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View Full Version : 8 Minute Torpedo Reload Time


Raven_2012
02-02-12, 10:46 PM
My realism setting are all checked off except map contact update and external view. I started a new campaign with nothing given to crew abilities. This is my active mod list:

No Logo Intro Menu
NewUIs_TDC_6_9_0
MightyFine Less Annoying Footsteps 1.0
NewUIs_TDC_6_9_0AltAdvSpeedGraphics
NoBubbles
Accurate German Flags
Less Intrusive Cursors
FX_Update_0_0_19
A Fistful of Emblems V1.51
A Fistful of Emblems V1.51 Weathered
Equipment_Upgrades_Fix_v1_4 with patch
Equipment_Upgrades_1_4_AFFOE_151 with patch
Dynamic Environment SH5 Basemod (Normal)
Dynamic Environment SH Bright Nights V2.1
IraI_0_0_30
R.E.M
Nauticalwolf's Periscope Mod V1.0
Nauticalwolf's Damage and Torpedo UI
DBSM Music 1.0.4
Critical hits 1.1 Torpedos
Critical hits v 1.2
Trevally tutorials - all for v0.2
equatool 1.01
speech recognition
IO_Map course line normal pencil
Trevally Automated scripts v0.6
Trevally Harbour & kiel canal pilot v2.8
Irai upgrade to v0.0.31
stoianm realistic color exterior mod (low color)
IO strategic map 4.6
OHII minefield map
gap - HD 1 deg scope bearing v1.0
sobers multi color mod
Patrol routine scripts v1.02
new_KM_binos
Das Boot Departure Theme
Enhanced Funel smoke
Small trees
MightyFine Crew Mod 1.2.1 Alt faces
NewUI's_TDC_6_9_0_Das boot
Open Horizons II Base v1.6
Open Horizons II Enviro v1.6
No magic skills v1.5
SubFlags_0_0_8

I can't seem to understand why my reload time is 8 mins. I thought reloads took longer? Any ideas guys?

Raven_2012
02-02-12, 11:11 PM
I just uncheck the Realistic reload and it took crew 1 minute to reload tube.

Raven_2012
02-03-12, 07:04 PM
Where is the file in Silent Hunter 5 that will allow me to edit the reload time? I want to increase it.

Sirkam
02-06-12, 08:11 AM
Where is the file in Silent Hunter 5 that will allow me to edit the reload time? I want to increase it.
Me too, its unrealistic when you're passing the external torpedo to the internal torpedo room (it takes less than a minute).