View Full Version : sevens or nines
thebigJ_A
04-23-11, 12:01 PM
I'm playing in the 2nd flotilla in '39, and am having some success (finally) in my VIIB. I'm beginning to think ahead, and whether I wanted to upgrade to a type IXB, or wait till the more advanced VIIs roll out. I realized I didn't really know what I wanted to do.
I thought I'd ask the veterans. What are your thoughts on the various boats, and their later versions. I'm wondering things like, aside from range, what are the advantages/disadvantages of the IXB vs the VIIB? Or the later IXs vs. the later VIIs? Do you usually stick with one type and get its upgrades as they become available? Or do you bounce around? How is the type IID in comparison with its crappy earlier brother? (I was thinking of maybe transferring to the Black Sea later to try it). What are your favorite/least favorite boats, and why?
You must have made a typo... It's Seven Of Nine. She can assimilate me any time she wants. ;)
Sorry, I just had to take that one, it was too easy. I don't have any experience with a type 9, so don't take my word for it. The 9s have more torpedo storage but take more time to dive and manoeuvre around. Or so the word goes in the bar.
Bakkels
04-23-11, 01:18 PM
Well I use both. Most of my careers I too play in the second flotilla. I usually start with a VIIB, get a VIIC as soon as it's available, and in early '42 I get a IXc. Because in january, operation Drumbeat / Paukenschlag starts (attacking merchants and convoys off the US east coast).
I like both ships. The type VII dives quicker and is overall more manoeuvreable. It's also harder to spot for enemy sonar.
The IXc takes considerable more time to dive, and is less agile, but it is faster, has longer range and (for me the biggest advantage) it has a lot more torpedoes.
They're both very fine ships. I don't really have a favorite actually.
Fish In The Water
04-23-11, 01:53 PM
The type VII dives quicker and is overall more manoeuvreable. It's also harder to spot for enemy sonar.
It probably comes down to individual playing style, but for me I prefer the 7's for the same reasons as quoted above.
Jimbuna
04-23-11, 05:18 PM
Ask ten people and receive ten different answers.
I prefer the Type IX for range and eel quantities mainly but in 45 Irevert to the XXIII (2 eels and no reloads) for the added challenge.
sharkbit
04-23-11, 07:05 PM
I don't think I really have a favorite as well.
I play both. I have multiple careers in the different flotilas so I play a combination of VII's and IX's,and even a II in the Black Sea where you have to make every shot count with only 5 eels.
Both have their advantages and disadvantages. The IX's with their load out and long range make for some long patrols, but the VII's are pretty manuverable and dive quickly.
I just started back into SH3 with a VII in the Med after some time playing SH4. I sure miss having 24 torpedoes available in a Fleet Boat (and a ice cream maker too :D).
:)
thebigJ_A
04-23-11, 10:32 PM
Ask ten people and receive ten different answers.
I prefer the Type IX for range and eel quantities mainly but in 45 Irevert to the XXIII (2 eels and no reloads) for the added challenge.
That's what I was hoping for! I'm trying to assimilate (;)) as much knowledge from the grognards as I can.
Did I read that right, the XXIII? I didn't even realize that was in the game. I thought the XXI was the last.
Fish In The Water
04-24-11, 12:46 AM
Did I read that right, the XXIII? I didn't even realize that was in the game. I thought the XXI was the last.
It's modded into the game...
You can download it from Jim's gamefront page here:
http://www.gamefront.com/files/14171521/XXIII_GWX3_7z
Snestorm
04-24-11, 07:41 AM
IXB is my favorite.
It's not the torpedo quantity, as I don't carry external reloads. Internaly, I only carry 2 more than a VII, and they're both in the stern.
IX(A) is next. Again, it's not the torpedo quantity, as I carry the same as a VIIB does internaly.
Pluses:
More stable platform (surfaced and submerged).
More oxygen.
Higher surface speed.
Double hulled.
Longer range.
105 mm deck gun.
