View Full Version : Anyone else burned on all SH titles?
Ducimus
04-11-11, 10:23 PM
Not sure where to post this, so im sticking it in general games. But, for awhile now, i've realized im pretty much burned out everything that is Silent Hunter.
SH3:
For some reason, i just can't go back. For one, it looks like crap now. Even though my monitor is a 4:3 aspect ratio, the game looks all fuzzy. Then the super long loading times, and... blah.. just blah. I love some parts of this title, but ultimately it plays out the same.
Find ships, chase them, sink them.
SH4:
Work work work work work work work work work. My ass should have festering, bleeding, ulcer like bed sores from the amount of sitting at a desk i've undured for this game. Frankly, I have given up ever playing this game. I don't want to anymore. I try, i see something i don't like, im back to work on it again. Every time i've quit and restarted on this game, my endurance has gotten shorter, each and every time. I suspect I may have one more go left in me, but that won't be for a very long time. But again, this game plays out the same way.
Find, chase, sink.
Sh5:
You know, i REALLY like the interactive crew, the fully rendered interiors, and the graphics. But this game is more borked then SH4. Despite the bells and whisltes, gameplay is the same.
Find, chase, sink.
So lets talk about the game play:
In terms of game play and challenge, each and every SH title is essentually the same. In fact, THEY ARE ALL IDENTICAL. The core game play, is all derived from SH3. (or perhaps SH2? I don't know, never played it). But the core mechanics of the simulation, and the AI of the simulation, IS THE EXACT SAME FOR ALL THREE GAMES, and neither has any depth or complexity to them. Well, ok.. so Ubi added thermal layers in SH4, i guess that's new. But from my standpoint, each and every game is the same, all that changes is the bells and whistles. When people complain about the AI, I just laugh. Because once you learn how it works, evading it becomes nothing more then an exercise in repetition.
I wish i didn't feel this way, i really do. I WANT to play, and I want to enjoy myself. I remember how fun and engaging SH3 used to be for me. I wish i could recapture that. But knowing these game's like i do, (and i know these games file structure like the back of my hand, probably better then most), i just can't.
http://nsaney.com/pics/aliens_hudson_game_over.jpg
Arclight
04-11-11, 11:00 PM
I have that with any game I try to mod. It's never a lot of work, just some small projects like tweaking the flotation or scopes, but the more I learn about how it all works under the hood the more it loses its magic.
Played SH5 a bit at release, quite enjoyed myself in fact, even before any mods or patches were out (well, patch). Then I started on a little modding and I haven't touched a SH since.
So yeah, I think I understand where you're coming from.
Your dilemma describes why I never became an auto mechanic by trade. I simply enjoyed being a hobby-mechanic that went under the hood for the occasional spot of fun.
Being under the hood of a vehicle constantly would sap any desire I ever had to work on one as a recreational activity. More of the same, stale crackers.
I'm starting to develop the same level of apathy towards video games in general. Re-hashes and repetitions seem to be what people want, and game companies try re-boxing products that have sold well in the past. After hearing what a "great" game Assassin's Creed was, I picked it up. I never finished it because I very quickly realized something... It was doing the same *** **** thing over, and over, and over, again.
Krauter
04-11-11, 11:57 PM
I have to agree with you Ducimus and Gereke.
Especially on the SH titles I've been getting more and more loth to play them. Of course its the nature of submarine warfare to go out and sink stuff. But for some reason the game just lacks that Oompf factor to keep me coming back.
Since then I've tried expanding to games like HOI2 (now 3), as well as trying to find a way to play DW on mac just because it's still having to do with submarines, just something different.
Not sure where to post this, so im sticking it in general games. But, for awhile now, i've realized im pretty much burned out everything that is Silent Hunter.
SH3:
For some reason, i just can't go back. For one, it looks like crap now. Even though my monitor is a 4:3 aspect ratio, the game looks all fuzzy. Then the super long loading times, and... blah.. just blah. I love some parts of this title, but ultimately it plays out the same.
Find ships, chase them, sink them.
SH4:
Work work work work work work work work work. My ass should have festering, bleeding, ulcer like bed sores from the amount of sitting at a desk i've undured for this game. Frankly, I have given up ever playing this game. I don't want to anymore. I try, i see something i don't like, im back to work on it again. Every time i've quit and restarted on this game, my endurance has gotten shorter, each and every time. I suspect I may have one more go left in me, but that won't be for a very long time. But again, this game plays out the same way.
