View Full Version : Who else could put out a better subsim than Ubisoft
Herr Doktor
04-15-11, 04:02 PM
Who else could:
-Release a game with few bugs, on a flexible release schedule when the product is damned good and ready such as Valve Software uses
-Give you a product that doesn't exit the mission when you lose your internet connectivity
-Create a subsim where the crew not only goes to bed when they're tired but also mans their stations, eats, does crossword puzzles, farts, looks at pictures of home, goes to the head, participates in drills, pipes news from home over the PA system, keeps track of the soccer scores back home, basically does everything the crew did in Das Boot and more...
...and I'm thinking Electronic Arts....follow me on this one....and imagine, over the head of whichever crew member you select, would be this shiny green plumb bob...
...in...
The Sims: Battle of the Atlantic
Rated M for Mature.
naights
04-15-11, 05:42 PM
Hi:
Who? modders, Famous game company? anyone, because submarine simulator community is very small = NO money. I thx Ubisoft because at least he "tried" doing submarine games for pc, now we have 3 series to play and MOD.
Bye
Ducimus
04-15-11, 10:09 PM
Only an indie would bother with a submarine sim this day and age. Publishers like EA wouldn't touch this genre with a 12 foot pole. Too much investment for too little return.
mookiemookie
04-15-11, 10:17 PM
After seeing how EA has completely porked every IP they've gotten their hands on, they're the last publisher I'd want touching a sub sim.
FIREWALL
04-15-11, 10:36 PM
As you describe. $500.00 games don"t sell to well.:haha:
andycaccia
04-16-11, 04:58 AM
Blizzard Entertainment.
A serious company that puts Quality at the first place. I have seen what they have done with the Masterpiece called Starcraft II Wings of Liberty, I have great expectations for Diablo III and I'm sure they will be up to the task.
A sim made by such company would be excellent.
Another candidate is Bioware (now and EA Brand), Lovely games...
What do you think?
jwilliams
04-16-11, 05:25 AM
Blizzard do put out quality games. :yep:
But one of the main reasons is because the games that they make are huge money makers..... I would seriously doubt that they even consider making a game that is for a niche market. And pump as much money into a game that is not going to sell millions of copies.
Quality game cost lots of money to make and the return on a sub sim wouldn't be worth pumping huge amount of money into.
Hench why SH5 is unfinished. Ubi didn't see this game selling millions of copies, so wouldn't extend the due date to when it would be ready. As doing so would mean less profit (IF they even made a profit from it). :hmmm:
Ideally a wealthy, bored SH5 player would buy the rights to it and start a software company to further develop and finish SH5 :D:D
mobucks
04-16-11, 04:38 PM
I think SubSim could do it.
Crimguy
04-17-11, 01:16 AM
Only one dev I can think of - eSim games, makers of Steel Beasts.
BigBANGtheory
04-18-11, 10:50 AM
Eagle Dynamics :rock:
Eagle Dynamics :rock:
If you wan't a full simulation?
YES!
Feuer Frei!
04-18-11, 11:08 AM
Hard to say. Who has expertise in the Submarine sims?
And... the question is not being specific enough.
The question should have included "...uncompleted"?
Wouldn't be a fair contest if the new dev had a good crack at it. Until the end, ie a finished product.
andycaccia
04-20-11, 01:37 PM
If you wan't a full simulation?
YES!
MMMHHH...
I've visited their site...not bad. They could make a nice simulator, but the only sims are about aircrafts and helicopters...
Arclight
04-21-11, 12:10 AM
Like Ducimus stated, no big publisher will get involved with a historical WWII sub-sim.
If anyone, Paradox might take a crack at it. They're are currently working on a naval game (actually, Turbo Tape Games; Paradox is publishing), but even that is stated to sacrifice some realism for gameplay (not a bad thing imho, but it's not what SH is about). And it also focuses on larger scale naval engagements, not the niche-within-a-niche that is WWII (or any era, really) submarines.
I guess there's Stardock as well, but I don't see them getting involved with naval games anytime soon.
Think there were some rumors going around about Valve doing a sub-game (http://www.subsim.com/radioroom/showthread.php?t=180603), but that was based on the fact that at some point in the distant past they worked on one for a bit. Not exactly compelling. And probably wouldn't be a sim.
And there's Akella. They do quite a few games that prominently feature the high seas... not sure how likely that is though. Their offering that comes closest, PT Boats (http://www.subsim.com/radioroom/forumdisplay.php?f=185), fell a little short of expectations, so they're likely burned on the genre as well.
Not a chance in hell Eagle Dynamics is even remotely thinking about submarines at the moment. Maybe Sonalysts could pull something off, but again I would expect something along the lines of Fleet Command/Dangerous Waters... never know though, they are far from out of the game. :hmmm:
Simulators need to go MMO so they can have many years of continuous development. I can just imagine a full blown WWII ground-air-sea battle sim with many people joining in.
jwilliams
04-21-11, 04:49 PM
Simulators need to go MMO so they can have many years of continuous development. I can just imagine a full blown WWII ground-air-sea battle sim with many people joining in.
This would be good for FPS or RPG's but for sub sims????
You would be unable to use time compression. Imagine having to play at 1x TC. Also logging in and out, after spending hours getting into position for a torpedo shot, the ship you where about to fire at decided to log out :damn:.
So I cant see how it could be implemented.
This would be good for FPS or RPG's but for sub sims????
You would be unable to use time compression. Imagine having to play at 1x TC. Also logging in and out, after spending hours getting into position for a torpedo shot, the ship you where about to fire at decided to log out :damn:.
So I cant see how it could be implemented.
Same as it is in PotBS now. Easy.
jwilliams
04-21-11, 05:39 PM
Same as it is in PotBS now. Easy.
Never knew about this game... looks interesting. Free too. Thanks for the info. Might have to check this out. :DL
wingtip
04-21-11, 08:47 PM
After seeing how EA has completely porked every IP they've gotten their hands on, they're the last publisher I'd want touching a sub sim.
amen brother.... EA totally trashed the nascar sim community after it obtained the rights to the nascar name in 2004 from sierra/papyrus and their fantastic nascar2003 sim.... EA came out with their version which was and still is a total farce and is more or less a bumper car mario kart game and nothing more....
so i wouldnt want them to touch a known franchise like SH either...ubi just needs to pull their head out of their ass on the next one...
sirbum69
04-21-11, 08:49 PM
have you seen what Eutecknics has done to Nascar...now that it has teh right to make one....They did worse then EA ever did to nascar...2011 is mario kart all over again...
elanaiba
04-29-11, 11:55 AM
Hard to say. Who has expertise in the Submarine sims?
Do not over-estimate experience. It will save you some time, but also maybe get you going on the same (wrong?) road.
Nobody in the SH3 team had developed a sub sim before, or was really a walking encyclopedia of Submarine Warfare. But we learned.
Kapitanleutnant
04-29-11, 12:46 PM
My cat could do a better job than Ubisoft.
stoianm
04-29-11, 01:05 PM
My cat could do a better job than Ubisoft.
I totaly desagree with you:down:
stoianm
04-29-11, 01:06 PM
Do not over-estimate experience. It will save you some time, but also maybe get you going on the same (wrong?) road.
Nobody in the SH3 team had developed a sub sim before, or was really a walking encyclopedia of Submarine Warfare. But we learned.
Tnx for your eforts elanaiba:salute:
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