View Full Version : Customizing crew clothing
Paul Riley
07-24-11, 07:41 AM
As some of you know I use fubar's new faces and beard mod,and also got raptor's clothing.I use the grey leather coats for the watch crew,and was wondering if you can have different clothing for the seamen below deck?,ideally I want them in more 'dirtier' looking overalls (with braces if possble).Is it also possible to install the grey leather coats (the ones used for the watch) for the officers too?
Also,I noticed that there are usually 6 .tga files for the officers,is the following list the correct order for their positions:
1 - watch officer
2 - who ever is in the aft bunk
3 - engineer
4 - nav officer
5 - weapons officer
6 - who ever is in the forward bunk
Could someone also indicate the relative seamen positions too and their corresponding files?,this would be a great assistance.
Thanks.
SubConscious
07-24-11, 08:50 AM
Where did you find Fubar's face and beard mod? I've been looking for it, but haven't found it yet. I found Raptor's clothing.
Thanks!
Paul Riley
07-24-11, 09:03 AM
Where did you find Fubar's face and beard mod? I've been looking for it, but haven't found it yet. I found Raptor's clothing.
Thanks!
I believe somebody game me the log in details for somebody else's profile where the file was hosted,I will try and find you the details.I dont want to give you the profile ID and password without permission,dont want to get into trouble for that,hope you understand :yep:
Bear with me.
Paul Riley
07-24-11, 10:04 AM
I believe somebody game me the log in details for somebody elses profile where the file was hosted,I will try and find you the details.I dont want to give you the profile ID and password without permission,dont want to get into trouble for that,hope you understand :yep:
Bear with me.
Here is a link to a thread about fubar's face and beard mods,scroll about half way down the page and you should find the downloads.
Let me know if you have any problems finding them.
http://www.subsim.com/radioroom/showthread.php?p=1707811#post1707811
Paul Riley
07-24-11, 01:27 PM
Is clothing designated for the officers (OFF folder) ok to install into the POS folder too?,if you wanted to I mean.
Paul Riley
07-24-11, 02:16 PM
If someone could indicate the POS numbers for the seamen below deck so I can give them different clothing but still retain the grey leathers by Raptor for the watch that would be great! :salute:
pditty8811
07-24-11, 10:58 PM
Is clothing designated for the officers (OFF folder) ok to install into the POS folder too?,if you wanted to I mean.
You can, only if the textures are in the same format, for instance the cropping of the textures has the same layout in the .tga files. Meaning the model and cropping or cutting of the .tga is done the same with both the POS and OFF models. I can't check right now but I think they are set up the same. Look at the POS and OFF .tga textures and look if the shirt, pants, and hands are located in the same place in the .tga files.
pditty8811
07-24-11, 11:00 PM
If someone could indicate the POS numbers for the seamen below deck so I can give them different clothing but still retain the grey leathers by Raptor for the watch that would be great! :salute:
I think it's just random, with the 01, 02. Because I have a .tga of overalls. I saw my navigation officer wearing them in one patrol and then my helms officer wearing them in another patrol. I think the most specific you can get is the Officer or crew.
SubConscious
07-25-11, 11:54 AM
Here is a link to a thread about fubar's face and beard mods,scroll about half way down the page and you should find the downloads.
Let me know if you have any problems finding them.
http://www.subsim.com/radioroom/showthread.php?p=1707811#post1707811
Thank you very much! :D
Paul Riley
07-25-11, 12:19 PM
Thank you very much! :D
No problem :yep:
Paul Riley
07-28-11, 01:16 PM
I was wondering,is there a mod somewhere that puts the watch into German greatcoats during dry weather?,with the ability to also retain medals.If not then this could be a great idea for a future mod.
Down below I would prefer the men in overalls and the officers in...not sure yet,either way with the ability to retain some of their medals,esp an Iron Cross or two.
I have noticed with some of the clothing mods that the medals do not show,and some of the other insignia doesnt look 'right' for some reason,sort of garbled (esp on the left arm of the sonar operator) .Is there a reason for this?,and could you describe how to rectify it?
Below is a link to the greatcoat I was thinking about,or something close to it if possible:
http://i983.photobucket.com/albums/ae314/Paul_Riley_UK/Misc%20Images/GERMAN-GREAT-COAT.jpg
Sorry about the size :nope:
Many thanks! :salute:
pditty8811
07-28-11, 01:34 PM
I was wondering,is there a mod somewhere that puts the watch into German greatcoats during dry weather?,with the ability to also retain medals.I am not really too bothered about clothing to be honest so keeping it simple but practical is more important to me.
