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Jimbuna
11-11-11, 08:54 AM
1. Law of Mechanical Repair - After your hands become coated with grease, your nose will begin to itch and you'll have to pee.

2. Law of Gravity - Any tool, nut, bolt, screw, when dropped, will roll to the least accessible corner.

3. Law of Probability -The probability of being watched is directly proportional to the stupidity of your act

4. Law of Random Numbers - If you dial a wrong number, you never get a busy signal and someone always answers.

5. Law of the Alibi - If you tell the boss you were late for work because you had a flat tire, the very next morning you will have a flat tire..

6. Variation Law - If you change lines (or traffic lanes), the one you were in will always move faster than the one you are in now (works every time).

7. Law of the Bath - When the body is fully immersed in water, the telephone rings.

8. Law of Close Encounters -The probability of meeting someone you know increases dramatically when you are with someone you don't want to be seen with.

9. Law of the Result - When you try to prove to someone that a machine won't work, it will.

10. Law of Biomechanics - The severity of the itch is inversely proportional to the reach.

11.. Law of the Theater and Hockey Arena - At any event, the people whose seats are furthest from the aisle, always arrive last. They are the ones who will leave their seats several times to go for food, beer, or the toilet and who leave early before the end of the performance or the game is over. The folks in the aisle seats come early, never move once, have long gangly legs or big bellies, and stay to the bitter end of the performance.. The aisle people also are very surly folk.

12. The Coffee Law - As soon as you sit down to a cup of hot coffee, your boss will ask you to do something which will last until the coffee is cold.

13. Murphy's Law of Lockers - If there are only two people in a locker room, they will have adjacent lockers.

14. Law of Physical Surfaces - The chances of an open-faced jelly sandwich landing face down on a floor, are directly correlated to the newness and cost of the carpet or rug.

15... Law of Logical Argument - Anything is possible if you don't know what you are talking about.

16. Brown's Law of Physical Appearance - If the clothes fit, they're ugly.

17. Oliver's Law of Public Speaking - A closed mouth gathers no feet.

18. Wilson's Law of Commercial Marketing Strategy - As soon as you find a product that you really like, they will stop making it.

19. Doctors' Law - If you don't feel well, make an appointment to go to the doctor, by the time you get there you'll feel better. But don't make an appointment, and you'll stay sick.

Osmium Steele
11-11-11, 09:02 AM
First Law of Automechanics - Any object dropped while repairing your car will roll directly under the center of the vehicle.

Jimbuna
11-11-11, 09:38 AM
14. Law of Physical Surfaces - Toast always lands buttered side downwards :DL

Sailor Steve
11-11-11, 10:28 AM
Murphy's Law of Grocery Store Lines (a variation of law #6 - The Variation Law):

1. The line you are in is always the slowest.

2. Changing lines will cause the one you were in to speed up and the one you entered to slow down.

3. Changing back will cause both lines to stop and everyone to get mad at you.




Murphy's law of Design: The purpose of the design engineer is to make things difficult for the manufacturer and impossible for the assembler.

Murphy's law of Milk and Business Management: The cream rises to the top. Unfortunately so does the scum.

1. Whatever can go wrong will go wrong (of course everybody knows that one).

2. And at the worst possible time.

3. If something that could go wrong doesn't, it will ultimately turn out that it would have been better if it had gone wrong.

4. If something can't go wrong, it still will.

5. If Murphy's Law can go wrong, it will. The best example of this is the Rain Law: Murphy's law says if you wash your car it will rain. Law #5 is based on the rule that if you wash your car to make it rain, it won't work.

Osmium Steele
11-11-11, 11:15 AM
The best example of this is the Rain Law: Murphy's law says if you wash your car it will rain. Law #5 is based on the rule that if you wash your car to make it rain, it won't work.

And, if you wash your car during a rainstorm, Murphy strangles a kitten. :cry:

Sailor Steve
11-11-11, 11:22 AM
And, if you wash your car during a rainstorm, Murphy strangles a kitten. :cry:
Nah, you just get wet. And the car stays dirty, and must be rewashed later, which will make it rain again.

jumpy
11-11-11, 11:52 AM
The REAL meaning of the Haynes instructions

Haynes: Rotate anticlockwise.
Translation: Clamp with molegrips then beat repeatedly with hammer anticlockwise. You do know which way is anticlockwise, don't you?