More damage control slots.
2 stern tubes.
Good convoy attack boat.
Jimbuna
04-24-11, 11:31 AM
It's modded into the game...
You can download it from Jim's gamefront page here:
http://www.gamefront.com/files/14171521/XXIII_GWX3_7z
That's correct.
That's what I was hoping for! I'm trying to assimilate (;)) as much knowledge from the grognards as I can.
Did I read that right, the XXIII? I didn't even realize that was in the game. I thought the XXI was the last.
Be advised though...using the Type XXIII means you won't have the Type XXI because all the U-boat type slots are used up.
Sooooo...with the XXIII mod enabled you still choose the XXI but get the XXIII instead.
http://img580.imageshack.us/img580/1743/sh32009072518414153.jpg (http://img580.imageshack.us/i/sh32009072518414153.jpg/)
http://img121.imageshack.us/img121/7806/sh320090725183237401.jpg (http://img121.imageshack.us/i/sh320090725183237401.jpg/)
If you want to see more of the world go with the IX. :DL
I enjoy the IX U-Boats and never looked back. :yeah: :up:
VONHARRIS
04-24-11, 01:19 PM
I use only the IX types: IXB - IXC for long range attack patrols in the whole Atlantic and the IXD2 when I want to try the Far East theatre.
Jimbuna
04-24-11, 01:37 PM
I don't see much point in 'purchasing' anything after the IXB until the IXD2 becomes available tbh :hmmm:
I prefer the type VIIB because it can dive faster (life-saving later in the war) and is more maneuverable that an type IX.
Stock SH3 does not reflect the important differences between the VIIb, C, and C/41 - especially diving depth. Besides, the B is marginally faster than the other two variants. That said, you can alter the stock u-boat cfg file(s) to change that to more historical accuracy.........or to build an uber-uboot for arcade play.
If you de-select "limited fuel", you can have the same range as a type IXD2 :yeah: - just pretend like you are meeting Milch Cows at sea for fuel and food, except that they're fresh out of torpedo reloads when you do. You can sail to the Gulf of Mexico and back and your time on station is limited only by the number of eels and cannon shells aboard.
Historically, the IXs were considered by BdU to be too slow and sluggish for convoy attacks, and relatively easy prey for aircraft and escorts. To overcome this, they were relegated to long-range operations to areas where ASW defenses were weaker and/or most ships sailed solo. This took optimal advantage of their large fuel bunkerage and torpedo load-out.
Howard313
04-24-11, 03:17 PM
say what you will....laugh at me....mock me.
But my favorite Uboat in sh3 is the type II
smaller, harder target to see/find/hit
fast diving
smaller crew, easier to manage
Sure, the lack of extra torpedoes is a pain, but that's nothing that a little crazy running and gunning with the flak gun can't handle (it's not like you are going to use it to shoot down aircraft anyway)......yes I'm serious.
But between the VII and the IX, the larger deck gun, extra torpedoes and flak guns, and greater range have me sold on the IX.
Schwieger
04-24-11, 03:27 PM
Going to have to go with Howard on this one. Especially with the release of U-Boot_HAHD not far off, Type II is the way to go
http://www.u-boot-hahd.com/ubootwebsite/wp-content/plugins/phpfreechat/data/public/themes/zilveer/smileys/Kaleun_Los.gif
Jimbuna
04-24-11, 03:54 PM
Nobody should 'mock' you...play the game the way it enjoys you most http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Bakkels
04-24-11, 09:50 PM
Going to have to go with Howard on this one. Especially with the release of U-Boot_HAHD not far off, Type II is the way to go
http://www.u-boot-hahd.com/ubootwebsite/wp-content/plugins/phpfreechat/data/public/themes/zilveer/smileys/Kaleun_Los.gif
That'll be the main reason I will return to the type II soon. However they will also incorporate certain VII and IX types. Probably not from the first release but they will be playable later on :yeah:
thebigJ_A
04-24-11, 10:42 PM
IXB is my favorite.
