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View Full Version : Type 21 in Silent Hunter V


kramnosdivad
06-20-11, 02:46 AM
Does anyone know if the type 21 makes an appearance late in the game to balance the gameplay? I'm hoping the game manufacturers will release a late war type 21 add on pack. I really want to sail that boat. If they made an add on pack I would buy it, perhaps introducing the type 21 12 months early. Does anyone know whether the modding community can do this if the manufacturers don't?

BigBANGtheory
06-20-11, 03:02 AM
Whilst not impossible I would say its highly unlikely, certainly for the near future on both counts.

Consider the time and effort to research, build, skin, light, populate and animate the interior of a type 21 sub to a similar level of detail even if you had all the tools.

Could a development team work with modders to build one? ask Mr.Urfisch...

SteelViking
06-20-11, 09:17 AM
It is not a matter of making a new sub or interior. We have the exterior and interior from the previous games. It is just a matter of figuring out how exactly to import them into the game.

I just tried to import the type IX into the game, but it is way too much work for one person, and no one really seems interested in helping. So, I am dropping my work on it.

Yes, I think it is possible. Going to take a lot of work, and we may not be able to iron out every bug. But, with patience(a lot of patience) I think we will see all subs in the game.

Itkovian
06-20-11, 09:44 AM
Personally I think a more significant sub would be the ducks. The XX1 didn't do much at all, and that far too late in the war.

But the ducks have been doing their thing since the start of the war, on the other hand, and offer a different style of play.

Mind you, this is probably an age-old debate.

Itkovian

unionemerald
06-20-11, 02:22 PM
I played SH3 with GWX and some other mods, and later in the war I was very lucky to sail with a XXI type sub, and I can assure you that it wasn't so funny to be in no mather what type of sub in that time of the war. They simply (the allieds) blew you every time out of the water.
Mostly with DC's, and otherwise with those f.....g Hedgehogs. And not one escort, but numerous. It's not so funny to attack a convoy with 18 escorts! Even with the quick speed of the sub and the quick torpedo loading time.
That's surely one of the reasons Germany lost the war.
Too little, too less and too late!

spagnitz
06-20-11, 09:40 PM
there won't be any official addon, ubisoft has all but abandoned this game

but I really really hope someone releases a XXI mod, XXI was my favorite sub from SH3, I remember even sending in a bug report about the snorkel not functioning correctly


please please please someone make a XXI mod someone

XXI is the forerunner of modern subs

SteelViking
06-20-11, 09:54 PM
Apparently what I just said fell on completely deaf ears......Everyone seems as if they completely did not even see my post. Oh well. I suppose all sub imports in the near future do not have any real interest.

Sailor Steve
06-20-11, 10:43 PM
It's my understanding that the previous versions aren't compatible with SH5, especially the way the interiors are made. They also don't include anything but the control rooms and conning towers. I would think that everything would have to be built from scratch.

That said, I will be glad to be proven wrong. If it turns out to be easy to develop other boats you won't hear any complaints from me.

SteelViking
06-20-11, 10:56 PM
It's my understanding that the previous versions aren't compatible with SH5, especially the way the interiors are made. They also don't include anything but the control rooms and conning towers. I would think that everything would have to be built from scratch.

That said, I will be glad to be proven wrong. If it turns out to be easy to develop other boats you won't hear any complaints from me.

Everything really can be taken from the old files. The problem is that some things simply do not work with .dat format. Such as dynamic shadows, reflections, and a few other effects. If a group were to really try to tackle importing another sub I think it is possible.

My next pet project will be to add objects in the sub using .dat files. Lets see if I make progress.

sidslotm
06-21-11, 01:06 PM
hi


I just tried to import the type IX into the game, but it is way too much work for one person, and no one really seems interested in helping. So, I am dropping my work on it.



personal speaking modding takes many hours of work, the smallest detail I find can hold things up for days, weeks even. How some the aces like Lurker and DarkWraith can dedicate so much time boggles my mind and the fine results speak for themselves, thats without all the folks working away tweaking here and there.

I thought that in SH3 people set up mod teams to achieve some of the best results, their finest hour. Maybe a new forum is needed dedicated to modding teams so folks can join a team and work together.

the type IX and XXI in SH5 would be and exciting adventure and maybe you could find help and work with others.

TheDarkWraith
06-21-11, 01:14 PM
hi



personal speaking modding takes many hours of work, the smallest detail I find can hold things up for days, weeks even. How some the aces like Lurker and DarkWraith can dedicate so much time boggles my mind and the fine results speak for themselves, thats without all the folks working away tweaking here and there.