Haynes: Should remove easily.
Translation: Will be corroded into place ... clamp with adjustable spanner then beat repeatedly with a hammer.

Haynes: This is a snug fit.
Translation: You will skin your knuckles! ... Clamp with adjustable spanner then beat repeatedly with hammer.

Haynes: This is a tight fit.
Translation: Not a hope in hell matey! ... Clamp with adjustable spanner then beat repeatedly with hammer.

Haynes: As described in Chapter 7...
Translation: That'll teach you not to read through before you start, now you are looking at scary photos of the inside of a gearbox.

Haynes: Pry...
Translation: Hammer a screwdriver into...

Haynes: Undo...
Translation: Go buy a tin of WD40 (industrial size).

Haynes: Ease ...
Translation: Apply superhuman strength to ...

Haynes: Retain tiny spring...
Translation: "Crikey what was that, it nearly had my eye out"!

Haynes: Press and rotate to remove bulb...
Translation: OK - that's the glass bit off, now fetch some good pliers to dig out the bayonet part and remaining glass shards.

Haynes: Lightly...
Translation: Start off lightly and build up till the veins on your forehead are throbbing then re-check the manual because what you are doing now cannot be considered "lightly".

Haynes: Weekly checks...
Translation: If it isn't broken don't fix it!

Haynes: Routine maintenance...
Translation: If it isn't broken... it's about to be!

Haynes: One spanner rating (simple).
Translation: Your Mum could do this... so how did you manage to botch it up?

Haynes: Two spanner rating.
Translation:Now you may think that you can do this because two is a low, tiny, ikkle number... but you also thought that the wiring diagram was a map of the Tokyo underground (in fact that would have been more use to you).

Haynes: Three spanner rating (intermediate).
Translation: Make sure you won't need your car for a couple of days and that your AA cover includes Home Start.

Haynes: Four spanner rating.
Translation: You are seriously considering this aren't you, you pleb!

Haynes: Five spanner rating (expert).
Translation: OK - but don't expect us to ride it afterwards!!!
Translation #2: Don't ever carry your loved ones in it again and don't mention it to your insurance company.

Haynes: If not, you can fabricate your own special tool like this...
Translation: Hahahahahahahahahahahahahahahahahahahahahahaha!!!!

Haynes: Compress...
Translation: Squeeze with all your might, jump up and down on, swear at, throw at the garage wall, then search for it in the dark corner of the garage whilst muttering "******" repeatedly under your breath.

Haynes: Inspect...
Translation: Squint at really hard and pretend you know what you are looking at, then declare in a loud knowing voice to your wife "Yep, as I thought, it's going to need a new one"!

Haynes: Carefully...
Translation: You are about to cut yourself!

Haynes: Retaining nut...
Translation: Yes, that's it, that big spherical blob of rust.

Haynes: Get an assistant...
Translation: Prepare to humiliate yourself in front of someone you know.

Haynes: Refitting is the reverse sequence to removal.
Translation: But you swear in different places.

Haynes: Prise away plastic locating pegs...
Translation: Snap off...

Haynes: Using a suitable drift or pin-punch...
Translation: The biggest nail in your tool box isn't a suitable drift!

Haynes: Everyday toolkit
Translation: Ensure you have an AA Card & Mobile Phone

Haynes: Apply moderate heat...
Translation: Placing your mouth near it and huffing isn't moderate heat.
Translation #2: Heat up until glowing red, if it still doesn't come undone use a hacksaw.

Haynes: Apply moderate heat...
Translation: Unless you have a blast furnace, don't bother. Clamp with adjustable spanner then beat repeatedly with hammer.

Haynes: Index
Translation: List of all the things in the book bar the thing you want to do!

Haynes: Remove oil filter using an oil filter chain spanner or length of bicycle chain.
Translation: Stick a screwdriver through it and beat handle repeatedly with a hammer.

Haynes: Replace old gasket with a new one.
Translation: I know I've got a tube of Krazy Glue around here somewhere.

Haynes: Grease well before refitting.
Translation: Spend an hour searching for your tub of grease before chancing upon a bottle of washing-up liquid. Wipe some congealed washing up liquid from the dispenser nozzle and use that since it's got a similar texture and will probably get you to Halfords to buy some Castrol grease.

Haynes: See illustration for details
Translation: None of the illustrations notes will match the pictured exploded, numbered parts. The unit illustrated is from a previous or variant model.


HAYNES GUIDE TO TOOLS OF THE TRADE

HAMMER: Originally employed as a weapon of war, the hammer is nowadays used as a kind of divining rod to locate expensive parts not far from the object we are trying to hit.

ELECTRIC HAND DRILL: Normally used for spinning steel Pop rivets in their holes until you die of old age, but it also works great for drilling mounting holes just above the brake line that goes to the rear wheel.

PLIERS: Used to round off bolt heads.

HACKSAW: One of a family of cutting tools built on the Ouija board principle. It transforms human energy into a crooked, unpredictable motion, and the more you attempt to influence its course, the more dismal your future becomes.

MOLE-GRIPS/ADJUSTABLE spanner: Used to round off bolt heads. If nothing else is available, they can also be used to transfer intense welding heat to the palm of your hand.

OXYACETELENE TORCH: Used almost entirely for setting various flammable objects in your garage on fire. Also handy for igniting the grease inside a brake-drum you're trying to get the bearing race out of.

WHITWORTH SOCKETS: Once used for working on older cars and motorcycles, they are now used mainly for impersonating that 9/16 or 1/2 socket you've been searching for the last 15 minutes.

DRILL PRESS: A tall upright machine useful for suddenly snatching flat metal bar stock out of your hands so that it smacks you in the chest and flings your beer across the room, splattering it against that freshly painted part you were drying.

WIRE WHEEL: Cleans rust off old bolts and then throws them somewhere under the workbench with the speed of light. Also removes fingerprint whorls in about the time it takes you to say, "F...."

HYDRAULIC FLOOR JACK: Used for lowering car to the ground after you have installed your new front disk brake setup, trapping the jack handle firmly under the front wing.

EIGHT-FOOT LONG DOUGLAS FIR 2X4: Used for levering a car upward off a hydraulic jack.

TWEEZERS: A tool for removing wood splinters.

PHONE: Tool for calling your neighbour to see if he has another hydraulic floor jack.

SNAP-ON GASKET SCRAPER: Theoretically useful as a sandwich tool for spreading mayonnaise; used mainly for getting dog-doo off your boots.

BOLT AND STUD EXTRACTOR: A tool that snaps off in bolt holes and is ten times harder than any known drill bit.

TIMING LIGHT: A stroboscopic instrument for illuminating grease buildup.

TWO-TON HYDRAULIC ENGINE HOIST: A handy tool for testing the tensile strength of earth straps and brake lines you may have forgotten to disconnect.

CRAFTSMAN 1/2 x 16-INCH SCREWDRIVER: A large motor mount prying tool that inexplicably has an accurately machined screwdriver tip on the end without the handle.

AVIATION METAL SNIPS: See hacksaw.

INSPECTION LIGHT: The mechanic's own tanning booth. Sometimes called a drop light, it is a good source of vitamin D, "the sunshine vitamin," which is not otherwise found under cars at night. Health benefits aside, its main purpose is to consume 40-watt light bulbs at about the same rate as 105-mm howitzer shells during the Battle of the Bulge. More often dark than light, its name is somewhat misleading.

PHILLIPS SCREWDRIVER: Normally used to stab the lids of old-style paper- and-tin oil cans and splash oil on your shirt; can also be used, as the name implies, to round off Phillips screw heads.

AIR COMPRESSOR: A machine that takes energy produced in a fossil-fuel burning power plant 200 miles away and transforms it into compressed air that travels by hose to a pneumatic impact spanner that grips rusty bolts last tightened 30 years ago by someone in Dagenham, and rounds them off.

