View Full Version : Crush depth
I just started a new campaign and I wonder what the crush depth of the starting submarine is. I'm running these mods (not sure if that matters):
Generic Mod Enabler - v2.6.0.157
[C:\Games\Silent Hunter 5\MODS]
Magnum_Opus_v0_0_1
Remove Steelvikings shadow mod
FX_Update_0_0_16_2_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting
Anti-Lag
Speech Recognition_MiTons_NewUI_Editon_v0.3_english
NewUIs_TDC_6_5_0_ByTheDarkWraith
Manos Scopes-patch for 8x5
The hull of my sub is badly damaged (all individual systems are at 100%) and I went down to 60 meters and I died. Is this because of the damage? It should go much deeper undamaged, right?
stoianm
04-26-11, 03:35 AM
I just started a new campaign and I wonder what the crush depth of the starting submarine is. I'm running these mods (not sure if that matters):
The hull of my sub is badly damaged (all individual systems are at 100%) and I went down to 60 meters and I died. Is this because of the damage? It should go much deeper undamaged, right?
yep is logical... your hull is damaged and he can not take the same presure like 100% integrity... so you can not go as deep as usual... when the hull is undamaged you can go much deeper:up:
jwilliams
04-26-11, 04:17 AM
I just started a new campaign and I wonder what the crush depth of the starting submarine is. I'm running these mods (not sure if that matters):
The hull of my sub is badly damaged (all individual systems are at 100%) and I went down to 60 meters and I died. Is this because of the damage? It should go much deeper undamaged, right?
Inside the control room (And other areas of the boat) is a deep depth gauge. And in this gauge is a coloured bar next to the numbers. Green = safe depths, Orange = caution, and red = Not advisable. This is ofcause if your hull is undamaged.
Here is an example....
http://img180.imageshack.us/img180/1500/37129466.jpg
Top right center of the image is the deep depth gauge. This is the depth gauge from the sound room.
yep is logical... your hull is damaged and he can not take the same presure like 100% integrity... so you can not go as deep as usual... when the hull is undamaged you can go much deeper:up:
Thanks. I didn't know this was moddled :up:. I thought it might've been a bug. Was this implemented in the stock game?Inside the control room (And other areas of the boat) is a deep depth gauge. And in this gauge is a coloured bar next to the numbers. Green = safe depths, Orange = caution, and red = Not advisable. This is ofcause if your hull is undamaged.
Here is an example....
http://img180.imageshack.us/img180/1500/37129466.jpg
Top right center of the image is the deep depth gauge. This is the depth gauge from the sound room.
Yeah, I've seen the gauge. But I died well in the green zone, that's why I asked.
But I think it's great I got crushed! :DL
Any damage to the hull have great implications on how much down can the sub go. Usually proportions work, so assuming your sub can stand a 200m depth at 100% hull integrity, if itīs 50% you shouldnīt go more than 100m. It works for me, most of the time :D .
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