Paul Riley
08-02-11, 05:01 AM
I thought it may be interesting to have a place where we can post all our various 'contact' and detection conditions we find ourselves in here so we may be able to compile a sort of 'chart' as a future reference,much like some of you did with ship speeds etc.
Ideally we need to have approximate detection ranges for the following conditions.This will also be dependant on ship type,ie warship,merchant etc,and the relative skill of the watch crew on the enemy vessel.
- dawn,clear
- dawn,reduced visibility
- dawn,low visibility
- day,clear
- day,reduced
- day,low
- dusk,clear
- dusk,reduced
- dusk,low
- night,clear
- night,reduced
- night,low
- stormy,clear
- stormy,reduced
- stormy,low
Last night for instance I managed to successfully engage a merchant at night undetected with decks awash at 1000-1200m from his SB flank,and conditions were fairly clear.I fired at bearing 290 so this may have helped a bit because if I was dead level with him he may have seen me.These ranges would be far closer say in reduced visibility,even allowing for ranges as close as 500m on the surface.It would also be important to note that this information will change as allied detection gets better.
Knowing the above information can help us quickly decide what type of attack to carry out.
:salute:
Ideally we need to have approximate detection ranges for the following conditions.This will also be dependant on ship type,ie warship,merchant etc,and the relative skill of the watch crew on the enemy vessel.
- dawn,clear
- dawn,reduced visibility
- dawn,low visibility
- day,clear
- day,reduced
- day,low
- dusk,clear
- dusk,reduced
- dusk,low
- night,clear
- night,reduced
- night,low
- stormy,clear
- stormy,reduced
- stormy,low
Last night for instance I managed to successfully engage a merchant at night undetected with decks awash at 1000-1200m from his SB flank,and conditions were fairly clear.I fired at bearing 290 so this may have helped a bit because if I was dead level with him he may have seen me.These ranges would be far closer say in reduced visibility,even allowing for ranges as close as 500m on the surface.It would also be important to note that this information will change as allied detection gets better.
Knowing the above information can help us quickly decide what type of attack to carry out.
:salute: