over 200 miles from the launch point to battleship row, so I suspect the Japanese aircraft had been launched prior to my attach at 0633 hrs. Even if the mods reflected the TF launching planes, I was probably too late, as I assume the planes launched between 0500-0600. I think it was still dark then, and I would have trouble attacking successfully before sunrise.

I'm goin' down
03-11-12, 07:57 PM
I will leave sinking the carriers to you and the rest of the captains. I had my run, plus I located one of the two main bodies of Yamamotos TF for the rest of you. Someone else can take down the carriers. If two could be sunk, great. Three would be a feat, and four would be history. Where is Urge when you need him? If someone could reset the TFs from neutral to enemy on Fred's mod, it might result in their dds engaging. Certainly, from the Japanese standpoint, American ships on December 7th were the enemy, even before they hit Pearl Harbor. That should include subs. I saw at least 3 carriers in the TF that I struck.

Armistead
03-12-12, 01:33 AM
it is over 200 miles from the launch point to battleship row, so I suspect the Japanese aircraft had been launched prior to my attach at 0633 hrs. Even if the mods reflected the TF launching planes, I was probably too late, as I assume the planes launched between 0500-0600. I think it was still dark then, and I would have trouble attacking successfully before sunrise.

I don't think he put in any air traffic because of the date, least there is none in the rsrd pearl mis. file.

I'm goin' down
03-12-12, 01:46 AM
adding aircraft to attack battleship row would take some modding, but would be a spectacular start to the game.

It reminds me of when I tried to sink the Bismark in OM. I was that the right place to ambush it when it exited the Denmark Strait. The Bismark was at the right place, too. I was sunk. Why? I got so immersed in finding and sinking the Bismark that I forgot I was in a UBoat. As I waited on the surface for the Bismark to close, I forgot that I was in a UBoat, and the British navy was hunting for it. They found my Uboat instead, and it was sunk by a cruiser that from fired from behind me, while I was preoccupied looking northeast for the Bismark. I never saw the cruiser until it was TOO LATE.

fred8615
03-12-12, 09:24 AM
Strange, I wonder if Fred included the message for RSRD, as far as I know RSRD wouldn't had the message or location since it starts you past Dec.7.
I tried but I couldn't get contact reports to work at all before the attack, and even for a while afterwards, so no messages about it are sent or acknowledged. It seems to be a time issue, which I don't know how to fix. :cry:

...but as you know I've caught the Pearl group on it's return leg in the Bungo...
I've done that too. It's why I included orders to patrol Bungo in a couple of the missions in the mod. :)

Mmmm, I bet the neutral issue could be fixed....glad you finally got at it, shame you couldn't sink a carrier or two and save Pearl.
If anybody knows how, I would love to update the mod.

Rooster
03-12-12, 09:41 AM
http://listverse.files.wordpress.com/2009/02/thefinalcountdowndvd1.jpg

peabody
03-12-12, 10:19 AM
I tried but I couldn't get contact reports to work at all before the attack, and even for a while afterwards, so no messages about it are sent or acknowledged. It seems to be a time issue, which I don't know how to fix. :cry:


I've done that too. It's why I included orders to patrol Bungo in a couple of the missions in the mod. :)


If anybody knows how, I would love to update the mod.

Roster folder, Defside.cfg. Entries 4 and 5 for the USA. As you see there we were neutral on the 7th, War was not actually declared until Dec 8th.

BUT if you want to get technical, we sank a minisub outside the harbor BEFORE the war started, so we fired the first shot. Now that doesn't declare war but we certainly didn't wait for them to declare war before we started shooting to the attacking planes either.
The other point is we would have know about their intentions before the attack if the Ambassador had delivered the message on time. Not soon enough to attack them but at least we may have gotten our planes off the ground.

But some feel that we were better off not believing they were going to attack. If we had known and actually left Pearl and found the attack force, we most likely would have lost more ships and men, and in deep water where they could not be repaired. And we may have lost our two carriers (the third was in the US for repairs.) which may have made a big difference in other battles such as Midway. And because they could not sink in the shallow harbor all but 2 of the BBs were back in action during the war.

5 of the Battleships that were "sunk" were on duty when the Japanese came up Surigao Strait in the Philippines. If we had attack at sea they probably would not have been since we were so outnumbered in the Pearl Harbor attack.

fred8615
03-12-12, 11:56 AM
Roster folder, Defside.cfg. Entries 4 and 5 for the USA. As you see there we were neutral on the 7th, War was not actually declared until Dec 8th.
I'm going try that and see what it does. Thanks!

I'm goin' down
03-12-12, 12:15 PM
BUT if you want to get technical, we sank a minisub outside the harbor BEFORE the war started, so we fired the first shot. Now that doesn't declare war but we certainly didn't wait for them to declare war before we started shooting to the attacking planes either.
The other point is we would have know about their intentions before the attack if the Ambassador had delivered the message on time. Not soon enough to attack them but at least we may have gotten our planes off the ground.

But some feel that we were better off not believing they were going to attack. If we had known and actually left Pearl and found the attack force, we most likely would have lost more ships and men, and in deep water where they could not be repaired. And we may have lost our two carriers (the third was in the US for repairs.) which may have made a big difference in other battles such as Midway. And because they could not sink in the shallow harbor all but 2 of the BBs were back in action during the war.

5 of the Battleships that were "sunk" were on duty when the Japanese came up Surigao Strait in the Philippines. If we had attack at sea they probably would not have been since we were so outnumbered in the Pearl Harbor attack.

The above posts, prior to this, by armistead, fred, and the great peabody are great stuff. I do not know if someone can modify RSRDC to launch planes and route them to battleship row. It would take some work to set up the ships in Pearl Harbor if that has not already been done. Plus, I do not know if lurker's mod can be modified, if necessary, so RSRDC shows the actual attack. That would be one heck of a start to the game!

As for getting technical (see above), I, IGD, in all modesty, claim that I started the war when I sank the the 32,000 ton BB at 0733 hrs. The mini sub was not a confirmed kill prior to the start of hostilities, but nobody, and I mean "NOBODY," can deny that a war did not start when the SS Barbarinna finished off the BB with seven or eight torpedoes in a sustained attack that started at 0618 hrs and lasted over an hour!! The American public does not know about it because Washington thought it would hurt the war effort if people knew we started the war (anti war sentiment was strong), and the Japanese command did not know we sank it because the first torpedo salvo knocked out its wireless and radio transmitters, and all hands went down with the ship, which had fallen well behind the rest of the TF. More importantly, I beat armistead to it. Where RSRDC is concerned, he is usually first, and sits atop the pantheon of heroes.

I am negotiating the movie rights, right now. It will be called "Untold history-The True Story of the SS Barbarinna on December 7th," starring Matt Damon (playing IGD) and Barak Obama (as FDR), Nisgeis (as the radar man) and Rockin Robbins (as Admiral Yamamoto.) The gal whose pic is on the captain's is his love interest, and will be played by Chelsea Handler or Mila Kunis (my choice.)

(I think it is time to visit my shrink.)

I'm goin' down
03-12-12, 06:56 PM
I got greedy, downloaded TMO 2.5. and went back for another crack at the carriers. 0611 hrs: Hiyu Fleet carrier at 2,000 yds. Three premature explosions. 0616 hrs.: Soryu Fleet carrier loaded with planes at 1,000 yds. Two premature explosions and one hit amidships, leaving a huge hole in the target. It sailed off anyway.

I sailed back to Pearl cursing lurker, Ducimus, and Fred. I should have quit while my boat was ahead.

fred8615
03-13-12, 08:36 AM
I do not know if someone can modify RSRDC to launch planes and route them to battleship row.
The problem with including the air attack itself is it would greatly increase the lag you already get when using Pearl (because of all the ships there). Also, you could get sunk in the harbor, ending your career right there.

If someone wants to create an add-on that includes the planes, be my guest.

It would take some work to set up the ships in Pearl Harbor if that has not already been done.
Battleship Row is set up historically accurately in my mod.