Find, chase, sink.
Sh5:
You know, i REALLY like the interactive crew, the fully rendered interiors, and the graphics. But this game is more borked then SH4. Despite the bells and whisltes, gameplay is the same.
Find, chase, sink.
So lets talk about the game play:
In terms of game play and challenge, each and every SH title is essentually the same. In fact, THEY ARE ALL IDENTICAL. The core game play, is all derived from SH3. (or perhaps SH2? I don't know, never played it). But the core mechanics of the simulation, and the AI of the simulation, IS THE EXACT SAME FOR ALL THREE GAMES, and neither has any depth or complexity to them. Well, ok.. so Ubi added thermal layers in SH4, i guess that's new. But from my standpoint, each and every game is the same, all that changes is the bells and whistles. When people complain about the AI, I just laugh. Because once you learn how it works, evading it becomes nothing more then an exercise in repetition.
I wish i didn't feel this way, i really do. I WANT to play, and I want to enjoy myself. I remember how fun and engaging SH3 used to be for me. I wish i could recapture that. But knowing these game's like i do, (and i know these games file structure like the back of my hand, probably better then most), i just can't.
http://nsaney.com/pics/aliens_hudson_game_over.jpg
Maybe it is time to drag that telescope out,camping stuff and go on a road trip.Some were say Bagdag AZ.
Torplexed
04-12-11, 04:44 AM
I'm burnt out on all games period lately. On top of that it seems like every AI is always predictable or cheats likes crazy.
Wreford-Brown
04-12-11, 05:03 AM
I burned out around eight months ago when one of my mods caused me about four weeks of grief. Load... CTD... adjust mod... load... CTD... adjust mod... load... works great in 1939... load 1944... CTD :damn::damn::damn:
I completed the mod, released it and bought myself a copy of S.T.A.L.K.E.R. After six months of completing STALKER and it's pre/sequals (and more importantly not even trying to mod the game) I thought I'd fire up SH3 and ended up falling for it again.
Take a complete break from modding for six months and see how you feel.
Skybird
04-12-11, 07:37 AM
Burning out on things one once was attached to, clinged to, addicted to - isn't it like that with most things in life? Living means changing. Only few habits and hobbies and interests remain unchanged for long times to come. Heck, even love can fade out, and may even turn into hate one day.
I'm still playing SBP. But even my strong love for that title has faded a bit since April 2006, when it was released. It's natural. Same is true for Falcon 4. Chess. Photography. Writing.
Have you noted that I post even less often than five years ago, and postings smaller in size than they once were!? :88) :D
Sailor Steve
04-12-11, 10:46 AM
(or perhaps SH2? I don't know, never played it)
Lucky you. SH1 was the basis for the SH3 concepts, especially the "find and sink" that you've grown tired of. SH2 was basically a series of Single Missions, strung together to make a "campaign".
While I still love the random campaign myself, I have to agree about SH3's loading times. I keep planning to continue my current patrol, and keep finding reasons not to.
I can really understand your problem with SH4. Too much of a good thing can ruin your life. On the other hand, my biggest complaint about SH4 is that it doesn't have all of SH3's cool mods. I'd probably be truly in love if it ever got to that point.
I still don't have SH5, but I can see that it still doesn't have all the things I would want in a subsim.
So I don't feel burned out at all. I love these games. I just don't seem to be playing them much. :dead:
Onkel Neal
04-12-11, 12:30 PM
Burning out on games, yeah, that's happened to me several times. The good thing is, after 6 months without playing any games, all I have to do is load SH3, Age of Empires, or Battlefield 1942 and oh gog, it's love all over again. :rock:
Weiss Pinguin
04-12-11, 01:02 PM
So I don't feel burned out at all. I love these games. I just don't seem to be playing them much. :dead:
Same for me: Not burned out, just... doing other stuff instead :haha:
Ducimus
04-12-11, 01:32 PM
Lucky you. SH1 was the basis for the SH3 concepts, especially the "find and sink" that you've grown tired of.:
It's not so much that i can't stand Finding, chasing, and sinking ships. (though i am tired of it because its become repetitive ) What i can't stand, is there's nothing in between. Or in other words, the simulation itself, is cut and dry, standard fare regardless of title. The procedure the same, in all three.