Down below I prefer the men in overalls and the officers in casual clothing,again with the ability to retain their medals.
I have noticed with some of the clothing mods that the medals do not show,and some of the other insignia doesnt look 'right' for some reason,sort of garbled (esp on the left arm of the sonar operator) .Is there a reason for this?,and could you describe how to rectify it?
Below is a link to the greatcoat I was thinking about,or something close to it if possible:
http://i983.photobucket.com/albums/ae314/Paul_Riley_UK/Misc%20Images/GERMAN-GREAT-COAT.jpg
Sorry about the size :nope:
Many thanks! :salute:
So you like the medals on the uniforms I take it. I was always curious if this was realistic or not. I do like the bling. I think a sailor should flaunt what he's earned. But I couldn't find any textures of the medals in good resolutions. Rank_Deco_ND.tga
The Rank_Deco_ND.tga I'm using right now is 2mb, and it has no medals.
-pditty8811
Paul Riley
07-28-11, 01:37 PM
So you like the medals on the uniforms I take it. I was always curious if this was realistic or not. I do like the bling. I think a sailor should flaunt what he's earned. But I couldn't find any textures of the medals in good resolutions. Rank_Deco_ND.tga
-pditty8811
At the very least it would be nice to see the Iron Cross around an officer's neck.In the end though I dont want him looking like a christmas tree with about 10 medals all over the place! Also keeping the Iron Eagle badge across the right breast is pretty much important,as it states that the clothing/uniform is Kriegsmarine endorsed etc.
The reason I mentioned all this is because some of the clothing mods (and I like some of the outfits) remove the medals if any have been 'won' ,in fact i'm not even sure if the missing medals is due to a corruption somewhere.
pditty8811
07-28-11, 01:59 PM
At the very least it would be nice to see the Iron Cross around an officer's neck.In the end though I dont want him looking like a christmas tree with about 10 medals all over the place! Also keeping the Iron Eagle badge across the right breast is pretty much important,as it states that the clothing/uniform is Kriegsmarine endorsed etc.
The reason I mentioned all this is because some of the clothing mods (and I like some of the outfits) remove the medals if any have been 'won' ,in fact i'm not even sure if the missing medals is due to a corruption somewhere.
Well look in your Rank_Deco_ND.tga and see if you have medals in there. Also the Ranks.cfg file, or Ranks.bat, deals with medals.
I also like the eagle on the breast, and all my textures retain that.
My current Rank_Deco_ND.tga has the Iron Crosses, but no other medals. If you want my tga just let me know, it's the most realistic and best I've ran into. I can upload it for you.
-pditty8811
Paul Riley
07-28-11, 02:08 PM
Well look in your Rank_Deco_ND.tga and see if you have medals in there. Also the Ranks.cfg file, or Ranks.bat, deals with medals.
I also like the eagle on the breast, and all my textures retain that.
My current Rank_Deco_ND.tga has the Iron Crosses, but no other medals. If you want my tga just let me know, it's the most realistic and best I've ran into. I can upload it for you.
-pditty8811
I appreciate that,I will let you know :yep:
frau kaleun
07-28-11, 03:10 PM
In real life there was little or no enforcement of uniform code on u-boats, most guys would not have been wearing their full naval uniform (or any part of their "good" uniform at all) except for when they were standing in formation on deck or bridge whilst leaving and returning to base.
When the uniform isn't being worn, there really is nothing appropriate on which to hang or pin any bling. You don't put your Ritterkreuz around your neck when you're wearing a flannel shirt that hasn't been washed in a week and the sweater your grammy knitted for you last Christmas. :DL
So all in all, I would say that having medals on the crew while on patrol is not realistic if you are using a mod that puts them in anything other than full uniform for the duration.
Paul Riley
07-28-11, 03:25 PM
In real life there was little or no enforcement of uniform code on u-boats, most guys would not have been wearing their full naval uniform (or any part of their "good" uniform at all) except for when they were standing in formation on deck or bridge whilst leaving and returning to base.
When the uniform isn't being worn, there really is nothing appropriate on which to hang or pin any bling. You don't put your Ritterkreuz around your neck when you're wearing a flannel shirt that hasn't been washed in a week and the sweater your grammy knitted for you last Christmas. :DL
So all in all, I would say that having medals on the crew while on patrol is not realistic if you are using a mod that puts them in anything other than full uniform for the duration.
How about the Iron Eagle badge over the right breast as implemented in the standard GWX uniforms? some of the uniform mods even remove that.I actually like that badge to be honest.
Thanks
frau kaleun
07-28-11, 03:35 PM
I don't know, I haven't used the stock vanilla or GWX uniforms in so long I can't remember what they looked like.