PRY (CROW) BAR: A tool used to crumple the metal surrounding that clip or bracket you needed to remove in order to replace a 50 pence part.

HOSE CUTTER: A tool used to cut hoses 1/2 inch too short.

Osmium Steele
11-11-11, 01:21 PM
Yes, but what is a spanner?

/Ducks the wrench chucked at his huge noggin.

:O:

Penguin
11-11-11, 01:34 PM
Much wisdom in this thread! :up:


3. Law of Probability -The probability of being watched is directly proportional to the stupidity of your act


I am extremely happy that this is the (only) law which is not true for my life, so glad that I grew up in a generation where not everyone carried a camera all the time.

papa_smurf
11-11-11, 03:02 PM
Clamp with adjustable spanner then beat repeatedly with hammer.


Law of Jeremy Clarkson: Use a hammer for any mechanical situation.

Jimbuna
11-11-11, 03:40 PM
Mechanical Engineers Law: If in doubt...give it a clout.

Sailor Steve
11-11-11, 03:43 PM
Carpenter's Law: Bend to shape, pound to fit.

Betonov
11-11-11, 04:46 PM
Fire-warning law (coined today): if a fire is smoldering in the adjancted workshop, a fuse of the machine will go out and you will instantly blame the smell on the overheated machine, ignoring the obvius danger on the other side of the wall

TarJak
11-11-11, 05:37 PM
Law of Loss: Any item or tool you need immediately to complete a job will remain lost until after you have purchased a replacement, at which time the original item will be found.

Sailor Steve
11-11-11, 05:50 PM
Three laws of the darkroom:

1. The best shots will be lost because you left the lens cap on.

2. The other best shots will be lost because you forgot to put film in the camera.

3. Any remaining best shots will be lost when someone opens the darkroom door and lets all the dark leak out.




Of course all this has been superceded by digital cameras, which make everything much simpler. This leads to a new set of rules which I made up just now.

1. The best shots will be lost because you forgot to put new batteries in.

2. The other best shots will be lost because the automatic adjustments don't.

3. Any remaining best shots will be lost because sometimes the stupid thing just doesn't work.

Jimbuna
11-11-11, 06:54 PM
CLASSIC!! :DL

Madox58
11-11-11, 08:45 PM
Carpenter's Law: Bend to shape, pound to fit.

Now that is just WRONG!!
:nope:
No REAL Carpenter would EVER do that!

Sailor Steve
11-11-11, 10:01 PM
Methinks he doth protest too much. :O:

steve_the_slim
11-11-11, 10:33 PM
Your feet will never be stepped on when you're wearing normal shoes, but if you wear flip-flops, your feet will be stepped on constantly.

Your hard drive will fail when you have just finished a major project but have not yet done your weekly backup.

If you forget to constantly save during a patrol in Silent Hunter, you will do extremely well only to die when you've almost finished the patrol. When you attempt to re-do the patrol, you will sink nothing but one or two small merchants.

And for my fellow pilots: nobody will ever see your good landings. They will only see the bad ones. On the very rare occasion that someone does actually witness a good landing, you will screw up even worse than usual the next time they see you land.