Honestly, i find myself wishing the simulation portion of Silent hunter, had alot more depth and complexity. Piloting/driving the boat itself is not a challenge, you press a key and you go. Diving the boat is not a challenge. You press a key and down you go.
There is so much not modeled, or rendered. Id love to be able to set the down angle on the dive planes. I'd love to be able to pump water from aft to fore, or vise versa. I want to have the option to blow or flood the saftey/negative tank. I want real fuel ballast i can turn a valve and convert to normal ballast. I'd love to try and be able to achieve neutral boyancy on my own if i wanted to. I don't want exacting detail on every little job on a boat, but id really love exacting detail on operating the boat in general.
*click* just doesn't do it for me anymore. If the game .. im sorry, the SIMULATION portion of teh game had more depth and complexity, it would make the Find/chase/sink portion, much more compelling.
Krauter
04-12-11, 01:43 PM
You want more depth in a game? You've come to the right place brother :D (Ok sorry lame pun.. I'm tired and can't think straight what do you want from me :O: )
I don't really know how to word his out so I'll give an example of what I think you want.
In my example, flight sims will take the place of subsims. Now today there are so many combat flight sims its crazy, from arcadish to simulations. This is the Silent Hunter series (detract the "so many" part). It is focused on combat only, with minimal regards to piloting the boat. As you say its a cut and dry submarine combat simulator. You could almost call it a Submarine Commander simulation in that you're just giving orders. (SH5 takes this to the extreme.. and drops the ball somewhat).
Now what I think you want, is something like Flight Simulator, but for submarines. In that, you want to focus more on piloting and naviguating the boat. Focussing on such minute details as trim tanks, piloting the boat so precisely at periscope depth that you don't broach, etc, etc. However you want this with a slight combat twist, as opposed to what it is now (Combat with a slight naviguation twist).
I hope this makes sense, but am I at least grazing the surface of what you're coming to expect from silent hunter games?
^ Sub sim equivalent to the DCS series would be niiiice. :yep:
Ducimus
04-12-11, 02:24 PM
Yeah it would be nice.
As an aside, it occured to me, you know what the difference between SH3 and SH4 REALLY is, in terms of what you do as a player in regards to the simulation?
How you shoot salvo's, and the 3:15 rule becomes the 3 minute rule. That's pretty much it.
Arclight
04-12-11, 02:26 PM
*Loads up DCS: Type VIIC*
*Turns arbitrary handle*
"Game over"
:lost:
But yeah, I'd rather enjoy that. :hmmm:
^ Reminds me of the first time I tried DCS: BS with a mate sitting next to me.
- Right, I fly, you press random buttons!
- Ok!
*Engines shuts down*
- Balls!
:rotfl2:
Arclight
04-12-11, 02:57 PM
Good times. :haha:
As an aside, it occured to me, you know what the difference between SH3 and SH4 REALLY is, in terms of what you do as a player in regards to the simulation?
How you shoot salvo's, and the 3:15 rule becomes the 3 minute rule. That's pretty much it.
Yeah that struck me as well. Had to relearn how to measure speed and was a little puzzled on how to fire spreads. Other than that it was the same game. For me radar was a new thing as well, never used it in SH3, quite a big impact on gameplay.
Pressing "A" to CTD was pretty novel as well.
I hardly ever played SH3 I was so busy with various modding projects. Don't think I would go back to it. SH4 I still love. It's probably my favorite of the series. I've actually been thinking about reinstalling it recently. Big difference? I stopped modding it vary early on and just used other people's stuff instead.
I would love to see a proper hardcore U-boat/fleet boat study sim. Over the last few years there has been a shift to detailed games at high price points that cater to those willing to pay the cash for a quality non-mainstream title so who knows what the future will bring?
Weiss Pinguin
04-12-11, 03:29 PM
Pressing "A" to CTD was pretty novel as well.
Not as novel when you've already done that in SH3 by pressing one of the crew auto-assign buttons ;)
difool2
04-12-11, 06:40 PM
For me it's the lack of strategic/operational niceties which have burned me out. SH 5 promised dynamic interactive wolfpack ops, which we once again didn't get. To have friendly subs-and other units, tho we do have planes occ. lending a helping hand (or stealing your kills, depending on your viewpoint)-out there fighting the good fight right along with you would greatly increase the depth of the operational side of things (along with a truly dynamic BDU/CONSUBPAC of course issuing substantive and timely orders left and right).