In the mod I use, the leathers worn by the watch officers and crew have the eagle emblem on them. They are naval issue items and therefore the insignia seems appropriate. However it would not be realistic to have medals pinned to those leather jackets, so I use the "no medals" option.
The rest of the crew is in non-uniform work clothes therefore they wear neither medals nor insignia. On anything that is not government issue clothing, the emblems/insignia would not be realistic IMO.
Paul Riley
07-28-11, 03:54 PM
I don't know, I haven't used the stock vanilla or GWX uniforms in so long I can't remember what they looked like.
In the mod I use, the leathers worn by the watch officers and crew have the eagle emblem on them. They are naval issue items and therefore the insignia seems appropriate. However it would not be realistic to have medals pinned to those leather jackets, so I use the "no medals" option.
The rest of the crew is in non-uniform work clothes therefore they wear neither medals nor insignia. On anything that is not government issue clothing, the emblems/insignia would not be realistic IMO.
Thanks for your opinions on this.
I am torn between keeping it realistic ie,going with the no emblems & casual look,and tailoring the crew to my own personal style ie,I wouldnt mind German greatcoats with a German helmet? LOL) for the watch,blue overalls for the seamen below deck,and not entirely sure for the other officers,maybe Das Boot influenced,or greatcoats and German helmet! LOL :yep:
frau kaleun
07-28-11, 04:59 PM
By all means the game should look how you want it to look, given the limitations involved. I'm pretty sure there have been requests before for the greatcoats you have pictured or something similar but so far I haven't seen any mods that use them. That may be because nobody who knows how has felt the urge to do it yet, or it may be because it's not possible to create a .tga that will create that look in-game, I just don't know. Given the way the items that are rendered as clothing and accessories are laid out on the existing .tga files, it might involve far more than just changing the .tga files themselves - it might require changes to the 3D modeling of the figures as well. Again I don't really know.
Personally I can't see anyone working on a u-boat wearing a coat that long inside the boat as it seems like it would just get in the way or constantly be catching on stuff in the cramped environment. On watch I'm not sure, but I don't know how practical they would've been when getting down the ladder as quickly as possible (which often meant sliding down rather than climbing) was often a matter of life and death. Of course the s'westers were probably pretty cumbersome in that regard so... :hmmm:
Edit: the helmets IMO would not be realistic at all inside the boat, there's no reason for them. AFAIK the only time they would be worn above decks is when the guns are manned in a combat situation (i.e. engaging a target). Not sure about vanilla or unmodded GWX but I'm pretty sure in my game the guys on the guns do get helmets when they are doing their thing.
Paul Riley
07-29-11, 02:38 AM
By all means the game should look how you want it to look, given the limitations involved. I'm pretty sure there have been requests before for the greatcoats you have pictured or something similar but so far I haven't seen any mods that use them. That may be because nobody who knows how has felt the urge to do it yet, or it may be because it's not possible to create a .tga that will create that look in-game, I just don't know. Given the way the items that are rendered as clothing and accessories are laid out on the existing .tga files, it might involve far more than just changing the .tga files themselves - it might require changes to the 3D modeling of the figures as well. Again I don't really know.
Personally I can't see anyone working on a u-boat wearing a coat that long inside the boat as it seems like it would just get in the way or constantly be catching on stuff in the cramped environment. On watch I'm not sure, but I don't know how practical they would've been when getting down the ladder as quickly as possible (which often meant sliding down rather than climbing) was often a matter of life and death. Of course the s'westers were probably pretty cumbersome in that regard so... :hmmm:
Edit: the helmets IMO would not be realistic at all inside the boat, there's no reason for them. AFAIK the only time they would be worn above decks is when the guns are manned in a combat situation (i.e. engaging a target). Not sure about vanilla or unmodded GWX but I'm pretty sure in my game the guys on the guns do get helmets when they are doing their thing.
I was joking about the helmets inside the UBoat,you dont honestly think...I...you...you did?! :o:har:
The German helmets DID look bloody good though,much better than the soup bowl the allies wore,in fact practically everything (not all) the Germans did/wore was better than the allies.
Paul Riley
07-29-11, 03:00 AM
I really hate having to ask this,but I really must get my crew clothing sorted before my next patrol,ideally sometime today.Could someone do me a BIG favour?.As I already own some clothing mods,such as evans clothing,raptors clothing,even the elite black uniform (which I have yet to see for myself) would it be possible someone could draw me a quick list up of all the clothing mods that you know?,then I could draw my own conclusions up and pick accordingly.There is just so many mods out there!