It's not that I dedicate so much time to modding, it's more of I know what I'm doing and that makes a big difference time wise. I have a 'normal' job that keeps me entertained Monday-Friday (and some weekends) plus hobbies (that eat much of my time!). I don't use tools (except for those that I developed myself) and thus I have knowledge of the file system and the files. S3D, to me, was the worst thing to ever come to the SH series. Now let me explain why I think so: You all learn nothing from it - just plug and chug :nope: SH5 proves this point as S3D has limited use with it - and you can see the results of this - not much 'hard core' modding from people :shifty:

fallenyggdrasil
06-21-11, 01:54 PM
Why do people always ask for typ XXI boats and not for type XIII boats which actually were in service and sank some allied ships late in the war.
Not that Iīd say some people have to mod them in, but just wondering.

Sailor Steve
06-21-11, 03:50 PM
For the same reason airwar gamers want an Me-262 rather than a Bf-109B. The want the latest, greatest as early as possible, so they can rule the seas and skies.

Me, I'll be happy with a Type II.

sidslotm
06-21-11, 04:32 PM
It's not that I dedicate so much time to modding, it's more of I know what I'm doing and that makes a big difference time wise. I have a 'normal' job that keeps me entertained Monday-Friday (and some weekends) plus hobbies (that eat much of my time!). I don't use tools (except for those that I developed myself) and thus I have knowledge of the file system and the files. S3D, to me, was the worst thing to ever come to the SH series. Now let me explain why I think so: You all learn nothing from it - just plug and chug :nope: SH5 proves this point as S3D has limited use with it - and you can see the results of this - not much 'hard core' modding from people :shifty:


Dam DW, you should write a book then or simply update the SH3-4 manual for the rest of plebs. I hear what you say and admire your simplistic approach, I will never reach these dizzy height due to the fact time has worn the edge off my blade. But I give thanks for your abilities.

TheDarkWraith
06-21-11, 04:41 PM
I will never reach these dizzy height due to the fact time has worn the edge off my blade

Blades can always be resharpened :yep: Those that have no 'blade' can start making one by abandoning the 'instant gratification' they've become so accustomed to (thanks to society :nope:) and take the hard road and actually learn the whys and hows.
It just boggles my mind how people have no interest in the hows or whys something works and/or it's design. For me I can't wait to take something apart to see how/why it was designed like it was, if there's any way to improve it, and how to exploit it (make it do things it was never intended to do). I work with 'Gen X' and I get SO angry with them because all they want is 'instant gratification' - give me, give me (not all of them but majority of them)....they have no desire or will to learn anything :nope: And these 'Gen X' that have this no desire are going to be running society someday? We are all doomed :shifty:

unionemerald
06-22-11, 02:22 AM
Words of a wise old man. :up:

sidslotm
06-22-11, 03:23 AM
Of coarse your right DW, blades can be re-sharpened, but I suppose the point for me is this. Not only is the blade been blunted by 61 years of use, but to re-sharpen a blade a man needs good eyesight, because even a young and experienced eyes cannot see the edge of a really sharp knife, you can only see it when it's blunt.

We battle on and rage against the dying of the light.

http://www.youtube.com/watch?v=s1fTlIsUGks

the1monkeyboy
08-25-11, 03:20 PM
Me, I'll be happy with a Type II.[/QUOTE]

i look at it like this,
if i were in a uboat in ww2 what type would i want?:hmmm:

Drakron
08-25-11, 05:26 PM
if i were in a uboat in ww2 what type would i want?:hmmm:

Type CCXII ... :DL

Zaid
11-08-12, 09:12 AM
Hello all!

I must to say: yes I like XXI etc but...
Will be much more productive to have the IX... it sail all the war, and was the big brother of the VII.
If we see the VII as the Bf 109, the IX will be the FW190 of the OKM.

XXI will be nice, but a little stupid... first of it must to be the type nine.

Regards

Gangrene
11-08-12, 01:52 PM
"Blades can always be resharpened Those that have no 'blade' can start making one by abandoning the 'instant gratification' they've become so accustomed to (thanks to society ) and take the hard road and actually learn the whys and hows.", TDW

I'd rather have someone show me how to sharpen this blade, especially if very efficient opposed to trying to figure it out myself and waste a lot of time. Are you looking to train a new SH modder? I know how to program... in work I'm mostly dealing with database and reporting through writing SQL though.

I wouldn't know anything about the structure of this game though. I would also possibly be lost in the editor / compiler. What is SH written in C++?

