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MasterDiver
05-30-11, 03:21 AM
Hi!

I just started playing SH4. (SH5 is a little to heavy for my pc).

I started my dynamic career missions last week and I'm already in trouble.

After dropping an agent and torpedoeïng some merchant ships in the East Chinese Sea I'm all out of torpedoe's... while I'm ordered to go do some surveillance watching in some straight!

Where do I get more torpedoes? Do I have to go all the way back to Pearl Harbor to reload?

Thx for the intel!

PS: is patch v1.5 the latest version, since I haven't installed one yet.

greetings!

commandosolo2009
05-30-11, 05:08 AM
Hi!

I just started playing SH4. (SH5 is a little to heavy for my pc).

I started my dynamic career missions last week and I'm already in trouble.

After dropping an agent and torpedoeïng some merchant ships in the East Chinese Sea I'm all out of torpedoe's... while I'm ordered to go do some surveillance watching in some straight!

Where do I get more torpedoes? Do I have to go all the way back to Pearl Harbor to reload?

Thx for the intel!

PS: is patch v1.5 the latest version, since I haven't installed one yet.

greetings!

Find a port closest to you with the anchor sign on it. Where you're able to rearm. If not, then sadly, you'll have to hump it all the way back to at least midway.

Also, the 1.5 is indeed the latest patch, and installs uboat missions.

Next time, be more concerned with the eels. Pick your targets, and remember

"Tenacity, Dick.. Stay with the bastard till hes at the bottom"

Cheers
Z:salute:

Gerald
05-30-11, 05:10 AM
:salute:

deceptiboat
05-30-11, 07:18 AM
Welcome to the Pacific, MasterDriver, and yes, just look for the closest port, and rearm :salute:

WernherVonTrapp
05-30-11, 11:29 AM
Welcome abroad MasterDiver.:D:up:
During your patrols, don't be so quick to send in contact reports or the brass will just keep giving you new assignments to complete.;)

MarkCt
05-30-11, 12:34 PM
Also remember when you refit, move the fish into the tubes and hit the refit button again to fill up your reserve slots. There's nothing worse than going back out only to find out you have half a load of torpedoes. Learn by those that have made that mistake. (like me)

Daniel Prates
05-30-11, 01:20 PM
Welcome abroad MasterDiver.:D:up:
During your patrols, don't be so quick to send in contact reports or the brass will just keep giving you new assignments to complete.;)

Damn right! Everytime you send a patrol report, and you have completed your last assignment, there is a chance that comsubpac will give you another goal to complete - which, if you do not, will impact badly in your mission score.

So what you do? If you have no more torps and the last assignment checks as 'complete', simply return home and hush-hush!

TorpX
05-30-11, 01:26 PM
PS: is patch v1.5 the latest version, since I haven't installed one yet.


You might want to get the v1.5 patch or "Gold Edition" soon. They are the latest, and are neccessary to use the latest mods. You will probably have to start a new career, though. The stock game is considered to be markedly inferior.

BTW, you do not have to follow orders, you get points for completing objectives, but sinking ships is more important.

Welcome aboard! :salute:

MasterDiver
05-30-11, 03:42 PM
All right!

Thx 4 all the intel.

I'm still on patrol in the Lazur Strait. My orders are "patrol Lazur Strait and engage enemy ships'.
Is their a vast amount of ship-tonnage I have to send to the bottom? I mean, just sink ships in this region untill the assignment sais 'complete'?

Another question relating to the v1.5 patch:
the stock game is almost using all the max. out of my pc capability.
Do these patches and modifications ask for more input from my pc or can I just install them without any problems..?

greetings

kylesplanet
05-30-11, 04:29 PM
All right!

Thx 4 all the intel.

I'm still on patrol in the Lazur Strait. My orders are "patrol Lazur Strait and engage enemy ships'.
Is their a vast amount of ship-tonnage I have to send to the bottom? I mean, just sink ships in this region untill the assignment sais 'complete'?

Another question relating to the v1.5 patch:
the stock game is almost using all the max. out of my pc capability.
Do these patches and modifications ask for more input from my pc or can I just install them without any problems..?

greetings

Completing the search missions are based on time. Those times vary in the stock game. You also need to stay within a 50 mile radius (I think that's right for stock) until it says your mission is complete. From there you can radio in and get another mission or you can wander off on your own.
As far as the Uboat missions go, since it contains all the previous patches it probably helps your performance if anything.

andy_311
05-30-11, 06:37 PM
I disagree on that if your on a patrol mission,ie attack mercs enter the patrol zone if thre's nothing there go anwhere you want and hit any target of oppertunity.the only time you need to stay in the 100km radius is when you got the binoculas icon there otherwise go where you wish when you reached the patrol area.

peabody
05-31-11, 11:46 AM
I disagree on that if your on a patrol mission,ie attack mercs enter the patrol zone if thre's nothing there go anwhere you want and hit any target of oppertunity.the only time you need to stay in the 100km radius is when you got the binoculas icon there otherwise go where you wish when you reached the patrol area.

The binoculars indicate a "Patrol Mission" so Kylesplanet is correct that you have to stay within a certain radius of the icon for a specific amount of time when you get a Patrol mission. The one problem with the stock game is they do not tell you the radius or the amount of time.

So if you get a "Patrol and engage enemy shipping" in stock you have to stay in the area. In the Luzon missions it is 100 Km which is slightly more than 50 nautical miles.

If you are allowed to go anywhere you want it will be a "Sink" mission which usually will say "Deploy to Luzon and engage enemy shipping" OR just "Deploy to Luzon" then a second message when you arrive to "Engage enemy shipping" or some similar message.

@Masterdriver: If you get binoculars, you stay within 50 nm for about 48 hours or so. If you get a flag you just need to go to the flag, it will turn grey then you usually need to sink about 10,000 tons. (2 or 3 merchants usually).

Peabody

TorpX
05-31-11, 02:03 PM
All right!

Another question relating to the v1.5 patch:
the stock game is almost using all the max. out of my pc capability.
Do these patches and modifications ask for more input from my pc or can I just install them without any problems..?


The v1.5 version should be more stable than an earlier version, and you should be able to run it, but the mega-mods may be too much if your system is taxed already.

MasterDiver
05-31-11, 02:10 PM
Hi,

thx 4 all the usefull intel! I'm really getting into it.
I never knew this kind of game existed.
Since I'm a diver I was looking up some things on the net and accidentily popped into it... got more interested in the submarine world and its techniques.

I also like the way how you get to learn to know all the instruments, like radars and hydrophone etc... everything at it's time... trial and error.

One more question popping up:
in the submarineschool, I was only able to select the Porpoise.
Are there going to be added more learning events, like radar and hydrophone somewhere further along the game evoluates...?

greetings

Armistead
05-31-11, 02:22 PM
Damn right! Everytime you send a patrol report, and you have completed your last assignment, there is a chance that comsubpac will give you another goal to complete - which, if you do not, will impact badly in your mission score.

So what you do? If you have no more torps and the last assignment checks as 'complete', simply return home and hush-hush!


Not completing a mission doesn't hurt your score. You just need points either by completing missions or sinking ships. I seldom even go do a patrol. As Wern said you will get as many missions as you ask for, but you don't suffer punishment for not completing extra missions.

Anthony W.
05-31-11, 03:05 PM
My biggest pieces of advice...

If you're flooding in the rear end, ass low in the water, give it the gas. Ahead flank.

And, if you're coming up on a task force, try to get in front while you can stay on the surface, then dive and sit there at ahead slow. Shoot n scoot.

If you're being chased, get below the thermals and try to gauge where the destroyers are coming from. Turn into their depth charge runs, it gives them less of an area to drop on. When you're being pinged, don't bother with ahead slow - flank it for a bit.

Keep them directly in front or behind - it scatters the sonar signals a bit.

Fill your rear tubes with the fastest torpedoes you can. Mix your front with fast, long range, and wake-less.

Fire wake-less while you can from about maximum range.

Welcome to the Pacific

Daniel Prates
05-31-11, 06:16 PM
Not completing a mission doesn't hurt your score. You just need points either by completing missions or sinking ships. I seldom even go do a patrol. As Wern said you will get as many missions as you ask for, but you don't suffer punishment for not completing extra missions.

Are you sure? Everytime I failed a goal, renown suffered a bit. You're saying that points only accumulate (by sinking, completing etc) but never get deducted by any reason?

Aviv
05-31-11, 08:40 PM
I heard that renown can be deducted from sinking friendly ships. Maybe just a myth though. I thought you only got renown from sinking ships- not from missions. I don't really know, this is just what i though i heard.

Anthony W.
05-31-11, 08:55 PM
I heard that renown can be deducted from sinking friendly ships. Maybe just a myth though. I thought you only got renown from sinking ships- not from missions. I don't really know, this is just what i though i heard.

Can't be - or else my raid on Tokyo bay would've gotten me early retirement lol

peabody
06-01-11, 04:39 AM
I thought you only got renown from sinking ships- not from missions. I don't really know, this is just what i though i heard.

The mission editor allows you to add renown for completing a mission or more precisely, completing an "Objective". Here is an example from stock 1.5.

[Objective 1]
ObjName=Patrol Mariana Islands 02_Objective1
Obj=7
ObjType=0
RenownAwarded=200
AreaName=Patrol Mariana Islands 02_Zone1
AreaType=0
Presence=0
Time=2880.000000

Also to add to one of the other posts that does not complete missions. Not completing a mission is fine as long as you do "something"!! Don't go out on a mission, ignore the mission, find no ships and return to port with a full load of torpedoes, more than twice. The third time, your career is over. Not that anyone would do that but if you choose not to go to the assigned area, make sure you do something where you do go.

Peabody

magic452
06-01-11, 06:27 AM
Completing missions seems to me to be more important early in the war.
Just seems like you get upgraded boats, etc. sooner if you put in 3 or 4 good patrols with at least 3 completed objectives. Of course you gotta get some tonnage as well. After that they don't seem so important.

That is what works best for me anyway.

Magic

peabody
06-01-11, 11:13 AM
I think one thing to take into consideration is the renown. If you are 'buying' torpedoes to get the ones you want, or need to buy the 'new' deckgun, the renown for sitting on the Binoculars (Patrol mission) and TC until it is complete is sometimes more than sinking a ship. Depends on the ship, in stock at least several merchant ships are less then the 200 renown you get for letting the time complete and you don't use any torpedoes. Some like the old tanker are 400 renown. And I don't know how many MODs change these values either.

If you do well and don't need the renown or you want to patrol a different area then that is a different reason for not completing the mission. But as magic states, it is more important to get a good rating on the mission in the beginning.

Edit: One way around 'buying' torpedoes. If you load up with some toeps that are not free, Refit BEFORE you dock on your way back to port. You will get loaded with whatever you had on the ship. It not only saves renown but it also saves you from having to unload and reload with the fish you want. I know this is old, but some of the new players may not know it.


Peabody

Daniel Prates
06-01-11, 04:49 PM
Well in any case, mission objectives are a good way to avoid just doing whatever you want. I don't know about you other skippers but I always try to fulfill them, or at least the first one of them, before trying to wander the oceans on my own.

JapLance
06-02-11, 12:22 AM
Well in any case, mission objectives are a good way to avoid just doing whatever you want. I don't know about you other skippers but I always try to fulfill them, or at least the first one of them, before trying to wander the oceans on my own.

I fully agree.

