View Full Version : Im gonna dust this off, after shelving for 9 months
JimmyS1985
12-22-11, 04:52 AM
Im getting the itch to sub simulate again. My problem last time was I couldn't figure out how to install the mods.
The game was conversely both too easy and too hard. Too easy in the sense that the destroyers were super dumb. I only got killed by them if I made a huge mistake, or left time compression on while the ship was in danger and didn't have time to react.
The planes were not much of a threat at all. They never fired on me, I would think planes would be a huge threat to subs on the surface. There was barely a sense of danger while immersed in the sub simulator, as long as I had sea floor below me and could dive, I could get away from the destroyers escorting the massive convoys before they could get me. I guess the most difficulty I had was heading towards the UK in the harbor and the depth to the seafloor was like only 40 feet from the surface. Didn't give you any room to dive.
Conversely I found the game too hard. There was a mission I lost, that was around when I hung the game up because as far as I could tell it was impossible to beat the mission. I had to sink an allied troop-ship, I think it was in Scapa Flow. For one thing Ill be honest, I don't know where Scapa Flow is, other than it is heavily referenced in the game. I went to each of the coordinates high command gave me and then it said I had to return to the main base since I failed to sink the troop ship, all that work and time out at sea for literally nothing. I found that to be frustrating and was about the same time I shelved the game.
Im gonna delete a hard drive partition so I can install this game, here is what I need out of this thread and you the forum members.
Can someone link me to an extensive modification that makes the destroyers AI smarter, the planes actually will attack the submarine, easier access to the officers on the ship other than walking right up to them to talk to them, and tips on how to find that darn troopship? Nothing like killing 2000 or so soldiers with a few torpedoes.
I also need the modification installer, Im gonna give it another try.
I have to admit, without some kind of extensive modification, I got a few hours worth of entertainment from the game before I found the game was badly broken. It was frustrating finding the troop ship, the enemies were too freakin dumb to sink my sub, and the planes were practically pointless since they didnt so much as report my position or attack me with their machine guns.
Please help me, I would most appreciate it.
troopie
12-22-11, 06:57 AM
Dude, go to the 'Sh5 mods forum' (using the forum jump bar at the bottom of the page) and read the 'stickied' (top few) threads, really it's all there in black 'n' white, you just gotta look.
von Kinderei
12-22-11, 08:52 AM
Check this thread ... it should get cha goin' ...:up:
http://www.subsim.com/radioroom/showthread.php?t=190656
JimmyS1985
12-24-11, 06:43 AM
Ok but how do I find the troop ship in Scapa Flow, and where is Scapa Flow?
Im having trouble installing all the different mods. Some are .rar files, others are .7z files stuff Ive never heard of. Could someone get on xfire with me and walk me through installation of these?
TheDarkWraith
12-24-11, 08:00 AM
Im having trouble installing all the different mods. Some are .rar files, others are .7z files stuff Ive never heard of. Could someone get on xfire with me and walk me through installation of these?
You can download 7zip or ZipGenius to unzip the files you mentioned. Google them. They're free.
I use ZipGenius for all my work. Love the app, easy to use and does everything :up:
JimmyS1985
12-24-11, 12:21 PM
Ok I installed some mods, I think I got the IRAI one installed, the merchants now zig zag if they spot me, I think thats a sign of more intelligent AI.
Im in Lock Ewe, is this where I find the AMC ships? I found some merchant ships that look kinda like passenger liners, but I think they are suppose to show up as warships if they are AMC.
I need help locating these. Im almost all the way into the harbor and have made it well passed the destroyer screen.
Ok I installed some mods, I think I got the IRAI one installed, the merchants now zig zag if they spot me, I think thats a sign of more intelligent AI.
Im in Lock Ewe, is this where I find the AMC ships? I found some merchant ships that look kinda like passenger liners, but I think they are suppose to show up as warships if they are AMC.
I need help locating these. Im almost all the way into the harbor and have made it well passed the destroyer screen.
I found an AMC ship in Loch Ewe plus two others in Scapa Flow; yes they are seen as warships. I dont know about you, but even though I went into both Harbours submerged and silent running, even after I sunk them the destroyers never raised a ping against me - they stayed stationary and showed no interest.
I have just recently installed Open Horizons II, the campaign mod; will see how that goes.
JimmyS1985
12-24-11, 01:10 PM
Yea I wasted 2 torpedoes on the destroyers trying to get out of the harbor.
Owell I got like 13 more. Im gonna try scapa flow next. I wasted about 2 hours (real time) in loch ewe before I figured out there was no AMC ships.
But they hunted you right? There are also other between the Faroes and Iceland; hunt 'em down! I was quite put off that they never pinged, or did anything...grr..
