View Full Version : Dishonored
Arclight
08-22-11, 10:34 AM
This one needs to be brought out of the obscurity of 'bit of news' and thrust into the spotlight. So:
Arkane co-founder Raf Colantonio is playing his new game all wrong. This is the first time I***8217;ve had a first-hand look at Dishonored, the immersive sim from folk who***8217;ve worked on the likes of Deus Ex, Half-Life 2 and Dark Messiah: Might & Magic, but I can tell you, right now, that one of its creators is playing it wrong. At least, that***8217;s what my brain***8217;s screaming at me. And I, too, am wrong.
Year Of The Rat: Dishonored Preview (http://www.rockpapershotgun.com/2011/08/22/dishonored-preview-2/)
So what is it? It's an assassination game (yes that's a genre now) set in an alternate-history Metropolis. It was designed by Viktor Antonov, who did City 17 from Half Life 2, so the styling will be familiar to a lot of gamers. One more peculiar aspect of this universe is that it's driven by whale oil, rather than electricity. Now throw in stealth and supernatural powers and you start to form a picture of what the game is like.
The more I see and hear about it, the more impressed I get. It's like some kind of mash-up of Assassins Creed and Hitman in an appealing setting with 1st-person melee combat and superpowers.
Give the other stuff on RPS a read and you'll be pretty much up to speed.
http://www.rockpapershotgun.com/tag/dishonored/
Arclight
08-22-11, 11:47 PM
Arkane’s Harvey & Raf Unravel Dishonored (http://www.rockpapershotgun.com/2011/08/22/dishonored-interview/)
Did I mention Bethesda is publishing? Good guys those, they're really giving devs who want to do something new a chance.
kiwi_2005
08-24-11, 03:12 AM
Looks good! Viewing those pictures first thoughts were of Half Life 2. Then I read it was design by the same guy who did City17. An alternate-history Metropolis. <--Thats sealed it for me. Will look out for this one. :)
Arclight
08-30-11, 06:39 AM
Nothing really new, but still, interesting: http://www.vg247.com/2011/08/30/dishonored-allows-pure-stealth-no-kill-approach/
Arclight
04-17-12, 09:55 AM
Dishonored Honours Us With A New Trailer (http://www.rockpapershotgun.com/2012/04/17/dishonored-honours-us-with-a-new-trailer/)
Really hope this will turn out well.
Arclight
07-11-12, 08:35 PM
From The Shadows: Hands On With Dishonored (http://www.rockpapershotgun.com/2012/07/06/from-the-shadows-hands-on-with-dishonored/)
Task Force
07-11-12, 11:11 PM
Woot, The game looks awesome. Hope they make it as good as its been looking.
Id say its probably my most anticipated game of the year.
Arclight
08-22-12, 10:40 AM
Pondering Dishonored With Co-Lead Raf Colantonio (http://www.rockpapershotgun.com/2012/08/22/pondering-dishonored-with-co-lead-raf-colantonio/)
seaniam81
08-23-12, 05:14 PM
This looks to be interesting. And that trailer was creepy.
Ducimus
08-23-12, 06:02 PM
Yeah I'm looking forward to it.
Arclight
09-11-12, 12:25 PM
Along with XCOM, RPS has really been covering this one very actively. Lots of good stuff, from videos to interviews: http://www.rockpapershotgun.com/tag/dishonored/
Spike88
10-07-12, 09:43 AM
Two bloody days to go. :up:
Arclight
10-07-12, 12:13 PM
For bloody Americans. :O:
Same deal with XCOM; releasing the 12th for the rest of us. :-?
Spike88
10-07-12, 12:55 PM
For bloody Americans. :O:
Same deal with XCOM; releasing the 12th for the rest of us. :-?
Blame your retailers, over here DVD's and Games are released on Tuesday, Friday is saved for Theatrical Releases. This makes up for the games you get before us :O:.
I only have 34 hours left to go(assuming my local store does a midnight release).
seaniam81
10-07-12, 02:55 PM
I never got the Tuesday release. It makes for a crappy weekend before the release :/\\!!
Arclight
10-07-12, 05:11 PM
Blame your retailers,
Oh I do. Digital retail and separate release dates... daftest thing.
Spike88
10-07-12, 07:45 PM
Well, my local game store isn't doing a midnight release so I'll have to wait until Tuesday morning. If I had gotten the steam version it would unlock at 12:01am est.
WTF Is...
www.youtube.com/watch?v=INPKd4JGtsk
Arclight
10-08-12, 12:09 PM
Wot I Think: Dishonored (http://www.rockpapershotgun.com/2012/10/08/wot-i-think-dishonored/)
Spike88
10-08-12, 09:58 PM
My ps3 just died the night before dishonored. :wah:
I can probably refund my pre-order for the PC version(if the store even carries any copies), but the fact my ps3 died is a major blow.
Spike88
10-12-12, 05:47 PM
With a new PS3 slim I give dishonored a whirl.
Pros:
So far I've played for four hours and I'm still haven't killed my first target, just for the fact I'm exploring every nook and cranny.
The sense of exploration is great in this game, and not every path leads somewhere, I've climbed to the tops of buildings to realize it's a dead end(although sometimes there is hidden items up there).
The combat is amazing, few games have made sword combat as good as this.
The game is fully customizable. Even on the ps3 I can change FOV, bindings, turn on and off certain elements of the head, change the crosshairs opacity etc.
The sound is amazing, it immerses you into the environment you're in.
I love the art style, big fan of Viktor Antonov's work.
The attention to detail is outstanding. From the idle animations of the NPC's, to the fact your blade gets bloodied after combat(and actually stays this way).
The Cons:
Textures pop in at certain times, which may have to do with the fact I'm playing a console version.
Guard AI has shown two hiccups so far.
In one area 4-5 guards all ran off to fight a bandit I didn't think they would be able to see. Also I had a guard get stuck on a short wall. He saw rats on the other side, moved close to stomp them, and then lost sight. He'd regain sight, go "Huh?"(sound guards make when they see you) and then lose sight again.
The bandits have the ability to take a swig of alcohol and shoot flames at you. My problem with this is that they do it a lot, and that they seem to have an endless supply.
Overall, this game seems like a love child between Half Life 2 and Bioshock, it also feels like a Deus Ex game(except for the fact that the dialogue options are slim).
Depending on how good Assassin's Creed 3 and Hitman Absolution are, this may be my Goty.
Task Force
10-13-12, 08:52 PM
Finished Dishonored a few hours ago, A very good game, I enjoyed it. Think I will do a not so non lethal stealthy play though, as I didn't really get a change to mess with the combat with the way I played it, though the little bit of combat i did was fun.
Yahtzee:
http://www.escapistmagazine.com/videos/view/zero-punctuation/6445-Dishonored
AVGWarhawk
12-25-12, 12:40 PM
I scored this game for Christmas. :D
I scored this game for Christmas. :D
Likewise! :up:
Julhelm
12-25-12, 03:00 PM
Probably my GOTY.
mookiemookie
12-26-12, 09:09 PM
Yahtzee:
http://www.escapistmagazine.com/videos/view/zero-punctuation/6445-Dishonored
I have to say he hits the nail on the head here. I bought this one around a month ago and I got nearly to the end but just kind of...lost interest in it. The characters are flatter than cardboard and they're completely uninteresting. The storyline was a yawner with twists and turns you could see coming a mile away. The developers attempted to sprinkle bits of background lore in the form of books and recordings around the game world, but I couldn't be bothered to care about any of it. I was most of the way through mission 7 of 9 before I just kind of threw in the towel. If you're that far into the game, that's when the story should be in full swing at that point and you should be really into it. Not so much with me.
Like Yahtzee, I was shooting for the "good" ending so I was trying to go as non-lethal as possible. It severely limits the game as you have only two ways of dispatching a guard if you play that way - sleep darts (which are rare and expensive so you end up not using them) and sneaking up behind the guy and choking him out. So for me, the game just got very repetitive: hide behind something while the guard walks his pre-programmed little patrol path, wait until he passes, choke him, stash the body where I was hiding. Rinse, repeat ad nauseum.
I was a fan of the Thief series way back when and if you liked those games, you'll have a bit of fun with this one. I just thought there was just something missing. Meh.
AVGWarhawk
12-27-12, 08:32 AM
I have played perhaps 2 hours of the game. Over all interesting but as a player you are channeled to every directive required to continue on with the game. In other words, Fallout 3 provided a very open free roam game play area with numerous objectives to choose from. Not so much in Dishonored. Created by Bethesda I would have hoped the free roam would be much like Fallout 3. For me, I compare games such as Dishonored with Fallout 3. Fallout 3 is my most favorite game produced. Many games pale in comparison. I will continue on with the game and see where it takes me.
As a side note, I tried to play Assassins Creed. I simply could not get into the story line or game.
I got my daughter Skyrim for Christmas. This will be my next game to play. Once she is completed it. :03:
mookiemookie
12-27-12, 09:32 AM
I have played perhaps 2 hours of the game. Over all interesting but as a player you are channeled to every directive required to continue on with the game. In other words, Fallout 3 provided a very open free roam game play area with numerous objectives to choose from. Not so much in Dishonored. Created by Bethesda I would have hoped the free roam would be much like Fallout 3. For me, I compare games such as Dishonored with Fallout 3. Fallout 3 is my most favorite game produced. Many games pale in comparison. I will continue on with the game and see where it takes me.
As a side note, I tried to play Assassins Creed. I simply could not get into the story line or game.
I got my daughter Skyrim for Christmas. This will be my next game to play. Once she is completed it. :03:
Yeah, the whole mission setup made it feel way too game-y and not very organic. Go to the base, get a mission, go to a pre-set level with boundaries and walls, do your thing, then return. I didn't care for that at all.
I will say the art and the style of the game is neat. Kind of a steampunk, Victorian, mystical thing going on.
You'll love Skyrim. Beautiful world to wander around in, especially if you have it on PC and can slap some environmental mods on it.
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