Even some of the really old stuff could be to my liking,it doesnt neccessarily have to be recently created.
Also could someone kindly explain to me the exact positions for each of the officers and seamen? example:
OFFICERS (not sure if this is how it works)
watch officer - OFF 1
chief - OFF 2
nav officer - OFF 3
weps - OFF 4
SEAMEN
watch crew - POS 1-4? (again,not sure if this is how it works)
sonar man - POS 5
radio man - POS 6
control room - POS 7-9
,then I could assign individual clothing to individual crew members,IF this can be done?.This is the one thing that has been troubling me for a few days actually,i'm kind of a perfectionist and wont be settled until i'm happy with my own configuration ;)
Lastly,as some of the clothing mods remove medals is it possible to retain the original medal files and re-apply them over the mod that removed them? would this cause a conflict at all?
This would be MASSIVELY appreciated my friends! :salute:
Paul Riley
07-29-11, 03:18 AM
In the mod I use, the leathers worn by the watch officers and crew have the eagle emblem on them.
So,its possible to give the same leather jackets from say raptor's leather mod to the officers?,I think I would prefer that actually,and say simple engineering style overalls for the guys below.
I once managed (as an experiment) to give identical clothing to some guys simply by copying the piece of clothing I was interested in,pasting it the number of times I wanted it and renaming it to whatever the recipient's file name was and overwriting,and it worked ok.
Many thanks :yep:
Paul Riley
07-29-11, 05:03 AM
I happened to stumble (I actually found it after doing a Google search for 'SH3 clothing mods') upon this earlier,looks quite an old mod but one or two items have caught my eye already.I quite like the navy blue jumper in image 1.The mod is called:
Carotio_SH3_ClothesHatsFacesSkilledCrew
Do any of you use it?,and do you have any comments about this particular mod? :yep:
frau kaleun
07-29-11, 07:42 AM
I once managed (as an experiment) to give identical clothing to some guys simply by copying the piece of clothing I was interested in,pasting it the number of times I wanted it and renaming it to whatever the recipient's file name was and overwriting,and it worked ok.
I would assume that would always be the case, if you find a .tga file that you like for crew clothing you could just copy and rename it and use it for whichever crewmen you wanted. I have played around with the .tga files like that to switch some off the officers' clothes around.
Paul Riley
07-29-11, 08:04 AM
I would assume that would always be the case, if you find a .tga file that you like for crew clothing you could just copy and rename it and use it for whichever crewmen you wanted. I have played around with the .tga files like that to switch some off the officers' clothes around.
And it shouldnt really matter whether the file was designated OFF or POS,so long as the file name is renamed exactly how it was in the original OFF or POS folders?
This should hopefully close my thread on this subject,thanks for the help :up:
By the way,you recieved much bacon lately? :haha:
frau kaleun
07-29-11, 08:09 AM
And it shouldnt really matter whether the file was designated OFF or POS,so long as the file name is renamed exactly how it was in the original OFF or POS folders?
That I don't know, but I would suspect that it does not matter in terms of whether the file will work... I'm guessing the clothes would "fit" okay however those .tga files contain not only the clothes but also some accessories which might only be appropriate for an officer but not an enlisted man or vice versa. But you could probably judge that just by looking at the .tga file itself. I don't know what different clothing mods have done with those files in terms of completely outfitting the intended crewman.
Paul Riley
07-29-11, 08:19 AM
That I don't know, but I would suspect that it does not matter in terms of whether the file will work... I'm guessing the clothes would "fit" okay however those .tga files contain not only the clothes but also some accessories which might only be appropriate for an officer but not an enlisted man or vice versa. But you could probably judge that just by looking at the .tga file itself. I don't know what different clothing mods have done with those files in terms of completely outfitting the intended crewman.
Ok,thanks :yep:
Paul Riley
07-29-11, 11:40 AM
I managed to get a nice mix going here with my crew clothing.I am using a mix of:
Evan82's Uniforms II
I made multiple copies of 03_OFF_Body01_D and renamed them to overwrite the files in the POS folder. This allows all the seamen to be dressed in blue one piece overalls,which is the 'look' I was after.
Raptor's all grey leathers
Instead of having the watch wear the grey leathers I made multiple copies of the relevant file and dropped them into the OFF folder instead,and they work great!
Now,I would also like to recover the eagle emblem usually found over the right breast for the seamen,is this possible? ,if so,does anyone have the emblem file and where should it be placed?
:salute:
Sailor Steve
07-29-11, 12:29 PM
Looks like I came late to this discussion, but I'll add my two cents anyway.
