View Full Version : FM Interiors and CTD
When I install FM Interiors and attempt to start a career, CTD, but everything works fine in academy or single mission. At first I though it was just through SH3 Commander, but it does the same in SH3 itself.
There are the mods I have activated in case anyone sees a conflict that I am missing.
SH3 Commander
GWX - 16km Atmosphere
GWX - Captain America's Officer Icons
GWX - English Nav Map and Grid Refs
GWX - Enhanced Damage Effects
GWX - Integrated Orders
GWX - Lite Harbor Traffic
GWX - Main movie - 'Das Boot'
GWX - Merged Campaign
GWX - No Medals on Crew
GWX - VIIC41 Player Sub
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Fubars harbor personnel
DBSM for SH3
GWX - Alternative Flotillas
Radio Deutschland
No continuous 'Ship spotted' V1.2 for GWX3
SH3Speech_GWX
WB's SH3 Cmdr Mod v0.7
WB's Warning Orders
WB's Patrol Orders - North Atlantic
WB's Patrol Orders - North Atlantic (VII North)
WB's Patrol Orders - North Atlantic (VII South)
WB's Patrol Orders - North Atlantic, Nörd Atlantik, L'Atlantique du nord
WB's Patrol Orders - Type II, Typ II, Type II
WB's Patrol Orders - VII North, VII Nörd, VII Nord
WB's Patrol Orders - VII South, VII Süd, VII Sud
RealNavMod new sextant
U-Boat 1.2 For SHIII 1.4b
RadioMessage - TypewritterOnly
1. WB's Deck Gun Range
2. WB's Decks Awash
3. WB's Fuel Economy
GWX - Open Hatch Mod
Rbs1_SH4_Effects_GWX_30_71
WAC - Rafael Integrated Menu
WB's Mid-Patrol Radio Orders GWX
b25_Louder_Diesels_Louder
Knotspeed
Evan82's Uniforms II
Thomsen's No Instant DeathScreen Mod V1.3
Aces' Combined SH3.SDL Files v2
Improved Wave Textures
ACM v1.1.0 Core Files
MaGui 3.4
Try without GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
and heavier mods.
If you have 4g of ram and more, plus the 4g patch of sh3, disregard my statement!
Sailor Steve
09-17-11, 11:08 PM
What are your system specs? Mine is old and I have to pick and choose very carefully.
frau kaleun
09-19-11, 11:57 AM
My first suggestion would be to disable the Merged Campaign, since this greatly increases the demands on your system by loading all scripted traffic in all possible theaters of operation in the SH3 world. Unless you are moving back and forth from one to another on a regular basis in the course of a single patrol, it adds nothing to your gameplay experience but can easily max out your system's resources if you have a lot of other mods enabled.
Second, if you are using FM New Interiors (or DD's Open Hatch, for that matter) you don't need GWX Open Hatch since open hatches are already included with FM & DD's interiors.
Third, I don't know if the order you posted your mods in is the same order in which you enabled them - but if so, I'm pretty sure the instructions for GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 indicate that it should be enabled first, before you enable any other mods you're going to use.
Also, if Rbs1_SH4_Effects_GWX_30_71 is Racerboy's damage effects mod, it may conflict with GWX Enhanced Damage.
FM New Interiors itself will also conflict with GWX Integrated Orders unless you have done the recommended manual edits to your commands_xx.cfg files as noted in the FMNI documentation, rather than just letting one mod overwrite the commands_xx.cfg files of the other.
Thanks for the replies, but no luck. The strange thing is that it only happens in career mode, either through SH Commander or through SH3 itself, everything works fine in academy or single mission mode. I thought it might be the pull on the system, but I have 6GB RAM and ATI Radeon HD 4200 card, and AMD Anthlon X4 2.80GHz processor.
frau kaleun
09-23-11, 08:51 AM
Thanks for the replies, but no luck. The strange thing is that it only happens in career mode, either through SH Commander or through SH3 itself, everything works fine in academy or single mission mode. I thought it might be the pull on the system, but I have 6GB RAM and ATI Radeon HD 4200 card, and AMD Anthlon X4 2.80GHz processor.
64-bit OS? Have you installed the 4GB patch?
Even with 6 gigs of RAM on a 64-bit system, the game can only use 2 gigs of RAM max unless you've added the patch that lets it use more.
In my experience crashes in career mode even though everything works fine otherwise are not all that unusual... in the single missions and tutorials you are loading a predefined scenario with specific objectives and targets and I can only assume this means that the game only loads what it needs for that. In career mode you are loading the entire SH3 world as defined by your campaign files, which can make a huge difference.
If you haven't installed the patch, I would do that first and see if it makes a difference.
I tried the 4GB patch, but it wouldn't load, message that my sh3.exe was undefined version. I purchased through steam just a few weeks ago and thought that might have an effect, thought I don't know why as version shows as 1.4.0.1
Disregard the previous, I found a 4GB patch somewhere else and now all is working fine!
frau kaleun
09-23-11, 02:06 PM
Disregard the previous, I found a 4GB patch somewhere else and now all is working fine!
Excellent, I was about to ask which one you had tried since there are at least a couple different versions available. :DL
Hellraiser
09-23-11, 09:40 PM
Until recently, I too had problems with CTD due to my 'mod mix'....I had maybe 10 to 15 'must have' mods including MFM-Lite and ST. Naz Pens.
I am not all that computer/mod savvy but have been around here a long time and learned quite a bit about SHIII and how it all works together...or doesn't!
I finally decided to go thru all the steps get the 4GB patch working and ...
Lo & Behold, It all works now.
I strongly recommend you take the time to get the 4GB patch working...starting with an uninstall, then do the No Starforce/No DVD patch thing, then reload and set up the 4gb Patch.
BTW: I have a 32 bit Windows XP System with very similar specs to your computer.
Good luck to you sir...it's a real challenge to get it right but so WORTH IT once you get your favorite mod mix working!
:up:
Fish In The Water
09-24-11, 01:29 AM
Good luck to you sir...it's a real challenge to get it right but so WORTH IT once you get your favorite mod mix working!
Couldn't have said it better myself...
Very good advice! :up:
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