andqui
06-19-11, 12:40 PM
I am using Windows 7 Ultimate 64 bit, with 4 gigs of RAM. Before starting SH3, the OS is using between 700 and 1000 mb of RAM on its own.
In SH3, I am using GWX3, with several other mods, the main ones being MEP, the Full Interiors mod, open conning towers, the MaGui final, the "GWX 3 Wilhemshafen,St Naz, Schluese and xtra ships v6" with "WB's extra ships for Wilhelmshaven" on top of that, and the Merchant fleet mod. I'm also using the latest version of the SH3.exe tweaks, with the 4gb memory patch applied.
When I use SH3 commander to start a career in March 1941 in an IXB at Lorient in the 2nd flotilla, my load time when I start a career mission is about 10-15 minutes. Should my system be able to do this faster, or is this to be expected given the above mods? The Merchant Fleet Mod especially lengthens the load times.
When I finally load a mission, I'm sitting in the control room of my IXB in Lorient, with no FPS problems. The problem is that within 1-2 minutes of starting, the game seems to "give up" and CTD at the moment I switch to the NavMap or the crew management station. Sometimes I can cycle between all the stations successfully, only to have it CTD after a few minutes of leaving the port when I come back to the nav map, and sometimes I get the CTD immediately. Up until the CTD, everything seems to be working properly, but you can tell my computer is working extremely hard because there's an obvious lag and delay when I try to change the volume via the keyboard speaker buttons.
Does this sound like a mod incompatibility issue that I've overlooked, or does it seem like a memory problem? Should I have any sort of memory issue with w7 64bit and 4 gigs of ram?
In SH3, I am using GWX3, with several other mods, the main ones being MEP, the Full Interiors mod, open conning towers, the MaGui final, the "GWX 3 Wilhemshafen,St Naz, Schluese and xtra ships v6" with "WB's extra ships for Wilhelmshaven" on top of that, and the Merchant fleet mod. I'm also using the latest version of the SH3.exe tweaks, with the 4gb memory patch applied.
When I use SH3 commander to start a career in March 1941 in an IXB at Lorient in the 2nd flotilla, my load time when I start a career mission is about 10-15 minutes. Should my system be able to do this faster, or is this to be expected given the above mods? The Merchant Fleet Mod especially lengthens the load times.
When I finally load a mission, I'm sitting in the control room of my IXB in Lorient, with no FPS problems. The problem is that within 1-2 minutes of starting, the game seems to "give up" and CTD at the moment I switch to the NavMap or the crew management station. Sometimes I can cycle between all the stations successfully, only to have it CTD after a few minutes of leaving the port when I come back to the nav map, and sometimes I get the CTD immediately. Up until the CTD, everything seems to be working properly, but you can tell my computer is working extremely hard because there's an obvious lag and delay when I try to change the volume via the keyboard speaker buttons.
Does this sound like a mod incompatibility issue that I've overlooked, or does it seem like a memory problem? Should I have any sort of memory issue with w7 64bit and 4 gigs of ram?