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View Full Version : NVS 3100m - can I run SH5?


dkerfoot
11-26-11, 04:55 PM
Now that DRM can be turned off, I am just wondering if my laptop is up to the task. I have a Lenovo T410 with NVS 3100m graphics and an Intel i5 M540 running at 2.53 GHz and 4GB memory.

Will it run at all and will I need to dumb down the graphics? Am I better off sticking with SH4?

TheDarkWraith
11-26-11, 05:03 PM
Now that DRM can be turned off, I am just wondering if my laptop is up to the task. I have a Lenovo T410 with NVS 3100m graphics and an Intel i5 M540 running at 2.53 GHz and 4GB memory.

Will it run at all and will I need to dumb down the graphics? Am I better off sticking with SH4?

Not familiar with that laptop or video card. I'll tell you what my laptop is that can run it though:
Toshiba Qosmio
Intel i7 2.3GHz
6GB memory
nVidia 330M graphics
Win7 Ultimate 64bit

Runs just fine at 1920 X 1200 with just about all settings at max

Commander Mysenses
11-26-11, 07:30 PM
I'm running it on a Lenovo Ideapad Z570, i5-2410M 2.3ghz, 4gb RAM and lowly onboard Intel HD3000 graphics. I have to turn the graphics right down, and not install the heavyweight mods. As to FPS, I get high 20's to low 30's when up top, unless I'm close to land or a big convoy. But down below I get the jerks (and that's not just the crew!... badoom-tish), down in the low teens. But it's nothing I can't live with.

I Use Game Booster 3 and D3D antilag, screen resolution is 1366x768
My mod loadout is,
NewUIs_TDC_6_8_0_ByTheDarkWraith
NewUIs_TDC_6_8_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_9_0_ByTheDarkWraith_test_5
Emtgufs Aspect ratio 16_9
NewUIs_TDC_6_8_0_jimimadrids_map_tools
NewUIs_TDC_6_8_0_AltAdvSpeedGraphics_by_naights
NewUIs_TDC_6_8_0_New_radio_messages_German
Trevally Automated Scripts v0.6
610 Rockin Robbins' Dick O'Kane FB Targeting Mission
Trevally TDC Help v2
Trevally Harbour & Kiel Canal Pilot v2.8
No Logo Intro Menu_Animation v. 01.00 by AvM
Church's NavMap v1.0 - Illyustrator's Version
Drifter's Damage Control Screen v1.02
gap - HD 1 deg Scope Bearing v 1.0
Krauters Automated Scripts
Kriegsmarine Grid Map for MO and TDW UIs by stoianm
stoianm BrighterNights modv1 (middle)
MightyFine Crew Mod 1.2.1 Alt w beards
OPEN HORIZONS II_base v1.5
OH II Minefield map
MCCD_1.04_MFCM_1.2.1_compatible
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 optional louder engine sounds
Stormys DBSM SH5 v1.3 optional NavMap babelling
TDW_Mines_Subnets_Detectable_in_hydro (OH II v1.5)
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 HOTFIX 3