...
Double hulled.
...
What effect does that have?
http://img580.imageshack.us/img580/1743/sh32009072518414153.jpg (http://img580.imageshack.us/i/sh32009072518414153.jpg/)
It's adorable! I want one as a pet!
I use only the IX types: IXB - IXC for long range attack patrols in the whole Atlantic and the IXD2 when I want to try the Far East theatre.
This reminds me of a question. Playing GWX with Commander, how do I go about transferring to the Pacific (or the Black Sea, for that matter)? I assume I load the "GWX-Merged Campaign" mod, but then what? What do I have to set in Commander, then what do I do in the game?
Stock SH3 does not reflect the important differences between the VIIb, C, and C/41 - especially diving depth. ... you can alter the stock u-boat cfg file(s) to change that ...
Does GWX?
Schwieger
04-25-11, 12:06 AM
That'll be the main reason I will return to the type II soon. However they will also incorporate certain VII and IX types. Probably not from the first release but they will be playable later on :yeah:
No, the others he'll release later :yep:
Missing Name
04-25-11, 01:16 AM
IXC is the way to go.
Although I might try a II_ campaign for experimentation purposes.
Fish In The Water
04-25-11, 01:41 AM
It's adorable! I want one as a pet!
In that case I hope you have a really BIG fish tank! :03:
sharkbit
04-25-11, 07:17 AM
This reminds me of a question. Playing GWX with Commander, how do I go about transferring to the Pacific (or the Black Sea, for that matter)? I assume I load the "GWX-Merged Campaign" mod, but then what? What do I have to set in Commander, then what do I do in the game?
Just enable(thru JSGME) GWX-Black Sea Campaign or GWX-Indian Ocean Campaign (for the Pacific) if you want only one of those theaters. The merged campaign will load everything (Indian Ocean, Black Sea, Atlantic) with probably a huge increase in loading times.
If you load one of those individual campaigns, only ships in those areas will load, so if you are still sailing in the Atlantic, you will definitely be lacking a target rich environment-there will be no ships whatsoever in the Atlantic.
To transfer with a current career, you just have to use the transfer selection in the captain's office in-game. I'm not sure what you have to do with Commander though, if anything.
:)
maillemaker
04-25-11, 09:23 AM
I go to the Tye IX as fast as I can in the war. With luck, you will have an uncontested year to play havoc with that big deck gun! Early in the war, a Type IX can easily wipe out an entire convoy, especially if you take out the escorts.
Last time I made it to 1944, I had switched back to a Type VII in the hopes that maneuverability would save me.
Steve
thebigJ_A
04-25-11, 12:49 PM
Just enable(thru JSGME) GWX-Black Sea Campaign or GWX-Indian Ocean Campaign (for the Pacific) if you want only one of those theaters. The merged campaign will load everything (Indian Ocean, Black Sea, Atlantic) with probably a huge increase in loading times.
If you load one of those individual campaigns, only ships in those areas will load, so if you are still sailing in the Atlantic, you will definitely be lacking a target rich environment-there will be no ships whatsoever in the Atlantic.
To transfer with a current career, you just have to use the transfer selection in the captain's office in-game. I'm not sure what you have to do with Commander though, if anything.
:)
I'd thought I was supposed to sail there first (when transferring from another flotilla). Well, it's a while off yet. I'll ask for a step-by-step when I get to that point.
In the type XXIII mod, the readme says it doesn't work with any other mods. :down:
VONHARRIS
04-25-11, 01:10 PM
I'd thought I was supposed to sail there first (when transferring from another flotilla). Well, it's a while off yet. I'll ask for a step-by-step when I get to that point.
In the type XXIII mod, the readme says it doesn't work with any other mods. :down:
In order to fight in the Far East check this out: (from the GWX manual)
310 Sources:
The 10th Flotilla in GWX
The 10th Flotilla is a stock Silent Hunter III flotilla; in GWX, the 10th Flotilla operates as in stock Silent Hunter III through December 1942.
