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View Full Version : Realism and Damage Zones


Osmium Steele
04-29-11, 09:37 AM
Two questions.

1. Even though my realism settings on the start screen say 77%, my Gameplaysettings.cfg file already added up to 100%.

Playing GWX+S3comm.

Am I getting 100% renown after a patrol, or am I missing something. If not, what exactly needs to be changed to get to 100%.

2. Probably an obvious question to the modders out there, but in the SH3\data\zones.cfg file, does a Multiplier=5.000000 equate to 5X damage taken to that zone than if it had a multiplier of 1.000000.

I've noticed that the higher multipliers are applied to things like the keel, fuel/ammo bunkers, engine rooms, etc. so it seems obvious.

Just trying to wrap my mind around the damage model.

Thanks,

Os

Jimbuna
04-29-11, 09:46 AM
I'm suprised your not getting a CTD because yoyr realism settings CFG should add up to 100.

Osmium Steele
04-29-11, 09:50 AM
Based on past threads, I thought so too. I'm afraid to touch them now.:haha:

Checked my math 3 times. Once in my head, once on paper, third time on a calculator. Same totals. /shrug

Bah... found it. Operator error all 3 times. Kept overlooking the same 3 pointer.

Will edit my above post with the proper numbers.

Jimbuna
04-29-11, 12:42 PM
LOL :DL

Fish In The Water
04-29-11, 07:05 PM
Bah... found it. Operator error all 3 times. Kept overlooking the same 3 pointer.

Oh no, not the dreaded operator error! ;)