But as it stands there is absolutely no such meat on the campaign route bones, so yeah it just becomes a repetitive exercise in find/chase/ sink. You are the only effective operational sub in the entire fracking world-think about what that means, and how alone it makes you feel. Heck seeing an occ. merchant damaged by the deck gun of a friendly sub (right before the escorts undoubtedly blew his poor pathetic keyster out of the water) makes me feel even more depressed, because it reminds me of what could have been.
Weiss Pinguin
04-12-11, 08:49 PM
I think something like that would add tons to the replayability of career mode. As it is now, you can have a different experience on every career, but a dynamic campaign with BdU issuing relevant orders would make it much more interesting. And wolfpacks would be the icing on the cake.
I think it's time we tried suing Ubisoft for the rights to SH3's source code :arrgh!:
Ducimus
04-12-11, 10:28 PM
I think something like that would add tons to the replayability of career mode
Heh, yeah I can too. Trouble is, it would be a gargantuan game that no developer in their right mind would or could produce. One problem i think I have as a gamer, is that my tastes have grown to be multifaceted. For example, a straight up shooter won't do it for me. I want a shooter/RPG. Which is why ive been playing the crap out of Stalker Clear sky and Call of Prypiat lately.
At this point, what I want?
-I want a full rendered interior ala SH5.
-I want something passably complex ala a Flight SIM.
-I want to be able to interact with the crew like an RPG game. Said crew is interactive in and of themselves.
-I want a campaign game that has rewards or consequences to my actions or inactions. To be put in a situation where im forced to make hard choices.
-I want a mini game like solitare or Cribbage or something during those long transits periods.
-I also wouldn't mind some FPS elements with small arms. Ethic's be damned, its a video game. If i feel like doing my own impression of Heinz-Wilhelm Eck, Or Dudley W Morton, or If i want to run to my cabin to produce a side arm via Das Boot, i should be able to. With iron sights and guns blazing, i want to be able to empty clips into whatever flotsam has drawn my ire. I don't have to have this, but it would be nice.
( I also want my cake and I want to eat it too :88) )
Show me that combination, and i'll show you a game that i'll wager most of us could play far longer then any title we have available to us.
Not sure where to post this, so im sticking it in general games. But, for awhile now, i've realized im pretty much burned out everything that is Silent Hunter.
SH3:
For some reason, i just can't go back. For one, it looks like crap now. Even though my monitor is a 4:3 aspect ratio, the game looks all fuzzy. Then the super long loading times, and... blah.. just blah. I love some parts of this title, but ultimately it plays out the same.
Find ships, chase them, sink them.
SH4:
Work work work work work work work work work. My ass should have festering, bleeding, ulcer like bed sores from the amount of sitting at a desk i've undured for this game. Frankly, I have given up ever playing this game. I don't want to anymore. I try, i see something i don't like, im back to work on it again. Every time i've quit and restarted on this game, my endurance has gotten shorter, each and every time. I suspect I may have one more go left in me, but that won't be for a very long time. But again, this game plays out the same way.
Find, chase, sink.
Sh5:
You know, i REALLY like the interactive crew, the fully rendered interiors, and the graphics. But this game is more borked then SH4. Despite the bells and whisltes, gameplay is the same.
Find, chase, sink.
So lets talk about the game play:
In terms of game play and challenge, each and every SH title is essentually the same. In fact, THEY ARE ALL IDENTICAL. The core game play, is all derived from SH3. (or perhaps SH2? I don't know, never played it). But the core mechanics of the simulation, and the AI of the simulation, IS THE EXACT SAME FOR ALL THREE GAMES, and neither has any depth or complexity to them. Well, ok.. so Ubi added thermal layers in SH4, i guess that's new. But from my standpoint, each and every game is the same, all that changes is the bells and whistles. When people complain about the AI, I just laugh. Because once you learn how it works, evading it becomes nothing more then an exercise in repetition.
I wish i didn't feel this way, i really do. I WANT to play, and I want to enjoy myself. I remember how fun and engaging SH3 used to be for me. I wish i could recapture that. But knowing these game's like i do, (and i know these games file structure like the back of my hand, probably better then most), i just can't.
I won't say I'm burned out, but my enthusiasm isn't what it was.