JimmyS1985
12-24-11, 01:33 PM
naw they did nothing. There is no sense of danger in this game. Im wondering if maybe I installed ARAI incorrectly. Im in Scapa flow looking for the armed merchants.
update: Just got 3 of them in Scapa Flow. Altogether it took 10 torpedoes, one of them took 4 to take down. Time for a refit Im down to 3 torpedoes.
naw they did nothing. There is no sense of danger in this game. Im wondering if maybe I installed ARAI incorrectly. Im in Scapa flow looking for the armed merchants.
update: Just got 3 of them in Scapa Flow. Altogether it took 10 torpedoes, one of them took 4 to take down. Time for a refit Im down to 3 torpedoes.
Same here, installed with stock settings, but hence the move to Open Horizons II. IRAI installed with stock settings and nothing happened. Oh well...
JimmyS1985
12-24-11, 02:36 PM
Ok Ive come across a new problem. My U boat is surfaced, but no ones on deck, as if it is still submerged. Im making my way across the english channel, and my CO2 levels are at 35% currently and there is no way of lowering them as far as i can tell.
Trevally.
12-24-11, 02:42 PM
Same here, installed with stock settings, but hence the move to Open Horizons II. IRAI installed with stock settings and nothing happened. Oh well...
Hi Sparrs
You can tell if OHII is installed correctly as it places a new banner in the main menu
http://img850.imageshack.us/img850/2618/sh5img20110926214348.jpg
You also need to start a new career for it to work:yep:
Ok Ive come across a new problem. My U boat is surfaced, but no ones on deck, as if it is still submerged. Im making my way across the english channel, and my CO2 levels are at 35% currently and there is no way of lowering them as far as i can tell.
This is the CO2 bug - save load to fix:up:
JimmyS1985
12-24-11, 04:01 PM
to install the IRAI mod, do I simply replace the folders in the mod with the one in the game? because thats pretty much all I did.
Trevally.
12-24-11, 04:25 PM
to install the IRAI mod, do I simply replace the folders in the mod with the one in the game? because thats pretty much all I did
You should use a mod installing app (JSGME)
See here for help with mods http://www.subsim.com/radioroom/showthread.php?t=190656
Hi Sparrs
You can tell if OHII is installed correctly as it places a new banner in the main menu
You also need to start a new career for it to work:yep:
This is the CO2 bug - save load to fix:up:
Done this yesterday, so far think its fixed, ;-)
Thanks for the modding. :)
K
JimmyS1985
12-24-11, 05:45 PM
Well I got jsgme, but I was confused on where to put the folders in the mod.
I just sunk the carrier and not a single destroyer even looked for me. I dont think I installed it correctly.
Ok Ive completed all my mission objectives but it seems I cant move on to the next campaign. Whats the deal? I took out 5 amc ships, a carrier, 50,000 tons in the english channel, and 100,000 tons in the atlantic. Says the deadline is June 1st, do I have to wait around til then? I guess I could put the U Boat on super time compression, but what do u guys think?
Yes, I have done this just yesterday, so thanks Trevally! Will see how Scapa Flow does now. Some good changes, plus I started using your search pattern script as well; this game has some good aspects that are not in SH4 or 3.
Cheers ( & Happy Christmas in the Orkneys)
JimmyS1985
12-25-11, 06:22 AM
Is it just me or are the electric torpedoes, atleast in the early-early part of the war, complete garbage?
Im playing it on realism settings and saving and reloading over and over so I essentially get infinite torpedoes, and they dont even blow up stationary destroyers, let alone moving ones. As far as I can tell my one electrine torpedo is a dud, everytime I fire it, no matter which angle I fire it at, or if the object is stationary, its really hard to tell cuz its not on medium where it outlines the hull and has a lock on feature, but the electric torpedo NEVER detonates, it always misses.
TheDarkWraith
12-25-11, 12:06 PM
Is it just me or are the electric torpedoes, atleast in the early-early part of the war, complete garbage?
Im playing it on realism settings and saving and reloading over and over so I essentially get infinite torpedoes, and they dont even blow up stationary destroyers, let alone moving ones. As far as I can tell my one electrine torpedo is a dud, everytime I fire it, no matter which angle I fire it at, or if the object is stationary, its really hard to tell cuz its not on medium where it outlines the hull and has a lock on feature, but the electric torpedo NEVER detonates, it always misses.
If you are trying to use magnetic detonators then yes, they will never detonate (on GR2 style ships). Problem with game since release that's never been fixed. It's impact only for detonators.
JimmyS1985
12-25-11, 12:34 PM
SUcks that I gotta leave town in about 2 and ahalf hours, but I think maybe I installed the IRAI correctly? Its on realism too if that helps.
The destroyers are a lot more aggressive, I was running periscope depth, sneaking into a harbor trying to sneak past the destroyer screen and then one barreled down on my. I dived and it started dropping depth charges, none came close but still.
Right now Im being circled by a destroyer who isnt quite sure where I am, Im 40m below the surface.
