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View Full Version : Problem with hydrophone!


Zuncha
02-25-12, 10:12 AM
Hi guys, i had a little problem with my hydrophone. I can't send a ping or ask my operator to know range of target...


http://s4.noelshack.com/uploads/images/2976197830452_sonar.jpg


We can see here the problem ( yea i am french :salute: )


Can you help me please?
http://s4.noelshack.com/upload/2976197830452_sonar.jpg

Zuncha
02-25-12, 10:15 AM
Of course, i have a contact on G 314 :hmmm:

TheDarkWraith
02-25-12, 10:07 PM
That's because Type has nothing displayed but '-' which means nothing. Until something shows in that box (Merchant or Warship) you can do what you're wanting to do.

Zuncha
02-26-12, 05:36 AM
Hello TDW, I used SH5.exe patcher to fix broken hydrophone station ( http://www.subsim.com/radioroom/showthread.php?t=181433 ), but i have now an other problem :wah:

My operator give me a false range of contact, look here:


http://s4.noelshack.com/uploads/images/14072892320025_sonar.jpg
So, we have a warship, G 50, at 3980 m?

http://s4.noelshack.com/uploads/images/12040849064673_map.jpg

Ho, really?

I read 16.8 km ~ :-?

What can i do please?

Captain_AJ
02-26-12, 11:47 AM
As far as the in accrucies .. I dont think there is nothing left that you can do to "FIX this problem" .. I usually have the same problem . But I also have patched with TDW , Up gradea .. U have to take two readings onthe target and check the answere of the first one .. I see that your are playing at a setting lower than 100% .. U can actuall see your targets .. . Why are you having a uproar about your accurate ping distance ? YOu can see your targets .. @ 100 percent you cannot ..

Zuncha
02-26-12, 12:21 PM
Hi, i play lower than 100% because i want to check the distance of targets by my operator sonar on the map.

I want to play at 100% realism, but without sonar is difficult...


What u mean about "You have to take two readings on the target and check the answer of the first one .." ?

Captain_AJ
02-27-12, 12:16 AM
Hi, i play lower than 100% because i want to check the distance of targets by my operator sonar on the map.

I want to play at 100% realism, but without sonar is difficult...


What u mean about "You have to take two readings on the target and check the answer of the first one .." ?


for me its only a re-check on the distance , its not something that is mandatory :yeah:

TheDarkWraith
02-27-12, 02:38 AM
Hello TDW, I used SH5.exe patcher to fix broken hydrophone station ( http://www.subsim.com/radioroom/showthread.php?t=181433 ), but i have now an other problem :wah:

My operator give me a false range of contact, look here:

Ho, really?

I read 16.8 km ~ :-?

What can i do please?

What you are seeing is my DLL in action. I have a DLL that controls the hydrophone station to make it more realistic. Seeing that you have multiple contacts basically along the same bearing line (+- 5 degrees) it would be hard for the sonarman to get a reasonably accurate distance. The DLL takes all the contacts within +- some degrees of the bearing line you have and through a formula (with some error added in) gives you the estimated distance. It looks like you have some contacts at ~ 4000m along that bearing line so they might be why