Log in

View Full Version : Save game issues


CptLoonee
04-21-11, 02:11 PM
For some reason, after saving a game, when I load that game, it never seems to load properly.

I get in game, but the situations are different. It may be a different time than it was when I saved, and the ship locations are different.

I don't understand this.

It will often say things like "You're in shallow water" when I am in open sea or "torpedo x away" when I havent fired anything.

I really dont get it.

I am running TMO with the RSRD campaign and have made no recent changes to it.

Devilz
04-21-11, 04:31 PM
I've had this, but only with ships being in different places, I saved before I took on an enemy task force and died.. then re-loaded and was in the same place but the task-force had vanished..

P.S, The task force totally pwned me :arrgh!: lol

Devilz

andy_311
04-21-11, 04:31 PM
Don't save your game if your near land or ships

Stealhead
04-21-11, 07:12 PM
The game seems to always give off funny sounds when you load a save.Like for me if I fired a torpedo and then saved later I will always get the torpedoes launch sound(though nothing really occurring) and sometimes get funny notes likes you are talking about it is nothing really just a quirk of the game engine I guess.

For me when I play and wind up finding a convoy at say 0300 and it consists of 2 escorts and one liner.If I happen to load the same save and sail the same course I will again find the same type of convoy at the same time of 0300 and even the course it follows will be the same (besides the randomness of zig-zagging) however the type of escourts may be diffrent and the type of liner may be different but it will still be the same type of convoy.This is very consistent for me I have TMO 2.1 and this has been the case for me with the previous TMOs.

One reason that I hate having to leave the game for some reason when I spot a convoy because if I load back it kind of feels like cheating.Though this could be useful to a newer player to formulate tactics.

AS andy said saving when enemy ships are near even if on your radar scope or map is very very bad and will very likely cause issues.Develop a habit of saving only one time in each in game 24 hour period even if just for back up purposes it will save you much frustration.

Armistead
04-21-11, 08:11 PM
Your save is simply reliving your past actions, just something it has to do. If you fired torps, you'll get firing torps on load, damage will replay even if it's fixed...It's just going through the motions of loading what you've previously done.

jldjs
04-22-11, 07:42 AM
For some reason, after saving a game, when I load that game, it never seems to load properly.

I get in game, but the situations are different. It may be a different time than it was when I saved, and the ship locations are different.

I don't understand this.

It will often say things like "You're in shallow water" when I am in open sea or "torpedo x away" when I havent fired anything.

I really dont get it.

I am running TMO with the RSRD campaign and have made no recent changes to it.

Are you running TMO2.1? I don't run RSRD anymore but also have Save problems that I didn't have before. See my thread on Losing Credits ....
I used to Save without all of the restrictions being suggested with no problems. I'm not pointing a finger at TMO2.1 but would like to findout why the "game" is now running differently with respect to Saves than it did before I installed TMO 2.1 and a bunch of other mods. There are also threads onthe UBI forum from Jan and Feb about Save problems. Keep trying!

Stealhead
04-22-11, 05:08 PM
That has got to be an issue with your specific systems set up my man other wise there would be a lot of other members having the same issue and there are not.

Also the announcements telling you about past occurrences such as torpedo launch calls and sounds or shallow waters warnings those occur to almost everyone and are not an issue at all its just a quirk with the game.I have been playing SH4 and mods for some time and those have always happened.If a person saved in the middle of battle then that is their mistake even if you have done it before that does not mean that it wont nerf things up later saving at the wrong times is a user error in my opinion.

If I knew more about the nitty gritty of PCs I'd help you out but I dont. So I'd say go to the page that tells you how to install mods (even if you have done it before) re-download all the mods you want to use (just in case something is wrong with the ones you have) re-install SH4 as well and get rid of all of your old saves if you have not.

Also where is your SH4 file?Dont use the default one do a custom install and make a folder for SH4 in your drive mine is: Computer/Local Disk/Games the Games folder I made up just for SH4 but you could use any name do this before you do the custom install as you will need to pick the folder you created for SH4.Dont know if you know this already or not just giving you some things to try.