MothBalls
11-11-11, 11:24 PM
1. Friendly fire - isn't.
2. Recoilless rifles - aren't.
3. Suppressive fires - won't.
4. You are not Superman; Marines and fighter pilots take note.
5. A sucking chest wound is Nature's way of telling you to slow down.
6. If it's stupid but it works, it isn't stupid.
7. Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you.
8. If at first you don't succeed, call in an air strike.
9. If you are forward of your position, your artillery will fall short.
10. Never share a foxhole with anyone braver than yourself.
11. Never go to bed with anyone crazier than yourself.
12. Never forget that your weapon was made by the lowest bidder.
13. If your attack is going really well, it's an ambush.
14. The enemy diversion you're ignoring is their main attack.
15. The enemy invariably attacks on two occasions:
a. When they're ready.
b. When you're not.
16. No OPLAN ever survives initial contact.
17. There is no such thing as a perfect plan.
18. Five second fuses always burn three seconds.
19. There is no such thing as an atheist in a foxhole.
20. A retreating enemy is probably just falling back and regrouping.
21. The important things are always simple; the simple are always hard.
22. The easy way is always mined.
23. Teamwork is essential; it gives the enemy other people to shoot at.
24. Don't look conspicuous; it draws fire. For this reason, it is not at all uncommon for aircraft carriers to be known as bomb magnets.
25. Never draw fire; it irritates everyone around you.
26. If you are short of everything but the enemy, you are in the combat zone.
27. When you have secured the area, make sure the enemy knows it too.
28. Incoming fire has the right of way.
29. No combat ready unit has ever passed inspection.
30. No inspection ready unit has ever passed combat.
31. If the enemy is within range, so are you.
32. The only thing more accurate than incoming enemy fire is incoming friendly fire.
33. Things which must be shipped together as a set, aren't.
34. Things that must work together, can't be carried to the field that way.
35. Radios will fail as soon as you need fire support.
36. Radar tends to fail at night and in bad weather, and especially during both).
37. Anything you do can get you killed, including nothing.
38. Make it too tough for the enemy to get in, and you won't be able to get out.
39. Tracers work both ways.
40. If you take more than your fair share of objectives, you will get more than your fair share of objectives to take.
41. When both sides are convinced they're about to lose, they're both right.
42. Professional soldiers are predictable; the world is full of dangerous amateurs.
43. Military Intelligence is a contradiction.
44. Fortify your front; you'll get your rear shot up.
45. Weather ain't neutral.
46. If you can't remember, the Claymore is pointed towards you.
47. Air defense motto: shoot 'em down; sort 'em out on the ground.
48. 'Flies high, it dies; low and slow, it'll go'.
49. The Cavalry doesn't always come to the rescue.
50. Napalm is an area support weapon.
51. Mines are equal opportunity weapons.
52. B-52s are the ultimate close support weapon.
53. Sniper's motto: reach out and touch someone.
54. Killing for peace is like screwing for virginity.
55. The one item you need is always in short supply.
56. Interchangeable parts aren't.
57. It's not the one with your name on it; it's the one addressed "to whom it may concern" you've got to think about.
58. When in doubt, empty your magazine.
59. The side with the simplest uniforms wins.
60. Combat will occur on the ground between two adjoining maps.
61. If the Platoon Sergeant can see you, so can the enemy.
62. Never stand when you can sit, never sit when you can lie down, never stay awake when you can sleep.
63. The most dangerous thing in the world is a Second Lieutenant with a map and a compass.
64. Exceptions prove the rule, and destroy the battle plan.
65. Everything always works in your HQ, everything always fails in the Colonel's HQ.
66. The enemy never watches until you make a mistake.
67. One enemy soldier is never enough, but two is entirely too many.
68. A clean (and dry) set of BDU's is a magnet for mud and rain.
69. The worse the weather, the more you are required to be out in it.
70. Whenever you have plenty of ammo, you never miss. Whenever you are low on ammo, you can't hit the broad side of a barn.
71. The more a weapon costs, the farther you will have to send it away to be repaired.
72. The complexity of a weapon is inversely proportional to the IQ of the weapon's operator.
73. Field experience is something you don't get until just after you need it.
74. No matter which way you have to march, its always uphill.
75. If enough data is collected, a board of inquiry can prove anything.
76. For every action, there is an equal and opposite criticism. (in boot camp)
77. Air strikes always overshoot the target, artillery always falls short.
78. When reviewing the radio frequencies that you just wrote down, the most important ones are always illegible.
79. Those who hesitate under fire usually do not end up KIA or WIA.
80. The tough part about being an officer is that the troops don't know what they want, but they know for certain what they don't want.