Also earlier this morning I had a destroyer park literally right on top of me, I figured I was screwed so I reloaded it from an hour earlier, but it was quite obvious he knew where I was, which I was surprised by considering it was night time and I was parked, but I didn't have silent running on.
Im gonna have to go over all the improvements IRAI gives you because the destroyers do seem smarter all of a sudden.
TheDarkWraith
12-25-11, 03:40 PM
Im gonna have to go over all the improvements IRAI gives you because the destroyers do seem smarter all of a sudden.
They are much smarter and their tactics are VASTLY improved over stock.
The one sitting above you is probably the director. If you are discovered by a HK (hunter-killer) group then it will dispatch a director (if the HK group has enough units). The job of the director is to direct everyone else to where you are. He goes all stop and stays within a certain radius of you just listening and letting everyone else know where you are. He is your worst enemy. Do everything you can to take him out. You are pretty much dead in this scenario unless you have excellent evading skills :cool:
The best advice is just don't get discovered :yep:
JimmyS1985
12-25-11, 11:15 PM
Good I must of installed it correctly then. I will know for sure if I get strafed by a plane, but Im still in early war.
You're right, I was parked as in full stop, trying to get a good torpedo shot off on a destroyer infront of me who hadnt seemed to take notice of me as he was at a dead stop as well. When I take a casual glance slightly to the right and directly right on top of me is a whole destroyer just sitting there, if I surfaced we would of colided. I knew I had been detected and if this were real life I would be completely screwed and forced to either abandon ship or go down with the ship.
I reloaded the mission from a few minutes earlier and there was a destroyer on my 6 that I hadn't noticed (partially because it was night time) that was bearing down on me, so that must be the one you were referring to. The sonar I was hearing I was thinking it was the destroyer in front of me, not one behind me I had no idea about, so there was no way for me to know he had spotted me, without having taken a glance back, I was so focused on the destroyer infront of me.
Now the main difference I could tell that these were not the same destroyers was when I was attacking a carrier with 7 destroyers escorting it, I fired off a salvo and sunk the carrier at which point the destroyers completely ignored the fact that the ship they were suppose to be defending got sunk and continued on there way as if nothing had happened. I had changed the method I used for installing IRAI between the carriers destroyers and the one that parked on top of me, I also started a new campaign, not sure if that helps either.
Highly unrealistic, its like ubi made 80% of a game, then said f it, and let the modders do all the polishing of what was a turd.
One last couple of questions since this is my thread for the game I am getting back into, and loving it with the IRAI. There is actually a sense of danger for once which vastly helps with immersion on my 28" monitor and really gets you into the game unlike other simulators I own. I have to say before it seemed like the destroyers never pinged their sonar, now they do it all the time and silent running is once again useful. PLus realism settings helps a lot as well. Anyways....
I did blockade of germany, sunk 5 amc ships, sunk the carrier, sunk 150,000 tons of shipping between the east coast of the UK and the Atlantic approach for the UK. There is still an iron cross in my mission objectives that I have not earned and can not proceed. My question is, do I have to wait it out til June 1st to continue (im still in mid February!) or is there anothe rmission that I haven't gotten to, that needs to be found and requested?
Trevally.
12-26-11, 05:44 AM
Cheers ( & Happy Christmas in the Orkneys)
Thanks Sparrs and I hope you had a good Xmas:up:
I did blockade of germany, sunk 5 amc ships, sunk the carrier, sunk 150,000 tons of shipping between the east coast of the UK and the Atlantic approach for the UK. There is still an iron cross in my mission objectives that I have not earned and can not proceed. My question is, do I have to wait it out til June 1st to continue (im still in mid February!) or is there anothe rmission that I haven't gotten to, that needs to be found and requested?
It sound like that last cross is the one you get for doing the tutorial (sink Polish ships).
With the campaign - it will auto end when you fill all the crosses, no matter what date it is.
Note: - there is a game bug that when this happens, you head straight to the campaign victorious screen and do not get any renown for that last patrol.
If you do not get all the crosses - the campaign will end by date.
JimmyS1985
12-26-11, 10:40 PM
I got another question about the IRAI, will the destroyers go in search for the sub if a ship sinks in close proximity of the destroyer?
I was REALLY put off by this game when I sunk the carrier surrounded by 7 destroyers and didn't get so much as a ping or a depth charge, or even for them to break course. They just kept going after I sunk a huge capital ship, I couldn't believe how stupid the AI was.
TheDarkWraith
12-26-11, 10:52 PM
I got another question about the IRAI, will the destroyers go in search for the sub if a ship sinks in close proximity of the destroyer?
I was REALLY put off by this game when I sunk the carrier surrounded by 7 destroyers and didn't get so much as a ping or a depth charge, or even for them to break course. They just kept going after I sunk a huge capital ship, I couldn't believe how stupid the AI was.
Try it and see for yourself. Save your game first. :yep:
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