View Full Version : LSH 5.1 mod torpedoes won't launch
Eimlost
03-02-12, 09:25 PM
Hi everybody.
I'm new here so I might be putting this post in the wrong place but as said in the tittle I can't get my torpedoes to launch with the 5.1 living silent hunter III mod. Can anyone here help?
Gargamel
03-02-12, 10:57 PM
Make sure the doors are closed. Cycle the tubes by hitting w (q?).
Uh, Gargamel......how are you planning to fire torpedoes with the outer doors closed?:hmmm:
"Q" opens the outer doors.
Eimlost
03-03-12, 12:58 AM
Thanks Raptor. I'll try it.
Eimlost
03-03-12, 01:44 AM
It worked !
Gargamel
03-03-12, 09:16 AM
Ok. Make sure they closed, and then reopen them. :arrgh!:
BossMark
03-03-12, 10:07 AM
Uh, Gargamel......how are you planning to fire torpedoes with the outer doors closed?:hmmm:
It wouldn't be very healthy if this happened :D
Gargamel
03-03-12, 10:56 PM
It wouldn't be very healthy if this happened :D
See also: kursk.
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