81. To steal information from a person is called plagiarism. To steal information from the enemy is called gathering intelligence.
82. The weapon that usually jams when you need it the most is the M60.
83. The perfect officer for the job will transfer in the day after that billet is filled by someone else.
84. When you have sufficient supplies & ammo, the enemy takes 2 weeks to attack. When you are low on supplies & ammo the enemy decides to attack that night.
85. The newest and least experienced soldier will usually win the Medal of Honor.
86. A Purple Heart just proves that were you smart enough to think of a plan, stupid enough to try it, and lucky enough to survive.
87. Murphy was a grunt.
88. Beer Math --> 2 beers times 37 men equals 49 cases.
89. Body count Math --> 3 guerrillas plus 1 probable plus 2 pigs equals 37 enemies killed in action.
90. The bursting radius of a hand grenade is always one foot greater than your jumping range.
91. All-weather close air support doesn't work in bad weather.
92. The combat worth of a unit is inversely proportional to the smartness of its outfit and appearance.
93. The crucial round is a dud.
94. Every command which can be misunderstood, will be.
95. There is no such place as a convenient foxhole.
96. Don't ever be the first, don't ever be the last and don't ever volunteer to do anything.
97. If your positions are firmly set and you are prepared to take the enemy assault on, he will bypass you.
98. If your ambush is properly set, the enemy won't walk into it.
99. If your flank march is going well, the enemy expects you to outflank him.
100. Density of fire increases proportionally to the curiousness of the target.
101. Odd objects attract fire - never lurk behind one.
102. The more stupid the leader is, the more important missions he is ordered to carry out.
103. The self-importance of a superior is inversely proportional to his position in the hierarchy (as is his deviousness and mischievousness).
104. There is always a way, and it usually doesn't work.
105. Success occurs when no one is looking, failure occurs when the General is watching.
106. The enemy never monitors your radio frequency until you broadcast on an unsecured channel.
107. Whenever you drop your equipment in a fire-fight, your ammo and grenades always fall the farthest away, and your canteen always lands at your feet.
108. As soon as you are served hot chow in the field, it rains.
109. Never tell the Platoon Sergeant you have nothing to do.
110. The seriousness of a wound (in a fire-fight) is inversely proportional to the distance to any form of cover.
111. Walking point = sniper bait.
112. Your bivouac for the night is the spot where you got tired of marching that day.
113. If only one solution can be found for a field problem, then it is usually a stupid solution.
114. Radios function perfectly until you need fire support.
115. What gets you promoted from one rank gets you killed in the next rank.
116. Odd objects attract fire. You are odd.
117. Your mortar barrage will put exactly one round on the intended target. That round will be a dud.
118. Mine fields are not neutral.
119. The weight of your equipment is proportional to the time you have been carrying it.
120. Things that must be together to work can never be shipped together.
121. If you need an officer in a hurry take a nap.
122. The effective killing radius is greater than the average soldier can throw it.
123. Professionals are predictable, its the amateurs that are dangerous.
124. No matter which way you have to march, its always uphill.
125. The worse the weather, the more you are required to be out in it.
126. The quartermaster has only two sizes, too large and too small. (or "on order")
127. The only time suppressive fire works is when it is used on abandoned positions.
128. When a front line soldier overhears two General Staff officers conferring,
he has fallen back too far.
129. Don't ever be the first, don't ever be the last, and don't ever volunteer to do anything.
130. If at first you don't succeed, then bomb disposal probably isn't for you.
131. Any ship can be a minesweeper . . . . once.
132. Whenever you lose contact with the enemy, look behind you.
133. If you find yourself in front of your platoon they know something you don't.
134. The seriousness of a wound (in a firefight) is inversely proportional to the distance to any form of cover.
135. The more stupid the leader is, the more important missions he is ordered to carry out.
136. When the pin is pulled, Mr. Grenade is not your friend.
137 When the enemy is closing, the artillery will always be to long
138 Smart bombs have bad days too.
139 Uncrating and assembly instructions are always inside the crate.
140 If you have a personality conflict with your superior: he has the personality, you have the conflict.
141 If you enter the CO's Presence with an idea, you will leave his Presence with the CO's idea.

TarJak
11-12-11, 01:35 AM
A comprehensive list. You however forgot this one:

Griping in the military always goes up.

Betonov
11-12-11, 02:35 AM
the law of measuring: measure with a caliper, mark with chalk, cut with axe