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View Full Version : Balao Class in GWX 3


PacificWolf
08-25-11, 10:39 AM
I read in mods workshop that somebody try to put Balao class from SH4 to SH3 but the files arent correct and SH3 cant read some files from SH4.
My question is:
Since in GWX 3 are German U-boat Type XXIII and its not playable, however there is a mod that allows to play that sub,
so is there a posibility to make that same with Balao or Gato class, because they in GWX 3 but arent playable.

Jimbuna
08-25-11, 10:41 AM
The playable Type XXIII in GWX3.0 replaces the Type XXI

PacificWolf
08-25-11, 10:44 AM
:salute: Jimbuna and thanks in the name of all gwx users for great mod:yeah:
So is there a posibility to make Balao or Gato replace Type IX?

Jimbuna
08-25-11, 11:09 AM
Yes but only if someone is prepared to build the mod.

PacificWolf
08-25-11, 11:16 AM
So the mod doesnt exist yet :damn:

Jimbuna
08-25-11, 11:37 AM
Not as far as I'm aware of.

PacificWolf
08-25-11, 12:24 PM
Sh*t I really like that sub.
Well i gues i have to play my VIIC/42
Thanks 4 help Good hunting

Sailor Steve
08-25-11, 12:31 PM
Since you're new to these forums I will give you a friendly piece of advice: Read the forum rules, in this case the ones regarding language.
Please use language that you would use around your mother. No vulgarities, obscenities, hate speech, or foul language. Do not use *******ing w*rds with aster*cks, that's the same thing as vulgar languge. Express yourself with respect to others.
http://www.subsim.com/radioroom/faq.php?faq=vb_faq#faq_new_faq_item_language

PacificWolf
08-25-11, 01:50 PM
Sorry for that.
Thanks for warning.
But i still have One question i dont want to start new post so i write it here.
Problem is:
when i surface (battery recharges automaticly) but when they are full recharge (I have a message displayed) the second diesel engine didnt start and i must run "standard purpolsion" manually.
Somebody knows whats wrong?
Please help.

CCIP
08-25-11, 02:09 PM
Sorry for that.
Thanks for warning.
But i still have One question i dont want to start new post so i write it here.
Problem is:
when i surface (battery recharges automaticly) but when they are full recharge (I have a message displayed) the second diesel engine didnt start and i must run "standard purpolsion" manually.
Somebody knows whats wrong?
Please help.

Easy! It's supposed to work that way. While the batteries charge, one of the diesels is running the generator and not the screw, thus this. On German U-boats (unlike American subs), the surface propulsion was direct drive, i.e. the diesels physically turning the prop shafts (as opposed to being simply used to provide electricity for electric motors to turn the shafts, as on US boats). So here the idea is that one of the diesels is not being used for that, instead driving the generator while the batteries are charging.

This isn't necessarily accurate because the U-boats did have a gear mechanism to turn both screws off one diesel, but I'm not 100% sure whether this applied to battery-charging. In any case, that along with the loss of speed is a fair compromise - either way, one of your engines isn't pushing the sub along while your batteries charge and you lose speed. Turn on standard propulsion, and batteries will no longer charge - so be careful!

PacificWolf
08-25-11, 02:15 PM
I know that, but in type IXC second diesel engaged automaticly when baterries are fully recharge, and in typeVIIC/42 second diesel didnt.
Thats the problem.

CCIP
08-25-11, 02:22 PM
I know that, but in type IXC second diesel engaged automaticly when baterries are fully recharge, and in typeVIIC/42 second diesel didnt.
Thats the problem.

Huh. Wait, does GWX even support the VIIC/42 though?

PacificWolf
08-25-11, 02:26 PM
Yes.
I play that sub in carrer (i start in 1944)
So do You know why both engines arent run when baterries are fully recharged?