• BdU will start ordering you to patrol map grids in the South Atlantic starting in January 1943, and you will start receiving radio messages advising of a pending transfer to Penang.312
• On September 1, 1943, GWX will redesignate your home base as Penang and you will travel there just as the Gruppe Monsun boats did, so ensure you are in command of a Type IXD2 U-boat by this time if you want to make it to your new base without refuelling.
• If you start a 10th Flotilla career on or after January 1, 1944, you will take command of a Type IXD2 boat that is already in Penang and transfer to Jakarta on November 1, 1944. The flotilla moved to Jakarta because the Allies laid aerial minefields near Penang to interdict the U-boats based there.
• If you start a 10th Flotilla career on or after November 1, 1944, your Type IXD2 boat will start in Jakarta, which will be your base until the end of the war.
Fish In The Water
04-25-11, 02:34 PM
With luck, you will have an uncontested year to play havoc with that big deck gun!
It certainly does pack a punch...
I couldn't believe how easy it was to take a merchant down at first. Quite the blast, literally!
Snestorm
04-25-11, 10:31 PM
What effect does that have?
In SH3, probably none.
For real, it's an extra layer of protection around the pressure hull.
Kind of a shock absorber.
Type II & VII = single hull.
Type I & IX = double hull.
thebigJ_A
04-26-11, 12:04 PM
In order to fight in the Far East check this out: (from the GWX manual)
310 Sources:
The 10th Flotilla in GWX ...
*Snip*
Sweet, thanks. That GWX manual is huge. I haven't gotten through it all, so I didn't know that was in there.
So if I transfer to the 10th flotilla and I'm starting a patrol shortly before september 1st '43, I should load the merged campaign for that one patrol. That way there'll be ships in the Atlantic and Indian oceans en route. Then, when I get there, I load the GWX Indian Ocean campaign files before leaving Penang.
VONHARRIS
04-26-11, 12:34 PM
Sweet, thanks. That GWX manual is huge. I haven't gotten through it all, so I didn't know that was in there.
So if I transfer to the 10th flotilla and I'm starting a patrol shortly before september 1st '43, I should load the merged campaign for that one patrol. That way there'll be ships in the Atlantic and Indian oceans en route. Then, when I get there, I load the GWX Indian Ocean campaign files before leaving Penang.
Correct.
You can transfer to the 10th at any time.
If you don't bother about loading times like I do , just load the GWX Merged campaign and leave it there.
Jimbuna
04-26-11, 01:29 PM
I'd thought I was supposed to sail there first (when transferring from another flotilla). Well, it's a while off yet. I'll ask for a step-by-step when I get to that point.
In the type XXIII mod, the readme says it doesn't work with any other mods. :down:
What it means is...the XXIII was tested in the GWX version of SH3.
Fish In The Water
04-26-11, 03:16 PM
What it means is...the XXIII was tested in the GWX version of SH3.
So it's not 'tested' with other super mods, but there shouldn't be an issue with additional 'mini' mods provided they don't overwrite the same files. Is this correct?
Jimbuna
04-27-11, 12:30 PM
So it's not 'tested' with other super mods, but there shouldn't be an issue with additional 'mini' mods provided they don't overwrite the same files. Is this correct?
Hopefully but as I've only tested it on GWX that is all I can confidentally comment on.
Empty B
04-27-11, 12:54 PM
So it's not 'tested' with other super mods, but there shouldn't be an issue with additional 'mini' mods provided they don't overwrite the same files. Is this correct?
What mods would you like to use with Jimbuna's type XXIII?
Jimbuna
04-27-11, 04:20 PM
I should imagine it'll work with mods that dpn't overwrite the NSS_XXI files.
Fish In The Water
04-27-11, 04:40 PM
What mods would you like to use with Jimbuna's type XXIII?
I was just clarifying the earlier post by thebigJ_A... :sunny:
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