View Full Version : Question about a mod ?
While installing the LifeBoats&Debris_V4 mod .
In the options mod folder
I found this mod GWX_Ships_Buoyance&draught_Mod ? I installed while on
patrol. Along with the LifeBoats V4 Mod.
What does the Buoyance Mod do?
Thanks for any info.
Lane:)
Hi Lane!
From Rubini's readme....
Neutral buoyancy and increased draught: I made and tested the mod using these modifications. The new LB spawn's before ship sink mechanics uses the height from the sea level, so the ships draught is specially important for the mod works correctly; anyhow it will works even without this feature. Also note that THESE FEATURES CAN MODIFY GREATLY THE SHIPs SAILING BEHAVIOUR ON GWX2.1. BUT THIS IS EXACTLY THE INTENTION! (the ships will have a "more heavy" feeling now). Itīs an optional feature (see it on the optional folder) so, if donīt like it, donīt install it.
...so my guess is the ships will sit a bit lower in the water.
:salute:
Sailor Steve
04-25-11, 03:08 PM
Yes, they sit lower. And they roll and pitch more slowly, so you don't get that "bouncy" feeling while lookind at them, especially in port.
Fish In The Water
04-25-11, 03:45 PM
Yes, they sit lower. And they roll and pitch more slowly, so you don't get that "bouncy" feeling while lookind at them, especially in port.
Note to self: Ships are not supposed to bounce...
Okay got it, thanks Steve! :D
frau kaleun
04-25-11, 04:29 PM
This will overwrite the .sim files from TMT v2 + Thomsens Ships V4.2, does anybody use the two together without problems?
reignofdeath
04-25-11, 05:22 PM
This will overwrite the .sim files from TMT v2 + Thomsens Ships V4.2, does anybody use the two together without problems?
For a second I thought that said TMNT, I was like.. Teenage Mutant Ninja Turtles!!? Whaaa.?? Then I realized, it was TMT
Sailor Steve
04-26-11, 12:21 AM
Note to self: Ships are not supposed to bounce...
Okay got it, thanks Steve! :D
Well, when the Graf Zeppelin is rocking like a rowboat...:dead:
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