CrowSHV
09-01-11, 09:35 PM
Hey guys,
I've already tried doing some searching through the forums, but can't seem to find any posts about the odd issue I'm having. Sorry if it's there and I just missed it :oops:.
After playing 'vanilla' SH5 for a few days, then a few more days testing out mods, I got what I 'thought' was a good & steady game going. Everything was fine and dandy (no crashes) until I start the "Blockade of Germany" mission (roughly 3 weeks of play time including mod testing). Seems like it will crash within minutes after undocking and being on my way, or being in the middle of the ocean, or ~40km? away from land the game just suddenly crashes to the DRM :damn:. Everything was fine up until I started that mission with my current mods. I have not tried unloading any mods yet, but wanted to get some expert opinions before I start anything. Oh, and I do have the steam version. :-?
Current Mods:
Generic Mod Enabler - v2.6.0.157
[D:\Games\Steam\steamapps\common\silent hunter 5\MODS]
RemoveLogoIntroTheDarkWraith
SteelViking&Com Underwater ModV1.0
Real Environment - Revision_2
sobers base wave mechanics V17 SH5
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
U-boat Historical Specifications 1.7
AirTorpedoes
SUB_hyd_fix_SH5
SubFlags_0_0_8_byTheDarkWraith
Sub_Exhaust_1_0_5_byTheDarkWraith
MightyFine Crew Mod 1.2.1 Stock faces
More_crew_commands_dialog_v1.04
Chart Colour Scheme 3
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
Cerberus62 Historical Ship Equipment 1.3
AilBubbles 1.0
AilBubbles 1.0 Micro
AilClouds 3.0
AilSmoke 1.7
Cerberus62 Additional Merchant Ships 1.1
Accurate German Flags
antilag
Criticalhits1.1Torpedos
Unterseeboot II SFX
U-Boat Ballast Tanks SFX
U-Boat Propulsion SFX
Lite Campaign LC 1.2
Any advice on the mod order will be appreciated. I know the Opus_Magnum mod has most these mods, I just can't get a 'feel' for the UI (no offense to you TheDarkWraith, I like a mixture of simulation/arcade :DL)
I know the antilag 'shouldn't' be in the mod list, but out of simplicity I wanted to be able to activate/deactivate on demand for testing.
My system specs:
Windows 7 64 bit (up to date)
AMD Athlon 64 X2 Dual core 6400+
Asus M2N-SLI Deluxe, 4GB ram
160GBx2 Raid-0 C:\ 500GBx2 Raid-0 D:\
2 Nvidia Geforce 9600 GT's (512mb each) in SLI (nvidia driver: 280.26)
SLI has been enabled this whole time & I never had a problem before. Any ideas?
I've already tried doing some searching through the forums, but can't seem to find any posts about the odd issue I'm having. Sorry if it's there and I just missed it :oops:.
After playing 'vanilla' SH5 for a few days, then a few more days testing out mods, I got what I 'thought' was a good & steady game going. Everything was fine and dandy (no crashes) until I start the "Blockade of Germany" mission (roughly 3 weeks of play time including mod testing). Seems like it will crash within minutes after undocking and being on my way, or being in the middle of the ocean, or ~40km? away from land the game just suddenly crashes to the DRM :damn:. Everything was fine up until I started that mission with my current mods. I have not tried unloading any mods yet, but wanted to get some expert opinions before I start anything. Oh, and I do have the steam version. :-?
Current Mods:
Generic Mod Enabler - v2.6.0.157
[D:\Games\Steam\steamapps\common\silent hunter 5\MODS]
RemoveLogoIntroTheDarkWraith
SteelViking&Com Underwater ModV1.0
Real Environment - Revision_2
sobers base wave mechanics V17 SH5
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.1 Patch
U-boat Historical Specifications 1.7
AirTorpedoes
SUB_hyd_fix_SH5
SubFlags_0_0_8_byTheDarkWraith
Sub_Exhaust_1_0_5_byTheDarkWraith
MightyFine Crew Mod 1.2.1 Stock faces
More_crew_commands_dialog_v1.04
Chart Colour Scheme 3
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120
Cerberus62 Historical Ship Equipment 1.3
AilBubbles 1.0
AilBubbles 1.0 Micro
AilClouds 3.0
AilSmoke 1.7
Cerberus62 Additional Merchant Ships 1.1
Accurate German Flags
antilag
Criticalhits1.1Torpedos
Unterseeboot II SFX
U-Boat Ballast Tanks SFX
U-Boat Propulsion SFX
Lite Campaign LC 1.2
Any advice on the mod order will be appreciated. I know the Opus_Magnum mod has most these mods, I just can't get a 'feel' for the UI (no offense to you TheDarkWraith, I like a mixture of simulation/arcade :DL)
I know the antilag 'shouldn't' be in the mod list, but out of simplicity I wanted to be able to activate/deactivate on demand for testing.
My system specs:
Windows 7 64 bit (up to date)
AMD Athlon 64 X2 Dual core 6400+
Asus M2N-SLI Deluxe, 4GB ram
160GBx2 Raid-0 C:\ 500GBx2 Raid-0 D:\
2 Nvidia Geforce 9600 GT's (512mb each) in SLI (nvidia driver: 280.26)
SLI has been enabled this whole time & I never had a problem before. Any ideas?