P.S. the more mods you install the more likely you are going to have an issue as well and that number can vary from PC to PC mod to mod.

jldjs
04-22-11, 06:07 PM
Quote[That has got to be an issue with your specific systems set up my man other wise there would be a lot of other members having the same issue and there are not.} Quote

I'm sure it is something with my specific system but coincidentially it became more frequent after I moved to TMO2.1. Also, after scanning this forum and UBI's I found "a lot" of other members having this issue.

However, my scanning did find a suggestion that I think applies to me and I am trying it out now. What I learned from another post on the UBI forum has to do with the size of the saves the more saves you do on one patrol. The advice was to watch the HD activity when you start the save and don't go back to the game until that activity returns the normal heartbeat type blinking. The thought being that returning to the game may interrupt the save of all the information, hence resulting in a bad save. My experience has been since I take alot of saves, that somewhere over 8 is when I started getting bad ones. Nothing more specific than that for now.

WernherVonTrapp
04-23-11, 04:42 AM
Just make sure you always save from the Control Room. That fixed all my save issues.:up:

Stealhead
04-23-11, 06:42 PM
I wish someone who knows more about the SH4 innards could resolve this once and for all.Certain things do seem to cause nerfed save files like saving while near other ships but some I am not so sure of.

It reminds me of cures for hiccups,maybe if I stand on my head hold my breath and then save while looking at the SJ radar screen I will have no save bugs.:haha:

Armistead
04-23-11, 07:26 PM
It's one of those issue in all gaming, many factors involved and no game is gonna do right on every PC setup.

But I agree with others, bad to save when near land, ships, any action. This action is in current movement, even if the save works you can often come back and find things not the same.

The more that's going on, the more info your PC has to save. It also has to save all that's happened from your patrol, damage, ships sunk, etc.

It's simply best to save when nothing is happening, less to save, less to mess up. Even more dangerous if your PC is a lil low on specs.

jldjs
04-23-11, 08:53 PM
I've changed my Saves to use F2(TMO) view, then Pause, then ESC, and then the Save when no ships are around, away from land, on the surface, wheeew, and still I have problems. Can someone explain what should be expected in the Document/data/cfg folder wrt to saves? What I have now is a total of 12 Saves in the Richsavedgames folder, including the two autosaves, but only 8 in the SaveGames folder sequenced 00000000, 00000001, 00000002, 00000005, 00000006,00000007, 00000009. The last two saves in the Richsavedgames folder do not have matching 0000000x folders, which problably means I lost my last two saves, right? I created a new folder in Documents using MultiSh after starting with a fresh copy of SHIV plus Mods. Could I be doing something wrong with MultiSH? Disc problem maybe?

Stealhead
04-23-11, 09:18 PM
In my case I have 14 files in each case and I have not had any serious issues in some time with save files.My guess would be that there should be an equal number in each file(one each per each save file in game) and possibly the game uses some data from both of them when loading up a save.Sounds to me either the files are lost or maybe they never got created in the first place.

Hopefully someone who knows about how these files work together will post a reply.

Man jldjs you must really give it to the IJN they have sent an agent to sabotage your save files.

WernherVonTrapp
04-24-11, 06:58 AM
What I have now is a total of 12 Saves in the Richsavedgames folder, including the two autosaves, but only 8 in the SaveGames folder sequenced 00000000, 00000001, 00000002, 00000005, 00000006,00000007, 00000009. The last two saves in the Richsavedgames folder do not have matching 0000000x folders, which problably means I lost my last two saves, right? I created a new folder in Documents using MultiSh after starting with a fresh copy of SHIV plus Mods. Could I be doing something wrong with MultiSH? Disc problem maybe?Maybe I'm misunderstanding you here but, what I do is delete all my saved games in the My Documents/SHIV folder whenever I start a new career. Of course, I delete all the saves in-game first. It probably doesn't make a difference either way, but I do this against even the slightest possibility that it may interfere with any future saves.

jldjs
04-24-11, 10:12 AM
Me too. The missing files reappeared today, a refresh issue with Explorer, duh!! But, I lost around 36k tonnage per the Exit screen but the log still shows the 2 warships and 6 merchies for about 56k total. Disheartening to say the least! So that last save must be corrupt somehow.

Stealhead
04-24-11, 02:32 PM
Isnt there a way to adjust your tonnage in one of the files?I seem to recall that being possible.
Most would use it as a cheat but you could also use it to correct errors.