Partly it's that SH4 was a dissappointment to me. I enjoyed SHCE a great deal; never played SH2 and SH3 only a little. My expectations were pretty high for SH4. To me, it seems that apart from graphics and a few other things, SH4 actually regressed. But maybe that's unfair. I've never tried SH5. I doubt I would like it, as I don't have a high tolerance for bugs and whatnot. I have to admit I peak in the SH5 section just to see what's going on. I guess I'm hoping that a SH6 will come out that has all the virtues of SH5, but without the flaws. :O:
I can certainly see why doing so much modding would kill your interest in the game. Peaking under the hood spoils the mystery. I would try laying off modding and take a break for a while. If/when you play SH4 again, it might be better to play someone else's mods, if that makes any sense. You might also consider trying a different sort of computer game to play in between SH4 sessions. I have had a lot of fun with TIGER WOODS PGA TOUR '08, eventhough I have never played real golf. There are a lot of subtleties which make for a novel experience (for me anyway). I think it helps to do something completely different.
D'oh, I forgot. It might help to just get a book and read/ reread about your favorite sub campaign.
Even when I'm well and truely fed up with computer games (for whatever reason), I still enjoy a good book.
Gargamel
04-13-11, 01:41 AM
-I want to be able to interact with the crew like an RPG game. Said crew is interactive in and of themselves.
I have visions of pressing the wrong button while interacting with the cook, getting negative rep with him, and then the whole crew dies from salmonella. But yes, more crew interaction would be cool.
And taking over the diving station, learning to actually trim a boat, etc, would be great. Dynamic campaign too.
Burnout happens. Don't dwell on it too much. I've had it with so many games that I don't even pay attention anymore.
The good news is that sometimes after some months, it just comes back. Sometimes it doesn't come back instantly, but if you put in a bit of effort, everything just comes back.
I'd also actually been burned out on SH for long periods of time, or I'd only have flashes of interest in it sporadically. But I got some free time in the past week, and guess what, your work on TMO has done much to get me back to SH4, which I haven't played (at least the PTO side of it) in a good year and a half. Suddenly the burnout is gone, at least for now. It's not the same as when it first came out, but it's still good. Often what will get me back is a good book or movie or visit - in this case, going on the USS Pampanito reignited my interest, so back I am.
I think the important thing is just to keep it simple. Don't feel like it? Don't bother - there's lots more you can do to take up your time. I've got so many games that I've either never played or never really got into that even if I stopped buying anything gaming-related today, I'd probably have enough to last me the rest of my gaming life. As tempting as it is to get stuck on one title passionately, sometimes cycling through different interests is better.
And I wouldn't bemoan the lack of 'deep' games either. Again, I have far more of those than I can afford to spend time on.
Major Johnson
04-13-11, 08:34 PM
Well this is an interesting thread. I haven't been around in awhile I know. I seem to go on binges from one type of game to another. I loved SH1 and still have original copy with all the patrol disks, and even 2 copies of CE! I have all the SH titles except for 5. I just didn't see the need. I know most people here like the realism factor and the more the better. For me I was happy with SH1 on about 75% realism. I played it for hours on end, losing whole weekends! I bought SH2 but just never could get into it, though I tried a few times, and even recently when I saw it was the classic reinstall game in PC Gamer magazine. Alas techology has finally caught up with that game and I'm having some graphic problems. SH3 looked interesting but the learning curve was just too much for me. Plus I wanted back in the Pacific. Uboats just didn't do it for me the way the American subs did. Then SH4 came out, like 10 yrs after SH1 and I was so stoked to finally get back to the pacific. The graphics were great, but honestly there was too much realism for me. I was hoping for SH4 graphics with an SH1 interface. I wanted a game where I could play for an hour a night and still be able to relax at the same time. And then there was the bugs and CTDs! I tried a few times to get into it, and the last time, maybe a year ago, I finally did and got into a campaign. Then some where around the summer of 42 I just lost interest/got side tracked, and I haven't continued it yet. I got into a FPS mood for a few months, then an RTS, and then back to FPS. Now I'm just taking a break from everything. The job has gotten busy, some health concerns (for me and my dogs) reared their heads and the musician side of me has been busier as well. I just don't have the necessary time to burn, like I used to. But I keep thinking that one day the spark will happen again. :)
I think the important thing is just to keep it simple. Don't feel like it? Don't bother - there's lots more you can do to take up your time. I've got so many games that I've either never played or never really got into that even if I stopped buying anything gaming-related today, I'd probably have enough to last me the rest of my gaming life. As tempting as it is to get stuck on one title passionately, sometimes cycling through different interests is better.
And I wouldn't bemoan the lack of 'deep' games either. Again, I have far more of those than I can afford to spend time on.
I began to realise a while ago that I am not, in fact, much of a gamer. I enjoy playing games that tie in with interests I already have; Strategy, Sims and the occasional RPG and that's about it. The only shooter I've played in the last couple of years were the Stalker games but I know that 99.99999% of the titles out there I would get bored of within 15 minutes. The result is I rarely burn out too much on games. If I do, it's mostly because my interests have moved on somewhere else for a little while so I tend to play games that reflect that.
Spike88
04-14-11, 03:44 PM
^ Sub sim equivalent to the DCS series would be niiiice. :yep:
A DCS subsim would be nice, especially if it was a multiplayer experience, coupled in with the ability to have the AI take over a station if you don't have enough people.
I began to realise a while ago that I am not, in fact, much of a gamer. I enjoy playing games that tie in with interests I already have; Strategy, Sims and the occasional RPG and that's about it. The only shooter I've played in the last couple of years were the Stalker games but I know that 99.99999% of the titles out there I would get bored of within 15 minutes. The result is I rarely burn out too much on games. If I do, it's mostly because my interests have moved on somewhere else for a little while so I tend to play games that reflect that.
Same. I keep up with the gaming outside of sims and strategy stuff mostly as a social thing these days - a group of friends always peer-pressures me into playing a bit of the usual action stuff, which is fun when I'm playing it with them and of 0 interest to me without those people. So for myself, I also see myself more as a gamer-by-association. Fortunately, I'm getting to a point in life where I have more hobbies, working directions and interests than I have time, so it's much easier for me to dismiss gaming when it bores me.
However at the same time I totally recognize the virtues of patience and the pleasure of learning, modding, tweaking, etc. as long as it doesn't take over my life. Spent the past year really brushing up on flying high-complexity payware airliners in my Flight Sim, and it's been one of the most rewarding 'gaming' experiences I could have, and it also helped me connect to aviation-related hobbyism generally. But it's not a job and when it gets to a point where it's a lot of stress and information overload for limited fun in return, I have no trouble dropping it for a few weeks.
I think the key thing is not to jump to conclusions and stay open-minded. Don't burn your manuals, break your CDs, or sell you controllers if you're dead tired of a game. Give it a rest and then give it a chance later. Usually, odds are that unlike the average action title that you have no attachment to, these 'die-hard' sims and strategies will mean something to you - even if sometimes it gets buried under frustration, there's still a sort of personal connection you have, a residue of the work that you put into it all. And I always find it cool to come back to them and remember it.
onelifecrisis
04-16-11, 12:19 AM
I burned out a while ago, but I got more than my money's worth from SH3.
I actually bought SH4 but even with all the patches it's still buggy and I just can't be arsed to test all the mods (something I had to do with SH3, and I must say that 95% of all mods I tried failed to pass).
So I feel your pain Ducimus, but look on the bright side: it was fun while it lasted.
:salute:
Platapus
04-17-11, 06:34 PM
This is why I think it is so important to take breaks from games. Any game, no matter how good, gets repetitive if you keep playing it.
That's why I have hundreds of games on my shelf. When I get burned out, I change to some other games and some of them are the older games and I focus on them for a while.
I love Sub Sim games, but that does not mean that they are the only games I ever play. :nope: And let's face it, submarine games are not known for their edge of the seat excitement. Honestly, I can't imagine just playing SH3/4 without something else to do at the same time. I watch movies on my other computer while playing SH3/4 and only stop the movie when something happens.
So take a break and don't feel "guilty" about taking a break. I even took a break from Subsim.com when I burned out (ok got pissed off)
Breaks are healthy and necessary.
That's the nice thing about war games... the war will still be there when you come back. :yeah:
Yeah it would be nice.
As an aside, it occured to me, you know what the difference between SH3 and SH4 REALLY is, in terms of what you do as a player in regards to the simulation?
How you shoot salvo's, and the 3:15 rule becomes the 3 minute rule. That's pretty much it.Don't forget saying 'good bye' to Bernard, but meeting Dinsdale!
For now yes and no.
SH3,
Played it to death already, worked on modding it (so the magic has gone) and as Ducmius says its age shows, sadly I cant bear to look at it now or my eyes hurt :oops:
SH4,
I really,really,really,really,really,really,really,r eally,really,really REALLY tried to get into it and I just couldnt, I dont know why.
When I bought it I was looking forward to the PTO, then when I played it, being in the Pacific just felt abit dull somehow - for the same reason the U-boat missions Expansion was equally dull for me, I just couldn't be bothered.
However now with The Mediterenian and Baltic mods out there (amongst others) I just might just give it another go soon.
SH5,
I played a few patrols and then stopped, what IS there is some good potential, but that alone is not enough.
Lack of U-Boat types, years 43-45, lack of AI units (especially merchents) ropey AI etc etc.
Basically I want to enjoy Sh5 when its been tweaked and reworked, I dont want to play though it in its current state.... it needs to er, mature first.
I am holding off until there is hopefully a WAC/GWX type super mod, avaliable, or somthing that offers some much needed brand new content, (rather than just the much needed tweaking)
Coming from a fully modded Sh3 to the current SH5 can only be described as a giant leap fowards in visuals but a giant leap backward in terms of content.
Truth is, I dont think I will ever enjoy any subsim as much as I enjoyed Sh3, It was all totally new to me then and thats what made it exciting.
Nicolas
07-14-11, 07:53 PM
It can sound crazy to you but i think your problem is sin.
When you keep things clean and nice you get bored but not burned.
Kind of, not as much as with Il-2 which I played steadily for the better part of a decade, only to dust it off anytime the Daidalos Team put out another addon (the next is supposed to include the Pe-8 VVS heavy bomber :yeah:) .
http://www.youtube.com/watch?v=0zY6X10zo4E
As for Silent Hunter, got a bit burnt out with SH3 cause I was still in Uni (or rather had gone back) when it came out and had more spare time for games in general. With my upgrade last year I could finally try SH4 which really got me with the improved graphics and the novelty of the new theatre. While I still play it, it's just too tiring to play those long non-stop sessions I did before. I also have started getting into Steel Fury though tank warfare is new territory for me.
Lately more of my gaming time is spent with browser flash games (some good ones) and especially gaming on my metrosexual iphone. :O:
Besides some standard titles, I got very nice ports of past faves Doom and Space Invaders. My two fave apps of the moment are the following:
http://www.f-sim.com (http://www.f-sim.com/)
Amazing shuttle approach and landing sim which is more involving and difficult than you might think-you can do full or final approaches. Change weather or add system failures.
Another is not a game but for those who like space and astronomy is pretty cool.
http://vitotechnology.com/star-walk.html
Also shows you where the ISS and about 8000 satellites are besides stars and planets.
Basically as others have said, change is good, if you get bored, do something else then come back to it-if not move on to something else. :shucks:
Krauter
07-15-11, 08:17 AM
I find it funny because my gaming appetite usually rotates from Subsimming to Flight Sims (combat or otherwise), to tank sims, to strategy games back to subsims and then the cycle continues :D
kiwi_2005
07-15-11, 11:39 AM
Cause there are not plenty of WW2 subsims to choose from we stick with SH series that ends up boring gameplay there are days where I wont go near SH5 and days where I can't wait to load it up.
I find myself leaning more and more to role playing games, last month I brought 5 RPG games and still looking for more, it crazy as heading off on quests to kill wolves for their skins or help a dame in distress its like what the hell am I doing! But I can't get enough of it. I just picked up Avatar the game today and its actually not a bad RPG shooter, the gameworld detail creams every other game out there its the best detail i've seen in a game yet. Everything on ultra high damn jaw dropping. Avatar the game got averages score but i'm wondering if this game wasn't based on the movie it probably would be a hit with RPGers.
Now whats the next rpg to get :hmmm: :rotfl2:
Stealhead
07-15-11, 11:53 AM
I agree with Platapus if you are feeling burned out with a game or anything for that matter you are spending too much of your time with it.I have always had many different hobbies/pass times I enjoy playing various PC games and I might play one particular game for about a week or so and then do something else and I might not come back to the same game for weeks or even months.Also I like to work on my cars and I have a few old Datsun Z cars that I will bust knuckles on from time to time I have been restoring this 77 280 since about 2005 I could have finished it much sooner but I like to take a long time it gives me something to do.
Feeling burned out is your brains way of saying "give me a break from this".
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.