View Full Version : What is common to all sub simmers ?
Captain_AJ
03-06-12, 07:34 PM
In the whole comunity of sub simmers there is such a comon ground . I have never yet to see any top tonnage killers mention there tonnage in the kriegsmarine virtual war . What I have seen is alot new guys and old help each other . The facinating thing about this sim you can be sailing around for hours and see a big vast ocean in front of you , Iam sure that it was just like that in real life . So Iam sure that the guys that play @ 100% realsiums never fininsh a patrol in a short amount of time .
With all of lifes schedules and work . I wonder much block time that all of you spend playing this sim ? I think for myself I lost a whole day . I just couldnt get off the computer and I just coudnt stop in the middle of tracking a convoy ..
I know for myslef that I get a emotinal rise when i succed . and than get that emotional fall when i fail . to me failing is when your soulution on your torpedos didnt work ... guess iam just one of the few who gets like this .
But I would really mention that it is a good thing when people from all over the world come toghter to help each other on a common topic -- SUB Simming .. Unlike a Known flight sim , Virtual fighter pilots are egotistical snobs about ther performance in flying a cartoon airplane -- I say that I havent seen that here with sub simmers .. Well that is why iam writting all of this .. So my salute is too all of you virtual kaluens .. :arrgh!:
DelphiUniverse
03-06-12, 07:45 PM
100% realism is still far from 100% realism. In real life you don't push buttons to do something (well some buttons, but certainly not from a keyboard). You don't click a guy and make an order and expect it to be done, being a leader is much harder in real life, like erich topp said, you have to be familiar with everyone and everything and you need authorithy to be a submarine captain. Authorithy is not practiced with buttons, it is practiced with bravery, guts, testosterone, knowledge, insight and social skills. There are no time compression in a real submarine :DL nor is there a pause button for you to prepare TDC data. Simulation is all about fun but in a real ww2 uboat it was not fun, they ate bad food, feet was hurting, haven't got laid in weeks.
There are dosens of little things that is not so obvious, but in a real uboat you would see the obvious that it is completely different.
U-boat's is like driving a car and uboat simulation is like being a passenger in a car. What you see and experience as a passenger is a totally different experience than actually driving the car. Ever noticed you remember a route much better if you are driving the car yourself, but if you are a passenger you will not recall the route taken as good as if you were driving yourself. It has everything to do with first hand experience.
Even if simulation looks and feels the same, it is not the same, it just isn't. Every experience you have with SH5 can not be translated to a real uboat in any way, it's hard to understand but thats just how it is. Imagine yourself standing in a real uboat, your speak out to the crew members with your light voice and they don't even acknoledge you because of your light voice and lack of authorithy, a must-have for any uboat captain, if you can't even get through that barrier, everything else have failed.
It is easy to make the right decisions and think clearly in front of a screen, but in a real uboat, can you think as clearly under pressure and much noise and at the same time stay cool, keep your crew members close to you and make everything work both socially and technically
I am suspicious to the term "100% realism" :O:
95% of the job is living in a 100 square metre "house" with 30 people around you, and the other 5% is gunfire. Make that 99% and 1%.
quink99
03-06-12, 08:39 PM
Delphi,
Every word you wrote is absolutely true but that being said those of us under eighty years of age will never experience the real thing and this is as close as we're ever going to come.
As each day goes by, thanks to a bunch of wonderful and dedicated MODers, it gets more immersive and more realistic.
I for one am thankful for what we've got. A game sure, but for me it is far better than passing life in front of a television or drooling on myself in "Shady Acres".
DelphiUniverse
03-06-12, 09:41 PM
Delphi,
Every word you wrote is absolutely true but that being said those of us under eighty years of age will never experience the real thing and this is as close as we're ever going to come.
As each day goes by, thanks to a bunch of wonderful and dedicated MODers, it gets more immersive and more realistic.
I for one am thankful for what we've got. A game sure, but for me it is far better than passing life in front of a television or drooling on myself in "Shady Acres".
That is true and I also think that simulation gives a greater understanding of naval warfare, can boost the theoretical mind and improve your organizational skills, math skills, understanding navigation, understanding what makes uboat warfare work and how it does not work. Useful knowledge.
misha1967
03-07-12, 01:23 AM
To get back to what kimurajin was talking about, what makes the Silent Hunter series and this forum so great to me is that we're all here because we love the subject matter. And because we love the subject matter, we don't waste time bragging about our career tonnage. Yes, we share stories along the lines of "you won't believe this, but guess what just happened?", but they're more to share great moments than to pat ourselves on the back and, more often than not, to share not so great moments about truly stupid things we've done or even just a screenshot of something that looked truly awesome, like a perfect sunset with our boat in the foreground.
As an aside: If I had to nominate one truly useless "new feature" of SH5 as far as I'm concerned it would be the "leaderboard." I'm not playing PacMan here and, besides, I know that when I see somebody with a career tonnage of 334,999,237,883,165 tons, he's spent more time fiddling with the files than actually playing the game. Good for him, but color me totally indifferent as in "I really, really couldn't care less even if I tried very, very hard."
Another result of us Subsimmers' love of the subject matter is that we want others to love it as well, because that means more people to share the hobby (and funny stories) with which, in turn, leads to this community being one of the most "noob friendly" communities I've ever been a member of, right since the day I was myself a "noob." Put a request for help in here and you'll have people tripping over each other to make sure that you have a good time, not to mention a horde of talented modders who will be only too happy to see if your latest suggestion can be turned into another mod if it sounds interesting.
That's what I was met with 8 years ago, and I'm doing what I can to the best of my limited abilities to keep that torch going today. It's more like a History Club than a "gaming forum" to me. Others might find it silly, but I love going into long discussions about what the proper shade of grey is for a TypVIIC in 1942 or which version of a particular song is more historically accurate for a given time period. Who cares what they think? I love it, and I'm surrounded by others who love it too.
I also love having the sim as yet another way of trying to understand "what it was like." Yes, I know that you can never understand it unless you were there, but every little detail, every book I read, every movie I watch, every additional historically accurate detail that gets added brings me closer. With the extensive help of my vivid imagination, of course. Never there and, considering the casualty rate of the U-Bootwaffe just to mention one thing, I'm pretty sure I wouldn't want to be there, but just a fraction closer. Just to try to understand. Which is why every little bit that adds to the atmosphere is something I'll go for in a minute.
But, most of all, what makes us "unique" here is that we're not "gamers", we're "simmers."
DelphiUniverse
03-07-12, 10:32 AM
Yeah simming is my thing too. I've been simming since SH2, on and off in periods. And I've been simming since Flight Simulator 4 (at least). I am a bit disappointed with two things:
1: Maybe there will never be another silent hunter game
2: Microsoft switched from simulator based to game/mission based (with option to tweak the game to feel more like a simulator)
A bit disappointing, a world without simulators in these two fields is a world of sorrow. :haha:
Dogfish40
03-07-12, 01:16 PM
To get back to what kimurajin was talking about, what makes the Silent Hunter series and this forum so great to me is that we're all here because we love the subject matter. And because we love the subject matter, we don't waste time bragging about our career tonnage. Yes, we share stories along the lines of "you won't believe this, but guess what just happened?", but they're more to share great moments than to pat ourselves on the back and, more often than not, to share not so great moments about truly stupid things we've done or even just a screenshot of something that looked truly awesome, like a perfect sunset with our boat in the foreground.
I also love having the sim as yet another way of trying to understand "what it was like." Yes, I know that you can never understand it unless you were there, but every little detail, every book I read, every movie I watch, every additional historically accurate detail that gets added brings me closer. With the extensive help of my vivid imagination, of course. Never there and, considering the casualty rate of the U-Bootwaffe just to mention one thing, I'm pretty sure I wouldn't want to be there, but just a fraction closer. Just to try to understand. Which is why every little bit that adds to the atmosphere is something I'll go for in a minute.
But, most of all, what makes us "unique" here is that we're not "gamers", we're "simmers."
To add on to this, I've seen a well known Skipper or two lose their boat, (yes, from time to time this happens :O:) and the other skippers join in to give him or her the best, not because "tee hee I'm glad it's not me" but because we all know what it's like to work that career, even though it's a virtual career and then, after all that,to lose the boat. So when we hear about someones boat getting clobbered we have a special empathy that is uncommon on other sites. I know I do anyway.
D40
Raven_2012
03-07-12, 02:28 PM
Yeah, I am not trying to rack up points like in Pac-man. I am trying to get my tonnage for a mission and move on to next mission. My main focus tends to be trying to make those torpedoes hit their targets and survive any attack. I want to come back to home port and do another mission. I guess this goes for all SH5 captains and real U-boat captains of the time. This is probably due in fact that all the mods added to game make it very immersive.
Yeah I like there hear more about survival stories or successful stories, then the amount of tonnage. One amazing shot is more valuable than a 100,000 tonnage story.
:know:
I think we all realise that the tonnage scores don't matter to anyone else but the person racking them up. And anyway who'd believe you or care if you sunk 20,000,000,000 tons of virtual shipping?
Captain_AJ
03-07-12, 07:21 PM
Wow ! all I can say us wow .. there are so many points that I agree with with all of you .. The one thing that sticks to my mind is in the post above < ithink it was dogfish ,, or misha , I think what is getting all of us in the gut , so to speak is surviving a patrol , I dont know about you guys , But I have grown attached to my boat , and historicallly if the game proves correct . we are going to lose this virtual war . I belive that every virtual captian has that in the back of his mind ? so the fact of of having the most tons doesnt matter , What matters is the survival aspect of completeing a campaign and returning back for a time in port .
Yes we will never feel the anxietys of being under a real depth charge attack . But our win colum is that fact that we escaped waserbombens and we managed to sink a few tankers or frieghters .. and still survived a depth charge attack , that is a accomplishment , at least for me more than a tonnage count ! !
As everyone has said the sim without mods isnt or couldnt give you the emotions that you possibly feel when you are not ..modded !
I assume that most of sub simmers are of the older generation , I know another mentioned above that TV doesnt give him the excitement of what SH5 does Modded ,, Iam on that same page .. Who cares about tonnage ,, the crazy question in the back of my mind is .. will I survive this cruise .. I am guessing that is what on all of our minds playing this sim .. everyones comments are supreme . I am glad to be amoungest fellow subsimmers here you are all great guys with a common ground of well liked hobby !! I think thier are some ladies here as well ? good stuff !!!I AM RIGHT ? :D
DelphiUniverse
03-07-12, 11:14 PM
All sub simmers have one thing in common, we are all sneaky! :haha:
Commander Mysenses
03-08-12, 04:10 AM
What is common to all sub simmers ? Way too much time on our hands!
Which is why I haven't had a sesh for about two weeks. I've got a big well defended convoy on the horizon, I'll need a good four hours free to play that through.
Captain_AJ
03-08-12, 01:22 PM
Way too much time on our hands!
Which is why I haven't had a sesh for about two weeks. I've got a big well defended convoy on the horizon, I'll need a good four hours free to play that through.
When you get ready to attack . I can hear the "JAWS" theme music playing in the backround !! dun, dun, dun :har:
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