Targor Avelany
11-08-12, 01:55 PM
"Blades can always be resharpened Those that have no 'blade' can start making one by abandoning the 'instant gratification' they've become so accustomed to (thanks to society ) and take the hard road and actually learn the whys and hows.", TDW

I'd rather have someone show me how to sharpen this blade, especially if very efficient opposed to trying to figure it out myself and waste a lot of time. Are you looking to train a new SH modder? I know how to program... in work I'm mostly dealing with database and reporting through writing SQL though.

I wouldn't know anything about the structure of this game though. I would also possibly be lost in the editor / compiler. What is SH written in C++?

doesn't matter really. all you can look through is binary anyhow.
And you don't have to start with figuring out the entire code either... Pick a direction of what would you like to figure out, what interests you - and go. There are lots of ppl on this forum who'll gladly help along the line..

mrmigz
05-07-13, 08:50 PM
[I work with 'Gen X' and I get SO angry with them because all they want is 'instant gratification' - give me, give me (not all of them but majority of them)....they have no desire or will to learn anything :nope: And these 'Gen X' that have this no desire are going to be running society someday? We are all doomed :shifty:

[/QUOTE]

brother you said it!!

I've tried to help "gen X" and some are receptive to actually using their brains for more than a drugbin or a porn outlet. If it doesnt involve "lil wayne" or "Psy" or any other of these stupid people they call "talent," they tune out. I personally spent a large portion of my life learning the works of andres segovia and bach on the guitar but guess what? this "gen X" would rather hear some straight up garbage and dview ignorance as "hipster":damn: like its something original :har:. Dont get me wrong I had my metalhead :rock: days but music nowadays is pure garbage.:down: And even Plato said "When the music of the land changes, the laws will change..." or something to that effect. Idiocracy anyone? count me out of that. Ill be the nerd playing SH5

So yes I just had to agree with you. Nothing intrigues me more than understanding the complexity of how the world around us functions. Learning about complex mechanical makings of things such as the TDC. AMAZING TECHNOLOGY! Being a welder now, it's just how my mind works i guess. Too bad these kids (even though Im still young) just dont know what is good anymore. We are truly "doomed!"

Hartmann
05-07-13, 09:05 PM
I would like to see IX boats because are ideal for long war patrols and itīs very powerful . If germany had more Ix boats during the happy times maybe they could won the atlantic battle.

Unltil then iīm happy and i play VII boats with the IX boats performance in fuel , speed and torpedos. Interiors and exteriors are very similar, and more if you donīt use external cameras very often.

bell117
03-07-14, 10:39 AM
I saw this a while back, its a type IX with exterior but the guy never gave a link to it though

http://www.gpforums.co.nz/threads/373596-What-are-you-currently-playing-(screenshots)/page21

(scroll down alot)

RushTheBus
03-07-14, 10:57 AM
I'm more than willing to help in any way i can. I've got a minor modding background - used to do texture / 2D work. If that's not needed / required / I'm more than willing to help test things.

Mikemike47
03-07-14, 01:25 PM
iīm happy and i play VII boats with the IX boats performance in fuel , speed and torpedos. Interiors and exteriors are very similar, and more if you donīt use external cameras very often.

I guess you have seen the links below that I have.

I saw this a while back, its a type IX with exterior but the guy never gave a link to it though

IX and XXI speed, range and torpedo layouts (http://www.subsim.com/radioroom/showpost.php?p=2182990&postcount=21) see this thread. Best that can be done for now.

A big team project someday to figure out 3D layout for these subs. If a team ever happens for this I would love to help. I must first deal with RL and a project I am working solo on still. I can not remember the details that others have said that it is either a big problem to fix resource wise for everyone or technically it can not be done.

I would love to learn the gr2 editor, S3D, Goblin or Wing something that gap talks about someday even if whole subs can not be made. Someday I will pick TDW's, tonschk's, privateer's, gap's, and all others brains that have done the 3D stuff.

tonschk
03-07-14, 01:51 PM
Hi there :salute:, thank you but my little modding abilities cannot to be compared with the high ranking SH5 Modding society you mentioned

TDW's, tonschk's, privateer's, gap's, and all others brains that have done the 3D stuff.

CaptainSvenski
11-28-20, 01:17 PM
Its the interior part that is the barrier for this, making a useable and realistic interior would be just too much work, that`s why no modder wants to try it.

I think this submarine should have been in the game originally, despite the fact that they had very little contribution to ww2 since they came in too late.

vdr1981
11-28-20, 03:40 PM
Better late than never, I guess...:D