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CrowSHV
09-01-11, 09:35 PM
Hey guys,

I've already tried doing some searching through the forums, but can't seem to find any posts about the odd issue I'm having. Sorry if it's there and I just missed it :oops:.
After playing 'vanilla' SH5 for a few days, then a few more days testing out mods, I got what I 'thought' was a good & steady game going. Everything was fine and dandy (no crashes) until I start the "Blockade of Germany" mission (roughly 3 weeks of play time including mod testing). Seems like it will crash within minutes after undocking and being on my way, or being in the middle of the ocean, or ~40km? away from land the game just suddenly crashes to the DRM :damn:. Everything was fine up until I started that mission with my current mods. I have not tried unloading any mods yet, but wanted to get some expert opinions before I start anything. Oh, and I do have the steam version. :-?
Current Mods:
Generic Mod Enabler - v2.6.0.157
[D:\Games\Steam\steamapps\common\silent hunter 5\MODS]

RemoveLogoIntroTheDarkWraith
SteelViking&Com Underwater ModV1.0
Real Environment - Revision_2
sobers base wave mechanics V17 SH5
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
U-boat Historical Specifications 1.7
AirTorpedoes
SUB_hyd_fix_SH5
SubFlags_0_0_8_byTheDarkWraith
Sub_Exhaust_1_0_5_byTheDarkWraith
MightyFine Crew Mod 1.2.1 Stock faces
More_crew_commands_dialog_v1.04
Chart Colour Scheme 3
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
Cerberus62 Historical Ship Equipment 1.3
AilBubbles 1.0
AilBubbles 1.0 Micro
AilClouds 3.0
AilSmoke 1.7
Cerberus62 Additional Merchant Ships 1.1
Accurate German Flags
antilag
Criticalhits1.1Torpedos
Unterseeboot II SFX
U-Boat Ballast Tanks SFX
U-Boat Propulsion SFX
Lite Campaign LC 1.2

Any advice on the mod order will be appreciated. I know the Opus_Magnum mod has most these mods, I just can't get a 'feel' for the UI (no offense to you TheDarkWraith, I like a mixture of simulation/arcade :DL)
I know the antilag 'shouldn't' be in the mod list, but out of simplicity I wanted to be able to activate/deactivate on demand for testing.

My system specs:
Windows 7 64 bit (up to date)
AMD Athlon 64 X2 Dual core 6400+
Asus M2N-SLI Deluxe, 4GB ram
160GBx2 Raid-0 C:\ 500GBx2 Raid-0 D:\
2 Nvidia Geforce 9600 GT's (512mb each) in SLI (nvidia driver: 280.26)

SLI has been enabled this whole time & I never had a problem before. Any ideas?

TheDarkWraith
09-01-11, 10:03 PM
I know the Opus_Magnum mod has most these mods, I just can't get a 'feel' for the UI (no offense to you TheDarkWraith, I like a mixture of simulation/arcade :DL)

The SH5Style of my UIs mod is stock SH5 UI just enhanced. You can still have mixture of simulation/arcade if you want. My UIs mod gives you a LOAD of options that you can configure to make the UI how you want it :up:

CrowSHV
09-01-11, 10:50 PM
The SH5Style of my UIs mod is stock SH5 UI just enhanced. You can still have mixture of simulation/arcade if you want. My UIs mod gives you a LOAD of options that you can configure to make the UI how you want it :up:

Ahh ok, I should re-read your notes then.. I'm sure I missed that part somewhere. :DL Once I get the game running without crashing, that is.

CrowSHV
09-03-11, 04:37 PM
Problem fixed, thanks to Sober! :yeah: Switched Real Environment - Revision_2 with Dynamic Environment SH5-V2.1 and extras.

Whos-Your-Daddy
09-04-11, 06:45 AM
Problem fixed, thanks to Sober! :yeah: Switched Real Environment - Revision_2 with Dynamic Environment SH5-V2.1 and extras.

I have the exact same crashes, and I really dont want to swap Real Environment, because it`s so nice. Is there something wrong with Real Environments since you had to swap it?
Anyway, here is my mod list in the install order.

Magnum_ Opus (Patched)
nvidia missing lights
Original map colors
Shadow improvement mod
NewUis_TDC_6_7_0_ByTheDarkwraith
Manos Scopes_patch for 16x9
FX_Update_0_0_19_ByThDarkraith
IRAI_0_0_30
IRAI_o_o_30_No hydrophone on surface_No aircraft spotting
TheDarkWrait DC Water Disturbances_V2
Reduced mission tonnage v02
Enahnched funnel smoke 1.2
Sober and Stoianm base fog mechanics v16
Sobers 3d deck spray v7
Sobers base wave mechanic v17
Sobers see through wake fix
SteelVikings sky banding Mod
Speech fixes and addidions (German version)
DBSM Music 1_0_4
Real Envoironment-Revision 2
Depth keeping problem UHS patch HB_1_0_0_TheDarkWraith

First of all I want give a big KUDOS to all the modders for the fantastic work they do with all these mods. :rock:
So this is my installed mods. You guys see anything wrong?
Thanks

CrowSHV
09-04-11, 10:17 AM
I have the exact same crashes, and I really dont want to swap Real Environment, because it`s so nice. Is there something wrong with Real Environments since you had to swap it?


From what I've heard, Real Environment-R2 never got updated at some point, or something like that, which can cause some crashes. :hmmm: The Dynamic Environment mod still looks pretty nice, I did notice somethings looked better (like the waves and how the water moves over the u-boat for example). But overall I wouldn't say you'd notice a major difference between the two mods, besides the one that crashes. :DL It was worth it to me to swap it out to avoid the crashes. Hope that helps & works for you as well.

Whos-Your-Daddy
09-04-11, 10:45 AM
Ok, Crow. Thanks.:up:
No way around it then, I`ll install the dynamic mods and have a go at it..