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View Full Version : Anyone remember Projekt Messerwetzer?


Onkel Neal
08-05-11, 01:22 AM
For some odd reason, I was reminded of this and the guy we hired to program the multiplayer conversion, Duane Doutel (Herr Baron). It started off great but did not end well. Someone sent me a link, he is still generating plenty of excitement. (http://forum.opencarry.org/forums/showthread.php?91191-Take-my-husband-but-DO-NOT-TAKE-my-guns) :hmmm:

Yeesh, even audio (http://forum.opencarry.org/forums/showthread.php?93206-Judge-for-yourself-the-audio-clip-from-Norwalk)... :o

Takeda Shingen
08-05-11, 01:54 AM
I am not surprised. Duane was always a shady character, and it seems likely (to me, anyhow) that those charges would not be 'drummed up'. His departure marked the close of a very ugly chapter in SubSim history.

Lord_magerius
08-05-11, 02:17 AM
Though I was never around when he was, I have heard quite a few things about him here and there, none of them good. The story just seems really contrived and a feeble attempt at sympathy after doing something stupid.

kiwi_2005
08-05-11, 02:18 AM
If I remeber right that was a mod for SHII, that and Pacific aces & Aces campaign mods I use to play.

joea
08-05-11, 03:00 AM
Yea I remember that mod-it was one of the first I got for SH2 and DC which were the reasons I joined in the first place. Holy c*** btw at the story. :doh:

Oberon
08-05-11, 03:44 AM
Same as Joea here...but whoa.

Sailor Steve
08-05-11, 04:45 PM
NEAL I HATE YOU!!!

Well, not really of course, but I'm cursing this thread. A few hours ago my Windows Media Player decided to reset itself, which is does every so often and is actually a good thing, but it means reloading my entire library, which takes some time. So I followed your link read the articles, and then followed your link to the audio. Now it's locked in and playing relentlessly, over and over and over. Of course I turned the sound off, but I can still see the little bar moving, and it's driving me CRAZY! :damn:
:rotfl2:

Rhodes
08-05-11, 05:14 PM
I remember the mod for SH2 and destroyer command, but it ends there! Before my arrival here!

RickC Sniper
08-05-11, 06:37 PM
Yep, I remember Duane VERY well and even recognize his voice.

Doug did get a bit "irrational" when he didn't get his way.

RickC Sniper
08-05-11, 06:51 PM
This case you linked to though, I'm not so sure he's in the wrong.

He paid for something he did not get. He left a somewhat nasty message demanding the guy forward the money. Police come and confiscate all the guns in his home.

(revoking his C&C permit might have been a good move though) :-?

mookiemookie
08-05-11, 07:26 PM
He could have certainly done without the implied threat. That's where he sunk himself, IMO. "Or else..." are words that can leave a lot to interpretation.

kraznyi_oktjabr
08-06-11, 08:34 AM
For some odd reason, I was reminded of this and the guy we hired to program the multiplayer conversion, Duane Doutel (Herr Baron). It started off great but did not end well. Someone sent me a link, he is still generating plenty of excitement. (http://forum.opencarry.org/forums/showthread.php?91191-Take-my-husband-but-DO-NOT-TAKE-my-guns) :hmmm:

Yeesh, even audio (http://forum.opencarry.org/forums/showthread.php?93206-Judge-for-yourself-the-audio-clip-from-Norwalk)... :o
Neal, could you give some history about this? I'm quite junior member (atleast with this account) and I don't remember hearing about this incident except that name "Herr Baron" sounds very familiar. :hmmm:

the_tyrant
08-06-11, 08:56 AM
Neal, could you give some history about this? I'm quite junior member (atleast with this account) and I don't remember hearing about this incident except that name "Herr Baron" sounds very familiar. :hmmm:

+1
can someone please provide some background?
thanks

RickC Sniper
08-06-11, 02:42 PM
I'll give it a try.
Subsim created a sister site called SubClub in anticipation of the release of SHII. SHII promised interop play with Destroyer Command. (Subs attacking convoys....Destroyers protecting convoys.

SHII however, was released in a bad state and the highly anticipated multiplay vs Destroyers was faulty and unacceptable.

Neal, D. Doutel, myself and a few others were beta testers for the multiplayer aspect of the game just before SHII was released. Testing required coordination so we all hooked up via Yahoo voice chat before launching the games. Some of us in Subs, some in Destroyers. That is where I got to know Duane.