I always try to comply with high command orders. You're supposed to be part of an organized war effort, not an 18th century pirate :arrgh!:.

Could you in RL you just change your patrol zone on your own initiative?.

Anthony W.
06-02-11, 02:42 AM
I fully agree.

I always try to comply with high command orders. You're supposed to be part of an organized war effort, not an 18th century pirate :arrgh!:.

Could you in RL you just change your patrol zone on your own initiative?.

I think you could broaden it or leave it if you got wind of something going on in a nearby region, but not go outright vigilante

TorpX
06-02-11, 02:28 PM
I fully agree.

I always try to comply with high command orders. You're supposed to be part of an organized war effort, not an 18th century pirate :arrgh!:.

Could you in RL you just change your patrol zone on your own initiative?.

:haha: I like the way you put that.

I think they should have made it so new, inexperienced and unproven skippers would be required to follow orders, but successful ones would be given much more leeway. Anyway, I try to complete the initial objectives, at least. After that, it is nice to be able to wander around a bit. ;)

Sailor Steve
06-02-11, 03:07 PM
As with the Germans, American submarines were ordered to a specific patrol zone and expected to stay there. Unlike the Germans, American patrols zones were fairly large.

http://i14.photobucket.com/albums/a325/SailorSteve/subopareas.jpg
http://i14.photobucket.com/albums/a325/SailorSteve/subopareas2.jpg

Cpt-Maxim
06-02-11, 03:35 PM
One way around 'buying' torpedoes. If you load up with some toeps that are not free, Refit BEFORE you dock on your way back to port. You will get loaded with whatever you had on the ship. It not only saves renown but it also saves you from having to unload and reload with the fish you want. I know this is old, but some of the new players may not know it.


Peabody

nice tip.

Daniel Prates
06-02-11, 03:54 PM
As with the Germans, American submarines were ordered to a specific patrol zone and expected to stay there. Unlike the Germans, American patrols zones were fairly large.


having those sectors depicted on the nav map is one of the best features of TMO.

Why is "corridor I" and "corridor II" called like that? Because they are in between two airsearch areas? It sure is the nicest way to get to korea, the yellow sea or other shore sectors nearby (if you're coming from midway or such).

Aviv
06-02-11, 06:58 PM
Haha the names of the patrol areas always make me laugh. "Dunkers Derp", "Convoy College" and "Blind Bombing Area" the funniest!

Daniel Prates
06-03-11, 09:19 AM
Haha the names of the patrol areas always make me laugh. "Dunkers Derp", "Convoy College" and "Blind Bombing Area" the funniest!

"Blind bombin area" IS funny! Specially when you consider where it is. YOu imagine all those longe-range B-17s flying over the cloud tops, just droping blind tons of bombs in a general area of thousands of square miles.

TorpX
06-05-11, 06:00 PM
"Blind Bombing Area" the funniest!

I believe this is not a patrol area name, but a description; meaning that Allied aircraft can attack any vessal without warning--no confirmation of identity required. In other words, any sub hunting in this area does so AT THEIR OWN RISK.

Daniel Prates
06-06-11, 03:06 PM
I believe this is not a patrol area name, but a description; meaning that Allied aircraft can attack any vessal without warning--no confirmation of identity required. In other words, any sub hunting in this area does so AT THEIR OWN RISK.


Makes sense, but then again, the same applies to all areas. And BTW, the name was supposed to be known only by american sub skippers.

igenther99
06-13-11, 11:36 AM
I was bored, So I pulled up my S3DITOR and changed my torps speed and damage, the result= PHOTON TORPEDOES :har: Sent a destroyer flying :salute:

Daniel Prates
06-13-11, 12:40 PM
I was bored, So I pulled up my S3DITOR and changed my torps speed and damage, the result= PHOTON TORPEDOES :har: Sent a destroyer flying :salute:

Mr. Spock, direct full power to the phaser banks.