First, no one ever, ever, EVER wears any kind of medal in a potential combat situation, and no sailor or officer wears his combat ribbons on the working uniform while at sea.
Also could someone kindly explain to me the exact positions for each of the officers and seamen? example:
OFFICERS (not sure if this is how it works)
watch officer - OFF 1
chief - OFF 2
nav officer - OFF 3
weps - OFF 4
The whole "Watch Officer, Chief, Nav Officer, Weapons Officer" thing is one of the weirdest mistakes the developers made in the game. While there was an LI, or Chief Engineer, the other titles are game titles and have nothing to do with real life. In the game they are positions, not titles, and any officer can be placed in any slot, so OFF 1 is just a reference to one face, not the job he does. They could have created a specific 1WO, 2WO etc, and that's exactly what they did for SH5.
I personally move my guys around in a regular rotation, and I do consider each man to be a specific person. But then I also use the Das Boot Faces mod, so each of my Officers looks like one of the actors from the movie. And yes, I do use specific outfits for each one. My LI wears the black pants and black vest, my Obersteuermann wears Werner's sweater, and my 1WO wears a standard uniform. That said, I don't remember which one is OFF1 etc, and it doesn't really matter. I apply the uniforms first and then decide who is who and award skill accordingly.
As for the eagle, that was sewn onto uniform shirts when they were made, and should only appear on a regulation shirt, never on personal clothes.
Paul Riley
07-29-11, 12:58 PM
Looks like I came late to this discussion, but I'll add my two cents anyway.
First, no one ever, ever, EVER wears any kind of medal in a potential combat situation, and no sailor or officer wears his combat ribbons on the working uniform while at sea.
The whole "Watch Officer, Chief, Nav Officer, Weapons Officer" thing is one of the weirdest mistakes the developers made in the game. While there was an LI, or Chief Engineer, the other titles are game titles and have nothing to do with real life. In the game they are positions, not titles, and any officer can be placed in any slot, so OFF 1 is just a reference to one face, not the job he does. They could have created a specific 1WO, 2WO etc, and that's exactly what they did for SH5.
I personally move my guys around in a regular rotation, and I do consider each man to be a specific person. But then I also use the Das Boot Faces mod, so each of my Officers looks like one of the actors from the movie. And yes, I do use specific outfits for each one. My LI wears the black pants and black vest, my Obersteuermann wears Werner's sweater, and my 1WO wears a standard uniform. That said, I don't remember which one is OFF1 etc, and it doesn't really matter. I apply the uniforms first and then decide who is who and award skill accordingly.
As for the eagle, that was sewn onto uniform shirts when they were made, and should only appear on a regulation shirt, never on personal clothes.
Ok Steve,
So,say I wanted to sew the eagle on the blue overalls I issued everyone (the enlisted men that is) is there a way to do that? and if so,could you describe the process for doing that? if not,then never mind.I just wanted to make the overalls by Evan look like official KM property by adding the eagle.
:salute:
Sailor Steve
07-29-11, 01:05 PM
So,say I wanted to sew the eagle on the blue overalls I issued everyone (the enlisted men that is) is there a way to do that? and if so,could you describe the process for doing that? if not,then never mind.I just wanted to make the overalls by Evan look like official KM property by adding the eagle.
:salute:
I'm certain there is. I think if you take the .tga for the uniform into a paint of photo program you could transfer one from another uniform, but I'm not sure how to actually do it.
frau kaleun
07-29-11, 01:12 PM
I'm certain there is. I think if you take the .tga for the uniform into a paint of photo program you could transfer one from another uniform, but I'm not sure how to actually do it.
That would be my guess too, I don't think there is a separate file for the eagle emblem over the right breast, it either appears on the clothing in a given .tga file or it doesn't. If it's not there and you want it on those clothes you'll have to do a copy/paste job from some file that already contains it.
Madox58
07-29-11, 04:43 PM
Is this what you want?
http://i108.photobucket.com/albums/n12/privateer_2006/Eagle-1.jpg
frau kaleun
07-29-11, 04:48 PM
Well that should make the copypasta a good bit easier.
I'm saving that now, just in case. :yeah:
Madox58
07-29-11, 04:52 PM
I can edit that to a image with a transparent back ground if you want.
Then you only need to copy and paste it.
I can scale it down to proper size also if you wish.
frau kaleun
07-29-11, 05:03 PM
I can edit that to a image with a transparent back ground if you want.
Then you only need to copy and paste it.
I can scale it down to proper size also if you wish.
Thanks, I can do that in PSP if I need to. Not working on clothing graphics ATM but you never know. ;)
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