Eventually, once it was realized the multiplay aspect was terribly flawed and it was apparant no patch to fix it was ever going to come, Neal convinced the company to release the code to him. Doutel was an out of work programmer and really believed he could fix the code, but he wanted some compensation. Neal arranged to have the code sent to him, and Subclub started a huge fundraiser, with what we raised going to Duane.

The fundraiser and repair was named " Projekt Messerwetzer".

Eventually, Duane did have a few successes regarding connectivity so he improved things slightly but never to the point of calling things "fixed".
Eventually I think at some point he stopped working on it. Our fundraiser had run it's course so there was no more $$ being sent.

Around that point, other members who were skilled programmers wanted to have a go at the code in an attempt to repair it. That is where things got a bit ugly.

Duane was asked to release the code and he refused, believing the devs had released it to him and no one else. He broke off contact, and SubClub and Neal petitioned him to release the code, or at lease communicate further.
Frustration is the best word I can think of to describe the whole thing.

Neal stated above that it did not end well. A heck of an understatement.

.......This is from memory (and a pretty old, worn out one) so Neal, if I stated something incorrectly please feel free to correct me.

Sailor Steve
08-06-11, 10:35 PM
Rick, I think it's Duane, not Doug. Buuuuut, I came along just late enough to miss all that fun, but was around when Mr. Doutel started using the forums to attack everyone involved in the project, especially Neal.

So yeah, it was ugly. We did have a lot of fun playing SH2 and DC, though.

Onkel Neal
08-06-11, 11:05 PM
Rick, you got it pretty much right on. :yep:

The real dealbreaker came with the publicity. I was working every angle I could to get press for this project. I worked to promote the project and Duane was prominently mentioned in all press releases.
This is the press release that was sent to all journalists: http://9teuflottille.de/files/download/files/sh2-mod/pm103install_de.txt (http://9teuflottille.de/files/download/files/sh2-mod/pm103install_de.txt)

Three magazine articles, at least four newspaper articles, 27 websites, Tech TV, and one German TV program chronicled the effort and most mentioned Doutel by name. One magazine, however, did not print his name, just details about the project and where it could be found.



It was Bill Trotter's PC Gamer article that disturbed Duane beyond belief.
:o http://www.subsim.com/ssr/pcgamer_pmarticle.html (http://www.subsim.com/ssr/pcgamer_pmarticle.html) :o


Doutel began trying to coax Trotter into writing a follow up, that eventually turned into a stalking and aggresive harassment by e-mail. I learned there was a problem when Trotter called me on the phone to tell me to get Duane to back off. How bad was the harrassment? It was bad, unprofessional, and kind of scary.

So bad, that Trotter eventually did write a follow up::wah::wah::wah:

http://www.subsim.com/images/ssr_images/staff21.gif



Trotter got some of his details wrong too. As you saw, the press releases I sent him did mention Duane. And I did not actually say "Don't go out of your way to accomodate". I said, "If you cannot publish a follow-up or correction, it is ok, because Duane was credited in two other articles", and I said this after the article was published and Duane was barraging Trotter with demands to write another article. I was very happy that Trotter and PC Gamer mentioned the project at all, I wasn't about to rake them over the coals for not mentioning the programmer individually. I thought it was a bit too much of Duane to expect PC Gamer to write another article. You cannot tell game magazines what to do. Once it's printed there not much anyone can do about it.


Anyway, Duane had his side of the story and he posted it front and center on his personal website: Neal robbed him of his credit. Yeah, like I would do that. :shifty:

Thankfully, it's all over. And I do not have anything against Duane, even though we do not communicate. I wish him the best.

Takeda Shingen
08-07-11, 12:29 AM
Thankfully, it's all over. And I do not have anything against Duane, even though we do not communicate. I wish him the best.

You've always been a better man than I. Personally, I hope he stubbs his toe. A lot.

McBeck
08-07-11, 08:45 AM
Hmmmm....even I was credited. I think you did all you could to give credit! :D

RickC Sniper
08-07-11, 01:33 PM
Thanks Steve, I edited it.

And yes, when the interop worked, it was a lot of fun.

Jimbuna
08-07-11, 02:15 PM
@Neal and Tak

Knew nothing of this which is probably just as well...and here's me thinking I've got problems :03: