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View Full Version : Contacts quest...


Adooo
03-29-11, 10:00 PM
I have recently started playing SH5 and i have a question regarding reporting of contacts. Some of the contacts i see on the nav map come out of nowhere (not reported). They are on the map but havent got any report of them neither in radio messages, ships journal or captains log. So whats going on? :P

Here is what i mean...

http://img714.imageshack.us/img714/8573/screenpv.jpg (http://img714.imageshack.us/i/screenpv.jpg/)

Also have noticed that they show up on nav map few hours after the time where it says "Contact spotted" ...and those are not radio contacts? because when i turn off "Visual contacts" in nav map features they vanish....well dunno tbh just asking if this is meant to work like this? and what kind of contacts they are?
http://img714.imageshack.us/i/screenpv.jpg

THE_MASK
03-29-11, 10:08 PM
Are you running the mega mod or TDW user interface ?

Adooo
03-29-11, 10:43 PM
Are you running the mega mod or TDW user interface ?

Here is what i have enabled :

Magnum_Opus_v0_0_1 (patched)
Real Environment - Revision
FX_Update_0_0_16_ByTheDarkWraith
FX_Update_0_0_16_UHS_Fix
NewUIs_TDC_6_4_0_ByTheDarkWraith
NewUIs_TDC_6_4_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_4_0_jimimadrids_map_tools
NewUIs_TDC_6_4_0_New_radio_messages_German
NewUIs_TDC_6_4_0_No_Hydrophone_On_Surface
Criticalhitsv1.2
Criticalhits1.1Torpedos
Church's Compass Dials Mod v2.1 - Option Two
Chart Colour Scheme 1

and also patched SH5.exe with TDW_SH5_Patcher

THE_MASK
03-30-11, 12:11 AM
First go into your save game folder found in my documents .
Look for the time compression settings which will be in
C:\Users\*****\Documents\SH5\data\cfg\main
Paste these in over the top of the existing TC settings
TimeStop=0
RealTime=1
LandProximity=1,32
CriticalDamage=1,32
CrewEfficiency=256
AirEnemyDetected=1,32
SoundEffects=8
CharacterAnim=32
FriendDetected=1,32
EnemyDetected=1,32
RadioReport=1,32
Particles=32
PrayState=1,32
HunterState=1,32
3DRender=32
Maximum=256,32
Change the one in yellow to what ever max TC you use (1024 etc)

Unenable NewUIs_TDC_6_4_0_ByTheDarkWraith with the mod enabler.
Look for the options page found here .
NewUIs_TDC_6_4_0_ByTheDarkWraith\data\Scripts\Menu \TheDarkWraithUserOptions

Adjust as required LOL .
Here are 2 i change to True
TC1OnRadioMessageReceived = True
TC1OnAnyMessageBoxText = True

good luck .

Adooo
03-30-11, 12:25 AM
Thanks for the suggestions but have already tried all of that and still have contacts which are not reported anywhere....dang...

THE_MASK
03-30-11, 12:35 AM
I noticed on the map you have contacts set to 1000 kilometers .
Try setting to 250 kilometers .
Set with the + - signs .

Adooo
03-30-11, 02:29 AM
I noticed on the map you have contacts set to 1000 kilometers .
Try setting to 250 kilometers .
Set with the + - signs .

Didnt help...Well i am starting to think that this isnt a bug at all...maybe it is meant to work like this? Are all contacts (when they show up on the map) automaticaly reported in radio messages, ship yournal, capt log or only bdu contacts?

THE_MASK
03-30-11, 03:31 AM
If you have the option no map contact update ticked in the realism option on the game options page , it says When selected , hydrophone and visual contacts will not appear on the navigation map . Radio contacts however will appear periodically on the map .

stoianm
03-30-11, 03:57 AM
Didnt help...Well i am starting to think that this isnt a bug at all...maybe it is meant to work like this? Are all contacts (when they show up on the map) automaticaly reported in radio messages, ship yournal, capt log or only bdu contacts?
With the TDW interface you will have all the Radio contacts reported by BDU in the Captain Log - and (here is comming the interesting part) the radio contacts that is reported in your area by BDU displayed in your message box with diferents informations (depends what settings you are made in your option.py)... watch this video (i have MO + tdw ui 6.4 installed) and you will see that i have radio contacts reported in my message box (and with some nice features like in real life:DL):

12) How to intercept a Convoy in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629510&postcount=28)

regards

Adooo
03-30-11, 04:50 AM
With the TDW interface you will have all the Radio contacts reported by BDU in the Captain Log - and (here is comming the interesting part) the radio contacts that is reported in your area by BDU displayed in your message box with diferents informations (depends what settings you are made in your option.py)... watch this video (i have MO + tdw ui 6.4 installed) and you will see that i have radio contacts reported in my message box (and with some nice features like in real life:DL):

12) How to intercept a Convoy in SH5 ==> Link (http://www.subsim.com/radioroom/showpost.php?p=1629510&postcount=28)

regards

Nice video, very educative :) Well, those "ghost ships" are the problem. They show up on the nav map regulary but the problem is that i dont get a radio message always when they show up. There is a message for some of them but not for all of them.

For example. Lets say i just started a new patrol. I have received only 1 radio message but they are like 5 ghost ships on the map. I should have received 5 radio messages if there are 5 ghost ships on the map?

Do you always receive a radio message for every ghost ship that show up on the map?

Cheers!

Edit : Forgot to mention that i am playing with map contact updates ON and not using real navigation yet...

stoianm
03-30-11, 04:53 AM
Nice video, very educative :) Well, those "ghost ships" are the problem. They show up on the nav map regulary but the problem is that i dont get a radio message always when they show up. There is a message for some of them but not for all of them.

For example. Lets say i just started a new patrol. I have received only 1 radio message but they are like 5 ghost ships on the map. I should have received 5 radio messages if there are 5 ghost ships on the map?

Do you always receive a radio message for every ghost ship that show up on the map?

Cheers!
In the Captain Log i receive a lot of messages when the gosts apear on the map (only for convoys or for task forces... not for singles ships)... in the Message Box i receive only important messages when an convoy was reported in my area

TheDarkWraith
03-30-11, 10:29 AM
these ghost ships appear due to the game engine. I don't make them and I don't know when they are added thus no message for them. I've been looking at ways to combat this but haven't found a viable solution yet.

Adooo
03-30-11, 12:37 PM
these ghost ships appear due to the game engine. I don't make them and I don't know when they are added thus no message for them. I've been looking at ways to combat this but haven't found a viable solution yet.

I understand now. Thanks for the info.

Just one more question...When u click on the ghost ship, it is showing the date and time when the contact was spotted but is it accurate?

TheDarkWraith
03-30-11, 04:47 PM
I understand now. Thanks for the info.

Just one more question...When u click on the ghost ship, it is showing the date and time when the contact was spotted but is it accurate?

yes it is accurate. I continually scan all available contacts in the game at a very fast rate :up: